Upgrade kaya to 0.0.5

kaya 0.0.5 surfaces a vanished websocket peer as
kaya.core.WebSocketDisconnect instead of leaking granian's
RSGIProtocolClosed: receive() reports a close message so iteration ends
normally, sends raise the new exception, and KayaApp.handle_websocket
swallows it as normal termination. Adopt it: drop the granian-specific
workaround from the platform websocket handler, catch
WebSocketDisconnect in the send helper, and model the new semantics in
the abrupt-disconnect test (with coverage that a send on a vanished
peer is ignored).

Regenerate the lock: the eight kaya pins move to 0.0.5 (declared
metadata is unchanged) and pip-compile also bumps PyJWT to 2.15.1, a
security release with no breaking changes for kaya-oidc's jwt.decode
usage. tavolo-platform now floors kaya-core>=0.0.5 (it imports
WebSocketDisconnect) and tavolo-app floors kaya-otel>=0.0.5.
This commit is contained in:
2026-09-29 15:43:19 +00:00
parent 2910fc4600
commit e9909cb317
5 changed files with 101 additions and 19 deletions
@@ -1,18 +1,62 @@
"""WebSocket live-play tests via kaya's ASGI websocket transport."""
from __future__ import annotations
import json
import unittest
from typing import Any, Mapping, Sequence
from typing import Any, Dict, Mapping, Sequence
from httpx import ASGITransport, AsyncClient
from httpx_ws import WebSocketDisconnect, aconnect_ws
from httpx_ws import WebSocketDisconnect as HttpxWebSocketDisconnect, aconnect_ws
from httpx_ws.transport import ASGIWebSocketTransport
from kaya.core import WebSocket, WebSocketMessage
from kaya.core import WebSocket, WebSocketDisconnect, WebSocketMessage
from helpers import async_test, make_platform, make_user, oidc_user, ws_users
from tavolo.platform import GameSession, Seat
class AbruptCloseSocket(WebSocket):
"""A socket whose peer vanished without a close handshake.
kaya surfaces this from the transport: ``receive()`` reports a
``close`` message so iteration ends normally, while sends raise
``WebSocketDisconnect``.
"""
def __init__(self, path: str, gone: bool = False) -> None:
self.path = path
self.query_string = ""
self.scheme = "ws"
self.headers: Mapping[str, Sequence[str]] = {}
self.client = ("127.0.0.1", 12345)
self.server = ("127.0.0.1", 80)
self.sent: list[Dict[str, Any]] = []
self.close_codes: list[int] = []
self.gone = gone
async def accept(self, headers: Any = None) -> None:
pass
async def receive(self) -> WebSocketMessage:
self.gone = True
return WebSocketMessage(kind="close")
async def send_text(self, data: str) -> None:
if self.gone:
raise WebSocketDisconnect(code=1006)
self.sent.append(json.loads(data))
async def send_bytes(self, data: bytes) -> None:
if self.gone:
raise WebSocketDisconnect(code=1006)
async def close(self, code: int = 1000) -> None:
self.close_codes.append(code)
async def __anext__(self) -> WebSocketMessage:
await self.receive()
raise StopAsyncIteration
class RecordingSocket(WebSocket):
"""A socket that only records pre-accept rejections."""
@@ -121,6 +165,38 @@ class WebSocketTest(unittest.TestCase):
resent = await bob_ws.receive_json()
self.assertEqual("state", resent["type"])
@async_test
async def test_abrupt_disconnect_is_not_an_error(self) -> None:
app, platform, _ = make_platform()
api_transport = ASGITransport(app=app)
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
state = await self._started_game(client, platform.oidc)
game_id = state["id"]
ws = AbruptCloseSocket(f"/ws/games/{game_id}")
with ws_users([make_user("bob")]):
# kaya reports a peer that vanished without a close handshake as
# a close message; the handler must exit cleanly.
await app.handle_websocket(ws)
self.assertEqual("state", ws.sent[0]["type"])
self.assertEqual([], ws.close_codes)
@async_test
async def test_send_on_vanished_peer_is_ignored(self) -> None:
app, platform, _ = make_platform()
api_transport = ASGITransport(app=app)
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
state = await self._started_game(client, platform.oidc)
game_id = state["id"]
ws = AbruptCloseSocket(f"/ws/games/{game_id}", gone=True)
with ws_users([make_user("bob")]):
# Sending raises WebSocketDisconnect; the handler swallows it
# rather than letting it escape the forward task.
await app.handle_websocket(ws)
self.assertEqual([], ws.sent)
self.assertEqual([], ws.close_codes)
@async_test
async def test_game_over_broadcast(self) -> None:
app, platform, _ = make_platform()
@@ -155,7 +231,7 @@ class WebSocketTest(unittest.TestCase):
ws_transport = ASGIWebSocketTransport(app=app)
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
with ws_users([make_user("alice")]):
with self.assertRaises(WebSocketDisconnect) as caught:
with self.assertRaises(HttpxWebSocketDisconnect) as caught:
async with aconnect_ws("/ws/games/no-such-game", ws_client):
pass
self.assertEqual(404, caught.exception.code)
@@ -171,7 +247,7 @@ class WebSocketTest(unittest.TestCase):
ws_transport = ASGIWebSocketTransport(app=app)
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
with ws_users([make_user("mallory")]):
with self.assertRaises(WebSocketDisconnect) as caught:
with self.assertRaises(HttpxWebSocketDisconnect) as caught:
async with aconnect_ws(f"/ws/games/{game_id}", ws_client):
pass
self.assertEqual(403, caught.exception.code)
@@ -182,7 +258,7 @@ class WebSocketTest(unittest.TestCase):
ws_transport = ASGIWebSocketTransport(app=app)
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
with ws_users([]):
with self.assertRaises(WebSocketDisconnect) as caught:
with self.assertRaises(HttpxWebSocketDisconnect) as caught:
async with aconnect_ws("/ws/games/whatever", ws_client):
pass
self.assertEqual(401, caught.exception.code)