"""WebSocket live-play tests via kaya's ASGI websocket transport.""" from __future__ import annotations import unittest from httpx import ASGITransport, AsyncClient from httpx_ws import WebSocketDisconnect, aconnect_ws from httpx_ws.transport import ASGIWebSocketTransport from pwo import async_test from scopa.app import app from tests.helpers import make_user, oidc_user, ws_users PLAYERS = ("alice", "bob", "carol", "dave") class WebSocketTest(unittest.TestCase): async def _started_game(self, client: AsyncClient) -> dict: """Create a game and seat four players; return the playing state.""" with oidc_user("alice"): created = await client.post("/api/games", json={}) code = created.json()["join_code"] response = created for player in PLAYERS[1:]: with oidc_user(player): response = await client.post("/api/games/join", json={"code": code}) return response.json() async def _bob_view(self, client: AsyncClient, game_id: str) -> dict: with oidc_user("bob"): return (await client.get(f"/api/games/{game_id}")).json() @async_test async def test_move_updates_all_connections(self) -> None: api_transport = ASGITransport(app=app) async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client: state = await self._started_game(client) game_id = state["id"] bob_hand = (await self._bob_view(client, game_id))["players"][1]["hand"] ws_transport = ASGIWebSocketTransport(app=app) async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client: with ws_users([make_user("bob"), make_user("alice")]): async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as bob_ws: first = await bob_ws.receive_json() self.assertEqual("state", first["type"]) self.assertEqual(1, first["game"]["turn"]) self.assertTrue(first["game"].get("your_turn")) async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as alice_ws: alice_first = await alice_ws.receive_json() self.assertEqual("state", alice_first["type"]) self.assertEqual( "alice", alice_first["game"]["players"][0]["sub"] ) self.assertNotIn("hand", alice_first["game"]["players"][1]) await bob_ws.send_json( {"action": "play", "card": bob_hand[0]} ) bob_update = await bob_ws.receive_json() alice_update = await alice_ws.receive_json() for update in (bob_update, alice_update): self.assertEqual("state", update["type"]) self.assertEqual(2, update["game"]["turn"]) self.assertEqual(1, len(update["game"]["table"])) @async_test async def test_illegal_move_returns_error(self) -> None: api_transport = ASGITransport(app=app) async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client: state = await self._started_game(client) game_id = state["id"] bob_hand = (await self._bob_view(client, game_id))["players"][1]["hand"] ws_transport = ASGIWebSocketTransport(app=app) async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client: with ws_users([make_user("bob")]): async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as bob_ws: await bob_ws.receive_json() await bob_ws.send_json( {"action": "play", "card": bob_hand[0]} ) await bob_ws.receive_json() # the resulting state # Bob cannot play twice in a row. await bob_ws.send_json( {"action": "play", "card": bob_hand[1]} ) error = await bob_ws.receive_json() self.assertEqual("error", error["type"]) self.assertEqual("illegal_move", error["code"]) @async_test async def test_unknown_game_is_closed(self) -> None: ws_transport = ASGIWebSocketTransport(app=app) async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client: with ws_users([make_user("alice")]): with self.assertRaises(WebSocketDisconnect) as caught: async with aconnect_ws("/ws/games/no-such-game", ws_client): pass self.assertEqual(4404, caught.exception.code) @async_test async def test_non_player_is_closed(self) -> None: api_transport = ASGITransport(app=app) async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client: state = await self._started_game(client) game_id = state["id"] ws_transport = ASGIWebSocketTransport(app=app) async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client: with ws_users([make_user("mallory")]): with self.assertRaises(WebSocketDisconnect) as caught: async with aconnect_ws(f"/ws/games/{game_id}", ws_client): pass self.assertEqual(4403, caught.exception.code) @async_test async def test_unauthenticated_is_closed(self) -> None: ws_transport = ASGIWebSocketTransport(app=app) async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client: with ws_users([]): with self.assertRaises(WebSocketDisconnect) as caught: async with aconnect_ws("/ws/games/whatever", ws_client): pass self.assertEqual(4401, caught.exception.code) if __name__ == "__main__": unittest.main()