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Replace the flat radial green with a layered body background: a soft overhead light and an edge vignette over a fine grain tiled across the green gradient. The grain is a tiny seamless SVG tile (feTurbulence fractal noise mapped to semi-transparent black speckles, stitchTiles so it repeats without seams) committed under web/assets, so it rides the existing asset pipeline and works offline; the palette and panel/card colors are unchanged.
12 lines
716 B
XML
12 lines
716 B
XML
<svg xmlns="http://www.w3.org/2000/svg" width="240" height="240" viewBox="0 0 240 240">
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<!-- Seamless felt grain: fractal noise mapped to semi-transparent black
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speckles, tiled as a CSS background over the green table gradient.
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stitchTiles + a filter region equal to the tile keep the seams
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invisible. -->
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<filter id="felt" x="0" y="0" width="100%" height="100%" color-interpolation-filters="sRGB">
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<feTurbulence type="fractalNoise" baseFrequency="0.8" numOctaves="4" stitchTiles="stitch" result="noise"/>
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<feColorMatrix in="noise" type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.3 0.3 0.3 0 -0.3"/>
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</filter>
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<rect width="240" height="240" filter="url(#felt)"/>
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</svg>
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