Files
tavolo/server/tests/test_routes_games.py
T
woggioni 96a95d74b6 Add Sycamore/WASM frontend and restructure into server/ + web/
Repo is now a monorepo:

- server/: the kaya backend, unchanged in behaviour, plus:
  - GET /api/me for SPA session detection
  - last_move recorded on every play and broadcast in the game state, so
    clients can show who played which card the moment they play it
  - legal_moves per hand card for the player on turn (rules stay
    server-side)
  - static catch-all route serving the compiled SPA with index.html
    fallback; Tortoise context now bound only for /api/* requests
  - configurable OIDC post-login/logout redirects for dev against trunk
- web/: Sycamore 0.9 + WASM frontend (trunk): login via the OIDC flow,
  lobby (create match / join by code), live game page over websocket with
  card images (CC0 woodcut napoletane deck), capture picker, move banner,
  game-over overlay, match history and leaderboard pages
- server/Dockerfile gains a rust+trunk stage building web/dist; the single
  app image serves the SPA; compose builds from the repo root with
  overridable ports/OIDC env

Verified end-to-end against the compose stack: four OIDC logins, game
creation, three joins by code, websocket play with broadcasts to all
players and out-of-turn rejection. 51 backend tests, mypy and cargo tests
all green.
2026-09-16 13:20:05 +08:00

124 lines
5.4 KiB
Python

"""Game lobby route tests via kaya's ASGI transport."""
from __future__ import annotations
import unittest
from httpx import ASGITransport, AsyncClient
from pwo import async_test
from scopa.app import app
from tests.helpers import oidc_user
class GamesRouteTest(unittest.TestCase):
@async_test
async def test_create_requires_auth(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.post("/api/games", json={})
self.assertEqual(401, response.status_code)
self.assertEqual({"error": "unauthenticated"}, response.json())
@async_test
async def test_create_and_read_lobby(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post("/api/games", json={"target_score": 16})
self.assertEqual(201, created.status_code)
body = created.json()
self.assertEqual("lobby", body["phase"])
self.assertEqual(3, body["seats_open"])
self.assertEqual(16, body["target_score"])
self.assertEqual(6, len(body["join_code"]))
game_id = body["id"]
with oidc_user("alice"):
snapshot = await client.get(f"/api/games/{game_id}")
self.assertEqual(200, snapshot.status_code)
self.assertEqual("alice", snapshot.json()["players"][0]["sub"])
with oidc_user("mallory"):
forbidden = await client.get(f"/api/games/{game_id}")
self.assertEqual(403, forbidden.status_code)
@async_test
async def test_join_fills_seats_and_starts_game(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post("/api/games", json={})
code = created.json()["join_code"]
for player in ("bob", "carol"):
with oidc_user(player):
joined = await client.post("/api/games/join", json={"code": code})
self.assertEqual(200, joined.status_code)
self.assertEqual("lobby", joined.json()["phase"])
with oidc_user("dave"):
started = await client.post("/api/games/join", json={"code": code})
self.assertEqual(200, started.status_code)
state = started.json()
self.assertEqual("playing", state["phase"])
self.assertEqual(4, len(state["players"]))
self.assertEqual([], state["table"])
for participant in state["players"]:
self.assertEqual(10, participant["cards_left"])
# The view is personalized to Dave: he sees his own hand in
# seat 3 but not Alice's in seat 0.
self.assertIn("hand", state["players"][3])
self.assertNotIn("hand", state["players"][0])
self.assertEqual(1, state["turn"])
@async_test
async def test_join_errors(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post("/api/games", json={})
code = created.json()["join_code"]
with oidc_user("bob"):
unknown = await client.post("/api/games/join", json={"code": "ZZZZZZ"})
self.assertEqual(404, unknown.status_code)
with oidc_user("alice"):
duplicate = await client.post("/api/games/join", json={"code": code})
self.assertEqual(409, duplicate.status_code)
with oidc_user("bob"):
missing = await client.post("/api/games/join", json={})
self.assertEqual(400, missing.status_code)
for player in ("bob", "carol", "dave"):
with oidc_user(player):
await client.post("/api/games/join", json={"code": code})
with oidc_user("erin"):
late = await client.post("/api/games/join", json={"code": code})
self.assertEqual(409, late.status_code)
@async_test
async def test_create_rejects_bad_target_score(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
zero = await client.post("/api/games", json={"target_score": 0})
text = await client.post("/api/games", json={"target_score": "eleven"})
huge = await client.post("/api/games", json={"target_score": 1000})
self.assertEqual(400, zero.status_code)
self.assertEqual(400, text.status_code)
self.assertEqual(400, huge.status_code)
@async_test
async def test_get_unknown_game(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
response = await client.get("/api/games/does-not-exist")
self.assertEqual(404, response.status_code)
if __name__ == "__main__":
unittest.main()