fix frontend board mapping, game-over handling, and WASM-4
- fix Xform yx and add a shared view-aware board_position helper - add GTK automatic game-over, restart, status, and multi-capture selection - pin librsvg to the 2.60 series to match GTK4/glib 0.20 - add WASM orientation, undo/redo/new/flip controls, and winner overlay - replace WASM crown images with canvas paths and remove dead files/deps - make WASM-4 playable with mouse input, crowns, winner handling, and correct mapping - move the WASM-4 release profile to the workspace root - clean up frontend dead code and update the README
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@@ -1,7 +1,5 @@
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use glib::ExitCode;
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use rdraught::{DraughtsBoard, DraughtsGame, Move, Piece, Player, Position};
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use rdraught_gtk::run;
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use std::collections::HashMap;
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use rdraught::{DraughtsGame, Move};
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use std::mem::size_of;
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fn main() -> ExitCode {
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