Multiplayer scopone scientifico backend on the kaya framework:
- OIDC login (kaya-oidc), session-backed WebSocket auth
- Pure rules engine (forced captures, scopa, primiera scoring) with
full-match simulation tests
- Live game state in Redis (JSON + TTL, join codes, per-game locks,
pub/sub state push); in-memory fallback for tests
- WebSocket /ws/games/{id} for real-time play; REST lobby endpoints
(create/join/snapshot) with hidden-hand views
- Finished matches persisted to Postgres (Tortoise + aerich) for match
history and leaderboard endpoints
- Docker Compose stack: postgres, redis, mock-oauth2-server, db-migrate, app
- 45 tests passing; mypy clean
17 lines
644 B
Python
17 lines
644 B
Python
"""Shared test fixtures.
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Tests run against an in-memory sqlite database (overriding ``DATABASE_URL``)
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so they need no running Postgres, and with ``REDIS_URL`` unset so sessions
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and live games use their in-memory stores. The environment is set before
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:mod:`scopa.app` is imported by the test modules.
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"""
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from __future__ import annotations
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import os
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os.environ.setdefault("DATABASE_URL", "sqlite://:memory:")
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os.environ.setdefault("OIDC_ISSUER", "http://localhost:8180/scopa")
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os.environ.setdefault("OIDC_CLIENT_ID", "scopa")
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os.environ.setdefault("OIDC_REDIRECT_URI", "http://localhost:8080/auth/callback")
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os.environ.pop("REDIS_URL", None)
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