fixed undo/redo bugs
renamed rdraught-ui to rdraught-gtk
This commit is contained in:
27
rdraught-gtk/Cargo.toml
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27
rdraught-gtk/Cargo.toml
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@@ -0,0 +1,27 @@
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[package]
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name = "rdraught-gtk"
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authors.workspace = true
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edition.workspace = true
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homepage.workspace = true
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license.workspace = true
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repository.workspace = true
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rust-version.workspace = true
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version.workspace = true
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[dependencies]
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gtk4.workspace = true
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gdk4.workspace = true
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rdraught = {workspace = true, features = ["std"]}
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librsvg.workspace = true
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cairo-rs.workspace = true
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gio.workspace = true
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glib.workspace = true
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[lib]
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name = "rdraught_gtk"
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crate-type = ["lib"]
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bench = false
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[[bin]]
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name = "rdraught-gtk"
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path = "src/main.rs"
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254
rdraught-gtk/Chess_Pieces_Sprite.svg
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254
rdraught-gtk/Chess_Pieces_Sprite.svg
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@@ -0,0 +1,254 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="270" height="90">
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<!-- white king //-->
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<g style="fill:none; fill-opacity:1; fill-rule:evenodd; stroke:#000000; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(0,0)">
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<path
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d="M 22.5,11.63 L 22.5,6"
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style="fill:none; stroke:#000000; stroke-linejoin:miter;" />
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<path
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d="M 20,8 L 25,8"
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style="fill:none; stroke:#000000; stroke-linejoin:miter;" />
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<path
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d="M 22.5,25 C 22.5,25 27,17.5 25.5,14.5 C 25.5,14.5 24.5,12 22.5,12 C 20.5,12 19.5,14.5 19.5,14.5 C 18,17.5 22.5,25 22.5,25"
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style="fill:#ffffff; stroke:#000000; stroke-linecap:butt; stroke-linejoin:miter;" />
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<path
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style="fill:#ffffff; stroke:#000000;" />
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<path
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d="M 11.5,30 C 17,27 27,27 32.5,30"
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style="fill:none; stroke:#000000;" />
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<path
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d="M 11.5,33.5 C 17,30.5 27,30.5 32.5,33.5"
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style="fill:none; stroke:#000000;" />
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<path
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d="M 11.5,37 C 17,34 27,34 32.5,37"
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style="fill:none; stroke:#000000;" />
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</g>
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<!-- white queen //-->
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<g style="opacity:1; fill:#ffffff; fill-opacity:1; fill-rule:evenodd; stroke:#000000; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(45,0)">
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<path
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transform="translate(-1,-1)" />
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<path
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transform="translate(15.5,-5.5)" />
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<path
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transform="translate(32,-1)" />
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<path
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d="M 9 13 A 2 2 0 1 1 5,13 A 2 2 0 1 1 9 13 z"
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transform="translate(7,-4.5)" />
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<path
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d="M 9 13 A 2 2 0 1 1 5,13 A 2 2 0 1 1 9 13 z"
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transform="translate(24,-4)" />
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<path
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d="M 9,26 C 17.5,24.5 30,24.5 36,26 L 38,14 L 31,25 L 31,11 L 25.5,24.5 L 22.5,9.5 L 19.5,24.5 L 14,10.5 L 14,25 L 7,14 L 9,26 z "
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style="stroke-linecap:butt;" />
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<path
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<path
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style="fill:none;" />
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<path
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d="M 12,33.5 C 18,32.5 27,32.5 33,33.5"
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style="fill:none;" />
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</g>
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<!-- white bishop //-->
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<g style="opacity:1; fill:none; fill-rule:evenodd; fill-opacity:1; stroke:#000000; stroke-width:1.5; stroke-linecap:round; stroke-linejoin:round; stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(90,0)">
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<g style="fill:#ffffff; stroke:#000000; stroke-linecap:butt;">
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<path
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d="M 9,36 C 12.39,35.03 19.11,36.43 22.5,34 C 25.89,36.43 32.61,35.03 36,36 C 36,36 37.65,36.54 39,38 C 38.32,38.97 37.35,38.99 36,38.5 C 32.61,37.53 25.89,38.96 22.5,37.5 C 19.11,38.96 12.39,37.53 9,38.5 C 7.646,38.99 6.677,38.97 6,38 C 7.354,36.06 9,36 9,36 z" />
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<path
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d="M 15,32 C 17.5,34.5 27.5,34.5 30,32 C 30.5,30.5 30,30 30,30 C 30,27.5 27.5,26 27.5,26 C 33,24.5 33.5,14.5 22.5,10.5 C 11.5,14.5 12,24.5 17.5,26 C 17.5,26 15,27.5 15,30 C 15,30 14.5,30.5 15,32 z" />
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<path
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d="M 25 8 A 2.5 2.5 0 1 1 20,8 A 2.5 2.5 0 1 1 25 8 z" />
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</g>
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<path
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style="fill:none; stroke:#000000; stroke-linejoin:miter;" />
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</g>
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<!-- white knight //-->
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<g style="opacity:1; fill:none; fill-opacity:1; fill-rule:evenodd; stroke:#000000; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(135,0)">
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<path
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d="M 22,10 C 32.5,11 38.5,18 38,39 L 15,39 C 15,30 25,32.5 23,18"
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style="fill:#ffffff; stroke:#000000;" />
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<path
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d="M 24,18 C 24.38,20.91 18.45,25.37 16,27 C 13,29 13.18,31.34 11,31 C 9.958,30.06 12.41,27.96 11,28 C 10,28 11.19,29.23 10,30 C 9,30 5.997,31 6,26 C 6,24 12,14 12,14 C 12,14 13.89,12.1 14,10.5 C 13.27,9.506 13.5,8.5 13.5,7.5 C 14.5,6.5 16.5,10 16.5,10 L 18.5,10 C 18.5,10 19.28,8.008 21,7 C 22,7 22,10 22,10"
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style="fill:#ffffff; stroke:#000000;" />
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<path
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d="M 9.5 25.5 A 0.5 0.5 0 1 1 8.5,25.5 A 0.5 0.5 0 1 1 9.5 25.5 z"
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style="fill:#000000; stroke:#000000;" />
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<path
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d="M 15 15.5 A 0.5 1.5 0 1 1 14,15.5 A 0.5 1.5 0 1 1 15 15.5 z"
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transform="matrix(0.866,0.5,-0.5,0.866,9.693,-5.173)"
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style="fill:#000000; stroke:#000000;" />
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</g>
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<!-- white rook //-->
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<g style="opacity:1; fill:#ffffff; fill-opacity:1; fill-rule:evenodd; stroke:#000000; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(180,0)">
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<path
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style="stroke-linecap:butt;" />
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style="stroke-linecap:butt;" />
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<path
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<path
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<path
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<path
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<path
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d="M 11,14 L 34,14"
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style="fill:none; stroke:#000000; stroke-linejoin:miter;" />
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</g>
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<!-- white pawn //-->
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<g transform="translate(225,0)">
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<path
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d="M 22,9 C 19.79,9 18,10.79 18,13 C 18,13.89 18.29,14.71 18.78,15.38 C 16.83,16.5 15.5,18.59 15.5,21 C 15.5,23.03 16.44,24.84 17.91,26.03 C 14.91,27.09 10.5,31.58 10.5,39.5 L 33.5,39.5 C 33.5,31.58 29.09,27.09 26.09,26.03 C 27.56,24.84 28.5,23.03 28.5,21 C 28.5,18.59 27.17,16.5 25.22,15.38 C 25.71,14.71 26,13.89 26,13 C 26,10.79 24.21,9 22,9 z "
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</g>
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<!-- black king //-->
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<g style="fill:none; fill-opacity:1; fill-rule:evenodd; stroke:#000000; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(0,45)">
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<path
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<path
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d="M 22.5,25 C 22.5,25 27,17.5 25.5,14.5 C 25.5,14.5 24.5,12 22.5,12 C 20.5,12 19.5,14.5 19.5,14.5 C 18,17.5 22.5,25 22.5,25"
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<path
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||||
d="M 11.5,37 C 17,40.5 27,40.5 32.5,37 L 32.5,30 C 32.5,30 41.5,25.5 38.5,19.5 C 34.5,13 25,16 22.5,23.5 L 22.5,27 L 22.5,23.5 C 19,16 9.5,13 6.5,19.5 C 3.5,25.5 11.5,29.5 11.5,29.5 L 11.5,37 z "
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style="fill:#000000; stroke:#000000;" />
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<path
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d="M 20,8 L 25,8"
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<path
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<path
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style="fill:none; stroke:#ffffff;" />
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</g>
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<!-- black queen //-->
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<g style="opacity:1; fill:000000; fill-opacity:1; fill-rule:evenodd; stroke:#000000; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(45,45)">
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<g style="fill:#000000; stroke:none;">
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<circle cx="14" cy="9" r="2.75" />
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<circle cx="22.5" cy="8" r="2.75" />
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<circle cx="31" cy="9" r="2.75" />
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||||
<circle cx="39" cy="12" r="2.75" />
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</g>
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<path
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||||
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||||
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||||
<path
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<path
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||||
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||||
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||||
<path
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||||
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||||
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<path
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||||
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||||
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||||
</g>
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||||
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||||
<!-- black bishop //-->
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||||
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<path
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|
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|
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||||
|
||||
<!-- black knight //-->
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||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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style="stroke-linecap:butt;" />
|
||||
<path
|
||||
d="M 12,35.5 L 33,35.5 L 33,35.5"
|
||||
style="fill:none; stroke:#ffffff; stroke-width:1; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 13,31.5 L 32,31.5"
|
||||
style="fill:none; stroke:#ffffff; stroke-width:1; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 14,29.5 L 31,29.5"
|
||||
style="fill:none; stroke:#ffffff; stroke-width:1; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 14,16.5 L 31,16.5"
|
||||
style="fill:none; stroke:#ffffff; stroke-width:1; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 11,14 L 34,14"
|
||||
style="fill:none; stroke:#ffffff; stroke-width:1; stroke-linejoin:miter;" />
|
||||
</g>
|
||||
|
||||
<!-- black pawn //-->
|
||||
<g transform="translate(225,45)">
|
||||
<path
|
||||
d="M 22,9 C 19.79,9 18,10.79 18,13 C 18,13.89 18.29,14.71 18.78,15.38 C 16.83,16.5 15.5,18.59 15.5,21 C 15.5,23.03 16.44,24.84 17.91,26.03 C 14.91,27.09 10.5,31.58 10.5,39.5 L 33.5,39.5 C 33.5,31.58 29.09,27.09 26.09,26.03 C 27.56,24.84 28.5,23.03 28.5,21 C 28.5,18.59 27.17,16.5 25.22,15.38 C 25.71,14.71 26,13.89 26,13 C 26,10.79 24.21,9 22,9 z "
|
||||
style="opacity:1; fill:#000000; fill-opacity:1; fill-rule:nonzero; stroke:#000000; stroke-width:1.5; stroke-linecap:round; stroke-linejoin:miter; stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" />
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 15 KiB |
19
rdraught-gtk/examples/ai_debugger.rs
Normal file
19
rdraught-gtk/examples/ai_debugger.rs
Normal file
@@ -0,0 +1,19 @@
|
||||
use glib::ExitCode;
|
||||
use rdraught::draughts::DraughtsGame;
|
||||
use rdraught::{draughts::Piece, draughts::Player, position::Position};
|
||||
use rdraught_ui::run;
|
||||
use std::collections::HashMap;
|
||||
|
||||
fn main() -> ExitCode {
|
||||
let mut pieces = HashMap::<Position, Piece>::new();
|
||||
pieces.insert(Position::new(2, 4), Piece::CrownedRedPawn);
|
||||
pieces.insert(Position::new(5, 5), Piece::CrownedWhitePawn);
|
||||
let game = DraughtsGame::new(
|
||||
|p| match pieces.get(&p) {
|
||||
None => Piece::NoPiece,
|
||||
Some(piece) => *piece,
|
||||
},
|
||||
Player::Red,
|
||||
);
|
||||
run(game)
|
||||
}
|
27
rdraught-gtk/src/crown_red.svg
Normal file
27
rdraught-gtk/src/crown_red.svg
Normal file
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="45" height="45">
|
||||
<g style="fill:none; fill-opacity:0; fill-rule:evenodd; stroke:#ffc837; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(0,0)">
|
||||
<path
|
||||
d="M 22.5,11.63 L 22.5,6"
|
||||
style="fill:none; stroke:#ffc837; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 20,8 L 25,8"
|
||||
style="fill:none; stroke:#ffc837; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 22.5,25 C 22.5,25 27,17.5 25.5,14.5 C 25.5,14.5 24.5,12 22.5,12 C 20.5,12 19.5,14.5 19.5,14.5 C 18,17.5 22.5,25 22.5,25"
|
||||
style="fill:#ffffff; stroke:#ffc837; stroke-linecap:butt; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 11.5,37 C 17,40.5 27,40.5 32.5,37 L 32.5,30 C 32.5,30 41.5,25.5 38.5,19.5 C 34.5,13 25,16 22.5,23.5 L 22.5,27 L 22.5,23.5 C 19,16 9.5,13 6.5,19.5 C 3.5,25.5 11.5,29.5 11.5,29.5 L 11.5,37 z "
|
||||
style="fill:#ffffff; stroke:#ffc837;" />
|
||||
<path
|
||||
d="M 11.5,30 C 17,27 27,27 32.5,30"
|
||||
style="fill:none; stroke:#ffc837;" />
|
||||
<path
|
||||
d="M 11.5,33.5 C 17,30.5 27,30.5 32.5,33.5"
|
||||
style="fill:none; stroke:#ffc837;" />
|
||||
<path
|
||||
d="M 11.5,37 C 17,34 27,34 32.5,37"
|
||||
style="fill:none; stroke:#ffc837;" />
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
27
rdraught-gtk/src/crown_white.svg
Normal file
27
rdraught-gtk/src/crown_white.svg
Normal file
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="45" height="45">
|
||||
<g style="fill:none; fill-opacity:0; fill-rule:evenodd; stroke:#776b00; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(0,0)">
|
||||
<path
|
||||
d="M 22.5,11.63 L 22.5,6"
|
||||
style="fill:none; stroke:#776b00; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 20,8 L 25,8"
|
||||
style="fill:none; stroke:#776b00; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 22.5,25 C 22.5,25 27,17.5 25.5,14.5 C 25.5,14.5 24.5,12 22.5,12 C 20.5,12 19.5,14.5 19.5,14.5 C 18,17.5 22.5,25 22.5,25"
|
||||
style="fill:#ffffff; stroke:#776b00; stroke-linecap:butt; stroke-linejoin:miter;" />
|
||||
<path
|
||||
d="M 11.5,37 C 17,40.5 27,40.5 32.5,37 L 32.5,30 C 32.5,30 41.5,25.5 38.5,19.5 C 34.5,13 25,16 22.5,23.5 L 22.5,27 L 22.5,23.5 C 19,16 9.5,13 6.5,19.5 C 3.5,25.5 11.5,29.5 11.5,29.5 L 11.5,37 z "
|
||||
style="fill:#ffffff; stroke:#776b00;" />
|
||||
<path
|
||||
d="M 11.5,30 C 17,27 27,27 32.5,30"
|
||||
style="fill:none; stroke:#776b00;" />
|
||||
<path
|
||||
d="M 11.5,33.5 C 17,30.5 27,30.5 32.5,33.5"
|
||||
style="fill:none; stroke:#776b00;" />
|
||||
<path
|
||||
d="M 11.5,37 C 17,34 27,34 32.5,37"
|
||||
style="fill:none; stroke:#776b00;" />
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
12
rdraught-gtk/src/final_dialog.rs
Normal file
12
rdraught-gtk/src/final_dialog.rs
Normal file
@@ -0,0 +1,12 @@
|
||||
use gtk4::{AlertDialog, Window, prelude::IsA};
|
||||
use rdraught::Player;
|
||||
|
||||
pub(crate) async fn create_dialog<W: IsA<Window>>(window: W, winner: Player) {
|
||||
let msg = match winner {
|
||||
Player::Red => String::from("Red player wins"),
|
||||
Player::White => String::from("White player wins"),
|
||||
};
|
||||
let info_dialog = AlertDialog::builder().modal(true).message(msg).build();
|
||||
|
||||
info_dialog.show(Some(&window));
|
||||
}
|
96
rdraught-gtk/src/geo2d.rs
Normal file
96
rdraught-gtk/src/geo2d.rs
Normal file
@@ -0,0 +1,96 @@
|
||||
use std::clone::Clone;
|
||||
use std::cmp::Eq;
|
||||
use std::cmp::PartialEq;
|
||||
use std::fmt::Display;
|
||||
use std::marker::Copy;
|
||||
use std::ops::Add;
|
||||
use std::ops::Div;
|
||||
use std::ops::Mul;
|
||||
use std::ops::Neg;
|
||||
use std::ops::Sub;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Point {
|
||||
x: f64,
|
||||
y: f64,
|
||||
}
|
||||
|
||||
impl Point {
|
||||
pub fn x(&self) -> f64 {
|
||||
self.x
|
||||
}
|
||||
|
||||
pub fn y(&self) -> f64 {
|
||||
self.y
|
||||
}
|
||||
|
||||
pub fn new(x: f64, y: f64) -> Point {
|
||||
Point { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl Add<&Point> for &Point {
|
||||
fn add(self, rhs: &Point) -> Self::Output {
|
||||
Point {
|
||||
x: self.x() + rhs.x(),
|
||||
y: self.y() + rhs.y(),
|
||||
}
|
||||
}
|
||||
type Output = Point;
|
||||
}
|
||||
|
||||
impl Sub<&Point> for &Point {
|
||||
fn sub(self, rhs: &Point) -> Self::Output {
|
||||
Point {
|
||||
x: self.x() - rhs.x(),
|
||||
y: self.y() - rhs.y(),
|
||||
}
|
||||
}
|
||||
type Output = Point;
|
||||
}
|
||||
|
||||
impl Mul<f64> for &Point {
|
||||
fn mul(self, rhs: f64) -> Self::Output {
|
||||
Point::new(self.x * rhs, self.y * rhs)
|
||||
}
|
||||
type Output = Point;
|
||||
}
|
||||
|
||||
impl Div<f64> for &Point {
|
||||
fn div(self, rhs: f64) -> Self::Output {
|
||||
Point::new(self.x / rhs, self.y / rhs)
|
||||
}
|
||||
type Output = Point;
|
||||
}
|
||||
|
||||
impl Neg for &Point {
|
||||
fn neg(self) -> Self::Output {
|
||||
Point::new(-self.x(), -self.y())
|
||||
}
|
||||
|
||||
type Output = Point;
|
||||
}
|
||||
|
||||
impl PartialEq for Point {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.x.eq(&other.x) && self.y.eq(&other.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for Point {}
|
||||
|
||||
impl Clone for Point {
|
||||
fn clone(&self) -> Self {
|
||||
*self
|
||||
}
|
||||
}
|
||||
|
||||
impl Copy for Point {}
|
||||
|
||||
impl Display for Point {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "Point({}, {})", self.x, self.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Point {}
|
62
rdraught-gtk/src/greeting_dialog.rs
Normal file
62
rdraught-gtk/src/greeting_dialog.rs
Normal file
@@ -0,0 +1,62 @@
|
||||
use gtk4::{Align, Application, Box, CheckButton, Label, Orientation, Window, prelude::*};
|
||||
|
||||
use crate::types::SharedMutable;
|
||||
use rdraught::Player;
|
||||
|
||||
pub(crate) fn create(application: &Application, current_player: SharedMutable<Player>) -> Window {
|
||||
let label = Label::builder().label("Main player:").build();
|
||||
let red_player_button = CheckButton::builder().label("Red").active(true).build();
|
||||
let white_player_button = CheckButton::builder()
|
||||
.label("White")
|
||||
.active(false)
|
||||
.group(&red_player_button)
|
||||
.build();
|
||||
let current_player_1 = current_player.clone();
|
||||
red_player_button.connect_toggled(move |b| {
|
||||
if b.is_active() {
|
||||
current_player_1.set(Player::Red);
|
||||
}
|
||||
});
|
||||
let current_player_2 = current_player.clone();
|
||||
white_player_button.connect_toggled(move |b| {
|
||||
if b.is_active() {
|
||||
current_player_2.set(Player::White);
|
||||
}
|
||||
});
|
||||
let main_player_selector = Box::builder()
|
||||
.valign(Align::Center)
|
||||
.halign(Align::Center)
|
||||
.spacing(10)
|
||||
.orientation(Orientation::Horizontal)
|
||||
.build();
|
||||
|
||||
main_player_selector.append(&label);
|
||||
main_player_selector.append(&red_player_button);
|
||||
main_player_selector.append(&white_player_button);
|
||||
let layout = Box::builder()
|
||||
.valign(Align::Center)
|
||||
.halign(Align::Center)
|
||||
.spacing(10)
|
||||
.orientation(Orientation::Vertical)
|
||||
.build();
|
||||
layout.append(&main_player_selector);
|
||||
layout.set_margin_top(10);
|
||||
layout.set_margin_bottom(10);
|
||||
layout.set_margin_start(10);
|
||||
layout.set_margin_end(10);
|
||||
let player_select_dialog = Window::builder()
|
||||
.application(application)
|
||||
.title("Rdraught")
|
||||
.modal(true)
|
||||
.child(&layout)
|
||||
.visible(true)
|
||||
.build();
|
||||
|
||||
player_select_dialog.connect_close_request(move |window| {
|
||||
if let Some(application) = window.application() {
|
||||
application.remove_window(window);
|
||||
}
|
||||
glib::Propagation::Proceed
|
||||
});
|
||||
player_select_dialog
|
||||
}
|
8
rdraught-gtk/src/lib.rs
Normal file
8
rdraught-gtk/src/lib.rs
Normal file
@@ -0,0 +1,8 @@
|
||||
mod geo2d;
|
||||
|
||||
mod final_dialog;
|
||||
mod greeting_dialog;
|
||||
mod rdraught_application;
|
||||
mod types;
|
||||
|
||||
pub use rdraught_application::run;
|
7
rdraught-gtk/src/main.rs
Normal file
7
rdraught-gtk/src/main.rs
Normal file
@@ -0,0 +1,7 @@
|
||||
use glib::ExitCode;
|
||||
use rdraught::draughts::DraughtsGame;
|
||||
|
||||
fn main() -> ExitCode {
|
||||
let game = DraughtsGame::default();
|
||||
rdraught_gtk::run(game)
|
||||
}
|
605
rdraught-gtk/src/rdraught_application.rs
Normal file
605
rdraught-gtk/src/rdraught_application.rs
Normal file
@@ -0,0 +1,605 @@
|
||||
use super::geo2d::Point;
|
||||
use core::f64::consts::PI;
|
||||
use gdk4::cairo::{Context as CairoContext, Matrix, Rectangle};
|
||||
use glib::ExitCode;
|
||||
use gtk4::glib::{MainContext, Propagation};
|
||||
use gtk4::{self as gtk, gdk::ffi::GDK_BUTTON_PRIMARY};
|
||||
use gtk4::{Application, Button, DrawingArea, HeaderBar, prelude::*};
|
||||
use rdraught::{
|
||||
DraughtsBoard, DraughtsGame, Move, Piece, Player, Position, RDraughtApplication,
|
||||
RectangularBoard,
|
||||
};
|
||||
use rsvg::SvgHandle;
|
||||
const SQUARE_SIZE: f64 = 1.0;
|
||||
|
||||
use super::final_dialog;
|
||||
use super::greeting_dialog;
|
||||
use super::types;
|
||||
|
||||
use types::{SharedMutable, SharedMutableRef, new_shared_mut, new_shared_mut_ref};
|
||||
|
||||
const CROWN_RED: &[u8] = include_bytes!("crown_red.svg");
|
||||
const CROWN_WHITE: &[u8] = include_bytes!("crown_white.svg");
|
||||
|
||||
fn transform_point(p: &Point, m: &Matrix) -> Point {
|
||||
let (x, y) = m.transform_point(p.x(), p.y());
|
||||
Point::new(x, y)
|
||||
}
|
||||
|
||||
trait AugmentedRect {
|
||||
fn from_points(tl: Point, br: Point) -> Rectangle;
|
||||
fn center(&self) -> Point;
|
||||
fn tl(&self) -> Point;
|
||||
fn br(&self) -> Point;
|
||||
fn contains(&self, p: &Point) -> bool;
|
||||
}
|
||||
|
||||
impl AugmentedRect for Rectangle {
|
||||
fn center(&self) -> Point {
|
||||
Point::new(
|
||||
self.x() + self.width() / 2.0,
|
||||
self.y() + self.height() / 2.0,
|
||||
)
|
||||
}
|
||||
|
||||
fn tl(&self) -> Point {
|
||||
Point::new(self.x(), self.y())
|
||||
}
|
||||
|
||||
fn br(&self) -> Point {
|
||||
Point::new(self.x() + self.width(), self.y() + self.height())
|
||||
}
|
||||
|
||||
fn from_points(tl: Point, br: Point) -> Rectangle {
|
||||
Rectangle::new(tl.x(), tl.y(), br.x() - tl.x(), br.y() - tl.y())
|
||||
}
|
||||
|
||||
fn contains(&self, p: &Point) -> bool {
|
||||
self.x() < p.x()
|
||||
&& self.x() + self.width() > p.x()
|
||||
&& self.y() < p.y()
|
||||
&& self.y() + self.height() > p.y()
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_piece(
|
||||
cr: &CairoContext,
|
||||
square: &Rectangle,
|
||||
piece: Piece,
|
||||
crown_red: &SvgHandle,
|
||||
crown_white: &SvgHandle,
|
||||
) -> Result<(), cairo::Error> {
|
||||
if let Piece::NoPiece = piece {
|
||||
Ok(())
|
||||
} else {
|
||||
cr.save()?;
|
||||
let center = square.center();
|
||||
let outer_radius = square.width() * 0.3;
|
||||
let vertical_scale_factor = 0.8;
|
||||
let matrix = {
|
||||
let mut m1 = Matrix::identity();
|
||||
m1.translate(0.0, -(center.y() - outer_radius));
|
||||
let mut m2 = Matrix::identity();
|
||||
m2.scale(1.0, vertical_scale_factor);
|
||||
let mut m3 = Matrix::identity();
|
||||
m3.translate(0.0, center.y() - outer_radius * vertical_scale_factor);
|
||||
Matrix::multiply(&Matrix::multiply(&m1, &m2), &m3)
|
||||
};
|
||||
cr.set_matrix(Matrix::multiply(&matrix, &cr.matrix()));
|
||||
cr.set_source_rgb(0.0, 0.0, 0.0);
|
||||
let thickness = outer_radius * 0.3;
|
||||
cr.arc(
|
||||
center.x(),
|
||||
center.y() + thickness / 2.0,
|
||||
outer_radius,
|
||||
0.0,
|
||||
2.0 * PI,
|
||||
);
|
||||
cr.rectangle(
|
||||
center.x() - outer_radius,
|
||||
center.y() - thickness / 2.0,
|
||||
outer_radius * 2.0,
|
||||
thickness,
|
||||
);
|
||||
cr.arc(
|
||||
center.x(),
|
||||
center.y() - thickness / 2.0,
|
||||
outer_radius,
|
||||
0.0,
|
||||
2.0 * PI,
|
||||
);
|
||||
cr.fill().unwrap();
|
||||
let (color, crowned) = match piece {
|
||||
Piece::NoPiece => return Ok(()),
|
||||
Piece::SimpleRedPawn => ((1.0, 0.0, 0.0), false),
|
||||
Piece::SimpleWhitePawn => ((1.0, 1.0, 1.0), false),
|
||||
Piece::CrownedRedPawn => ((1.0, 0.0, 0.0), true),
|
||||
Piece::CrownedWhitePawn => ((1.0, 1.0, 1.0), true),
|
||||
};
|
||||
let radius = square.width() * 0.275;
|
||||
cr.set_source_rgb(color.0, color.1, color.2);
|
||||
cr.arc(
|
||||
center.x(),
|
||||
center.y() - thickness / 2.0,
|
||||
radius,
|
||||
0.0,
|
||||
2.0 * PI,
|
||||
);
|
||||
cr.fill()?;
|
||||
cr.restore()?;
|
||||
if crowned {
|
||||
let renderer = match piece.player() {
|
||||
Some(Player::Red) => rsvg::CairoRenderer::new(crown_red),
|
||||
Some(Player::White) => rsvg::CairoRenderer::new(crown_white),
|
||||
None => panic!("This should never happen"),
|
||||
};
|
||||
let m4 = {
|
||||
let mut m1 = Matrix::identity();
|
||||
m1.translate(-center.x(), -(center.y() - thickness / 1.0));
|
||||
let mut m2 = Matrix::identity();
|
||||
m2.scale(0.5, 0.5);
|
||||
let mut m3 = Matrix::identity();
|
||||
m3.translate(center.x(), center.y() - thickness / 1.0);
|
||||
Matrix::multiply(&Matrix::multiply(&m1, &m2), &m3)
|
||||
};
|
||||
cr.set_matrix(Matrix::multiply(
|
||||
&Matrix::multiply(&matrix, &m4),
|
||||
&cr.matrix(),
|
||||
));
|
||||
renderer
|
||||
.render_document(
|
||||
cr,
|
||||
&cairo::Rectangle::new(
|
||||
square.tl().x(),
|
||||
square.tl().y(),
|
||||
square.width(),
|
||||
square.height(),
|
||||
),
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_score_bar(
|
||||
cr: &CairoContext,
|
||||
board: &Rectangle,
|
||||
draughts_game: &DraughtsGame,
|
||||
current_player: Player,
|
||||
) {
|
||||
fn modulate_score(relative_score: f64) -> f64 {
|
||||
let x = relative_score;
|
||||
1.0 - (f64::atan(8.0 * x - 4.0) / f64::atan(4.0) / 2.0 + 0.5)
|
||||
}
|
||||
let score_bar = Rectangle::new(
|
||||
board.tl().x() - board.width() / 10.0,
|
||||
board.tl().y(),
|
||||
board.width() / 16.0,
|
||||
board.height(),
|
||||
);
|
||||
let num_rects = 40usize;
|
||||
let spacing = board.height() / 200.0;
|
||||
let rect_height = (board.height() - spacing * (num_rects - 1) as f64) / (num_rects as f64);
|
||||
let score_percentage = modulate_score(draughts_game.relative_score(current_player) as f64);
|
||||
let threshold = (score_percentage * num_rects as f64) as usize;
|
||||
let tl = score_bar.tl();
|
||||
cr.save().unwrap();
|
||||
cr.set_line_width(spacing / 4.0);
|
||||
for i in 0..threshold {
|
||||
match current_player {
|
||||
Player::White => cr.set_source_rgb(1.0, 0.0, 0.0),
|
||||
Player::Red => cr.set_source_rgb(1.0, 1.0, 1.0),
|
||||
}
|
||||
cr.rectangle(
|
||||
tl.x(),
|
||||
tl.y() + i as f64 * (rect_height + spacing),
|
||||
score_bar.width(),
|
||||
rect_height,
|
||||
);
|
||||
cr.fill().unwrap();
|
||||
cr.set_source_rgb(0.0, 0.0, 0.0);
|
||||
cr.rectangle(
|
||||
tl.x(),
|
||||
tl.y() + i as f64 * (rect_height + spacing),
|
||||
score_bar.width(),
|
||||
rect_height,
|
||||
);
|
||||
cr.stroke().unwrap();
|
||||
}
|
||||
for i in threshold..num_rects {
|
||||
match current_player {
|
||||
Player::White => cr.set_source_rgb(1.0, 1.0, 1.0),
|
||||
Player::Red => cr.set_source_rgb(1.0, 0.0, 0.0),
|
||||
}
|
||||
cr.rectangle(
|
||||
tl.x(),
|
||||
tl.y() + i as f64 * (rect_height + spacing),
|
||||
score_bar.width(),
|
||||
rect_height,
|
||||
);
|
||||
cr.fill().unwrap();
|
||||
cr.set_source_rgb(0.0, 0.0, 0.0);
|
||||
cr.rectangle(
|
||||
tl.x(),
|
||||
tl.y() + i as f64 * (rect_height + spacing),
|
||||
score_bar.width(),
|
||||
rect_height,
|
||||
);
|
||||
cr.stroke().unwrap();
|
||||
}
|
||||
cr.restore().unwrap();
|
||||
}
|
||||
|
||||
fn create_game_window(
|
||||
rd: SharedMutableRef<RDraughtApplication>,
|
||||
application: &Application,
|
||||
current_player: Player,
|
||||
) {
|
||||
// Create a new window.
|
||||
let window = gtk::ApplicationWindow::builder()
|
||||
.application(application)
|
||||
.title("Rdraught")
|
||||
.default_width(800)
|
||||
.default_height(800)
|
||||
.build();
|
||||
let header_bar = HeaderBar::new();
|
||||
window.set_titlebar(Some(&header_bar));
|
||||
|
||||
let undo_button = Button::new();
|
||||
undo_button.set_icon_name("edit-undo-symbolic");
|
||||
undo_button.set_sensitive(false);
|
||||
|
||||
let redo_button = Button::new();
|
||||
redo_button.set_icon_name("edit-redo-symbolic");
|
||||
redo_button.set_sensitive(false);
|
||||
|
||||
let selected_piece: SharedMutable<Option<Position>> = new_shared_mut(None);
|
||||
let available_moves = new_shared_mut_ref(Vec::<Move>::new());
|
||||
// Create a DrawingArea widget where we will draw the chessboard.
|
||||
let drawing_area = DrawingArea::new();
|
||||
// Add the drawing area to the window.
|
||||
window.set_child(Some(&drawing_area));
|
||||
|
||||
header_bar.pack_start(&undo_button);
|
||||
{
|
||||
let da = drawing_area.clone();
|
||||
let rd = rd.clone();
|
||||
let undo_btn_clone = undo_button.clone();
|
||||
let redo_btn_clone = redo_button.clone();
|
||||
let selected_piece = selected_piece.clone();
|
||||
let available_moves = available_moves.clone();
|
||||
undo_button.connect_clicked(move |_| {
|
||||
let mut rd = rd.borrow_mut();
|
||||
if rd.can_undo() {
|
||||
rd.undo().ok();
|
||||
redo_btn_clone.set_sensitive(rd.can_redo());
|
||||
undo_btn_clone.set_sensitive(rd.can_undo());
|
||||
selected_piece.set(None);
|
||||
available_moves.borrow_mut().clear();
|
||||
da.queue_draw();
|
||||
}
|
||||
});
|
||||
}
|
||||
header_bar.pack_start(&redo_button);
|
||||
{
|
||||
let da = drawing_area.clone();
|
||||
let rd = rd.clone();
|
||||
let undo_btn_clone = undo_button.clone();
|
||||
let redo_btn_clone = redo_button.clone();
|
||||
let selected_piece = selected_piece.clone();
|
||||
let available_moves = available_moves.clone();
|
||||
redo_button.connect_clicked(move |_| {
|
||||
let mut rd = rd.borrow_mut();
|
||||
if rd.can_redo() {
|
||||
rd.redo().ok();
|
||||
redo_btn_clone.set_sensitive(rd.can_redo());
|
||||
undo_btn_clone.set_sensitive(rd.can_undo());
|
||||
selected_piece.set(None);
|
||||
available_moves.borrow_mut().clear();
|
||||
da.queue_draw();
|
||||
}
|
||||
});
|
||||
}
|
||||
// Get the allocation information for the widget.
|
||||
let board_width = SQUARE_SIZE * DraughtsBoard::rows() as f64;
|
||||
let board_height = SQUARE_SIZE * DraughtsBoard::columns() as f64;
|
||||
let board = Rectangle::from_points(Point::new(0.0, 0.0), Point::new(board_width, board_height));
|
||||
let board_with_bar = Rectangle::from_points(
|
||||
Point::new(-board_width / 10.0, 0.0),
|
||||
Point::new(board_width, board_height),
|
||||
);
|
||||
let board_clone = board;
|
||||
let crown_red_handle = {
|
||||
let stream = gio::MemoryInputStream::from_bytes(&glib::Bytes::from_static(CROWN_RED));
|
||||
rsvg::Loader::new()
|
||||
.read_stream(
|
||||
&stream,
|
||||
None::<&gio::File>, // no base file as this document has no references
|
||||
None::<&gio::Cancellable>, // no cancellable
|
||||
)
|
||||
.unwrap()
|
||||
};
|
||||
let crown_white_handle = {
|
||||
let stream = gio::MemoryInputStream::from_bytes(&glib::Bytes::from_static(CROWN_WHITE));
|
||||
|
||||
rsvg::Loader::new()
|
||||
.read_stream(
|
||||
&stream,
|
||||
None::<&gio::File>, // no base file as this document has no references
|
||||
None::<&gio::Cancellable>, // no cancellable
|
||||
)
|
||||
.unwrap()
|
||||
};
|
||||
let xform = new_shared_mut_ref(Matrix::identity());
|
||||
// Set the "draw" function of the drawing area. This callback is called
|
||||
// whenever GTK needs to redraw this widget (for example, on first display or when resized).
|
||||
{
|
||||
let rd = rd.clone();
|
||||
let xform = xform.clone();
|
||||
let selected_piece = selected_piece.clone();
|
||||
let available_moves = available_moves.clone();
|
||||
drawing_area.set_draw_func(move |_widget, cr, width, height| {
|
||||
let screen = Rectangle::from_points(
|
||||
Point::new(0.0, 0.0),
|
||||
Point::new(width as f64, height as f64),
|
||||
);
|
||||
let f = f64::min(
|
||||
screen.width() / board_with_bar.width(),
|
||||
screen.height() / board_with_bar.height(),
|
||||
);
|
||||
let screen_center = screen.center();
|
||||
let board_center = board_with_bar.center();
|
||||
let mut xform = xform.borrow_mut();
|
||||
*xform = Matrix::multiply(
|
||||
&Matrix::multiply(
|
||||
&Matrix::new(1.0, 0.0, 0.0, 1.0, -board_center.x(), -board_center.y()),
|
||||
&Matrix::new(f, 0.0, 0.0, f, 0.0, 0.0),
|
||||
),
|
||||
&Matrix::new(1.0, 0.0, 0.0, 1.0, screen_center.x(), screen_center.y()),
|
||||
);
|
||||
cr.set_matrix(*xform);
|
||||
|
||||
// Loop over rows and columns to draw each chessboard cell.
|
||||
for row in 0..DraughtsBoard::rows() {
|
||||
for col in 0..DraughtsBoard::columns() {
|
||||
let position = match current_player {
|
||||
Player::Red => Position::new(row as u8, (8 - 1 - col) as u8),
|
||||
Player::White => Position::new((8 - 1 - row) as u8, col as u8),
|
||||
};
|
||||
let square = Rectangle::new(
|
||||
col as f64 * SQUARE_SIZE,
|
||||
row as f64 * SQUARE_SIZE,
|
||||
SQUARE_SIZE,
|
||||
SQUARE_SIZE,
|
||||
);
|
||||
cr.save().unwrap();
|
||||
// Alternate colors based on the sum of row and column indices.
|
||||
if (row + col) % 2 == 0 {
|
||||
cr.set_source_rgb(0.8, 0.8, 0.6);
|
||||
} else {
|
||||
cr.set_source_rgb(0.4, 0.4, 0.2);
|
||||
}
|
||||
|
||||
// Draw and fill the square.
|
||||
cr.rectangle(
|
||||
square.tl().x(),
|
||||
square.tl().y(),
|
||||
square.width(),
|
||||
square.height(),
|
||||
);
|
||||
cr.fill().unwrap();
|
||||
draw_piece(
|
||||
cr,
|
||||
&square,
|
||||
position.map_or(Piece::NoPiece, |p| rd.borrow().game().piece_at(p)),
|
||||
&crown_red_handle,
|
||||
&crown_white_handle,
|
||||
)
|
||||
.unwrap();
|
||||
cr.restore().unwrap();
|
||||
}
|
||||
}
|
||||
if let Some(selected_position) = selected_piece.get() {
|
||||
let screen_position = match current_player {
|
||||
Player::White => (8 - 1 - selected_position.row(), selected_position.col()),
|
||||
Player::Red => (selected_position.row(), 8 - 1 - selected_position.col()),
|
||||
};
|
||||
let square = Rectangle::new(
|
||||
screen_position.1 as f64 * SQUARE_SIZE,
|
||||
screen_position.0 as f64 * SQUARE_SIZE,
|
||||
SQUARE_SIZE,
|
||||
SQUARE_SIZE,
|
||||
);
|
||||
cr.save().unwrap();
|
||||
cr.new_path();
|
||||
cr.move_to(square.tl().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.tl().y());
|
||||
cr.clip();
|
||||
cr.new_path();
|
||||
cr.set_source_rgb(0.0, 0.0, 1.0);
|
||||
cr.set_line_width((square.width() + square.height()) * 0.035);
|
||||
cr.move_to(square.tl().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.tl().y());
|
||||
cr.stroke().unwrap();
|
||||
cr.restore().unwrap();
|
||||
}
|
||||
|
||||
let am = available_moves.borrow();
|
||||
if !am.is_empty() {
|
||||
for mv in am.iter() {
|
||||
let end_pos = mv.get_end_position();
|
||||
let screen_position = match current_player {
|
||||
Player::White => (8 - 1 - end_pos.row(), end_pos.col()),
|
||||
Player::Red => (end_pos.row(), 8 - 1 - end_pos.col()),
|
||||
};
|
||||
let square = Rectangle::new(
|
||||
screen_position.1 as f64 * SQUARE_SIZE,
|
||||
screen_position.0 as f64 * SQUARE_SIZE,
|
||||
SQUARE_SIZE,
|
||||
SQUARE_SIZE,
|
||||
);
|
||||
cr.save().unwrap();
|
||||
cr.new_path();
|
||||
cr.move_to(square.tl().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.tl().y());
|
||||
cr.clip();
|
||||
cr.new_path();
|
||||
cr.set_source_rgb(0.0, 1.0, 0.0);
|
||||
cr.set_line_width((square.width() + square.height()) * 0.035);
|
||||
cr.move_to(square.tl().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.br().y());
|
||||
cr.line_to(square.br().x(), square.tl().y());
|
||||
cr.line_to(square.tl().x(), square.tl().y());
|
||||
cr.stroke().unwrap();
|
||||
cr.restore().unwrap();
|
||||
}
|
||||
}
|
||||
draw_score_bar(cr, &board, rd.borrow().game(), current_player);
|
||||
});
|
||||
}
|
||||
let gesture = gtk::GestureClick::new();
|
||||
|
||||
// Set the gestures button to the right mouse button (=3)
|
||||
gesture.set_button(GDK_BUTTON_PRIMARY as u32);
|
||||
|
||||
// Assign your handler to an event of the gesture (e.g. the `pressed` event)
|
||||
{
|
||||
let drawing_area = drawing_area.clone();
|
||||
let available_moves = available_moves.clone();
|
||||
let window = window.clone();
|
||||
let undo_btn_clone = undo_button.clone();
|
||||
let redo_btn_clone = redo_button.clone();
|
||||
gesture.connect_pressed(move |gesture, _, x, y| {
|
||||
gesture.set_state(gtk::EventSequenceState::Claimed);
|
||||
if let Some(winner) = rd.borrow().game().winner() {
|
||||
MainContext::default()
|
||||
.spawn_local(final_dialog::create_dialog(window.clone(), winner));
|
||||
} else {
|
||||
let xform = xform.borrow();
|
||||
let inverse = {
|
||||
let mut m = *xform;
|
||||
m.invert();
|
||||
m
|
||||
};
|
||||
let p = transform_point(&Point::new(x, y), &inverse);
|
||||
if board_clone.contains(&p) {
|
||||
let p = &p - &board_clone.tl();
|
||||
// println!("Point: {:?}", p);
|
||||
let position = match current_player {
|
||||
Player::White => Position::new(
|
||||
(8.0 - (p.y() / SQUARE_SIZE)) as u8,
|
||||
(p.x() / SQUARE_SIZE) as u8,
|
||||
),
|
||||
Player::Red => Position::new(
|
||||
(p.y() / SQUARE_SIZE) as u8,
|
||||
(8.0 - p.x() / SQUARE_SIZE) as u8,
|
||||
),
|
||||
};
|
||||
// println!("Selected position: {:?}", position);
|
||||
let piece = {
|
||||
let rd = rd.borrow();
|
||||
let draughts_game = rd.game();
|
||||
position
|
||||
.clone()
|
||||
.map_or(Piece::NoPiece, |it| draughts_game.piece_at(it))
|
||||
// println!("Selected piece: {:?}", piece);
|
||||
};
|
||||
let am = available_moves.replace(Vec::new());
|
||||
let mut move_applied = false;
|
||||
if !am.is_empty() {
|
||||
if let Ok(pos) = position {
|
||||
for mv in am.into_iter() {
|
||||
if mv.get_end_position() == pos {
|
||||
let mut rd_app = rd.borrow_mut();
|
||||
// println!("Applied move: {:?}", mv);
|
||||
rd_app.apply_move(mv).unwrap();
|
||||
// let game_copy = rd_app.game().clone();
|
||||
// thread::spawn(move || {
|
||||
// if let (Some(mv), analyzed_moves) =
|
||||
// game_copy.get_best_move(10)
|
||||
// {
|
||||
// println!(
|
||||
// "Next best move: {:?}, analyzed moves: {}",
|
||||
// mv, analyzed_moves
|
||||
// );
|
||||
// }
|
||||
// });
|
||||
move_applied = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if move_applied {
|
||||
selected_piece.set(None);
|
||||
let rd = rd.borrow();
|
||||
undo_btn_clone.set_sensitive(rd.can_undo());
|
||||
redo_btn_clone.set_sensitive(rd.can_redo());
|
||||
}
|
||||
}
|
||||
if !move_applied {
|
||||
let position = position.ok();
|
||||
match piece.player() {
|
||||
Some(Player::Red) => selected_piece.set(position),
|
||||
Some(Player::White) => selected_piece.set(position),
|
||||
None => selected_piece.set(None),
|
||||
}
|
||||
if piece.player().is_none() {
|
||||
selected_piece.set(None)
|
||||
} else {
|
||||
let mut am = available_moves.borrow_mut();
|
||||
selected_piece.set(position);
|
||||
if let Some(position) = position {
|
||||
for mv in rd.borrow().game().moves_for_piece(position) {
|
||||
am.push(mv);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
selected_piece.set(None);
|
||||
}
|
||||
drawing_area.queue_draw();
|
||||
}
|
||||
});
|
||||
}
|
||||
// Assign the gesture to the treeview
|
||||
drawing_area.add_controller(gesture);
|
||||
window.present();
|
||||
}
|
||||
|
||||
fn on_activate(application: &Application, game: DraughtsGame) {
|
||||
// Initialize GTK before using any GTK functions.
|
||||
if gtk::init().is_err() {
|
||||
panic!("Failed to initialize GTK.");
|
||||
}
|
||||
|
||||
let current_player = new_shared_mut(Player::Red);
|
||||
let dialog = greeting_dialog::create(application, current_player.clone());
|
||||
let application = application.clone();
|
||||
dialog.connect_close_request(move |w| {
|
||||
application.remove_window(w);
|
||||
let rd = new_shared_mut_ref(RDraughtApplication::new(game.clone()));
|
||||
create_game_window(rd.clone(), &application, current_player.get());
|
||||
Propagation::Proceed
|
||||
});
|
||||
}
|
||||
|
||||
pub fn run(game: DraughtsGame) -> ExitCode {
|
||||
// Create a new application with the builder pattern
|
||||
let app = Application::builder()
|
||||
.application_id("net.woggioni.rdraught")
|
||||
.build();
|
||||
app.connect_activate(move |it| on_activate(it, game.clone()));
|
||||
app.run()
|
||||
}
|
12
rdraught-gtk/src/types.rs
Normal file
12
rdraught-gtk/src/types.rs
Normal file
@@ -0,0 +1,12 @@
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::rc::Rc;
|
||||
|
||||
pub(crate) type SharedMutable<T> = Rc<Cell<T>>;
|
||||
pub(crate) type SharedMutableRef<T> = Rc<RefCell<T>>;
|
||||
pub(crate) fn new_shared_mut_ref<T>(obj: T) -> SharedMutableRef<T> {
|
||||
Rc::new(RefCell::new(obj))
|
||||
}
|
||||
|
||||
pub(crate) fn new_shared_mut<T>(obj: T) -> SharedMutable<T> {
|
||||
Rc::new(Cell::new(obj))
|
||||
}
|
Reference in New Issue
Block a user