Make an absent chiamata bidder pass instead of bidding randomly
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The auction timeout bid a random legal rank, which could hand the auction (and the call) to a disconnected player. An absent bidder now always passes; only the last player standing before any bid cannot pass, and is made to bid the ace - its suit is picked at random by the existing call timeout. This keeps a deal from stalling without a caller while never letting an absent player outbid someone. The deadline log line now says which of the two happened.
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+7
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@@ -375,9 +375,9 @@ timeout is `TURN_TIMEOUT_SECONDS` (default 30); the auto-played move is
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broadcast like any other. Deadlines fire from the shared `tavolo:deadlines`
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queue (see above), not from timers tied to client connections, so the
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match keeps progressing even with every player disconnected. Briscola
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chiamata uses the same timeout for its auction bids (auto-bid or
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auto-pass) and for the called-card choice (a random suit of the won
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rank).
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chiamata uses the same timeout for its auction turns (an absent bidder
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passes; the last player standing with no bid is made to bid the ace) and
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for the called-card choice (a random suit of the won rank).
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### Hand-end summary
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@@ -460,9 +460,10 @@ player must dismiss. A play attempted in this phase is rejected with an
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replayed with the next dealer. A match is a single deal, so the caller
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and partner (or the lone caller) against the other players map onto
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the platform's two-team result, Elo and history.
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- Auction bids, the called-card choice and the plays all have their own
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`TURN_TIMEOUT_SECONDS` deadlines (an absent player is auto-bid,
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auto-called or auto-played for).
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- Auction turns, the called-card choice and the plays all have their own
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`TURN_TIMEOUT_SECONDS` deadlines: an absent bidder passes, the last
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player standing with no bid is made to bid the ace, an absent winner's
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call names a random suit of the won rank, and plays are auto-played.
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## Development
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