Files
tavolo/server/tests/test_routes_games.py
T
woggioni 18877b8109 Offer a Continue link for ongoing games in the lobby
A player who accidentally closes the game page can now get back to it
from the lobby.

Backend:
- GameStore.list_ongoing() returns live unfinished sessions (newest
  first), skipping expired keys and finished matches;
- GET /api/me/games lists the games the caller is seated in, with the
  game name/description, players, open seats and your seat (no join
  code);
- store, platform route and app integration tests.

Frontend:
- MyGame/MyGamesPage model plus api::my_games();
- the lobby shows a "Your games" card with phase, seats, players and a
  Continue button linking to /game/<id>; hidden when empty or logged
  out.
2026-10-06 17:41:44 +08:00

367 lines
16 KiB
Python

"""Game lobby route tests via kaya's ASGI transport (all registered games)."""
from __future__ import annotations
import unittest
from httpx import ASGITransport, AsyncClient
from tavolo.app import app
from tests.helpers import async_test, oidc_user
class GamesRouteTest(unittest.TestCase):
@async_test
async def test_create_requires_auth(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.post("/api/games", json={})
self.assertEqual(401, response.status_code)
self.assertEqual({"error": "unauthenticated"}, response.json())
@async_test
async def test_create_and_read_lobby(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post(
"/api/games", json={"options": {"target_score": 16}}
)
self.assertEqual(201, created.status_code)
body = created.json()
self.assertEqual("lobby", body["phase"])
self.assertEqual(3, body["seats_open"])
self.assertEqual(16, body["target_score"])
self.assertEqual(6, len(body["join_code"]))
game_id = body["id"]
with oidc_user("alice"):
snapshot = await client.get(f"/api/games/{game_id}")
self.assertEqual(200, snapshot.status_code)
self.assertEqual("alice", snapshot.json()["players"][0]["sub"])
# A logged-in non-player is a read-only spectator: no join
# code, and the view is marked as a spectator view.
with oidc_user("mallory"):
watched = await client.get(f"/api/games/{game_id}")
self.assertEqual(200, watched.status_code)
self.assertTrue(watched.json()["spectator"])
self.assertNotIn("join_code", watched.json())
# Anonymous users may watch too.
anonymous = await client.get(f"/api/games/{game_id}")
self.assertEqual(200, anonymous.status_code)
self.assertTrue(anonymous.json()["spectator"])
self.assertNotIn("join_code", anonymous.json())
@async_test
async def test_join_fills_seats_and_starts_game(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post("/api/games", json={})
code = created.json()["join_code"]
for player in ("bob", "carol"):
with oidc_user(player):
joined = await client.post("/api/games/join", json={"code": code})
self.assertEqual(200, joined.status_code)
self.assertEqual("lobby", joined.json()["phase"])
with oidc_user("dave"):
started = await client.post("/api/games/join", json={"code": code})
self.assertEqual(200, started.status_code)
state = started.json()
game_id = state["id"]
self.assertEqual("playing", state["phase"])
self.assertEqual(4, len(state["players"]))
self.assertEqual([], state["table"])
for participant in state["players"]:
self.assertEqual(10, participant["cards_left"])
# The view is personalized to Dave: he sees his own hand in
# seat 3 but not Alice's in seat 0.
self.assertIn("hand", state["players"][3])
self.assertNotIn("hand", state["players"][0])
self.assertEqual(1, state["turn"])
# A spectator sees the table, the score and each player's
# captured count and scope — but no hand at all.
watched = await client.get(f"/api/games/{game_id}")
self.assertEqual(200, watched.status_code)
spect = watched.json()
self.assertTrue(spect["spectator"])
self.assertNotIn("join_code", spect)
self.assertEqual([], spect["table"])
self.assertEqual({"A": 0, "B": 0}, spect["scores"])
for participant in spect["players"]:
self.assertNotIn("hand", participant)
self.assertEqual(10, participant["cards_left"])
self.assertEqual(0, participant["captured_count"])
self.assertEqual(0, participant["scope"])
@async_test
async def test_create_napola_option(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
default = await client.post("/api/games", json={})
self.assertEqual(201, default.status_code)
self.assertTrue(default.json()["napola"])
with oidc_user("alice"):
disabled = await client.post(
"/api/games", json={"options": {"napola": False}}
)
self.assertEqual(201, disabled.status_code)
self.assertFalse(disabled.json()["napola"])
with oidc_user("alice"):
invalid = await client.post(
"/api/games", json={"options": {"napola": "yes"}}
)
self.assertEqual(400, invalid.status_code)
@async_test
async def test_create_asso_pigliatutto_option(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
default = await client.post("/api/games", json={})
self.assertEqual(201, default.status_code)
self.assertFalse(default.json()["asso_pigliatutto"])
with oidc_user("alice"):
enabled = await client.post(
"/api/games", json={"options": {"asso_pigliatutto": True}}
)
self.assertEqual(201, enabled.status_code)
self.assertTrue(enabled.json()["asso_pigliatutto"])
with oidc_user("alice"):
invalid = await client.post(
"/api/games", json={"options": {"asso_pigliatutto": "yes"}}
)
self.assertEqual(400, invalid.status_code)
@async_test
async def test_preview_join_code(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post(
"/api/games",
json={
"options": {
"target_score": 16,
"napola": False,
"asso_pigliatutto": True,
}
},
)
code = created.json()["join_code"]
response = await client.get(f"/api/games/preview?code={code}")
self.assertEqual(401, response.status_code)
with oidc_user("bob"):
missing = await client.get("/api/games/preview")
unknown = await client.get("/api/games/preview?code=ZZZZZZ")
self.assertEqual(400, missing.status_code)
self.assertEqual(404, unknown.status_code)
with oidc_user("bob"):
preview = await client.get(f"/api/games/preview?code={code}")
self.assertEqual(200, preview.status_code)
body = preview.json()
self.assertEqual("scopone_scientifico", body["game_type"])
self.assertEqual("Scopone scientifico", body["game_name"])
self.assertTrue(body["game_description"])
self.assertEqual("lobby", body["phase"])
self.assertEqual(16, body["target_score"])
self.assertFalse(body["napola"])
self.assertTrue(body["asso_pigliatutto"])
self.assertEqual(3, body["seats_open"])
self.assertEqual(["alice"], [p["sub"] for p in body["players"]])
for player in ("bob", "carol", "dave"):
with oidc_user(player):
await client.post("/api/games/join", json={"code": code})
with oidc_user("bob"):
started = await client.get(f"/api/games/preview?code={code}")
self.assertEqual(200, started.status_code)
self.assertEqual("playing", started.json()["phase"])
self.assertEqual(0, started.json()["seats_open"])
@async_test
async def test_join_errors(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post("/api/games", json={})
code = created.json()["join_code"]
with oidc_user("bob"):
unknown = await client.post("/api/games/join", json={"code": "ZZZZZZ"})
self.assertEqual(404, unknown.status_code)
with oidc_user("alice"):
duplicate = await client.post("/api/games/join", json={"code": code})
self.assertEqual(409, duplicate.status_code)
with oidc_user("bob"):
missing = await client.post("/api/games/join", json={})
self.assertEqual(400, missing.status_code)
for player in ("bob", "carol", "dave"):
with oidc_user(player):
await client.post("/api/games/join", json={"code": code})
with oidc_user("erin"):
late = await client.post("/api/games/join", json={"code": code})
self.assertEqual(409, late.status_code)
@async_test
async def test_create_rejects_bad_target_score(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
zero = await client.post(
"/api/games", json={"options": {"target_score": 0}}
)
text = await client.post(
"/api/games", json={"options": {"target_score": "eleven"}}
)
huge = await client.post(
"/api/games", json={"options": {"target_score": 1000}}
)
self.assertEqual(400, zero.status_code)
self.assertEqual(400, text.status_code)
self.assertEqual(400, huge.status_code)
@async_test
async def test_my_games_lists_my_ongoing_games(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post(
"/api/games", json={"game_type": "briscola"}
)
game_id = created.json()["id"]
with oidc_user("alice"):
listed = await client.get("/api/me/games")
self.assertEqual(200, listed.status_code)
# The app suite shares one in-memory store, so other tests'
# games may be listed too: pick ours by id.
by_id = {g["id"]: g for g in listed.json()["results"]}
self.assertIn(game_id, by_id)
entry = by_id[game_id]
self.assertEqual("briscola", entry["game_type"])
self.assertEqual("Briscola", entry["game_name"])
self.assertTrue(entry["game_description"])
self.assertEqual("lobby", entry["phase"])
self.assertEqual(1, entry["seats_open"])
self.assertEqual(0, entry["your_seat"])
self.assertNotIn("join_code", entry)
# A logged-in non-player does not see the game.
with oidc_user("mallory"):
others = await client.get("/api/me/games")
self.assertNotIn(
game_id, [g["id"] for g in others.json()["results"]]
)
# Once the match starts it stays listed, for both players.
code = created.json()["join_code"]
with oidc_user("bob"):
await client.post("/api/games/join", json={"code": code})
with oidc_user("bob"):
started = await client.get("/api/me/games")
bob_entry = next(
g for g in started.json()["results"] if g["id"] == game_id
)
self.assertEqual("playing", bob_entry["phase"])
self.assertEqual(1, bob_entry["your_seat"])
self.assertEqual(0, bob_entry["seats_open"])
@async_test
async def test_get_unknown_game(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
response = await client.get("/api/games/does-not-exist")
self.assertEqual(404, response.status_code)
class GameTypesRouteTest(unittest.TestCase):
@async_test
async def test_lists_available_game_types(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
response = await client.get("/api/game-types")
self.assertEqual(200, response.status_code)
results = response.json()["results"]
self.assertEqual(
["scopone_scientifico", "briscola", "briscola_a_quattro"],
[g["id"] for g in results],
)
scopone = results[0]
self.assertEqual("Scopone scientifico", scopone["name"])
self.assertTrue(scopone["description"])
self.assertEqual(4, scopone["min_players"])
self.assertEqual(4, scopone["max_players"])
self.assertIn("target_score", scopone["options_schema"]["properties"])
self.assertIn("napola", scopone["options_schema"]["properties"])
self.assertIn(
"asso_pigliatutto", scopone["options_schema"]["properties"]
)
briscola = results[1]
self.assertEqual("Briscola", briscola["name"])
self.assertTrue(briscola["description"])
self.assertEqual(2, briscola["min_players"])
self.assertEqual(2, briscola["max_players"])
self.assertIn("target_score", briscola["options_schema"]["properties"])
quattro = results[2]
self.assertEqual("Briscola a quattro", quattro["name"])
self.assertTrue(quattro["description"])
self.assertEqual(4, quattro["min_players"])
self.assertEqual(4, quattro["max_players"])
self.assertIn("target_score", quattro["options_schema"]["properties"])
@async_test
async def test_create_defaults_game_type(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post("/api/games", json={})
self.assertEqual(201, created.status_code)
self.assertEqual("scopone_scientifico", created.json()["game_type"])
@async_test
async def test_create_with_explicit_game_type(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
created = await client.post(
"/api/games", json={"game_type": "scopone_scientifico"}
)
self.assertEqual(201, created.status_code)
body = created.json()
self.assertEqual("scopone_scientifico", body["game_type"])
with oidc_user("alice"):
snapshot = await client.get(f"/api/games/{body['id']}")
self.assertEqual("scopone_scientifico", snapshot.json()["game_type"])
@async_test
async def test_create_rejects_unknown_game_type(self) -> None:
transport = ASGITransport(app=app)
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
with oidc_user("alice"):
unknown = await client.post("/api/games", json={"game_type": "tresette"})
non_string = await client.post("/api/games", json={"game_type": 42})
self.assertEqual(400, unknown.status_code)
self.assertEqual(400, non_string.status_code)
if __name__ == "__main__":
unittest.main()