CI / Build and push docker image (push) Successful in 3m12s
The platform now hosts multiple card games, with scopone scientifico as the first one. Rename the brand wherever it is not a game rule: - move the Python package to server/src/tavolo and update imports - rename the Postgres database/user, OIDC issuer path, client id and Redis key prefixes to tavolo (clean break: existing pgdata volumes and live games are not migrated) - rename the Cargo package to tavolo-web and set the page title to Tavolo - update docs and the Docker image path to woggioni/tavolo The scopa game term (clearing the table) in the engine, state and web UI is intentionally left untouched.
34 lines
1.0 KiB
Bash
34 lines
1.0 KiB
Bash
# Postgres
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POSTGRES_HOST=localhost
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POSTGRES_PORT=5432
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POSTGRES_DB=tavolo
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POSTGRES_USER=tavolo
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POSTGRES_PASSWORD=tavolo
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DATABASE_URL=postgres://tavolo:tavolo@localhost:5432/tavolo
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# OIDC (mock-oauth2-server in dev; it does not validate clients, so any
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# client id/secret works. For a real IdP like Keycloak, use its values here.)
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OIDC_ISSUER=http://localhost:8180/tavolo
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OIDC_CLIENT_ID=tavolo
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OIDC_CLIENT_SECRET=dev-secret
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OIDC_REDIRECT_URI=http://localhost:8080/auth/callback
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# Redis (session and live-game storage). Unset to fall back to in-memory
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# stores (only sensible for local development with a single worker).
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REDIS_URL=redis://localhost:6379/0
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# How long a live game survives in Redis without activity.
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GAME_TTL_SECONDS=86400
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# Seconds the between-hands scoring summary waits for acknowledgements
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# before dealing the next hand anyway.
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HAND_ACK_TIMEOUT_SECONDS=30
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# Seconds a player has to play before the server plays a random legal card
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# for them (covers disconnects and idle players).
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TURN_TIMEOUT_SECONDS=30
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# App server
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APP_HOST=0.0.0.0
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APP_PORT=8080
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