fix frontend board mapping, game-over handling, and WASM-4
- fix Xform yx and add a shared view-aware board_position helper - add GTK automatic game-over, restart, status, and multi-capture selection - pin librsvg to the 2.60 series to match GTK4/glib 0.20 - add WASM orientation, undo/redo/new/flip controls, and winner overlay - replace WASM crown images with canvas paths and remove dead files/deps - make WASM-4 playable with mouse input, crowns, winner handling, and correct mapping - move the WASM-4 release profile to the workspace root - clean up frontend dead code and update the README
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@@ -25,16 +25,14 @@ rust-version = "1.87"
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[workspace.dependencies]
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rdraught = { path = "rdraught", version = "0.1" }
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rdraught-ui-common = { path = "rdraught-ui-common", version = "0.1" }
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base64 = "0.22"
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cairo-rs = "0.20"
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cairo-sys-rs = "0.20"
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librsvg = "2.60"
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librsvg = "~2.60"
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gtk4 = {version = "0.9", features = ["v4_10"] }
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gdk4 = "0.9"
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gio = "0.20"
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glib = "0.20"
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wasm4 = "0.2"
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wasm4-sys = "0.1"
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strum = "0.27"
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strum_macros = "0.27"
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heapless = "0.8"
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@@ -44,3 +42,9 @@ console_error_panic_hook = "0.1"
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sdl3 = { version = "0.14.35" }
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sdl3-sys = { version = "0.5" }
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rmath = {version = "0.1.0", registry = "gitea"}
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[profile.release]
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lto = true
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[profile.release.package.rdraught-w4]
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opt-level = "z"
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