Split backend into tavolo-platform, tavolo-scopone and tavolo-app packages
Move the game-independent machinery (lobby, live-game store, websocket, deadline scheduler, match history, leaderboards) into a new tavolo-platform distribution behind a GameEngine contract, the scopone scientifico rules plus a platform adapter into tavolo-scopone, and keep only the composition root in tavolo-app. The three distributions share the tavolo namespace (PEP 420, kaya-style monorepo). Match history becomes fully generic: Match carries the engine's result JSON and MatchPlayer points/details instead of scopone-shaped team columns (migration 3 backfills existing rows). Lobby creation takes an opaque per-game options object and websocket actions dispatch to the session's engine. Tests: platform suite runs against a DummyEngine toy game, scopone keeps the rules tests plus new adapter tests, server/tests covers the wired stack end to end (194 tests, was 143).
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[build-system]
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requires = ["setuptools>=68"]
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build-backend = "setuptools.build_meta"
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[project]
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name = "tavolo-platform"
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version = "0.1.0"
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description = "Game-independent multiplayer game platform (lobby, live play, match history, leaderboards) built on the kaya framework"
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readme = "README.md"
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requires-python = ">=3.10"
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dependencies = [
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"kaya-core",
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"kaya-session",
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"kaya-oidc",
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"kaya-openapi",
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"tortoise-orm",
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"redis",
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]
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[tool.setuptools.packages.find]
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where = ["src"]
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namespaces = true
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[tool.mypy]
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python_version = "3.12"
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ignore_missing_imports = true
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plugins = []
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# TortoiseORM auto-generates `<fk>_id` attributes on ForeignKeyField at
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# runtime; without the (unavailable here) tortoise mypy plugin the stubs
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# only declare the relation field. These are real attributes, not bugs.
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[[tool.mypy.overrides]]
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module = "tavolo.platform.models"
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disable_error_code = ["attr-defined"]
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[[tool.mypy.overrides]]
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module = "tavolo.platform.routes.*"
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disable_error_code = ["attr-defined"]
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