Files
tavolo/server/packages/tavolo-platform/tests/test_stats.py
T
woggioni 5a73601ddf Split backend into tavolo-platform, tavolo-scopone and tavolo-app packages
Move the game-independent machinery (lobby, live-game store, websocket,
deadline scheduler, match history, leaderboards) into a new
tavolo-platform distribution behind a GameEngine contract, the scopone
scientifico rules plus a platform adapter into tavolo-scopone, and keep
only the composition root in tavolo-app. The three distributions share
the tavolo namespace (PEP 420, kaya-style monorepo).

Match history becomes fully generic: Match carries the engine's result
JSON and MatchPlayer points/details instead of scopone-shaped team
columns (migration 3 backfills existing rows). Lobby creation takes an
opaque per-game options object and websocket actions dispatch to the
session's engine.

Tests: platform suite runs against a DummyEngine toy game, scopone
keeps the rules tests plus new adapter tests, server/tests covers the
wired stack end to end (194 tests, was 143).
2026-09-19 07:28:58 +00:00

393 lines
16 KiB
Python

"""Match-statistics tests: Postgres persistence and the stats endpoints."""
from __future__ import annotations
import unittest
import uuid
from datetime import datetime, timezone
from httpx import ASGITransport, AsyncClient
from tavolo.platform.elo import INITIAL_RATING
from tavolo.platform.models import Match, MatchPlayer, PlayerRating
from tavolo.platform.stats import save_match_result
from helpers import DummyEngine, async_test, make_platform, oidc_user, use_db
def _finished_session(target: int = 2):
"""A started dummy session one play short of completion."""
from tavolo.platform import GameSession, Seat
engine = DummyEngine()
session = GameSession(
id="stats-game",
game_type=engine.id,
join_code="STATS1",
creator_sub="alice",
players=[Seat(user_sub="alice", display_name="alice", team="A")],
)
engine.create(session, {"target": target})
engine.join(session, "bob", "bob")
engine.handle_action(session, "alice", "play", {})
return engine, session
class SaveMatchResultTest(unittest.TestCase):
@async_test
async def test_finished_match_is_persisted_once(self) -> None:
_, _, tortoise_mixin = make_platform()
ctx = await use_db(tortoise_mixin)
engine, session = _finished_session()
engine.handle_action(session, "alice", "play", {})
self.assertTrue(engine.is_finished(session))
with ctx:
await save_match_result(session, engine)
await save_match_result(session, engine) # idempotent
self.assertEqual(1, await Match.all().count())
self.assertEqual(2, await MatchPlayer.all().count())
match = await Match.all().first()
assert match is not None
# The game type travels from the session onto the row; the
# engine's summary is stored verbatim as the result.
self.assertEqual("dummy", match.game_type)
self.assertEqual("alice", match.result["winner"])
self.assertEqual(2, match.result["plays"])
winners = await MatchPlayer.filter(won=True)
self.assertEqual({"alice"}, {p.user_sub for p in winners})
scores = {p.user_sub: p.score for p in await MatchPlayer.all()}
self.assertEqual({"alice": 2.0, "bob": 0.0}, scores)
@async_test
async def test_finished_match_updates_elo_ratings(self) -> None:
_, _, tortoise_mixin = make_platform()
ctx = await use_db(tortoise_mixin)
engine, session = _finished_session()
engine.handle_action(session, "alice", "play", {})
with ctx:
await save_match_result(session, engine)
ratings = {
row.user_sub: row for row in await PlayerRating.all()
}
self.assertEqual(2, len(ratings))
# Two players at 1500: winner gains K/2, loser loses it.
self.assertEqual(INITIAL_RATING + 16, ratings["alice"].rating)
self.assertEqual(1, ratings["alice"].matches_played)
self.assertEqual(INITIAL_RATING - 16, ratings["bob"].rating)
self.assertEqual(1, ratings["bob"].matches_played)
# The per-match delta is recorded on each participation row.
deltas = {
p.user_sub: p.elo_delta for p in await MatchPlayer.all()
}
self.assertEqual({"alice": 16, "bob": -16}, deltas)
@async_test
async def test_elo_ratings_accumulate_across_matches(self) -> None:
_, _, tortoise_mixin = make_platform()
ctx = await use_db(tortoise_mixin)
engine, session = _finished_session()
engine.handle_action(session, "alice", "play", {})
from tavolo.platform import GameSession, Seat
engine2, session2 = DummyEngine(), GameSession(
id="stats-game-2",
game_type="dummy",
join_code="STATS2",
creator_sub="alice",
players=[Seat(user_sub="alice", display_name="alice", team="A")],
)
engine2.create(session2, {"target": 2})
engine2.join(session2, "bob", "bob")
# Bob wins the second match.
engine2.handle_action(session2, "bob", "play", {})
engine2.handle_action(session2, "bob", "play", {})
with ctx:
await save_match_result(session, engine)
await save_match_result(session2, engine2)
ratings = {
row.user_sub: row.rating for row in await PlayerRating.all()
}
# Match 1: even teams, alice wins (+16/-16). Match 2: alice
# is now the favourite (1516 vs 1484), so losing costs 17.
self.assertEqual(INITIAL_RATING - 1, ratings["alice"])
self.assertEqual(INITIAL_RATING + 1, ratings["bob"])
bob = await PlayerRating.get(user_sub="bob")
self.assertEqual(2, bob.matches_played)
@async_test
async def test_unfinished_match_is_not_persisted(self) -> None:
_, _, tortoise_mixin = make_platform()
ctx = await use_db(tortoise_mixin)
engine, session = _finished_session()
with ctx:
await save_match_result(session, engine)
self.assertEqual(0, await Match.all().count())
async def _seed_two_matches(
tortoise_mixin, game_types: tuple = ("dummy", "dummy")
) -> None:
ctx = await use_db(tortoise_mixin)
with ctx:
for index, (winner, finished) in enumerate(
[
("alice", datetime(2026, 1, 1, 10, tzinfo=timezone.utc)),
("bob", datetime(2026, 1, 2, 10, tzinfo=timezone.utc)),
]
):
match = await Match.create(
id=uuid.uuid4(),
game_type=game_types[index],
started_at=datetime(2025, 12, 31, tzinfo=timezone.utc),
finished_at=finished,
result={"winner": winner, "plays": 3 + index},
)
for seat, sub in enumerate(("alice", "bob")):
await MatchPlayer.create(
id=uuid.uuid4(),
match=match,
user_sub=sub,
display_name=sub,
seat=seat,
team="A" if seat == 0 else "B",
won=(sub == winner),
score=2.0 + index if sub == winner else 1.0,
)
class StatsRouteTest(unittest.TestCase):
@async_test
async def test_my_matches_newest_first(self) -> None:
app, platform, tortoise_mixin = make_platform()
await _seed_two_matches(tortoise_mixin)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user(platform.oidc, "alice"):
response = await client.get("/api/me/matches")
self.assertEqual(200, response.status_code)
results = response.json()["results"]
self.assertEqual(2, len(results))
self.assertEqual("bob", results[0]["result"]["winner"]) # newest first
self.assertFalse(results[0]["you_won"])
self.assertTrue(results[1]["you_won"])
self.assertEqual(2, len(results[0]["players"]))
self.assertIn("next_cursor", response.json())
@async_test
async def test_my_matches_pagination(self) -> None:
app, platform, tortoise_mixin = make_platform()
await _seed_two_matches(tortoise_mixin)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user(platform.oidc, "alice"):
first = await client.get("/api/me/matches?limit=1")
cursor = first.json()["next_cursor"]
self.assertIsNotNone(cursor)
second = await client.get(f"/api/me/matches?limit=1&cursor={cursor}")
self.assertEqual(1, len(first.json()["results"]))
self.assertEqual(1, len(second.json()["results"]))
self.assertNotEqual(
first.json()["results"][0]["id"],
second.json()["results"][0]["id"],
)
@async_test
async def test_my_matches_requires_auth(self) -> None:
app, _, _ = make_platform()
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.get("/api/me/matches")
self.assertEqual(401, response.status_code)
@async_test
async def test_leaderboard_aggregates(self) -> None:
app, _, tortoise_mixin = make_platform()
await _seed_two_matches(tortoise_mixin)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.get("/api/leaderboard")
self.assertEqual(200, response.status_code)
by_sub = {row["user_sub"]: row for row in response.json()["results"]}
self.assertEqual(2, by_sub["alice"]["matches"])
self.assertEqual(1, by_sub["alice"]["wins"]) # alice won match 1
self.assertEqual(3.0, by_sub["alice"]["points"]) # 2.0 + 1.0
self.assertEqual(1, by_sub["bob"]["wins"]) # bob won match 2
self.assertEqual(4.0, by_sub["bob"]["points"]) # 1.0 + 3.0
# Bob leads on points after tying Alice on wins.
self.assertEqual("bob", response.json()["results"][0]["user_sub"])
@async_test
async def test_leaderboard_includes_elo_and_sorts_by_it(self) -> None:
app, _, tortoise_mixin = make_platform()
await _seed_two_matches(tortoise_mixin)
ctx = await use_db(tortoise_mixin)
with ctx:
# Alice outranks everyone despite Bob leading on points.
await PlayerRating.create(
id=uuid.uuid4(),
user_sub="alice",
game_type="dummy",
rating=1600,
matches_played=2,
)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.get("/api/leaderboard")
self.assertEqual(200, response.status_code)
results = response.json()["results"]
by_sub = {row["user_sub"]: row for row in results}
self.assertEqual(1600, by_sub["alice"]["elo"])
# Players without a rating row report the initial rating.
self.assertEqual(INITIAL_RATING, by_sub["bob"]["elo"])
# Elo outranks wins/points.
self.assertEqual("alice", results[0]["user_sub"])
@async_test
async def test_leaderboard_elo_scoped_by_game_type(self) -> None:
app, platform, tortoise_mixin = make_platform(
engines=(DummyEngine(), SecondEngine())
)
await _seed_two_matches(tortoise_mixin)
ctx = await use_db(tortoise_mixin)
with ctx:
await PlayerRating.create(
id=uuid.uuid4(),
user_sub="bob",
game_type="dummy",
rating=1516,
matches_played=1,
)
# Bob's rating in another game must not leak into the
# dummy leaderboard.
await PlayerRating.create(
id=uuid.uuid4(),
user_sub="bob",
game_type="second",
rating=1800,
matches_played=1,
)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.get("/api/leaderboard?game_type=dummy")
self.assertEqual(200, response.status_code)
results = response.json()["results"]
by_sub = {row["user_sub"]: row for row in results}
self.assertEqual(1516, by_sub["bob"]["elo"])
self.assertEqual(INITIAL_RATING, by_sub["alice"]["elo"])
self.assertEqual("second", platform.registry.all()[1].id)
@async_test
async def test_my_matches_include_elo_delta(self) -> None:
app, platform, tortoise_mixin = make_platform()
ctx = await use_db(tortoise_mixin)
engine, session = _finished_session()
engine.handle_action(session, "alice", "play", {})
with ctx:
await save_match_result(session, engine)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user(platform.oidc, "alice"):
response = await client.get("/api/me/matches")
self.assertEqual(200, response.status_code)
players = {
p["user_sub"]: p
for p in response.json()["results"][0]["players"]
}
self.assertEqual(16, players["alice"]["elo_delta"])
self.assertEqual(-16, players["bob"]["elo_delta"])
self.assertEqual(16, response.json()["results"][0]["your_elo_delta"])
@async_test
async def test_my_ratings_requires_auth(self) -> None:
app, _, _ = make_platform()
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.get("/api/me/ratings")
self.assertEqual(401, response.status_code)
@async_test
async def test_my_ratings_returns_only_own_rows(self) -> None:
app, platform, tortoise_mixin = make_platform()
ctx = await use_db(tortoise_mixin)
with ctx:
await PlayerRating.create(
id=uuid.uuid4(),
user_sub="alice",
game_type="dummy",
rating=1516,
matches_played=1,
)
await PlayerRating.create(
id=uuid.uuid4(),
user_sub="bob",
game_type="dummy",
rating=1484,
matches_played=1,
)
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user(platform.oidc, "alice"):
response = await client.get("/api/me/ratings")
self.assertEqual(200, response.status_code)
self.assertEqual(
[{"game_type": "dummy", "rating": 1516, "matches_played": 1}],
response.json()["results"],
)
class SecondEngine(DummyEngine):
id = "second"
name = "Second game"
class GameTypeFilterTest(unittest.TestCase):
"""Stats endpoints scope results by the match's game type."""
@async_test
async def test_my_matches_filter_by_game_type(self) -> None:
# The second seed names a game the registry does not know; rows are
# written directly, so this only exercises the SQL filter.
app, platform, tortoise_mixin = make_platform()
await _seed_two_matches(tortoise_mixin, game_types=("dummy", "other_game"))
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user(platform.oidc, "alice"):
all_matches = await client.get("/api/me/matches")
scoped = await client.get("/api/me/matches?game_type=dummy")
unknown = await client.get("/api/me/matches?game_type=briscola")
self.assertEqual(2, len(all_matches.json()["results"]))
self.assertEqual(
{"dummy", "other_game"},
{m["game_type"] for m in all_matches.json()["results"]},
)
scoped_results = scoped.json()["results"]
self.assertEqual(1, len(scoped_results))
self.assertEqual("dummy", scoped_results[0]["game_type"])
self.assertEqual(400, unknown.status_code)
@async_test
async def test_leaderboard_filter_by_game_type(self) -> None:
app, platform, tortoise_mixin = make_platform()
await _seed_two_matches(tortoise_mixin, game_types=("dummy", "other_game"))
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
scoped = await client.get("/api/leaderboard?game_type=dummy")
unknown = await client.get("/api/leaderboard?game_type=briscola")
self.assertEqual(200, scoped.status_code)
by_sub = {row["user_sub"]: row for row in scoped.json()["results"]}
# Only the first match counts: one match per player, alice won.
self.assertEqual(1, by_sub["alice"]["matches"])
self.assertEqual(1, by_sub["alice"]["wins"])
self.assertEqual(0, by_sub["bob"]["wins"])
self.assertEqual(400, unknown.status_code)
if __name__ == "__main__":
unittest.main()