Multiplayer scopone scientifico backend on the kaya framework:
- OIDC login (kaya-oidc), session-backed WebSocket auth
- Pure rules engine (forced captures, scopa, primiera scoring) with
full-match simulation tests
- Live game state in Redis (JSON + TTL, join codes, per-game locks,
pub/sub state push); in-memory fallback for tests
- WebSocket /ws/games/{id} for real-time play; REST lobby endpoints
(create/join/snapshot) with hidden-hand views
- Finished matches persisted to Postgres (Tortoise + aerich) for match
history and leaderboard endpoints
- Docker Compose stack: postgres, redis, mock-oauth2-server, db-migrate, app
- 45 tests passing; mypy clean
57 lines
1.8 KiB
Python
57 lines
1.8 KiB
Python
"""Helpers for faking the OIDC authenticated user during tests.
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HTTP handlers funnel through ``oidc_mixin.get_user``; websocket handlers
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through :func:`scopa.auth.get_ws_user`. Patching those two entry points
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lets route and websocket tests run entirely in-process with no IdP.
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"""
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from __future__ import annotations
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import contextlib
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import unittest.mock as _mock
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from typing import Iterator, Optional, Sequence
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from kaya.oidc import OIDCUser
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# Import the app first: it pulls in the route modules, which import
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# ``scopa.auth`` themselves. Importing ``auth`` before ``app`` would hit a
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# partially initialized module (same constraint as reimpasto).
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from scopa.app import oidc_mixin
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from scopa import auth
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def make_user(sub: str, name: Optional[str] = None) -> OIDCUser:
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return OIDCUser({"sub": sub, "preferred_username": name or sub})
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@contextlib.contextmanager
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def oidc_user(sub: str, name: Optional[str] = None) -> Iterator[OIDCUser]:
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"""Context manager: patch ``oidc_mixin.get_user`` to return this user."""
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user = make_user(sub, name)
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patcher = _mock.patch.object(oidc_mixin, "get_user", return_value=user)
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patcher.start()
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try:
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yield user
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finally:
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patcher.stop()
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@contextlib.contextmanager
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def ws_users(users: Sequence[OIDCUser]) -> Iterator[None]:
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"""Context manager: patch ``auth.get_ws_user`` to hand out ``users``
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one per websocket connection, in order. Once exhausted it keeps
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returning the last user."""
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remaining = list(users)
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last = remaining[-1] if remaining else None
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def _next(_ws):
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if remaining:
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return remaining.pop(0)
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return last
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patcher = _mock.patch.object(auth, "get_ws_user", side_effect=_next)
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patcher.start()
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try:
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yield
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finally:
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patcher.stop()
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