Files
rdraught/rdraught-gtk/examples/ai_debugger.rs
2025-07-08 22:32:58 +08:00

36 lines
1.2 KiB
Rust

use glib::ExitCode;
use rdraught::{DraughtsBoard, DraughtsGame, Move, Piece, Player, Position};
use rdraught_gtk::run;
use std::collections::HashMap;
fn main() -> ExitCode {
println!("move: {}", size_of::<Move>());
println!("game: {}", size_of::<DraughtsGame>());
// let boards = [[(Position::new(2, 4), Piece::CrownedRedPawn)]];
// for pieces in boards.into_iter() {
// let map = pieces.into_iter().collect::<HashMap<Position, Piece>>();
// let board = DraughtsBoard::new(|p| match map.get(&p) {
// None => Piece::NoPiece,
// Some(piece) => *piece,
// });
// println!("{:?}", board);
// for (pos, piece) in map.iter() {
// assert_eq!(*piece, board.get(*pos));
// }
// }
ExitCode::SUCCESS
// let mut pieces = HashMap::<Position, Piece>::new();
// pieces.insert(Position::new(2, 4), Piece::CrownedRedPawn);
// pieces.insert(Position::new(5, 5), Piece::CrownedWhitePawn);
// let game = DraughtsGame::new(
// |p| match pieces.get(&p) {
// None => Piece::NoPiece,
// Some(piece) => *piece,
// },
// Player::Red,
// );
// run(game)
}