Move the game-independent machinery (lobby, live-game store, websocket, deadline scheduler, match history, leaderboards) into a new tavolo-platform distribution behind a GameEngine contract, the scopone scientifico rules plus a platform adapter into tavolo-scopone, and keep only the composition root in tavolo-app. The three distributions share the tavolo namespace (PEP 420, kaya-style monorepo). Match history becomes fully generic: Match carries the engine's result JSON and MatchPlayer points/details instead of scopone-shaped team columns (migration 3 backfills existing rows). Lobby creation takes an opaque per-game options object and websocket actions dispatch to the session's engine. Tests: platform suite runs against a DummyEngine toy game, scopone keeps the rules tests plus new adapter tests, server/tests covers the wired stack end to end (194 tests, was 143).
205 lines
9.0 KiB
Python
205 lines
9.0 KiB
Python
"""Game lobby route tests via kaya's ASGI transport (scopone game)."""
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from __future__ import annotations
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import unittest
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from httpx import ASGITransport, AsyncClient
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from tavolo.app import app
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from tests.helpers import async_test, oidc_user
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class GamesRouteTest(unittest.TestCase):
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@async_test
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async def test_create_requires_auth(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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response = await client.post("/api/games", json={})
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self.assertEqual(401, response.status_code)
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self.assertEqual({"error": "unauthenticated"}, response.json())
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@async_test
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async def test_create_and_read_lobby(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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created = await client.post(
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"/api/games", json={"options": {"target_score": 16}}
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)
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self.assertEqual(201, created.status_code)
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body = created.json()
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self.assertEqual("lobby", body["phase"])
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self.assertEqual(3, body["seats_open"])
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self.assertEqual(16, body["target_score"])
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self.assertEqual(6, len(body["join_code"]))
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game_id = body["id"]
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with oidc_user("alice"):
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snapshot = await client.get(f"/api/games/{game_id}")
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self.assertEqual(200, snapshot.status_code)
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self.assertEqual("alice", snapshot.json()["players"][0]["sub"])
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with oidc_user("mallory"):
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forbidden = await client.get(f"/api/games/{game_id}")
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self.assertEqual(403, forbidden.status_code)
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@async_test
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async def test_join_fills_seats_and_starts_game(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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created = await client.post("/api/games", json={})
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code = created.json()["join_code"]
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for player in ("bob", "carol"):
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with oidc_user(player):
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joined = await client.post("/api/games/join", json={"code": code})
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self.assertEqual(200, joined.status_code)
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self.assertEqual("lobby", joined.json()["phase"])
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with oidc_user("dave"):
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started = await client.post("/api/games/join", json={"code": code})
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self.assertEqual(200, started.status_code)
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state = started.json()
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self.assertEqual("playing", state["phase"])
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self.assertEqual(4, len(state["players"]))
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self.assertEqual([], state["table"])
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for participant in state["players"]:
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self.assertEqual(10, participant["cards_left"])
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# The view is personalized to Dave: he sees his own hand in
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# seat 3 but not Alice's in seat 0.
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self.assertIn("hand", state["players"][3])
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self.assertNotIn("hand", state["players"][0])
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self.assertEqual(1, state["turn"])
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@async_test
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async def test_create_napola_option(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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default = await client.post("/api/games", json={})
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self.assertEqual(201, default.status_code)
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self.assertTrue(default.json()["napola"])
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with oidc_user("alice"):
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disabled = await client.post(
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"/api/games", json={"options": {"napola": False}}
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)
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self.assertEqual(201, disabled.status_code)
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self.assertFalse(disabled.json()["napola"])
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with oidc_user("alice"):
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invalid = await client.post(
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"/api/games", json={"options": {"napola": "yes"}}
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)
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self.assertEqual(400, invalid.status_code)
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@async_test
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async def test_join_errors(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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created = await client.post("/api/games", json={})
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code = created.json()["join_code"]
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with oidc_user("bob"):
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unknown = await client.post("/api/games/join", json={"code": "ZZZZZZ"})
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self.assertEqual(404, unknown.status_code)
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with oidc_user("alice"):
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duplicate = await client.post("/api/games/join", json={"code": code})
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self.assertEqual(409, duplicate.status_code)
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with oidc_user("bob"):
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missing = await client.post("/api/games/join", json={})
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self.assertEqual(400, missing.status_code)
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for player in ("bob", "carol", "dave"):
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with oidc_user(player):
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await client.post("/api/games/join", json={"code": code})
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with oidc_user("erin"):
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late = await client.post("/api/games/join", json={"code": code})
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self.assertEqual(409, late.status_code)
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@async_test
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async def test_create_rejects_bad_target_score(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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zero = await client.post(
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"/api/games", json={"options": {"target_score": 0}}
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)
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text = await client.post(
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"/api/games", json={"options": {"target_score": "eleven"}}
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)
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huge = await client.post(
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"/api/games", json={"options": {"target_score": 1000}}
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)
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self.assertEqual(400, zero.status_code)
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self.assertEqual(400, text.status_code)
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self.assertEqual(400, huge.status_code)
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@async_test
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async def test_get_unknown_game(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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response = await client.get("/api/games/does-not-exist")
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self.assertEqual(404, response.status_code)
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class GameTypesRouteTest(unittest.TestCase):
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@async_test
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async def test_lists_available_game_types(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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response = await client.get("/api/game-types")
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self.assertEqual(200, response.status_code)
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results = response.json()["results"]
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self.assertEqual(["scopone_scientifico"], [g["id"] for g in results])
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self.assertEqual("Scopone scientifico", results[0]["name"])
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self.assertTrue(results[0]["description"])
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self.assertEqual(4, results[0]["min_players"])
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self.assertEqual(4, results[0]["max_players"])
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self.assertIn("target_score", results[0]["options_schema"]["properties"])
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self.assertIn("napola", results[0]["options_schema"]["properties"])
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@async_test
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async def test_create_defaults_game_type(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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created = await client.post("/api/games", json={})
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self.assertEqual(201, created.status_code)
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self.assertEqual("scopone_scientifico", created.json()["game_type"])
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@async_test
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async def test_create_with_explicit_game_type(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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created = await client.post(
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"/api/games", json={"game_type": "scopone_scientifico"}
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)
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self.assertEqual(201, created.status_code)
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body = created.json()
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self.assertEqual("scopone_scientifico", body["game_type"])
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with oidc_user("alice"):
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snapshot = await client.get(f"/api/games/{body['id']}")
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self.assertEqual("scopone_scientifico", snapshot.json()["game_type"])
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@async_test
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async def test_create_rejects_unknown_game_type(self) -> None:
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transport = ASGITransport(app=app)
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async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
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with oidc_user("alice"):
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unknown = await client.post("/api/games", json={"game_type": "briscola"})
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non_string = await client.post("/api/games", json={"game_type": 42})
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self.assertEqual(400, unknown.status_code)
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self.assertEqual(400, non_string.status_code)
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if __name__ == "__main__":
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unittest.main()
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