Multiplayer scopone scientifico backend on the kaya framework:
- OIDC login (kaya-oidc), session-backed WebSocket auth
- Pure rules engine (forced captures, scopa, primiera scoring) with
full-match simulation tests
- Live game state in Redis (JSON + TTL, join codes, per-game locks,
pub/sub state push); in-memory fallback for tests
- WebSocket /ws/games/{id} for real-time play; REST lobby endpoints
(create/join/snapshot) with hidden-hand views
- Finished matches persisted to Postgres (Tortoise + aerich) for match
history and leaderboard endpoints
- Docker Compose stack: postgres, redis, mock-oauth2-server, db-migrate, app
- 45 tests passing; mypy clean
10 lines
84 B
Plaintext
10 lines
84 B
Plaintext
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.env
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*.egg-info/
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dist/
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build/
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