scopa

Multiplayer scopone scientifico — the four-player, fixed-partnership Italian card game — as a web application:

  • server/ — backend: Python + kaya framework, OIDC login, live games in Redis, match statistics in Postgres. See server/README.md.
  • web/ — frontend: Rust + Sycamore compiled to WebAssembly, built with Trunk. Card images are the CC0 woodcut napoletane deck traced from a 1902 Naples print (SONDLecT/woodcut-napoletane).

Run the whole stack

docker compose up --build

Postgres, Redis, a mock OIDC provider (test users alice, bob, carol, dave), the database migrator and the app all come up together. The app — frontend and API — listens on http://127.0.0.1:8080.

Because both the browser and the app talk to the OIDC issuer at http://mockoauth:8180/scopa, add a host entry once:

echo "127.0.0.1 mockoauth" | sudo tee -a /etc/hosts

Development

Backend (from server/):

cd server
python3 -m venv .venv
.venv/bin/pip install -r requirements.txt
.venv/bin/pip install -e '.[dev]'
.venv/bin/python -m unittest discover -s tests -t .
.venv/bin/mypy src

Frontend (from web/), with the backend running on :8080:

cd web
trunk serve          # SPA on http://localhost:8000, /api /auth /ws proxied

Trunk proxies /api, /auth and /ws to 127.0.0.1:8080 (see web/Trunk.toml). For the login redirect to land back on the dev server, run the backend with:

OIDC_POST_LOGIN_REDIRECT=http://localhost:8000/ \
OIDC_POST_LOGOUT_REDIRECT=http://localhost:8000/ \
  .venv/bin/granian --host 127.0.0.1 --port 8080 scopa.app:app

Card images are committed under web/assets/cards/; web/fetch-cards.sh re-downloads them if needed.

S
Description
Scopone scientifico multiplayer backend built on the kaya framework
Readme
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Rust 21.3%
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