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@@ -1,14 +1,16 @@
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# tavolo
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A platform for multiplayer card games. The first game is **scopone
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scientifico** — the four-player, fixed-partnership Italian card game:
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A platform for multiplayer card games. Two games are included:
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**scopone scientifico** — the four-player, fixed-partnership Italian card
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game — and **briscola**, in its classic two-player and four-player
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partnership (*briscola a quattro*) variants:
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- **`server/`** — backend: Python + [kaya](https://github.com/woggioni/kaya)
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framework, OIDC login, live games in Redis, match statistics in Postgres.
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A monorepo of three distributions sharing the `tavolo` namespace: the
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game-independent `tavolo-platform`, the scopone game `tavolo-scopone`,
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and the `tavolo-app` composition root wiring them together.
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See [server/README.md](server/README.md).
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A monorepo of four distributions sharing the `tavolo` namespace: the
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game-independent `tavolo-platform`, the `tavolo-scopone` and
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`tavolo-briscola` games, and the `tavolo-app` composition root wiring
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them together. See [server/README.md](server/README.md).
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- **`web/`** — frontend: Rust + [Sycamore](https://sycamore.dev) compiled to
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WebAssembly, built with [Trunk](https://trunkrs.dev) and styled with
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[Bootstrap](https://getbootstrap.com) 5.3 (MIT, vendored under
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@@ -37,20 +39,30 @@ echo "127.0.0.1 mockoauth" | sudo tee -a /etc/hosts
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## Between hands
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When a hand ends but the match is not decided, the game pauses on a
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**scoring summary screen**: every player sees how each category was won
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(carte, denara, settebello, primiera, scope — plus napola when enabled)
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with the running totals and
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must click "Understood" before the next hand is dealt. If someone is away
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the next hand is dealt automatically after `HAND_ACK_TIMEOUT_SECONDS`
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(default 30s). The match-ending hand is explained on the final screen.
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**scoring summary screen**: scopone players see how each category was won
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(carte, denara, settebello, primiera, scope — plus napola and asso
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pigliatutto when enabled), briscola players see the deal's points and any
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*patta*; both see the running totals and must click "Understood" before
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the next hand is dealt. If someone is away the next hand is dealt
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automatically after `HAND_ACK_TIMEOUT_SECONDS` (default 30s). The
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match-ending hand is explained on the final screen.
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## On your turn
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Every turn shows a countdown (`TURN_TIMEOUT_SECONDS`, default 30s). If a
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player does not move — disconnected or fallen asleep — the server plays a
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random legal card for them (randomizing among the legal captures when the
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random legal card for them (choosing among the legal captures when the
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rules require a capture), so one absent player cannot stall the table.
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## Watching
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Anyone who has the game URL (`/game/<id>`) can watch, logged in or not:
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spectators see the table, the score and every player's captured cards
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(and scope for scopone), but never a hand and never the join code. The
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"Copy watch link" button in the waiting room and in the game HUD copies
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the URL to share. A spectator who opens the URL before the match starts
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sees a "game not started yet" waiting room.
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## Development
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Backend (from `server/`):
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@@ -59,10 +71,11 @@ Backend (from `server/`):
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cd server
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python3 -m venv .venv
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.venv/bin/pip install -r requirements.txt
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.venv/bin/pip install -e ./packages/tavolo-platform -e ./packages/tavolo-scopone -e './packages/tavolo-app[dev]'
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.venv/bin/pip install -e ./packages/tavolo-platform -e ./packages/tavolo-scopone -e ./packages/tavolo-briscola -e './packages/tavolo-app[dev]'
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.venv/bin/python -m unittest discover -s tests -t .
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.venv/bin/python -m unittest discover -s packages/tavolo-platform/tests
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.venv/bin/python -m unittest discover -s packages/tavolo-scopone/tests
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.venv/bin/python -m unittest discover -s packages/tavolo-briscola/tests
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```
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Frontend (from `web/`), with the backend running on :8080:
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@@ -77,8 +90,12 @@ Trunk proxies `/api`, `/auth` and `/ws` to `127.0.0.1:8080` (see
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run the backend with:
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```sh
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OIDC_POST_LOGIN_REDIRECT=http://localhost:8000/ \
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OIDC_POST_LOGOUT_REDIRECT=http://localhost:8000/ \
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OIDC_0_PROVIDER=default \
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OIDC_0_ISSUER=http://localhost:8180/tavolo \
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OIDC_0_CLIENT_ID=tavolo \
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OIDC_0_REDIRECT_URI=http://localhost:8080/auth/default/callback \
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OIDC_0_POST_LOGIN_REDIRECT=http://localhost:8000/ \
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OIDC_0_POST_LOGOUT_REDIRECT=http://localhost:8000/ \
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.venv/bin/granian --host 127.0.0.1 --port 8080 tavolo.app:app
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```
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+22
-12
@@ -21,7 +21,7 @@
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# - This file deploys a ClusterIP Service only. Until you add an Ingress,
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# reach the app with:
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# kubectl port-forward -n tavolo svc/tavolo 8080:80
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# and set OIDC_REDIRECT_URI to match whatever URL the browser uses.
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# and set OIDC_0_REDIRECT_URI to match whatever URL the browser uses.
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---
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apiVersion: v1
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@@ -71,22 +71,32 @@ data:
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# CORS_ALLOW_CREDENTIALS: "false"
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# CORS_EXPOSE_HEADERS: ""
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# CORS_MAX_AGE: "600"
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# OpenTelemetry (kaya-otel): traces + metrics via OTLP/HTTP, disabled
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# unless OTEL_ENABLED is set. Requires the otel extra in the image.
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# OpenTelemetry (kaya-otel + contrib instrumentations): traces
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# (HTTP/WebSocket, Postgres, Redis), metrics and logs via OTLP/HTTP,
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# disabled unless OTEL_ENABLED is set. The image bundles the otel extra.
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# OTEL_ENABLED: "true"
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# OTEL_SERVICE_NAME: "tavolo"
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# OTEL_EXPORTER_OTLP_ENDPOINT: "http://otel-collector.observability:4318"
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# OTEL_EXPORTER_OTLP_HEADERS: "Authorization=Bearer ..."
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# OTEL_EXCLUDED_PATHS: "/api/health" # default; paths skipped by tracing
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# OIDC (provider lives in another namespace).
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OIDC_CLIENT_ID: tavolo
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OIDC_POST_LOGIN_REDIRECT: /
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OIDC_POST_LOGOUT_REDIRECT: /
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# OTEL_METRIC_EXPORT_INTERVAL_MILLIS: "60000"
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# OTEL_METRICS_POLL_INTERVAL_SECONDS: "15"
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# OIDC (the provider lives in another namespace). Each provider is an
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# indexed block: OIDC_<n>_PROVIDER names it in the login URL
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# (/auth/<provider>/login) and indices must be contiguous from 0. Add
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# OIDC_1_*, OIDC_2_*, ... blocks for more providers; add their secrets
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# to tavolo-secrets as well.
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OIDC_0_PROVIDER: default
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OIDC_0_CLIENT_ID: tavolo
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OIDC_0_POST_LOGIN_REDIRECT: /
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OIDC_0_POST_LOGOUT_REDIRECT: /
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# Issuer URL as seen by the browser AND the pods (see notes above).
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OIDC_ISSUER: REPLACE_ME
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OIDC_0_ISSUER: REPLACE_ME
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# Public callback URL of this deployment, e.g.
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# http://<host>:<port>/auth/callback (must be allowed at the provider).
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OIDC_REDIRECT_URI: REPLACE_ME
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# http://<host>:<port>/auth/default/callback (must be allowed at the
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# provider). When unset it defaults to
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# http://localhost:8080/auth/<provider>/callback.
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||||
OIDC_0_REDIRECT_URI: REPLACE_ME
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||||
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||||
---
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||||
apiVersion: v1
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@@ -103,8 +113,8 @@ stringData:
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# The only Postgres secret: the password for DATABASE_USER at
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# DATABASE_HOST (both configured in the tavolo-config ConfigMap).
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DATABASE_PASSWORD: REPLACE_ME
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# Client secret for OIDC_CLIENT_ID at the provider.
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OIDC_CLIENT_SECRET: REPLACE_ME
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||||
# Client secret for OIDC_0_CLIENT_ID at the provider.
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OIDC_0_CLIENT_SECRET: REPLACE_ME
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||||
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||||
---
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||||
# Redis: sessions + live game state. Ephemeral by design (emptyDir): worst
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||||
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||||
+13
-8
@@ -103,13 +103,15 @@ services:
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||||
DATABASE_USER: tavolo
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||||
DATABASE_PASSWORD: ${DATABASE_PASSWORD:-password}
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||||
# By default the app and browsers reach the mock IdP under the same
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||||
# name (see README /etc/hosts note); override OIDC_ISSUER and
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||||
# OIDC_REDIRECT_URI to use a real provider or a different host port.
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||||
OIDC_ISSUER: ${OIDC_ISSUER:-http://mockoauth:8180/tavolo}
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# name (see README /etc/hosts note); override the OIDC_0_* values to
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||||
# use a real provider or a different host port. Additional providers
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||||
# take OIDC_1_*, OIDC_2_*, ... blocks (indices are contiguous from 0).
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||||
OIDC_0_PROVIDER: ${OIDC_0_PROVIDER:-default}
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||||
OIDC_0_ISSUER: ${OIDC_0_ISSUER:-http://mockoauth:8180/tavolo}
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||||
# The mock OIDC server does not validate clients: any id/secret works.
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||||
OIDC_CLIENT_ID: tavolo
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||||
OIDC_CLIENT_SECRET: ${OIDC_CLIENT_SECRET:-dev-secret}
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||||
OIDC_REDIRECT_URI: ${OIDC_REDIRECT_URI:-http://localhost:8080/auth/callback}
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||||
OIDC_0_CLIENT_ID: tavolo
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||||
OIDC_0_CLIENT_SECRET: ${OIDC_0_CLIENT_SECRET:-dev-secret}
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OIDC_0_REDIRECT_URI: ${OIDC_0_REDIRECT_URI:-http://localhost:8080/auth/default/callback}
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||||
REDIS_URL: redis://redis:6379/0
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||||
HAND_ACK_TIMEOUT_SECONDS: ${HAND_ACK_TIMEOUT_SECONDS:-30}
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||||
TURN_TIMEOUT_SECONDS: ${TURN_TIMEOUT_SECONDS:-30}
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||||
@@ -122,8 +124,11 @@ services:
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||||
CORS_ALLOW_CREDENTIALS: ${CORS_ALLOW_CREDENTIALS:-}
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||||
CORS_EXPOSE_HEADERS: ${CORS_EXPOSE_HEADERS:-}
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||||
CORS_MAX_AGE: ${CORS_MAX_AGE:-}
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||||
# OpenTelemetry (kaya-otel): disabled unless OTEL_ENABLED is set.
|
||||
# Requires the otel extra in the image (see server/pyproject.toml).
|
||||
# OpenTelemetry (kaya-otel + contrib instrumentations): traces
|
||||
# (HTTP/WebSocket, Postgres, Redis), metrics and logs via OTLP/HTTP,
|
||||
# disabled unless OTEL_ENABLED is set.
|
||||
# The image bundles the otel extra (see packages/tavolo-app/pyproject.toml
|
||||
# and server/requirements.txt).
|
||||
OTEL_ENABLED: ${OTEL_ENABLED:-}
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||||
OTEL_SERVICE_NAME: ${OTEL_SERVICE_NAME:-}
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||||
OTEL_EXPORTER_OTLP_ENDPOINT: ${OTEL_EXPORTER_OTLP_ENDPOINT:-}
|
||||
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||||
+40
-6
@@ -13,12 +13,29 @@ DATABASE_OPTIONS=
|
||||
# test suite (sqlite://:memory:) and handy for managed-DB URLs.
|
||||
#DATABASE_URL=postgres://tavolo:password@localhost:5432/tavolo
|
||||
|
||||
# OIDC (mock-oauth2-server in dev; it does not validate clients, so any
|
||||
# client id/secret works. For a real IdP like Keycloak, use its values here.)
|
||||
OIDC_ISSUER=http://localhost:8180/tavolo
|
||||
OIDC_CLIENT_ID=tavolo
|
||||
OIDC_CLIENT_SECRET=dev-secret
|
||||
OIDC_REDIRECT_URI=http://localhost:8080/auth/callback
|
||||
# OIDC providers. Each provider is an indexed block: OIDC_<n>_PROVIDER
|
||||
# (required; names the provider in the login URL /auth/<provider>/login and
|
||||
# in its session state), OIDC_<n>_ISSUER, OIDC_<n>_CLIENT_ID,
|
||||
# OIDC_<n>_CLIENT_SECRET (optional: leave unset for public clients),
|
||||
# OIDC_<n>_REDIRECT_URI (defaults to
|
||||
# http://localhost:8080/auth/<provider>/callback), OIDC_<n>_POST_LOGIN_REDIRECT
|
||||
# and OIDC_<n>_POST_LOGOUT_REDIRECT (default /). Indices must be contiguous
|
||||
# from 0; add a second provider with an OIDC_1_* block (and so on).
|
||||
#
|
||||
# The values below target the dev mock-oauth2-server (it does not validate
|
||||
# clients, so any client id/secret works). For a real IdP like Keycloak,
|
||||
# use its values and register the redirect URI there.
|
||||
OIDC_0_PROVIDER=default
|
||||
OIDC_0_ISSUER=http://localhost:8180/tavolo
|
||||
OIDC_0_CLIENT_ID=tavolo
|
||||
OIDC_0_CLIENT_SECRET=dev-secret
|
||||
OIDC_0_REDIRECT_URI=http://localhost:8080/auth/default/callback
|
||||
# A second provider, e.g. Google:
|
||||
#OIDC_1_PROVIDER=google
|
||||
#OIDC_1_ISSUER=https://accounts.google.com
|
||||
#OIDC_1_CLIENT_ID=...
|
||||
#OIDC_1_CLIENT_SECRET=...
|
||||
#OIDC_1_REDIRECT_URI=http://localhost:8080/auth/google/callback
|
||||
|
||||
# Redis (session and live-game storage). Unset to fall back to in-memory
|
||||
# stores (only sensible for local development with a single worker).
|
||||
@@ -61,6 +78,23 @@ TURN_TIMEOUT_SECONDS=30
|
||||
# Seconds browsers may cache the preflight response (default 600):
|
||||
#CORS_MAX_AGE=600
|
||||
|
||||
# OpenTelemetry (via kaya-otel + the contrib instrumentation packages).
|
||||
# Off unless OTEL_ENABLED is truthy; exports traces (HTTP/WebSocket,
|
||||
# Postgres via asyncpg, Redis), metrics and logs over OTLP/HTTP (requires
|
||||
# the tavolo-app "otel" extra, bundled in the Docker image). The endpoint
|
||||
# defaults to the standard OTEL_EXPORTER_OTLP_ENDPOINT (localhost:4318)
|
||||
# when unset.
|
||||
#OTEL_ENABLED=true
|
||||
#OTEL_SERVICE_NAME=tavolo
|
||||
#OTEL_EXPORTER_OTLP_ENDPOINT=http://otel-collector:4318
|
||||
#OTEL_EXPORTER_OTLP_HEADERS=Authorization=Bearer token,X-Tenant=one
|
||||
# Paths excluded from tracing and metrics (default /api/health).
|
||||
#OTEL_EXCLUDED_PATHS=/api/health
|
||||
# Metric export interval (ms, default 60000) and session/game count poll
|
||||
# interval (seconds, default 15).
|
||||
#OTEL_METRIC_EXPORT_INTERVAL_MILLIS=60000
|
||||
#OTEL_METRICS_POLL_INTERVAL_SECONDS=15
|
||||
|
||||
# App server
|
||||
APP_HOST=0.0.0.0
|
||||
APP_PORT=8080
|
||||
|
||||
+4
-3
@@ -58,12 +58,13 @@ RUN --mount=type=cache,target=/root/.cache/pip \
|
||||
&& /opt/venv/bin/pip install --upgrade pip \
|
||||
&& /opt/venv/bin/pip install -r requirements.txt
|
||||
|
||||
# The three sibling distributions, installed from the local tree (PEP 420
|
||||
# The four sibling distributions, installed from the local tree (PEP 420
|
||||
# namespace packages sharing the `tavolo` namespace). --no-deps: every
|
||||
# third-party dependency is already pinned in requirements.txt.
|
||||
# third-party dependency — including the tavolo-app `otel` extra — is
|
||||
# already pinned in requirements.txt.
|
||||
COPY server/packages/ ./packages/
|
||||
RUN --mount=type=cache,target=/root/.cache/pip \
|
||||
/opt/venv/bin/pip install --no-deps ./packages/tavolo-platform ./packages/tavolo-scopone ./packages/tavolo-app
|
||||
/opt/venv/bin/pip install --no-deps ./packages/tavolo-platform ./packages/tavolo-scopone ./packages/tavolo-briscola ./packages/tavolo-app
|
||||
# server/pyproject.toml only carries the [tool.aerich] section (the
|
||||
# db-migrate compose service runs `aerich upgrade` with working_dir=/app,
|
||||
# next to ./migrations).
|
||||
|
||||
+182
-31
@@ -1,10 +1,12 @@
|
||||
# tavolo (backend)
|
||||
|
||||
The backend for a multiplayer card-game platform, built on the
|
||||
[kaya](../kaya) framework. It is a monorepo of three distributions
|
||||
[kaya](../kaya) framework. It is a monorepo of four distributions
|
||||
sharing the `tavolo` namespace (see
|
||||
[`packages/tavolo-platform/README.md`](packages/tavolo-platform/README.md)
|
||||
and [`packages/tavolo-scopone/README.md`](packages/tavolo-scopone/README.md)):
|
||||
[`packages/tavolo-platform/README.md`](packages/tavolo-platform/README.md),
|
||||
[`packages/tavolo-scopone/README.md`](packages/tavolo-scopone/README.md)
|
||||
and
|
||||
[`packages/tavolo-briscola/README.md`](packages/tavolo-briscola/README.md)):
|
||||
|
||||
- **`tavolo-platform`** (`packages/tavolo-platform/`) — everything
|
||||
game-independent: the lobby API, the live-game store, the WebSocket
|
||||
@@ -13,8 +15,12 @@ and [`packages/tavolo-scopone/README.md`](packages/tavolo-scopone/README.md)):
|
||||
- **`tavolo-scopone`** (`packages/tavolo-scopone/`) — scopone
|
||||
scientifico, the four-player, fixed-partnership variant of the classic
|
||||
Italian card game: pure rules plus the platform adapter.
|
||||
- **`tavolo-briscola`** (`packages/tavolo-briscola/`) — briscola, the
|
||||
Italian trick-taking game, in its classic two-player (`briscola`) and
|
||||
four-player partnership (`briscola_a_quattro`) variants: pure rules
|
||||
plus the platform adapter.
|
||||
- **`tavolo-app`** (`packages/tavolo-app/`) — the
|
||||
composition root wiring the platform to the scopone game, with the
|
||||
composition root wiring the platform to the games, with the
|
||||
environment-driven settings and the SPA shell.
|
||||
|
||||
Players authenticate with the configured **OIDC** provider. Live game
|
||||
@@ -43,7 +49,8 @@ Because the browser and the app both talk to the OIDC issuer at
|
||||
echo "127.0.0.1 mockoauth" | sudo tee -a /etc/hosts
|
||||
```
|
||||
|
||||
Then log in: `GET http://localhost:8080/auth/login`, type any username
|
||||
Then log in: `GET http://localhost:8080/auth/login` (a provider-agnostic
|
||||
alias that redirects to the first configured provider), type any username
|
||||
(e.g. `alice`) in the interactive login, and you are redirected back with a
|
||||
session cookie. That cookie authenticates both the REST API and the
|
||||
WebSocket endpoint.
|
||||
@@ -65,14 +72,17 @@ All configuration comes from environment variables (see `.env.example`):
|
||||
| `DATABASE_OPTIONS` | unset | Extra DSN query parameters, e.g. `ssl=require` |
|
||||
| `DATABASE_URL` | unset | Full-DSN override; when set, the `DATABASE_*` parts above are ignored (used for sqlite in tests and for managed-DB URLs) |
|
||||
| `REDIS_URL` | unset | Redis DSN for sessions + live games. Unset falls back to in-memory stores |
|
||||
| `OIDC_ISSUER` | `http://localhost:8180/tavolo` | OIDC issuer URL |
|
||||
| `OIDC_CLIENT_ID` | `tavolo` | OIDC client id |
|
||||
| `OIDC_CLIENT_SECRET` | unset | OIDC client secret |
|
||||
| `OIDC_REDIRECT_URI` | `http://localhost:8080/auth/callback` | Login callback URL |
|
||||
| `OIDC_<n>_PROVIDER` | `default` ¹ | Provider name (required when OIDC is configured): used in the login URL `/auth/<provider>/login` and to namespace its session keys. Unique, `[A-Za-z0-9_-]+` |
|
||||
| `OIDC_<n>_ISSUER` | `http://localhost:8180/tavolo` ¹ | OIDC issuer URL |
|
||||
| `OIDC_<n>_CLIENT_ID` | `tavolo` ¹ | OIDC client id |
|
||||
| `OIDC_<n>_CLIENT_SECRET` | unset | OIDC client secret; leave unset for public clients |
|
||||
| `OIDC_<n>_REDIRECT_URI` | `http://localhost:8080/auth/<provider>/callback` | Login callback URL; must be registered at the provider |
|
||||
| `OIDC_<n>_POST_LOGIN_REDIRECT` | `/` | Where the browser is sent after login |
|
||||
| `OIDC_<n>_POST_LOGOUT_REDIRECT` | `/` | Where the browser is sent after logout |
|
||||
| `GAME_TTL_SECONDS` | `86400` | Sliding TTL of a live game in Redis |
|
||||
| `HAND_ACK_TIMEOUT_SECONDS` | `30` | Seconds the scopone between-hands scoring summary waits for acknowledgements (wired into the `ScoponeEngine`) |
|
||||
| `TURN_TIMEOUT_SECONDS` | `30` | Seconds a scopone player has to play before the server plays a random legal card for them (wired into the `ScoponeEngine`) |
|
||||
| `DEADLINE_HEARTBEAT_MS` | `1000` | Upper bound on the deadline consumer's poll interval (locally enqueued deadlines fire on time regardless) |
|
||||
| `HAND_ACK_TIMEOUT_SECONDS` | `30` | Seconds the between-hands scoring summary waits for acknowledgements (wired into the game engines) |
|
||||
| `TURN_TIMEOUT_SECONDS` | `30` | Seconds a player has to play before the server plays a random legal card for them (wired into the game engines) |
|
||||
| `DEADLINE_HEARTBEAT_MS` | `30000` | Backstop poll interval of the deadline consumer; enqueued deadlines are announced over pub/sub and wake consumers immediately, so this only bounds recovery from lost notifications or a dead worker |
|
||||
| `LOGGING_CONFIG` | unset | Path to a YAML logging configuration file (see below). Unset logs DEBUG to the console |
|
||||
| `CORS_ALLOW_ORIGINS` | unset | Comma-separated origins allowed for cross-origin requests, or `*` for any. CORS is disabled unless this or `CORS_ALLOW_ORIGIN_REGEX` is set |
|
||||
| `CORS_ALLOW_ORIGIN_REGEX` | unset | Regex (fullmatch) additionally matched against request origins, e.g. `https://tavolo-[a-z0-9-]+\.vercel\.app` |
|
||||
@@ -81,13 +91,53 @@ All configuration comes from environment variables (see `.env.example`):
|
||||
| `CORS_ALLOW_CREDENTIALS` | `false` | `1`/`true`/`yes`/`on` allow cookies/credentials on cross-origin requests |
|
||||
| `CORS_EXPOSE_HEADERS` | unset | Comma-separated response headers exposed to the browser |
|
||||
| `CORS_MAX_AGE` | `600` | Seconds browsers may cache the preflight response |
|
||||
| `OTEL_ENABLED` | `false` | `1`/`true`/`yes`/`on` enable OpenTelemetry traces and metrics (requires the `otel` extra, i.e. `pip install tavolo-app[otel]`) |
|
||||
| `OTEL_ENABLED` | `false` | `1`/`true`/`yes`/`on` enable OpenTelemetry traces, metrics and logs (the Docker image bundles the `otel` extra; non-image installs need `pip install tavolo-app[otel]`) |
|
||||
| `OTEL_SERVICE_NAME` | `tavolo` | `service.name` resource attribute of the exported telemetry |
|
||||
| `OTEL_EXPORTER_OTLP_ENDPOINT` | unset | Base URL of an OTLP/HTTP collector (e.g. `http://localhost:4318`); unset uses the exporter default |
|
||||
| `OTEL_EXPORTER_OTLP_HEADERS` | unset | Comma-separated `key=value` headers sent to the collector (e.g. authentication) |
|
||||
| `OTEL_EXCLUDED_PATHS` | `/api/health` | Comma-separated paths excluded from tracing and metrics (exact matches) |
|
||||
| `OTEL_METRIC_EXPORT_INTERVAL_MILLIS` | `60000` | How often the OTLP metric reader exports |
|
||||
| `OTEL_METRICS_POLL_INTERVAL_SECONDS` | `15` | How often the session/game count gauges are refreshed |
|
||||
| `APP_HOST` / `APP_PORT` | `0.0.0.0` / `8080` | Bind address |
|
||||
|
||||
¹ When no `OIDC_<n>_*` variable is set at all, a single provider named
|
||||
`default` pointing at the dev mock IdP is used. Indices must be contiguous
|
||||
from 0 (`OIDC_0_*`, `OIDC_1_*`, ...).
|
||||
|
||||
### Multiple OIDC providers
|
||||
|
||||
Providers are configured in indexed blocks; each becomes its own login
|
||||
route `/auth/<provider>/login` with its own callback URL and session
|
||||
namespace:
|
||||
|
||||
```sh
|
||||
OIDC_0_PROVIDER=google
|
||||
OIDC_0_ISSUER=https://accounts.google.com
|
||||
OIDC_0_CLIENT_ID=...
|
||||
OIDC_0_CLIENT_SECRET=...
|
||||
OIDC_0_REDIRECT_URI=https://tavolo.example.com/auth/google/callback
|
||||
|
||||
OIDC_1_PROVIDER=github
|
||||
OIDC_1_ISSUER=https://github.com/login/oauth
|
||||
OIDC_1_CLIENT_ID=...
|
||||
OIDC_1_CLIENT_SECRET=...
|
||||
OIDC_1_REDIRECT_URI=https://tavolo.example.com/auth/github/callback
|
||||
```
|
||||
|
||||
The login page reads `GET /api/auth/providers` and shows one button per
|
||||
provider. `GET /auth/login` redirects to the first provider (useful for
|
||||
bookmarks and scripts), and `GET /auth/logout` signs out whichever
|
||||
provider the session is logged in with.
|
||||
|
||||
Sessions hold a single identity: logging in with another provider
|
||||
replaces the previous one. Each provider's `sub` is a separate account,
|
||||
so match history and Elo ratings are per provider identity (someone using
|
||||
two providers has two accounts). Migrating from the pre-0.0.6 unindexed
|
||||
variables: rename `OIDC_ISSUER`/`OIDC_CLIENT_ID`/... to `OIDC_0_...`, add
|
||||
`OIDC_0_PROVIDER`, and register the new callback path
|
||||
(`/auth/<provider>/callback`) at the provider. Sessions survive only when
|
||||
the provider is named `default`; otherwise users log in once more.
|
||||
|
||||
## Logging
|
||||
|
||||
The application logs through the Python stdlib `logging` module, one
|
||||
@@ -123,6 +173,37 @@ loggers:
|
||||
level: INFO
|
||||
```
|
||||
|
||||
## OpenTelemetry
|
||||
|
||||
With `OTEL_ENABLED` set, the app exports over OTLP/HTTP (kaya-otel plus
|
||||
`tavolo.telemetry`):
|
||||
|
||||
- **Traces**: HTTP server spans, one span per WebSocket connection, plus
|
||||
database spans for the Postgres (asyncpg, through Tortoise) and Redis
|
||||
clients. Redis command values are redacted by the instrumentation
|
||||
(`GET ? ?`) and asyncpg spans carry the parameterized SQL only — no
|
||||
parameter values. Each HTTP/WebSocket span is tagged with the request's
|
||||
session and user, so all traces of a session can be found together:
|
||||
`session.id` is a truncated SHA-256 of the session id (the cookie is a
|
||||
credential, so it is never exported verbatim) and `user.id` is the OIDC
|
||||
`sub`, present once logged in.
|
||||
- **Metrics**: the HTTP server metrics from kaya-otel, plus
|
||||
`tavolo.active_users` (sessions in the session store),
|
||||
`tavolo.ongoing_games` (live matches not finished yet, maintained by the
|
||||
game store), and process/CPython metrics from
|
||||
`opentelemetry-instrumentation-system-metrics`: `process.cpu.time`,
|
||||
`process.cpu.utilization`, `process.memory.usage`,
|
||||
`process.memory.virtual`, `cpython.gc.collections`,
|
||||
`cpython.gc.collected_objects` and `cpython.gc.uncollectable_objects`.
|
||||
- **Logs**: forwarded from the root logger at the configured console level
|
||||
(OpenTelemetry's own records are filtered out to avoid export loops).
|
||||
|
||||
The session/game gauges are polled every
|
||||
`OTEL_METRICS_POLL_INTERVAL_SECONDS` (Redis-backed stores report
|
||||
cluster-wide counts, in-memory stores the process's own). Note that with
|
||||
multiple workers or replicas each process reports the same global counts:
|
||||
aggregate with `max`, not `sum`.
|
||||
|
||||
## Data model
|
||||
|
||||
### Redis (live games)
|
||||
@@ -137,12 +218,15 @@ loggers:
|
||||
signals; every open WebSocket reloads the session and pushes the
|
||||
personalized view to its player.
|
||||
- `tavolo:deadlines` — a sorted set (score = due timestamp) of pending
|
||||
timeouts (e.g. scopone's turn auto-plays and hand-end auto-continues).
|
||||
timeouts (e.g. the games' turn auto-plays and hand-end auto-continues).
|
||||
Every worker runs a consumer that fires due entries under the per-game
|
||||
lock by calling the engine's `fire_deadline`, so timeouts do not depend
|
||||
on any player being connected and survive the death of any worker
|
||||
(delivery is at-least-once; engines revalidate the entry's token
|
||||
against the live state before firing).
|
||||
- `tavolo:deadlines:events` — a pub/sub channel announcing newly enqueued
|
||||
deadlines; it wakes every worker's consumer immediately, while the
|
||||
heartbeat poll remains as a backstop for lost signals.
|
||||
|
||||
### Postgres (statistics, via Tortoise ORM + aerich migrations)
|
||||
|
||||
@@ -151,7 +235,8 @@ loggers:
|
||||
scoped per game), start/finish timestamps, and the game-specific outcome
|
||||
as reported by the engine (`result` JSON — for scopone: both teams'
|
||||
final scores, winner, target score, hands played and the per-hand
|
||||
audit).
|
||||
audit; for briscola: the final scores, winner, target score, deals
|
||||
played and the per-deal audit).
|
||||
- `match_player` — one row per participant: the OIDC `sub`, display name,
|
||||
seat, game-defined team label (nullable), whether they won, the points
|
||||
they scored, the Elo change the match produced (`elo_delta`) and
|
||||
@@ -184,36 +269,47 @@ existed):
|
||||
## REST API
|
||||
|
||||
All endpoints except `/api/health`, `/api/docs`, `/api/openapi.json`,
|
||||
`/api/game-types` and `/api/leaderboard` require authentication.
|
||||
`/api/game-types`, `/api/leaderboard` and the game snapshot
|
||||
(`GET /api/games/{id}`) require authentication.
|
||||
|
||||
| Method | Path | Description |
|
||||
|---|---|---|
|
||||
| `GET` | `/api/game-types` | The games the platform can host (for the creation dropdown), each with its `options_schema` |
|
||||
| `POST` | `/api/games` | Create a lobby game. Optional body `{"game_type": "scopone_scientifico", "options": {"target_score": 11, "napola": true}}`. Returns the lobby (`{id, join_code, players, seats_open, ...}`) |
|
||||
| `POST` | `/api/games` | Create a lobby game. Optional body `{"game_type": "scopone_scientifico", "options": {"target_score": 11, "napola": true, "asso_pigliatutto": false}}`; briscola games use `{"game_type": "briscola"}` or `{"game_type": "briscola_a_quattro"}` with an optional `{"target_score": 61}`. Returns the lobby (`{id, join_code, players, seats_open, ...}`) |
|
||||
| `POST` | `/api/games/join` | Join with `{"code": "ABC123"}`. The last player triggers the start and gets the game view back |
|
||||
| `GET` | `/api/games/{id}` | Personalized snapshot (only your own hand is visible) |
|
||||
| `GET` | `/api/games/preview?code=ABC123` | Pre-join summary of the lobby behind a code: game name/description, seated players, open seats and the engine-echoed options. `404` when the code is unknown |
|
||||
| `GET` | `/api/games/{id}` | Game snapshot. Seated players get the personalized view (own hand plus the join code); anyone else gets the read-only spectator view: table, scores, captured counts and scope, no hands and no join code |
|
||||
| `GET` | `/api/me/games` | Live games the caller is seated in (waiting lobbies, matches in progress or between hands), newest first, for the lobby's "Continue" list. Finished matches are not included |
|
||||
| `GET` | `/api/me/matches` | Cursor-paginated match history with the engine's `result` and per-player Elo deltas (`?limit=&cursor=&game_type=`) |
|
||||
| `GET` | `/api/me/ratings` | The caller's Elo rating per game type |
|
||||
| `GET` | `/api/leaderboard` | Elo rating, aggregated wins / matches / points per player, sorted by Elo (`?game_type=`) |
|
||||
|
||||
## WebSocket protocol
|
||||
|
||||
Connect to `/ws/games/{game_id}` with your session cookie. Only seated
|
||||
players are accepted; unauthenticated, unknown-game and non-player
|
||||
connections are closed with codes `4401`, `4404` and `4403` respectively.
|
||||
Connect to `/ws/games/{game_id}`; the session cookie is optional. Anyone
|
||||
who knows the game id is accepted: seated players get their personalized
|
||||
view, everyone else — anonymous users and authenticated non-players — is
|
||||
a read-only **spectator**. Only an unknown game id is refused before the
|
||||
handshake completes, with `404`. (Browsers report a refused handshake as
|
||||
an abnormal close — there is no close code to read.)
|
||||
|
||||
Server → client messages are JSON objects with a `type`:
|
||||
|
||||
- `{"type": "state", "game": {...}}` — personalized game view. Your own
|
||||
hand is included; other players expose only their card counts.
|
||||
`your_turn: true` is present when it is your move.
|
||||
Spectators get no hand at all, `spectator: true` marks the view and
|
||||
`join_code` is omitted for them. `your_turn: true` is present when it
|
||||
is your move. `seats_open` reports the free chairs (0 once the match
|
||||
started).
|
||||
- `{"type": "game_over", "scores": {"A": 11, "B": 7}, "winner": "A"}`
|
||||
- `{"type": "error", "code": "illegal_move", "message": "..."}`
|
||||
|
||||
Client → server messages are JSON objects with an `action`. The
|
||||
platform handles `state` (resend the snapshot) itself; every other action
|
||||
is dispatched to the session's game engine with the rest of the message
|
||||
as its payload. For scopone scientifico:
|
||||
as its payload. Spectators may only send `state`/`sync`: any other
|
||||
action is answered with an `error` whose `code` is `forbidden`. For
|
||||
scopone scientifico:
|
||||
|
||||
```json
|
||||
{"action": "play", "card": "07D", "capture": ["02D", "05C"]}
|
||||
@@ -232,7 +328,21 @@ as its payload. For scopone scientifico:
|
||||
after `HAND_ACK_TIMEOUT_SECONDS`.
|
||||
- `state` asks for a fresh snapshot.
|
||||
|
||||
After every accepted move the new state is broadcast to all four players.
|
||||
For briscola (`briscola`, `briscola_a_quattro`) the game actions are
|
||||
`play` (with `card` only — every card in hand is legal) and `ack`:
|
||||
|
||||
```json
|
||||
{"action": "play", "card": "04C"}
|
||||
{"action": "ack"}
|
||||
```
|
||||
|
||||
- `card` uses the same `RRSUIT` convention.
|
||||
- `ack` acknowledges the deal-end summary; the next deal is dealt once
|
||||
every player has acknowledged, or automatically after
|
||||
`HAND_ACK_TIMEOUT_SECONDS`.
|
||||
|
||||
After every accepted move the new state is broadcast to every connected
|
||||
client, spectators included.
|
||||
|
||||
### Turn timeout
|
||||
|
||||
@@ -248,15 +358,18 @@ match keeps progressing even with every player disconnected.
|
||||
### Hand-end summary
|
||||
|
||||
When a hand finishes but the match continues, the game enters the
|
||||
`hand_end` phase instead of dealing immediately: the state carries
|
||||
`last_hand` (a full scoring breakdown with an `award` map naming the team
|
||||
that won each category), the `acknowledged` seats and a
|
||||
`hand_end_deadline`. The frontend renders this as a screen every player
|
||||
must dismiss. A play attempted in this phase is rejected with an
|
||||
`hand_end` phase instead of dealing immediately: the state carries the
|
||||
scoring breakdown of the hand just played (`last_hand` with an `award`
|
||||
map naming the team that won each scopone category; `last_deal` with the
|
||||
deal's points and running totals for briscola), the `acknowledged` seats
|
||||
and a `hand_end_deadline`. The frontend renders this as a screen every
|
||||
player must dismiss. A play attempted in this phase is rejected with an
|
||||
`illegal_move` error.
|
||||
|
||||
## Rules implemented
|
||||
|
||||
### Scopone scientifico
|
||||
|
||||
- 40-card Italian deck, ten cards per player, empty table at hand start.
|
||||
- A card captures a **single card of equal rank** (mandatory when present)
|
||||
or a **combination of table cards whose ranks sum to its own**.
|
||||
@@ -270,24 +383,55 @@ must dismiss. A play attempted in this phase is rejected with an
|
||||
point per card once it reaches three cards (A-2-3 = 3, A-2-3-4 = 4, …).
|
||||
A team that captures the whole denari suit (ace to king) wins the match
|
||||
instantly, regardless of the score.
|
||||
- Optional *asso pigliatutto* rule (per-game `asso_pigliatutto` creation
|
||||
option, default off): an ace played when no equal rank is on the table
|
||||
sweeps every card on the table — or captures itself when the table is
|
||||
empty. The capture never scores a scopa, but it counts as the last
|
||||
capture, and the mandatory equal-rank capture still applies when another
|
||||
ace is on the table.
|
||||
- The match ends when a team reaches the target score (default 11,
|
||||
configurable per game via the `target_score` creation option) with a
|
||||
clear lead; a tie at or above the target is broken by another hand.
|
||||
|
||||
### Briscola
|
||||
|
||||
- 40-card Italian deck, three cards per player. The card turned up after
|
||||
the deal fixes the trump (*briscola*) suit for the whole deal and is the
|
||||
last card drawn from the stock.
|
||||
- Trick play: the highest trump wins; when no trump was played, the
|
||||
highest card of the led suit wins. The winner takes the trick and leads
|
||||
the next one.
|
||||
- After each trick every player draws back up to three cards, starting
|
||||
with the trick winner; the face-up briscola card goes to whoever's turn
|
||||
to draw it is.
|
||||
- Card points: ace 11, three 10, king 4, horse 3, jack 2 — 120 points per
|
||||
deal. Trick strength is unrelated to points: ace > three > king > horse
|
||||
> jack > 7 > 6 > 5 > 4 > 2.
|
||||
- Match points accumulate across deals; a 60–60 deal is a *patta*: its
|
||||
points are discarded and the deal is replayed. The match ends when a
|
||||
team reaches the target score (default 61, configurable per game via
|
||||
the `target_score` creation option) with a clear lead; a tie at or
|
||||
above the target is broken by another deal.
|
||||
- `briscola` is the classic two-player game; `briscola_a_quattro` seats
|
||||
four players in two fixed partnerships (seats 0/2 vs 1/3, partners
|
||||
opposite).
|
||||
|
||||
## Development
|
||||
|
||||
```sh
|
||||
python3 -m venv .venv
|
||||
.venv/bin/pip install -r requirements.txt
|
||||
.venv/bin/pip install -e ./packages/tavolo-platform -e ./packages/tavolo-scopone -e './packages/tavolo-app[dev]'
|
||||
.venv/bin/pip install -e ./packages/tavolo-platform -e ./packages/tavolo-scopone -e ./packages/tavolo-briscola -e './packages/tavolo-app[dev]'
|
||||
# app integration suite:
|
||||
.venv/bin/python -m unittest discover -s tests -t .
|
||||
# per-package suites (each package is self-contained):
|
||||
.venv/bin/python -m unittest discover -s packages/tavolo-platform/tests
|
||||
.venv/bin/python -m unittest discover -s packages/tavolo-scopone/tests
|
||||
.venv/bin/python -m unittest discover -s packages/tavolo-briscola/tests
|
||||
# type checks (see packages/tavolo-app/README.md for the app modules):
|
||||
.venv/bin/python -m mypy -p tavolo.platform
|
||||
.venv/bin/python -m mypy -p tavolo.scopone
|
||||
.venv/bin/python -m mypy -p tavolo.briscola
|
||||
```
|
||||
|
||||
Tests run fully in-process: in-memory sqlite for Postgres, in-memory stores
|
||||
@@ -345,14 +489,21 @@ packages/tavolo-scopone/ # scopone scientifico game (own pyproject + tests)
|
||||
├── engine.py # pure scopone scientifico rules
|
||||
├── errors.py # scopone-specific rule violations
|
||||
└── plugin.py # ScoponeEngine: the GameEngine adapter
|
||||
packages/tavolo-briscola/ # briscola game (own pyproject + tests)
|
||||
src/tavolo/briscola/
|
||||
├── state.py # BriscolaState / PlayerState / Card / Trick, JSON (de)serialization
|
||||
├── engine.py # pure briscola rules (2- and 4-player)
|
||||
├── errors.py # briscola-specific rule violations
|
||||
└── plugin.py # BriscolaEngine + BriscolaQuattroEngine adapters
|
||||
packages/tavolo-app/ # deployable app: composition root (own pyproject)
|
||||
src/tavolo/
|
||||
├── app.py # session/OIDC/Tortoise/OpenAPI/Platform/DeadlineScheduler mixins
|
||||
├── config.py # env -> frozen Settings
|
||||
├── telemetry.py # OTLP metric/log providers, app gauges, count poller
|
||||
├── aerich_config.py # aerich CLI configuration
|
||||
├── logging_config.py # logging setup
|
||||
└── static.py # SPA shell hosting
|
||||
pyproject.toml # tooling shim: [tool.aerich] + [tool.mypy] for server/ CWD
|
||||
migrations/ # aerich migrations for the platform models
|
||||
tests/ # app integration suite (platform + scopone wired together)
|
||||
tests/ # app integration suite (platform + games wired together)
|
||||
```
|
||||
|
||||
+4
-3
@@ -10,7 +10,8 @@ from __future__ import annotations
|
||||
import os
|
||||
|
||||
os.environ.setdefault("DATABASE_URL", "sqlite://:memory:")
|
||||
os.environ.setdefault("OIDC_ISSUER", "http://localhost:8180/tavolo")
|
||||
os.environ.setdefault("OIDC_CLIENT_ID", "tavolo")
|
||||
os.environ.setdefault("OIDC_REDIRECT_URI", "http://localhost:8080/auth/callback")
|
||||
os.environ.setdefault("OIDC_0_PROVIDER", "default")
|
||||
os.environ.setdefault("OIDC_0_ISSUER", "http://localhost:8180/tavolo")
|
||||
os.environ.setdefault("OIDC_0_CLIENT_ID", "tavolo")
|
||||
os.environ.setdefault("OIDC_0_REDIRECT_URI", "http://localhost:8080/auth/default/callback")
|
||||
os.environ.pop("REDIS_URL", None)
|
||||
|
||||
@@ -2,15 +2,22 @@
|
||||
|
||||
The deployable tavolo application: the composition root wiring
|
||||
[`tavolo-platform`](../tavolo-platform/README.md) to the
|
||||
[`tavolo-scopone`](../tavolo-scopone/README.md) game.
|
||||
[`tavolo-scopone`](../tavolo-scopone/README.md) and
|
||||
[`tavolo-briscola`](../tavolo-briscola/README.md) games.
|
||||
|
||||
## Contents
|
||||
|
||||
- `app.py` — assembles the `KayaApp` (session/OIDC/Tortoise/OpenAPI
|
||||
mixins plus `PlatformMixin` and the deadline scheduler), registers the
|
||||
`ScoponeEngine` with its configured timeouts, and exposes
|
||||
`tavolo.app:app` for granian.
|
||||
`ScoponeEngine`, `BriscolaEngine` and `BriscolaQuattroEngine` with
|
||||
their configured timeouts, and exposes `tavolo.app:app` for granian.
|
||||
- `config.py` — environment-driven frozen `Settings`.
|
||||
- `telemetry.py` — the optional OpenTelemetry wiring beyond kaya-otel:
|
||||
meter/tracer/logger providers, the
|
||||
`tavolo.active_users`/`tavolo.ongoing_games` gauges (polled from the
|
||||
stores), process/CPython metrics via
|
||||
`opentelemetry-instrumentation-system-metrics`, Postgres/Redis query
|
||||
spans via the asyncpg/redis instrumentations, and OTLP log export.
|
||||
- `aerich_config.py` — Tortoise ORM configuration consumed by the aerich
|
||||
CLI (migrations live in `server/migrations/`; aerich itself is
|
||||
configured via the `[tool.aerich]` section of `server/pyproject.toml`).
|
||||
@@ -23,6 +30,7 @@ The deployable tavolo application: the composition root wiring
|
||||
.venv/bin/python -m mypy --namespace-packages --explicit-package-bases \
|
||||
src/tavolo/app.py \
|
||||
src/tavolo/config.py \
|
||||
src/tavolo/telemetry.py \
|
||||
src/tavolo/static.py \
|
||||
src/tavolo/aerich_config.py \
|
||||
src/tavolo/logging_config.py
|
||||
|
||||
@@ -5,12 +5,13 @@ build-backend = "setuptools.build_meta"
|
||||
[project]
|
||||
name = "tavolo-app"
|
||||
version = "0.1.0"
|
||||
description = "Tavolo multiplayer card-game application: platform + scopone game wiring"
|
||||
description = "Tavolo multiplayer card-game application: platform + games wiring"
|
||||
readme = "README.md"
|
||||
requires-python = ">=3.10"
|
||||
dependencies = [
|
||||
"tavolo-platform",
|
||||
"tavolo-scopone",
|
||||
"tavolo-briscola",
|
||||
"kaya-core",
|
||||
"kaya-cors",
|
||||
"kaya-session",
|
||||
@@ -34,7 +35,10 @@ dev = [
|
||||
"httpx-ws",
|
||||
]
|
||||
otel = [
|
||||
"kaya-otel>=0.0.4",
|
||||
"kaya-otel>=0.0.7",
|
||||
"opentelemetry-instrumentation-asyncpg>=0.66b0",
|
||||
"opentelemetry-instrumentation-redis>=0.66b0",
|
||||
"opentelemetry-instrumentation-system-metrics>=0.66b0",
|
||||
]
|
||||
|
||||
[tool.setuptools.packages.find]
|
||||
|
||||
@@ -6,7 +6,7 @@ platform:
|
||||
- :class:`~kaya.session.SessionMixin` (sessions persisted in Redis via
|
||||
:class:`~kaya.session.redis.RedisSessionStore` when ``REDIS_URL`` is set,
|
||||
otherwise an in-memory store — e.g. for tests)
|
||||
- :class:`~kaya.oidc.OIDCMixin` (OIDC login)
|
||||
- :class:`~kaya.oidc.OIDCProviders` (the configured OIDC providers)
|
||||
- :class:`~tavolo.platform.tortoise_mixin.TortoiseMixin` (Postgres match
|
||||
statistics; skipped for ``/api/health`` and the OpenAPI documentation
|
||||
endpoints)
|
||||
@@ -31,15 +31,15 @@ from __future__ import annotations
|
||||
|
||||
from importlib.metadata import version as _pkg_version
|
||||
from logging import getLogger
|
||||
from typing import Optional
|
||||
from typing import Any, Dict, Optional
|
||||
|
||||
from kaya.core import KayaApp, KayaMixin
|
||||
from kaya.cors import CorsMixin
|
||||
from kaya.oidc import OIDCConfig, OIDCMixin
|
||||
from kaya.oidc import OIDCConfig, OIDCProviders
|
||||
from kaya.openapi import OpenAPIMixin
|
||||
from kaya.session import InMemorySessionStore, SessionMixin, SessionStore
|
||||
from kaya.session.redis import RedisSessionStore
|
||||
from kaya.session import SessionMixin
|
||||
from redis.asyncio import Redis
|
||||
from tavolo.briscola import BriscolaEngine, BriscolaQuattroEngine
|
||||
from tavolo.platform import GameRegistry, Platform, PlatformMixin
|
||||
from tavolo.platform.deadlines import DeadlineScheduler, DeadlineSchedulerMixin
|
||||
from tavolo.platform.store import GameStore, InMemoryGameStore, RedisGameStore
|
||||
@@ -48,6 +48,14 @@ from tavolo.scopone import ScoponeEngine
|
||||
|
||||
from .config import Settings, settings
|
||||
from .logging_config import configure_logging
|
||||
from .telemetry import (
|
||||
CountableSessionStore,
|
||||
CountingInMemorySessionStore,
|
||||
CountingRedisSessionStore,
|
||||
otel_headers,
|
||||
session_tag_hook,
|
||||
telemetry_from_settings,
|
||||
)
|
||||
|
||||
configure_logging(settings.logging_config)
|
||||
log = getLogger(__name__)
|
||||
@@ -73,13 +81,23 @@ def cors_mixin_from_settings(settings: Settings) -> Optional[CorsMixin]:
|
||||
)
|
||||
|
||||
|
||||
def otel_mixin_from_settings(settings: Settings) -> Optional[KayaMixin]:
|
||||
def otel_mixin_from_settings(
|
||||
settings: Settings,
|
||||
meter_provider: Optional[Any] = None,
|
||||
tracer_provider: Optional[Any] = None,
|
||||
) -> Optional[KayaMixin]:
|
||||
"""Build a :class:`~kaya.otel.OTelMixin` from the OTEL_* settings.
|
||||
|
||||
Returns ``None`` — telemetry disabled — unless ``OTEL_ENABLED`` is
|
||||
truthy. kaya-otel is an optional dependency (the ``otel`` extra), so it
|
||||
is imported lazily here: default installs and the test suite never need
|
||||
the OpenTelemetry packages.
|
||||
|
||||
``meter_provider``/``tracer_provider`` are the providers built by
|
||||
:func:`tavolo.telemetry.telemetry_from_settings`; injecting them lets
|
||||
the custom instruments and the database instrumentations share the same
|
||||
OTLP pipelines (kaya-otel then leaves their shutdown to the telemetry
|
||||
mixin).
|
||||
"""
|
||||
if not settings.otel_enabled:
|
||||
return None
|
||||
@@ -90,17 +108,21 @@ def otel_mixin_from_settings(settings: Settings) -> Optional[KayaMixin]:
|
||||
"OTEL_ENABLED is set but kaya-otel is not installed; "
|
||||
"install tavolo-app with the 'otel' extra"
|
||||
) from exc
|
||||
headers = dict(
|
||||
pair.split("=", 1)
|
||||
for pair in (settings.otel_exporter_headers or ())
|
||||
if "=" in pair
|
||||
)
|
||||
return OTelMixin(
|
||||
service_name=settings.otel_service_name,
|
||||
endpoint=settings.otel_exporter_endpoint,
|
||||
headers=headers or None,
|
||||
excluded_paths=settings.otel_excluded_paths,
|
||||
)
|
||||
kwargs: Dict[str, Any] = {
|
||||
"service_name": settings.otel_service_name,
|
||||
"endpoint": settings.otel_exporter_endpoint,
|
||||
"headers": otel_headers(settings),
|
||||
"excluded_paths": settings.otel_excluded_paths,
|
||||
# Runs after the session mixin's after hook, so the session id has
|
||||
# been persisted/minted and the OIDC claims are on the session.
|
||||
"server_response_hook": session_tag_hook,
|
||||
"websocket_close_hook": session_tag_hook,
|
||||
}
|
||||
if meter_provider is not None:
|
||||
kwargs["meter_provider"] = meter_provider
|
||||
if tracer_provider is not None:
|
||||
kwargs["tracer_provider"] = tracer_provider
|
||||
return OTelMixin(**kwargs)
|
||||
|
||||
|
||||
registry = GameRegistry()
|
||||
@@ -110,19 +132,31 @@ registry.register(
|
||||
hand_ack_timeout_seconds=settings.hand_ack_timeout_seconds,
|
||||
)
|
||||
)
|
||||
registry.register(
|
||||
BriscolaEngine(
|
||||
turn_timeout_seconds=settings.turn_timeout_seconds,
|
||||
hand_ack_timeout_seconds=settings.hand_ack_timeout_seconds,
|
||||
)
|
||||
)
|
||||
registry.register(
|
||||
BriscolaQuattroEngine(
|
||||
turn_timeout_seconds=settings.turn_timeout_seconds,
|
||||
hand_ack_timeout_seconds=settings.hand_ack_timeout_seconds,
|
||||
)
|
||||
)
|
||||
log.info("registered games: %s", ", ".join(e.id for e in registry.all()))
|
||||
log.debug(
|
||||
"scopone timeouts: hand_ack=%ds turn=%ds",
|
||||
"game timeouts: hand_ack=%ds turn=%ds",
|
||||
settings.hand_ack_timeout_seconds,
|
||||
settings.turn_timeout_seconds,
|
||||
)
|
||||
|
||||
session_store: SessionStore
|
||||
session_store: CountableSessionStore
|
||||
game_store: GameStore
|
||||
if settings.redis_url is not None:
|
||||
# Lazy client: no connection is opened until a session is actually
|
||||
# loaded/saved, so importing this module never requires a live Redis.
|
||||
session_store = RedisSessionStore(Redis.from_url(settings.redis_url))
|
||||
session_store = CountingRedisSessionStore(Redis.from_url(settings.redis_url))
|
||||
game_store = RedisGameStore(
|
||||
Redis.from_url(settings.redis_url, decode_responses=False),
|
||||
registry,
|
||||
@@ -130,23 +164,31 @@ if settings.redis_url is not None:
|
||||
)
|
||||
log.info("using Redis stores (sessions + live games, game TTL %ds)", settings.game_ttl_seconds)
|
||||
else:
|
||||
session_store = InMemorySessionStore()
|
||||
session_store = CountingInMemorySessionStore()
|
||||
game_store = InMemoryGameStore(registry)
|
||||
log.info("REDIS_URL unset: using in-memory stores (sessions + live games)")
|
||||
|
||||
session_mixin = SessionMixin(session_store)
|
||||
oidc_mixin = OIDCMixin(
|
||||
OIDCConfig(
|
||||
issuer=settings.oidc_issuer,
|
||||
client_id=settings.oidc_client_id,
|
||||
client_secret=settings.oidc_client_secret,
|
||||
redirect_uri=settings.oidc_redirect_uri,
|
||||
post_login_redirect=settings.oidc_post_login_redirect,
|
||||
post_logout_redirect=settings.oidc_post_logout_redirect,
|
||||
fetch_userinfo=True,
|
||||
),
|
||||
oidc = OIDCProviders(
|
||||
[
|
||||
OIDCConfig(
|
||||
provider=provider.provider,
|
||||
issuer=provider.issuer,
|
||||
client_id=provider.client_id,
|
||||
client_secret=provider.client_secret,
|
||||
redirect_uri=provider.redirect_uri,
|
||||
post_login_redirect=provider.post_login_redirect,
|
||||
post_logout_redirect=provider.post_logout_redirect,
|
||||
fetch_userinfo=True,
|
||||
)
|
||||
for provider in settings.oidc_providers
|
||||
],
|
||||
session=session_mixin,
|
||||
)
|
||||
log.info(
|
||||
"OIDC providers: %s",
|
||||
", ".join(provider.provider for provider in settings.oidc_providers),
|
||||
)
|
||||
openapi_mixin = OpenAPIMixin(
|
||||
title="tavolo",
|
||||
version=_pkg_version("tavolo-app"),
|
||||
@@ -171,20 +213,29 @@ platform = Platform(
|
||||
registry=registry,
|
||||
game_store=game_store,
|
||||
scheduler=scheduler,
|
||||
oidc=oidc_mixin,
|
||||
oidc=oidc,
|
||||
)
|
||||
|
||||
mixins: list[KayaMixin] = [session_mixin, oidc_mixin, tortoise_mixin, openapi_mixin,
|
||||
mixins: list[KayaMixin] = [session_mixin, oidc, tortoise_mixin, openapi_mixin,
|
||||
PlatformMixin(platform), DeadlineSchedulerMixin(scheduler)]
|
||||
otel_mixin = otel_mixin_from_settings(settings)
|
||||
if otel_mixin is not None:
|
||||
# First in the list: before hooks run in registration order (after hooks
|
||||
telemetry = telemetry_from_settings(settings, session_store, game_store)
|
||||
if telemetry is not None:
|
||||
otel_mixin = otel_mixin_from_settings(
|
||||
settings,
|
||||
meter_provider=telemetry.meter_provider,
|
||||
tracer_provider=telemetry.tracer_provider,
|
||||
)
|
||||
assert otel_mixin is not None # OTEL_ENABLED was checked above
|
||||
# kaya-otel first: before hooks run in registration order (after hooks
|
||||
# in reverse), so the span covers session loading, OIDC handling and the
|
||||
# handler itself. CORS, when enabled, is still prepended before it so
|
||||
# preflight short-circuits stay untraced.
|
||||
# preflight short-circuits stay untraced. The telemetry mixin carries no
|
||||
# hooks but owns the metric/logger providers' polling and shutdown, so
|
||||
# it must be in the list too.
|
||||
mixins.insert(0, telemetry.mixin)
|
||||
mixins.insert(0, otel_mixin)
|
||||
log.info(
|
||||
"OpenTelemetry enabled: service=%s endpoint=%s",
|
||||
"OpenTelemetry enabled: service=%s endpoint=%s (traces, metrics, logs)",
|
||||
settings.otel_service_name,
|
||||
settings.otel_exporter_endpoint or "(OTLP default)",
|
||||
)
|
||||
|
||||
@@ -6,6 +6,7 @@ dataclass. No pydantic-settings, no settings module.
|
||||
from __future__ import annotations
|
||||
|
||||
import os
|
||||
import re
|
||||
from dataclasses import dataclass
|
||||
from typing import Optional, Tuple
|
||||
from urllib.parse import quote
|
||||
@@ -39,6 +40,135 @@ def _env_bool(name: str, default: bool = False) -> bool:
|
||||
return value.strip().lower() in ("1", "true", "yes", "on")
|
||||
|
||||
|
||||
# Per-provider OIDC settings are indexed with a 0-based suffix:
|
||||
# OIDC_<n>_PROVIDER, OIDC_<n>_ISSUER, ... Indices must be contiguous from 0.
|
||||
_OIDC_VARIABLES = (
|
||||
"PROVIDER",
|
||||
"ISSUER",
|
||||
"CLIENT_ID",
|
||||
"CLIENT_SECRET",
|
||||
"REDIRECT_URI",
|
||||
"POST_LOGIN_REDIRECT",
|
||||
"POST_LOGOUT_REDIRECT",
|
||||
)
|
||||
_OIDC_ENV = re.compile(r"^OIDC_(\d+)_([A-Z0-9_]+)$")
|
||||
_PROVIDER_NAME = re.compile(r"^[A-Za-z0-9_-]+$")
|
||||
|
||||
# The pre-0.0.6 unindexed names, detected only to point the migration out.
|
||||
_LEGACY_OIDC_VARIABLES = (
|
||||
"OIDC_ISSUER",
|
||||
"OIDC_CLIENT_ID",
|
||||
"OIDC_CLIENT_SECRET",
|
||||
"OIDC_REDIRECT_URI",
|
||||
"OIDC_POST_LOGIN_REDIRECT",
|
||||
"OIDC_POST_LOGOUT_REDIRECT",
|
||||
)
|
||||
|
||||
_DEFAULT_OIDC_ISSUER = "http://localhost:8180/tavolo"
|
||||
_DEFAULT_OIDC_CLIENT_ID = "tavolo"
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class OidcProviderSettings:
|
||||
"""One OIDC provider, parsed from the ``OIDC_<n>_*`` variables.
|
||||
|
||||
``provider`` names the provider in URLs (``/auth/<provider>/login``)
|
||||
and namespaces its session state (``oidc:<provider>:...``); it must
|
||||
match kaya-oidc's ``[A-Za-z0-9_-]+`` pattern.
|
||||
"""
|
||||
|
||||
provider: str
|
||||
issuer: str
|
||||
client_id: str
|
||||
client_secret: Optional[str]
|
||||
redirect_uri: str
|
||||
post_login_redirect: str
|
||||
post_logout_redirect: str
|
||||
|
||||
|
||||
def _oidc_providers_from_env() -> Tuple[OidcProviderSettings, ...]:
|
||||
"""Parse the indexed ``OIDC_<n>_*`` provider configuration.
|
||||
|
||||
With no indexed variables at all, fall back to a single provider
|
||||
named ``default`` pointing at the dev mock IdP, mirroring the
|
||||
pre-0.0.6 defaults. The old unindexed variables are rejected with a
|
||||
migration hint: they would otherwise be silently ignored.
|
||||
"""
|
||||
legacy = [name for name in _LEGACY_OIDC_VARIABLES if os.environ.get(name)]
|
||||
if legacy:
|
||||
renamed = ", ".join(
|
||||
f"{name} -> OIDC_0_{name[len('OIDC_'):]}" for name in legacy
|
||||
)
|
||||
raise RuntimeError(
|
||||
"the OIDC variables are now indexed per provider "
|
||||
f"({renamed}; add OIDC_0_PROVIDER)"
|
||||
)
|
||||
|
||||
indices: set = set()
|
||||
for name in os.environ:
|
||||
match = _OIDC_ENV.match(name)
|
||||
if match is None:
|
||||
continue
|
||||
index, variable = match.groups()
|
||||
if variable not in _OIDC_VARIABLES:
|
||||
raise RuntimeError(
|
||||
f"unknown OIDC environment variable {name!r}; expected one of "
|
||||
+ ", ".join(f"OIDC_<n>_{v}" for v in _OIDC_VARIABLES)
|
||||
)
|
||||
indices.add(int(index))
|
||||
|
||||
if not indices:
|
||||
return (
|
||||
OidcProviderSettings(
|
||||
provider="default",
|
||||
issuer=_DEFAULT_OIDC_ISSUER,
|
||||
client_id=_DEFAULT_OIDC_CLIENT_ID,
|
||||
client_secret=None,
|
||||
redirect_uri="http://localhost:8080/auth/default/callback",
|
||||
post_login_redirect="/",
|
||||
post_logout_redirect="/",
|
||||
),
|
||||
)
|
||||
|
||||
missing = sorted(set(range(max(indices) + 1)) - indices)
|
||||
if missing:
|
||||
raise RuntimeError(
|
||||
"OIDC provider indices must be contiguous from 0; missing "
|
||||
+ ", ".join(f"OIDC_{index}_*" for index in missing)
|
||||
)
|
||||
|
||||
providers = []
|
||||
seen = set()
|
||||
for index in sorted(indices):
|
||||
prefix = f"OIDC_{index}_"
|
||||
provider = _env(prefix + "PROVIDER")
|
||||
if _PROVIDER_NAME.match(provider) is None:
|
||||
raise RuntimeError(
|
||||
f"{prefix}PROVIDER must be a non-empty string of letters, "
|
||||
f"digits, underscores or hyphens (got {provider!r})"
|
||||
)
|
||||
if provider in seen:
|
||||
raise RuntimeError(f"duplicate OIDC provider name {provider!r}")
|
||||
seen.add(provider)
|
||||
providers.append(
|
||||
OidcProviderSettings(
|
||||
provider=provider,
|
||||
issuer=_env(prefix + "ISSUER"),
|
||||
client_id=_env(prefix + "CLIENT_ID"),
|
||||
client_secret=os.environ.get(prefix + "CLIENT_SECRET") or None,
|
||||
# kaya-oidc's OIDCProviders derives the callback route from
|
||||
# the provider name; keep the default in sync with it.
|
||||
redirect_uri=_env(
|
||||
prefix + "REDIRECT_URI",
|
||||
f"http://localhost:8080/auth/{provider}/callback",
|
||||
),
|
||||
post_login_redirect=_env(prefix + "POST_LOGIN_REDIRECT", "/"),
|
||||
post_logout_redirect=_env(prefix + "POST_LOGOUT_REDIRECT", "/"),
|
||||
)
|
||||
)
|
||||
return tuple(providers)
|
||||
|
||||
|
||||
def _database_url_from_parts(engine: str,
|
||||
user: str,
|
||||
password: Optional[str],
|
||||
@@ -70,15 +200,10 @@ def _database_url_from_parts(engine: str,
|
||||
@dataclass(frozen=True)
|
||||
class Settings:
|
||||
database_url: str
|
||||
oidc_issuer: str
|
||||
oidc_client_id: str
|
||||
oidc_client_secret: Optional[str]
|
||||
oidc_redirect_uri: str
|
||||
# Where the browser is sent after login/logout. In production the SPA is
|
||||
# served by this app ("/"); in development point these at the trunk dev
|
||||
# server (e.g. "http://localhost:8000/").
|
||||
oidc_post_login_redirect: str
|
||||
oidc_post_logout_redirect: str
|
||||
# The configured OIDC providers, in index order. Each provider
|
||||
# authenticates users independently and namespaces its session state;
|
||||
# see OidcProviderSettings above.
|
||||
oidc_providers: Tuple[OidcProviderSettings, ...]
|
||||
app_host: str
|
||||
app_port: int
|
||||
redis_url: Optional[str]
|
||||
@@ -90,17 +215,17 @@ class Settings:
|
||||
# are served by Granian under /static (GRANIAN_STATIC_PATH_* env vars).
|
||||
static_dir: str
|
||||
# Seconds the between-hands scoring summary waits for acknowledgements
|
||||
# before dealing the next hand anyway (wired into the ScoponeEngine;
|
||||
# before dealing the next hand anyway (wired into the game engines;
|
||||
# see tavolo.app).
|
||||
hand_ack_timeout_seconds: int
|
||||
# Seconds a player has to play before the server plays a random legal
|
||||
# card for them, covering disconnects and idle players (wired into the
|
||||
# ScoponeEngine; see tavolo.app).
|
||||
# game engines; see tavolo.app).
|
||||
turn_timeout_seconds: int
|
||||
# Upper bound on how long the deadline consumer sleeps between polls.
|
||||
# Locally enqueued deadlines wake the consumer immediately; the
|
||||
# heartbeat only bounds the discovery delay for deadlines enqueued by
|
||||
# other workers.
|
||||
# Upper bound on how long the deadline consumer sleeps between polls
|
||||
# when nothing else wakes it. Enqueued deadlines are announced over a
|
||||
# pub/sub channel, so this is only the backstop recovering lost
|
||||
# notifications and deadlines orphaned by a dead worker.
|
||||
deadline_heartbeat_ms: int
|
||||
# Path to a YAML logging configuration file (logging.config.dictConfig
|
||||
# schema). Unset uses the built-in default: DEBUG to the console.
|
||||
@@ -125,6 +250,10 @@ class Settings:
|
||||
# Paths excluded from tracing and metrics (exact matches). Defaults to
|
||||
# the health endpoint, which k8s probes would otherwise spam.
|
||||
otel_excluded_paths: Tuple[str, ...]
|
||||
# How often the OTLP metric reader exports (milliseconds) and how often
|
||||
# the telemetry gauges refresh the session/game counts (seconds).
|
||||
otel_metric_export_interval_millis: int
|
||||
otel_metrics_poll_interval_seconds: int
|
||||
|
||||
@staticmethod
|
||||
def from_env() -> "Settings":
|
||||
@@ -143,12 +272,7 @@ class Settings:
|
||||
# Raw DSN query string (e.g. "ssl=require"); empty = none.
|
||||
options=os.environ.get("DATABASE_OPTIONS", ""),
|
||||
),
|
||||
oidc_issuer=_env("OIDC_ISSUER", "http://localhost:8180/tavolo"),
|
||||
oidc_client_id=_env("OIDC_CLIENT_ID", "tavolo"),
|
||||
oidc_client_secret=os.environ.get("OIDC_CLIENT_SECRET"),
|
||||
oidc_redirect_uri=_env("OIDC_REDIRECT_URI", "http://localhost:8080/auth/callback"),
|
||||
oidc_post_login_redirect=_env("OIDC_POST_LOGIN_REDIRECT", "/"),
|
||||
oidc_post_logout_redirect=_env("OIDC_POST_LOGOUT_REDIRECT", "/"),
|
||||
oidc_providers=_oidc_providers_from_env(),
|
||||
app_host=_env("APP_HOST", "0.0.0.0"),
|
||||
app_port=int(_env("APP_PORT", "8080")),
|
||||
# When unset, sessions and live games fall back to in-memory
|
||||
@@ -159,7 +283,7 @@ class Settings:
|
||||
static_dir=_env("STATIC_DIR", "web/dist"),
|
||||
hand_ack_timeout_seconds=int(_env("HAND_ACK_TIMEOUT_SECONDS", "30")),
|
||||
turn_timeout_seconds=int(_env("TURN_TIMEOUT_SECONDS", "30")),
|
||||
deadline_heartbeat_ms=int(_env("DEADLINE_HEARTBEAT_MS", "1000")),
|
||||
deadline_heartbeat_ms=int(_env("DEADLINE_HEARTBEAT_MS", "30000")),
|
||||
logging_config=os.environ.get("LOGGING_CONFIG"),
|
||||
# CORS is disabled unless CORS_ALLOW_ORIGINS (a comma-separated
|
||||
# list of origins, or "*" for any) or CORS_ALLOW_ORIGIN_REGEX
|
||||
@@ -171,14 +295,20 @@ class Settings:
|
||||
cors_allow_credentials=_env_bool("CORS_ALLOW_CREDENTIALS"),
|
||||
cors_expose_headers=_env_list("CORS_EXPOSE_HEADERS"),
|
||||
cors_max_age=int(_env("CORS_MAX_AGE", "600")),
|
||||
# OpenTelemetry is opt-in: set OTEL_ENABLED=1 to export traces
|
||||
# and metrics via OTLP/HTTP (requires the ``otel`` extra).
|
||||
# OpenTelemetry is opt-in: set OTEL_ENABLED=1 to export traces,
|
||||
# metrics and logs via OTLP/HTTP (requires the ``otel`` extra).
|
||||
otel_enabled=_env_bool("OTEL_ENABLED"),
|
||||
otel_service_name=_env("OTEL_SERVICE_NAME", "tavolo"),
|
||||
otel_exporter_endpoint=os.environ.get("OTEL_EXPORTER_OTLP_ENDPOINT") or None,
|
||||
# Comma-separated key=value pairs, e.g. "Authorization=Bearer x".
|
||||
otel_exporter_headers=_env_list("OTEL_EXPORTER_OTLP_HEADERS"),
|
||||
otel_excluded_paths=_env_list("OTEL_EXCLUDED_PATHS") or ("/api/health",),
|
||||
otel_metric_export_interval_millis=int(
|
||||
_env("OTEL_METRIC_EXPORT_INTERVAL_MILLIS", "60000")
|
||||
),
|
||||
otel_metrics_poll_interval_seconds=int(
|
||||
_env("OTEL_METRICS_POLL_INTERVAL_SECONDS", "15")
|
||||
),
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
|
||||
Configured once at app import time (see :mod:`tavolo.app`). By default a
|
||||
single console handler at DEBUG level is installed, formatting records as
|
||||
``{asctime} [{levelname}] ({processName}/{threadName}) - {name} - {message}``.
|
||||
``{asctime} [{levelname}] ({processName}/{threadName}) - {name} - {message}``;
|
||||
``urllib3.connectionpool`` is capped at INFO so its per-request DEBUG
|
||||
chatter does not drown the log.
|
||||
Point the ``LOGGING_CONFIG`` environment variable at a YAML file to take
|
||||
over the configuration entirely; the file follows the
|
||||
:data:`logging.config.dictConfig` schema, e.g.::
|
||||
@@ -55,6 +57,13 @@ DEFAULT_CONFIG = {
|
||||
"level": "DEBUG",
|
||||
"handlers": ["console"],
|
||||
},
|
||||
"loggers": {
|
||||
# Every pooled HTTP request is a DEBUG record; keep the logger's
|
||||
# INFO+ output, drop the per-connection noise.
|
||||
"urllib3.connectionpool": {
|
||||
"level": "INFO",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,375 @@
|
||||
"""OpenTelemetry metrics and log export beyond kaya-otel.
|
||||
|
||||
kaya-otel instruments HTTP requests and websockets with traces and HTTP
|
||||
metrics; this module adds what it does not cover, all behind the optional
|
||||
``otel`` extra (OpenTelemetry imports are lazy, so default installs and
|
||||
the test suite never need them):
|
||||
|
||||
* application gauges: ``tavolo.active_users`` (sessions held in the
|
||||
session store) and ``tavolo.ongoing_games`` (live matches that have not
|
||||
finished yet);
|
||||
* process metrics through ``opentelemetry-instrumentation-system-metrics``:
|
||||
CPU time/utilization, memory usage and CPython garbage-collection
|
||||
counters;
|
||||
* OTLP log export through a stdlib :class:`logging.Handler` attached to
|
||||
the root logger, mirroring what the console sees;
|
||||
* session/user tagging of request and websocket spans through
|
||||
:func:`session_tag_hook` (kaya-otel's response/close hooks), so traces
|
||||
can be correlated with a session (hashed id) and an OIDC user.
|
||||
|
||||
The store counts are asynchronous while OpenTelemetry instrument
|
||||
callbacks are synchronous, so :class:`TelemetryMixin` polls the stores on
|
||||
a background task and its callbacks report the cached values.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import hashlib
|
||||
import logging
|
||||
from dataclasses import dataclass
|
||||
from logging import getLogger
|
||||
from typing import TYPE_CHECKING, Any, Dict, Optional, Union
|
||||
|
||||
from kaya.core import KayaApp, KayaMixin
|
||||
from kaya.session import InMemorySessionStore, SessionStore
|
||||
from kaya.session.redis import RedisSessionStore
|
||||
from redis.asyncio import Redis
|
||||
from tavolo.platform.auth import session_user
|
||||
from tavolo.platform.store import GameStore
|
||||
|
||||
from .config import Settings
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from opentelemetry.sdk._logs import LoggerProvider
|
||||
from opentelemetry.sdk.metrics import MeterProvider
|
||||
from opentelemetry.sdk.trace import TracerProvider
|
||||
|
||||
log = getLogger(__name__)
|
||||
|
||||
# Session keys live under kaya's default prefix. Keeping it explicit here
|
||||
# makes the Redis count scan exact and preserves existing sessions.
|
||||
SESSION_KEY_PREFIX = "kaya:session:"
|
||||
|
||||
# The interpreter metrics to export. The instrumentation package can also
|
||||
# emit host-level ``system.*`` metrics; those are deliberately left off:
|
||||
# the application cares about its own process, and per-CPU host metrics
|
||||
# add cardinality without context.
|
||||
#
|
||||
# ``process.cpu.utilization`` ignores its configuration value upstream
|
||||
# (the callback always emits one aggregate observation), so its ``None``
|
||||
# is only for readability.
|
||||
PROCESS_METRICS_CONFIG: Dict[str, Optional[list]] = {
|
||||
"process.cpu.time": ["user", "system"],
|
||||
"process.cpu.utilization": None,
|
||||
"process.memory.usage": None,
|
||||
"process.memory.virtual": None,
|
||||
"cpython.gc.collections": None,
|
||||
"cpython.gc.collected_objects": None,
|
||||
"cpython.gc.uncollectable_objects": None,
|
||||
}
|
||||
|
||||
|
||||
def otel_headers(settings: Settings) -> Optional[Dict[str, str]]:
|
||||
"""Parse ``OTEL_EXPORTER_OTLP_HEADERS`` into a mapping (or ``None``)."""
|
||||
headers = dict(
|
||||
pair.split("=", 1)
|
||||
for pair in (settings.otel_exporter_headers or ())
|
||||
if "=" in pair
|
||||
)
|
||||
return headers or None
|
||||
|
||||
|
||||
def _signal_endpoint(base: Optional[str], signal: str) -> Optional[str]:
|
||||
"""``{base}/v1/<signal>``, or ``None`` for the exporter's own default."""
|
||||
return f"{base}/{signal}" if base else None
|
||||
|
||||
|
||||
def session_tag_hook(span: Any, carrier: Any) -> None:
|
||||
"""Tag an HTTP request/websocket span with the request's session/user.
|
||||
|
||||
Wired into kaya-otel as its ``server_response_hook`` and
|
||||
``websocket_close_hook``: those run after the session mixin's after
|
||||
hook has persisted (and, at login, minted) the session, so the final
|
||||
session id is visible here.
|
||||
|
||||
The session id is the session cookie, i.e. a credential, so only a
|
||||
truncated SHA-256 of it is exported; session ids are
|
||||
``secrets.token_urlsafe(32)`` (256 bits), which makes the digest
|
||||
irreversible in practice. The OIDC ``sub`` is a pseudonymous
|
||||
identifier already persisted in Postgres and served by the API, so it
|
||||
is exported verbatim as ``user.id`` (OpenTelemetry's current end-user
|
||||
attribute; ``enduser.id`` is PII-flagged and being superseded).
|
||||
"""
|
||||
session = getattr(carrier, "session", None)
|
||||
if session is None:
|
||||
return
|
||||
session_id = getattr(session, "id", None)
|
||||
if session_id:
|
||||
span.set_attribute(
|
||||
"session.id",
|
||||
hashlib.sha256(session_id.encode()).hexdigest()[:16],
|
||||
)
|
||||
user = session_user(session)
|
||||
if user is not None:
|
||||
sub = user.get("sub")
|
||||
if sub:
|
||||
span.set_attribute("user.id", str(sub))
|
||||
|
||||
|
||||
class _NoOtelLogs(logging.Filter):
|
||||
"""Drop OpenTelemetry's own log records.
|
||||
|
||||
Export failures are logged by the SDK; forwarding those through the
|
||||
same exporter would feed an endless retry loop.
|
||||
"""
|
||||
|
||||
def filter(self, record: logging.LogRecord) -> bool:
|
||||
return not record.name.startswith("opentelemetry")
|
||||
|
||||
|
||||
class CountingInMemorySessionStore(InMemorySessionStore):
|
||||
"""In-memory session store that can report its live session count."""
|
||||
|
||||
async def count(self) -> int:
|
||||
now = self._clock()
|
||||
return sum(
|
||||
1
|
||||
for session_id in self._data
|
||||
if session_id not in self._expires
|
||||
or self._expires[session_id] > now
|
||||
)
|
||||
|
||||
|
||||
class CountingRedisSessionStore(RedisSessionStore):
|
||||
"""Redis session store that can report its live session count."""
|
||||
|
||||
def __init__(self, client: Redis, prefix: str = SESSION_KEY_PREFIX) -> None:
|
||||
super().__init__(client, prefix=prefix)
|
||||
|
||||
async def count(self) -> int:
|
||||
total = 0
|
||||
async for _ in self._client.scan_iter(match=f"{self._prefix}*", count=500):
|
||||
total += 1
|
||||
return total
|
||||
|
||||
|
||||
# The session stores the application builds: both expose ``count()`` on top
|
||||
# of kaya's ``SessionStore`` interface. Game stores need no alias — the
|
||||
# platform's ``GameStore`` declares ``count_ongoing()`` itself.
|
||||
CountableSessionStore = Union[CountingInMemorySessionStore, CountingRedisSessionStore]
|
||||
|
||||
|
||||
class TelemetryMixin(KayaMixin):
|
||||
"""Application gauges, DB instrumentation and log export.
|
||||
|
||||
The meter, tracer and logger providers are built by
|
||||
:func:`telemetry_from_settings` and injected: kaya-otel only shuts
|
||||
down providers it created itself, so this mixin owns their shutdown
|
||||
(and uninstruments the database clients it instrumented).
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
*,
|
||||
meter_provider: "MeterProvider",
|
||||
tracer_provider: "TracerProvider",
|
||||
logger_provider: Optional["LoggerProvider"],
|
||||
log_handler: Optional[logging.Handler],
|
||||
session_store: CountableSessionStore,
|
||||
game_store: GameStore,
|
||||
poll_interval_seconds: float,
|
||||
) -> None:
|
||||
self._meter_provider = meter_provider
|
||||
self._tracer_provider = tracer_provider
|
||||
self._logger_provider = logger_provider
|
||||
self._log_handler = log_handler
|
||||
self._session_store = session_store
|
||||
self._game_store = game_store
|
||||
self._poll_interval = poll_interval_seconds
|
||||
self._active_users: Optional[int] = None
|
||||
self._ongoing_games: Optional[int] = None
|
||||
self._poll_task: Optional[asyncio.Task] = None
|
||||
self._instrumentor: Optional[Any] = None
|
||||
self._db_instrumentors: list = []
|
||||
|
||||
def apply(self, app: KayaApp) -> None:
|
||||
from opentelemetry.instrumentation.asyncpg import AsyncPGInstrumentor
|
||||
from opentelemetry.instrumentation.redis import RedisInstrumentor
|
||||
from opentelemetry.instrumentation.system_metrics import (
|
||||
SystemMetricsInstrumentor,
|
||||
)
|
||||
from opentelemetry.metrics import CallbackOptions, Observation
|
||||
|
||||
instrumentor = SystemMetricsInstrumentor(config=PROCESS_METRICS_CONFIG)
|
||||
self._instrumentor = instrumentor
|
||||
instrumentor.instrument(meter_provider=self._meter_provider)
|
||||
|
||||
# Query spans for the Postgres (asyncpg, used by Tortoise) and Redis
|
||||
# clients. Redis command values are redacted by the instrumentation
|
||||
# (``SET ? ?``); asyncpg spans carry the parameterized SQL only.
|
||||
self._db_instrumentors = [
|
||||
AsyncPGInstrumentor(capture_parameters=False),
|
||||
RedisInstrumentor(),
|
||||
]
|
||||
for db_instrumentor in self._db_instrumentors:
|
||||
db_instrumentor.instrument(tracer_provider=self._tracer_provider)
|
||||
|
||||
meter = self._meter_provider.get_meter(__name__)
|
||||
|
||||
def active_users(options: CallbackOptions):
|
||||
if self._active_users is not None:
|
||||
yield Observation(self._active_users)
|
||||
|
||||
def ongoing_games(options: CallbackOptions):
|
||||
if self._ongoing_games is not None:
|
||||
yield Observation(self._ongoing_games)
|
||||
|
||||
meter.create_observable_gauge(
|
||||
"tavolo.active_users",
|
||||
callbacks=[active_users],
|
||||
unit="{user}",
|
||||
description="Sessions currently held in the session store.",
|
||||
)
|
||||
meter.create_observable_gauge(
|
||||
"tavolo.ongoing_games",
|
||||
callbacks=[ongoing_games],
|
||||
unit="{game}",
|
||||
description="Live games that have not finished yet.",
|
||||
)
|
||||
|
||||
# -- lifecycle ----------------------------------------------------------
|
||||
|
||||
def setup(self, loop: asyncio.AbstractEventLoop) -> None:
|
||||
self._poll_task = loop.create_task(self._poll())
|
||||
|
||||
def shutdown(self, loop: asyncio.AbstractEventLoop) -> None:
|
||||
if self._poll_task is not None:
|
||||
self._poll_task.cancel()
|
||||
self._poll_task = None
|
||||
for db_instrumentor in self._db_instrumentors:
|
||||
db_instrumentor.uninstrument()
|
||||
self._db_instrumentors = []
|
||||
if self._log_handler is not None:
|
||||
logging.getLogger().removeHandler(self._log_handler)
|
||||
self._log_handler.close()
|
||||
self._log_handler = None
|
||||
if self._logger_provider is not None:
|
||||
self._logger_provider.shutdown()
|
||||
self._tracer_provider.shutdown()
|
||||
self._meter_provider.shutdown()
|
||||
|
||||
async def _poll(self) -> None:
|
||||
while True:
|
||||
await self.refresh_counts()
|
||||
await asyncio.sleep(self._poll_interval)
|
||||
|
||||
async def refresh_counts(self) -> None:
|
||||
"""Refresh the cached store counts (the poll loop calls this)."""
|
||||
try:
|
||||
self._active_users = await self._session_store.count()
|
||||
except Exception:
|
||||
log.warning("active_users refresh failed", exc_info=True)
|
||||
try:
|
||||
self._ongoing_games = await self._game_store.count_ongoing()
|
||||
except Exception:
|
||||
log.warning("ongoing_games refresh failed", exc_info=True)
|
||||
|
||||
|
||||
@dataclass
|
||||
class Telemetry:
|
||||
"""The providers and mixin built from the ``OTEL_*`` settings."""
|
||||
|
||||
meter_provider: "MeterProvider"
|
||||
tracer_provider: "TracerProvider"
|
||||
logger_provider: Optional["LoggerProvider"]
|
||||
log_handler: Optional[logging.Handler]
|
||||
mixin: TelemetryMixin
|
||||
|
||||
|
||||
def telemetry_from_settings(
|
||||
settings: Settings,
|
||||
session_store: CountableSessionStore,
|
||||
game_store: GameStore,
|
||||
) -> Optional[Telemetry]:
|
||||
"""Build the metric/trace/log providers, or ``None`` when telemetry is off.
|
||||
|
||||
Only called when ``OTEL_ENABLED`` is set; the OpenTelemetry imports
|
||||
are lazy so the default install does not need the ``otel`` extra.
|
||||
"""
|
||||
if not settings.otel_enabled:
|
||||
return None
|
||||
try:
|
||||
from opentelemetry.exporter.otlp.proto.http._log_exporter import (
|
||||
OTLPLogExporter,
|
||||
)
|
||||
from opentelemetry.exporter.otlp.proto.http.metric_exporter import (
|
||||
OTLPMetricExporter,
|
||||
)
|
||||
from opentelemetry.exporter.otlp.proto.http.trace_exporter import (
|
||||
OTLPSpanExporter,
|
||||
)
|
||||
from opentelemetry.sdk._logs import LoggerProvider, LoggingHandler
|
||||
from opentelemetry.sdk._logs.export import BatchLogRecordProcessor
|
||||
from opentelemetry.sdk.metrics import MeterProvider
|
||||
from opentelemetry.sdk.metrics.export import PeriodicExportingMetricReader
|
||||
from opentelemetry.sdk.resources import Resource
|
||||
from opentelemetry.sdk.trace import TracerProvider
|
||||
from opentelemetry.sdk.trace.export import BatchSpanProcessor
|
||||
except ImportError as exc:
|
||||
raise RuntimeError(
|
||||
"OTEL_ENABLED is set but the OpenTelemetry dependencies are not "
|
||||
"installed; install tavolo-app with the 'otel' extra"
|
||||
) from exc
|
||||
|
||||
endpoint = settings.otel_exporter_endpoint
|
||||
headers = otel_headers(settings)
|
||||
resource = Resource.create({"service.name": settings.otel_service_name})
|
||||
tracer_provider = TracerProvider(resource=resource)
|
||||
tracer_provider.add_span_processor(
|
||||
BatchSpanProcessor(
|
||||
OTLPSpanExporter(
|
||||
endpoint=_signal_endpoint(endpoint, "v1/traces"),
|
||||
headers=headers,
|
||||
)
|
||||
)
|
||||
)
|
||||
meter_provider = MeterProvider(
|
||||
resource=resource,
|
||||
metric_readers=[
|
||||
PeriodicExportingMetricReader(
|
||||
OTLPMetricExporter(
|
||||
endpoint=_signal_endpoint(endpoint, "v1/metrics"),
|
||||
headers=headers,
|
||||
),
|
||||
export_interval_millis=settings.otel_metric_export_interval_millis,
|
||||
)
|
||||
],
|
||||
)
|
||||
logger_provider = LoggerProvider(resource=resource)
|
||||
logger_provider.add_log_record_processor(
|
||||
BatchLogRecordProcessor(
|
||||
OTLPLogExporter(
|
||||
endpoint=_signal_endpoint(endpoint, "v1/logs"),
|
||||
headers=headers,
|
||||
)
|
||||
)
|
||||
)
|
||||
handler = LoggingHandler(level=logging.NOTSET, logger_provider=logger_provider)
|
||||
handler.addFilter(_NoOtelLogs())
|
||||
logging.getLogger().addHandler(handler)
|
||||
mixin = TelemetryMixin(
|
||||
meter_provider=meter_provider,
|
||||
tracer_provider=tracer_provider,
|
||||
logger_provider=logger_provider,
|
||||
log_handler=handler,
|
||||
session_store=session_store,
|
||||
game_store=game_store,
|
||||
poll_interval_seconds=settings.otel_metrics_poll_interval_seconds,
|
||||
)
|
||||
return Telemetry(
|
||||
meter_provider=meter_provider,
|
||||
tracer_provider=tracer_provider,
|
||||
logger_provider=logger_provider,
|
||||
log_handler=handler,
|
||||
mixin=mixin,
|
||||
)
|
||||
@@ -0,0 +1,58 @@
|
||||
# tavolo-briscola
|
||||
|
||||
Briscola — the Italian trick-taking game — as a
|
||||
[`tavolo-platform`](../tavolo-platform/README.md) game implementation.
|
||||
Two variants share one rules core:
|
||||
|
||||
- `briscola` — the classic two-player game;
|
||||
- `briscola_a_quattro` — four-player fixed-partnership briscola.
|
||||
|
||||
## Contents
|
||||
|
||||
- `state.py` — `BriscolaState` (pure game data: phases, players, hands,
|
||||
stock, face-up briscola, tricks, scores, deadlines), `PlayerState`,
|
||||
`Card`, `TrickCard`, `Trick`, with JSON (de)serialization. No session
|
||||
envelope, no transport, no I/O.
|
||||
- `engine.py` — the pure rules engine: deck, deals, trick resolution
|
||||
(trump first, then the led suit; strength ace > three > king > horse >
|
||||
jack > 7 > 6 > 5 > 4 > 2), the draw order (trick winner first, the
|
||||
face-up briscola last), card points (ace 11, three 10, king 4, horse 3,
|
||||
jack 2), patta re-deals and the target-score match end, deal-end
|
||||
acknowledgements and auto-play. Deterministic and I/O-free apart from
|
||||
logging, so the whole rule set is unit-testable.
|
||||
- `errors.py` — briscola-specific errors (`CardNotInHand`); every other
|
||||
failure mode is a shared `tavolo.platform.errors` subclass.
|
||||
- `plugin.py` — `BriscolaEngine` and `BriscolaQuattroEngine`
|
||||
(`GameEngine`): the platform-facing adapters. They validate the
|
||||
`target_score` creation option (61–120, default 61) and extract the
|
||||
`MatchResult` (teams, winner, per-player scores and the match summary
|
||||
persisted as the match's JSON `result`).
|
||||
|
||||
Timeouts are constructor arguments (`turn_timeout_seconds`,
|
||||
`hand_ack_timeout_seconds`), wired from the environment by the
|
||||
application composition root.
|
||||
|
||||
## Rules
|
||||
|
||||
- Three cards per player; the next card is turned face up: its suit is
|
||||
the trump (briscola) for the deal and it is the last card drawn.
|
||||
- The winner of a trick is the highest trump, or the highest card of the
|
||||
led suit when no trump was played. The winner takes the trick and leads
|
||||
the next one.
|
||||
- After each trick everyone draws back up to three cards, starting with
|
||||
the trick winner.
|
||||
- Card points total 120 per deal; a 60–60 deal is a *patta*, its points
|
||||
are discarded and the deal is replayed. The first team to the target
|
||||
score wins; a tie at or above the target is broken by another deal.
|
||||
- Between deals of an unfinished match every player acknowledges the
|
||||
summary (or the hand-end timeout deals on), exactly like scopone.
|
||||
|
||||
## Development (from `server/`)
|
||||
|
||||
```sh
|
||||
.venv/bin/python -m unittest discover -s packages/tavolo-briscola/tests
|
||||
.venv/bin/python -m mypy -p tavolo.briscola
|
||||
```
|
||||
|
||||
`test_engine.py` covers the pure rules; `test_plugin.py` covers the
|
||||
platform contract (actions, deadlines, serialization, results).
|
||||
@@ -0,0 +1,22 @@
|
||||
[build-system]
|
||||
requires = ["setuptools>=68"]
|
||||
build-backend = "setuptools.build_meta"
|
||||
|
||||
[project]
|
||||
name = "tavolo-briscola"
|
||||
version = "0.1.0"
|
||||
description = "Briscola game implementation for the tavolo platform"
|
||||
readme = "README.md"
|
||||
requires-python = ">=3.10"
|
||||
dependencies = [
|
||||
"tavolo-platform",
|
||||
]
|
||||
|
||||
[tool.setuptools.packages.find]
|
||||
where = ["src"]
|
||||
namespaces = true
|
||||
|
||||
[tool.mypy]
|
||||
python_version = "3.12"
|
||||
ignore_missing_imports = true
|
||||
plugins = []
|
||||
@@ -0,0 +1,20 @@
|
||||
"""Briscola: tavolo's trick-taking game implementation.
|
||||
|
||||
Two variants share the same rules core and platform adapter:
|
||||
|
||||
- :class:`~tavolo.briscola.plugin.BriscolaEngine` — classic two-player
|
||||
briscola (``briscola``);
|
||||
- :class:`~tavolo.briscola.plugin.BriscolaQuattroEngine` — four-player
|
||||
fixed-partnership briscola a quattro (``briscola_a_quattro``).
|
||||
|
||||
The pure rules (:mod:`tavolo.briscola.engine`,
|
||||
:mod:`tavolo.briscola.state`) know nothing about HTTP, Redis or Postgres;
|
||||
:mod:`tavolo.briscola.plugin` adapts them to the platform's
|
||||
:class:`~tavolo.platform.engine.GameEngine` contract so the
|
||||
game-independent platform can host them.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
from .plugin import BriscolaEngine, BriscolaQuattroEngine
|
||||
|
||||
__all__ = ["BriscolaEngine", "BriscolaQuattroEngine"]
|
||||
@@ -0,0 +1,469 @@
|
||||
"""Pure rules engine for briscola.
|
||||
|
||||
Every function here is deterministic and I/O-free (the only side effect is
|
||||
logging): it mutates (or reads)
|
||||
:class:`~tavolo.briscola.state.BriscolaState` and raises
|
||||
:class:`~tavolo.platform.errors.GameError` subclasses on rule violations.
|
||||
This makes the whole rule set unit-testable without Redis, Postgres or
|
||||
HTTP. The platform-facing adapter is
|
||||
:class:`~tavolo.briscola.plugin.BriscolaEngine`.
|
||||
|
||||
Rules implemented
|
||||
-----------------
|
||||
* 40-card Italian deck (4 suits x ranks 1-10), three cards per player.
|
||||
* The next card after the deal is turned face up: its suit is the
|
||||
**briscola** (trump) for the whole deal, and it is the last card drawn
|
||||
from the stock (the stock is drawn from the bottom up).
|
||||
* Trick play: the player to the dealer's left leads; each other player
|
||||
plays one card. The highest trump wins; when no trump was played, the
|
||||
highest card of the led suit wins. The winner takes the trick and leads
|
||||
the next one.
|
||||
* After each trick every player draws back up to three cards, starting
|
||||
with the trick winner and continuing in turn order; the face-up
|
||||
briscola card is drawn last, so whoever's turn to draw when only it
|
||||
remains takes it.
|
||||
* Card points: ace 11, three 10, king 4, horse 3, jack 2, everything else
|
||||
0 — 120 points per deal. Trick strength is unrelated to points:
|
||||
ace > three > king > horse > jack > 7 > 6 > 5 > 4 > 2.
|
||||
* Match points accumulate across deals. A 60-60 deal is a **patta**: its
|
||||
points are discarded and the deal is replayed (the dealer rotates).
|
||||
The first team to reach the target score (default 61) wins; a tie at or
|
||||
above the target is broken by another deal.
|
||||
* Between deals of an unfinished match the game pauses in the
|
||||
``hand_end`` phase for the deal summary, exactly like scopone: every
|
||||
player acknowledges (or the hand-end timeout elapses) before the next
|
||||
deal.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import random
|
||||
from datetime import datetime, timedelta, timezone
|
||||
from logging import getLogger
|
||||
from typing import Any, Dict, List, Optional, Tuple
|
||||
|
||||
from tavolo.platform.errors import (
|
||||
AlreadyJoined,
|
||||
GameFinished,
|
||||
GameNotStarted,
|
||||
IllegalMove,
|
||||
LobbyFull,
|
||||
NotYourTurn,
|
||||
)
|
||||
|
||||
from .errors import CardNotInHand
|
||||
|
||||
from .state import (
|
||||
DEFAULT_HAND_ACK_TIMEOUT_SECONDS,
|
||||
DEFAULT_TARGET_SCORE,
|
||||
DEFAULT_TURN_TIMEOUT_SECONDS,
|
||||
HAND_SIZE,
|
||||
MAX_TARGET_SCORE,
|
||||
MIN_TARGET_SCORE,
|
||||
PHASE_FINISHED,
|
||||
PHASE_HAND_END,
|
||||
PHASE_LOBBY,
|
||||
PHASE_PLAYING,
|
||||
PLAYER_COUNTS,
|
||||
SUITS,
|
||||
TEAM_NAMES,
|
||||
BriscolaState,
|
||||
Card,
|
||||
PlayerState,
|
||||
Trick,
|
||||
TrickCard,
|
||||
parse_card,
|
||||
)
|
||||
|
||||
log = getLogger(__name__)
|
||||
|
||||
# Trick strength: higher wins. Ace > three > king > horse > jack, then the
|
||||
# remaining ranks in descending order. All ranks are distinct within a
|
||||
# suit, so a trick never ties.
|
||||
TRICK_STRENGTH: Dict[int, int] = {
|
||||
1: 9,
|
||||
3: 8,
|
||||
10: 7,
|
||||
9: 6,
|
||||
8: 5,
|
||||
7: 4,
|
||||
6: 3,
|
||||
5: 2,
|
||||
4: 1,
|
||||
2: 0,
|
||||
}
|
||||
|
||||
# Card points: 120 per deal in total.
|
||||
CARD_POINTS: Dict[int, int] = {
|
||||
1: 11,
|
||||
3: 10,
|
||||
10: 4,
|
||||
9: 3,
|
||||
8: 2,
|
||||
}
|
||||
|
||||
_rng = random.SystemRandom()
|
||||
|
||||
|
||||
def full_deck() -> List[Card]:
|
||||
"""Return the 40 cards of the Italian deck in canonical order."""
|
||||
return [Card(rank=rank, suit=suit) for suit in SUITS for rank in range(1, 11)]
|
||||
|
||||
|
||||
def shuffled_deck(rng: Optional[random.Random] = None) -> List[Card]:
|
||||
"""Return a shuffled deck. Pass ``rng`` for deterministic tests."""
|
||||
deck = full_deck()
|
||||
(rng or _rng).shuffle(deck)
|
||||
return deck
|
||||
|
||||
|
||||
def card_points(card: Card) -> int:
|
||||
"""The point value of a single card."""
|
||||
return CARD_POINTS.get(card.rank, 0)
|
||||
|
||||
|
||||
def create_game(
|
||||
creator_sub: str,
|
||||
creator_name: str,
|
||||
player_count: int = 2,
|
||||
target_score: int = DEFAULT_TARGET_SCORE,
|
||||
hand_ack_timeout: int = DEFAULT_HAND_ACK_TIMEOUT_SECONDS,
|
||||
turn_timeout: int = DEFAULT_TURN_TIMEOUT_SECONDS,
|
||||
) -> BriscolaState:
|
||||
"""Create a lobby game with the creator seated first."""
|
||||
if player_count not in PLAYER_COUNTS:
|
||||
raise IllegalMove(f"player_count must be one of {PLAYER_COUNTS}")
|
||||
if (
|
||||
isinstance(target_score, bool)
|
||||
or not isinstance(target_score, int)
|
||||
or target_score < MIN_TARGET_SCORE
|
||||
or target_score > MAX_TARGET_SCORE
|
||||
):
|
||||
raise IllegalMove(
|
||||
f"target_score must be between {MIN_TARGET_SCORE} and {MAX_TARGET_SCORE}"
|
||||
)
|
||||
return BriscolaState(
|
||||
player_count=player_count,
|
||||
target_score=target_score,
|
||||
phase=PHASE_LOBBY,
|
||||
players=[PlayerState(sub=creator_sub, name=creator_name, seat=0)],
|
||||
hand_ack_timeout=hand_ack_timeout,
|
||||
turn_timeout=turn_timeout,
|
||||
)
|
||||
|
||||
|
||||
def join_game(state: BriscolaState, sub: str, name: str) -> None:
|
||||
"""Seat ``sub`` in the next free chair, starting the match when full."""
|
||||
if state.phase != PHASE_LOBBY:
|
||||
raise GameNotStarted("game has already started")
|
||||
if state.seated(sub):
|
||||
raise AlreadyJoined("already joined this game")
|
||||
if len(state.players) >= state.player_count:
|
||||
raise LobbyFull("game is full")
|
||||
seat = len(state.players)
|
||||
state.players.append(PlayerState(sub=sub, name=name, seat=seat))
|
||||
if len(state.players) == state.player_count:
|
||||
start_game(state)
|
||||
|
||||
|
||||
def start_game(state: BriscolaState) -> None:
|
||||
"""Deal the first hand and switch the game to playing."""
|
||||
if len(state.players) != state.player_count:
|
||||
raise GameNotStarted(
|
||||
f"need exactly {state.player_count} players to start"
|
||||
)
|
||||
state.phase = PHASE_PLAYING
|
||||
_deal(state)
|
||||
|
||||
|
||||
def _set_turn_deadline(state: BriscolaState) -> None:
|
||||
"""Arm the auto-play deadline for whoever is on turn."""
|
||||
deadline = datetime.now(timezone.utc) + timedelta(seconds=state.turn_timeout)
|
||||
state.turn_deadline = deadline.isoformat()
|
||||
|
||||
|
||||
def _deal(state: BriscolaState) -> None:
|
||||
deck = shuffled_deck()
|
||||
for player in state.players:
|
||||
player.hand = []
|
||||
player.captured = []
|
||||
state.trick = []
|
||||
state.last_trick = None
|
||||
state.briscola_card = None
|
||||
# Dealer rotates each deal; the first card is played by the player to
|
||||
# the dealer's left.
|
||||
state.turn = (state.dealer + 1) % state.player_count
|
||||
state.trick_leader = state.turn
|
||||
for _ in range(HAND_SIZE):
|
||||
for offset in range(state.player_count):
|
||||
player = _player_at(
|
||||
state, (state.dealer + 1 + offset) % state.player_count
|
||||
)
|
||||
player.hand.append(deck.pop())
|
||||
# The turned-up card is the last card drawn: keep it separate from the
|
||||
# face-down stock and hand it out once the stock is exhausted.
|
||||
state.briscola_card = deck.pop()
|
||||
state.briscola_suit = state.briscola_card.suit
|
||||
state.stock = deck
|
||||
_set_turn_deadline(state)
|
||||
log.debug(
|
||||
"deal %d dealt (dealer seat %d, briscola %s)",
|
||||
state.hand_number,
|
||||
state.dealer,
|
||||
state.briscola_card.code,
|
||||
)
|
||||
|
||||
|
||||
def _player_at(state: BriscolaState, seat: int) -> PlayerState:
|
||||
for player in state.players:
|
||||
if player.seat == seat:
|
||||
return player
|
||||
raise IllegalMove(f"no player in seat {seat}")
|
||||
|
||||
|
||||
def play(state: BriscolaState, sub: str, card_code: str) -> None:
|
||||
"""Apply one move by the player identified by ``sub``.
|
||||
|
||||
Any card in hand is a legal play; only turn order and phase are
|
||||
validated. Raises a :class:`~tavolo.platform.errors.GameError`
|
||||
subclass on any violation.
|
||||
"""
|
||||
if state.phase == PHASE_FINISHED:
|
||||
raise GameFinished("the match is over")
|
||||
if state.phase == PHASE_HAND_END:
|
||||
raise IllegalMove("the deal is over; acknowledge the summary to continue")
|
||||
if state.phase != PHASE_PLAYING:
|
||||
raise GameNotStarted("the game has not started yet")
|
||||
|
||||
player = state.player_for(sub)
|
||||
if player is None or player.seat != state.turn:
|
||||
raise NotYourTurn("it is not your turn")
|
||||
|
||||
card = parse_card(card_code)
|
||||
if card not in player.hand:
|
||||
raise CardNotInHand(f"card {card.code} is not in your hand")
|
||||
|
||||
player.hand.remove(card)
|
||||
state.trick.append(TrickCard(seat=player.seat, card=card.code))
|
||||
log.debug(
|
||||
"deal %d: seat %d played %s (%d/%d in the trick)",
|
||||
state.hand_number,
|
||||
player.seat,
|
||||
card.code,
|
||||
len(state.trick),
|
||||
state.player_count,
|
||||
)
|
||||
|
||||
if len(state.trick) == state.player_count:
|
||||
_resolve_trick(state)
|
||||
else:
|
||||
state.turn = (state.turn + 1) % state.player_count
|
||||
_set_turn_deadline(state)
|
||||
|
||||
|
||||
def _resolve_trick(state: BriscolaState) -> None:
|
||||
"""Score the completed trick, draw and hand the lead to the winner."""
|
||||
winner = _trick_winner(state)
|
||||
taken = [parse_card(t.card) for t in state.trick]
|
||||
_player_at(state, winner).captured.extend(taken)
|
||||
state.last_trick = Trick(winner=winner, cards=list(state.trick))
|
||||
state.trick = []
|
||||
state.trick_leader = winner
|
||||
state.turn = winner
|
||||
log.debug(
|
||||
"deal %d: seat %d takes the trick with %s",
|
||||
state.hand_number,
|
||||
winner,
|
||||
[t.card for t in state.last_trick.cards],
|
||||
)
|
||||
|
||||
if all(not player.hand for player in state.players):
|
||||
_end_deal(state)
|
||||
return
|
||||
_draw(state, winner)
|
||||
_set_turn_deadline(state)
|
||||
|
||||
|
||||
def _trick_winner(state: BriscolaState) -> int:
|
||||
"""The seat winning the current (complete) trick."""
|
||||
played = [(t.seat, parse_card(t.card)) for t in state.trick]
|
||||
leader_suit = played[0][1].suit
|
||||
trumps = [(seat, card) for seat, card in played if card.suit == state.briscola_suit]
|
||||
pool = trumps or [
|
||||
(seat, card) for seat, card in played if card.suit == leader_suit
|
||||
]
|
||||
return max(pool, key=lambda item: TRICK_STRENGTH[item[1].rank])[0]
|
||||
|
||||
|
||||
def _draw(state: BriscolaState, winner: int) -> None:
|
||||
"""Draw back up to ``HAND_SIZE`` cards, winner first, then turn order."""
|
||||
for offset in range(state.player_count):
|
||||
player = _player_at(state, (winner + offset) % state.player_count)
|
||||
if state.stock:
|
||||
player.hand.append(state.stock.pop())
|
||||
elif state.briscola_card is not None:
|
||||
# The face-up briscola is the last card of the stock: the first
|
||||
# player who needs a card when only it remains takes it.
|
||||
player.hand.append(state.briscola_card)
|
||||
state.briscola_card = None
|
||||
|
||||
|
||||
def auto_play(state: BriscolaState, rng: Optional[random.Random] = None) -> None:
|
||||
"""Play a random card for the player currently on turn.
|
||||
|
||||
Every card in hand is legal, so one is drawn at random. Delegates to
|
||||
:func:`play`, so the move is fully validated and can end the deal or
|
||||
the match. Pass ``rng`` for deterministic tests.
|
||||
"""
|
||||
if state.phase != PHASE_PLAYING:
|
||||
raise GameNotStarted("the game has not started yet")
|
||||
player = _player_at(state, state.turn)
|
||||
if not player.hand:
|
||||
raise IllegalMove("the player on turn has no cards")
|
||||
chooser = rng or _rng
|
||||
card = chooser.choice(player.hand)
|
||||
play(state, player.sub, card.code)
|
||||
|
||||
|
||||
def _end_deal(state: BriscolaState) -> None:
|
||||
"""Score the deal and either finish the match or pause for the summary.
|
||||
|
||||
A 60-60 deal is a patta: its points do not count and the deal is
|
||||
replayed. If the match continues, the game pauses in the ``hand_end``
|
||||
phase so every player can read the summary; the next deal is dealt by
|
||||
:func:`acknowledge_hand` once all players have acknowledged (or by the
|
||||
hand-end timeout fired by the platform's deadline scheduler).
|
||||
"""
|
||||
state.turn_deadline = None
|
||||
points, details = deal_points(state)
|
||||
patta = points[0] == points[1]
|
||||
if not patta:
|
||||
state.scores[0] += points[0]
|
||||
state.scores[1] += points[1]
|
||||
entry: Dict[str, Any] = {
|
||||
"deal": state.hand_number,
|
||||
"patta": patta,
|
||||
"points": details["points"],
|
||||
"cards": details["cards"],
|
||||
"totals": {"A": state.scores[0], "B": state.scores[1]},
|
||||
}
|
||||
state.hand_scores.append(entry)
|
||||
|
||||
a, b = state.scores
|
||||
log.debug(
|
||||
"deal %d scored A+%d B+%d%s (totals %d-%d)",
|
||||
state.hand_number,
|
||||
points[0],
|
||||
points[1],
|
||||
" patta" if patta else "",
|
||||
a,
|
||||
b,
|
||||
)
|
||||
if not patta and max(a, b) >= state.target_score and a != b:
|
||||
state.phase = PHASE_FINISHED
|
||||
state.winner = 0 if a > b else 1
|
||||
log.info("match ended, team %s wins", TEAM_NAMES[state.winner])
|
||||
return
|
||||
|
||||
# Pause for the deal summary instead of dealing immediately.
|
||||
state.phase = PHASE_HAND_END
|
||||
state.acked = []
|
||||
deadline = datetime.now(timezone.utc) + timedelta(seconds=state.hand_ack_timeout)
|
||||
state.hand_end_deadline = deadline.isoformat()
|
||||
|
||||
|
||||
def acknowledge_hand(state: BriscolaState, sub: str) -> None:
|
||||
"""Record that ``sub`` has read the deal summary.
|
||||
|
||||
When every player has acknowledged, the next deal is dealt.
|
||||
Acknowledging twice is a no-op; acknowledging outside the ``hand_end``
|
||||
phase raises an error.
|
||||
"""
|
||||
if state.phase != PHASE_HAND_END:
|
||||
raise IllegalMove("no deal summary is waiting for acknowledgement")
|
||||
player = state.player_for(sub)
|
||||
if player is None:
|
||||
raise NotYourTurn("you are not seated in this game")
|
||||
if player.seat in state.acked:
|
||||
return
|
||||
state.acked.append(player.seat)
|
||||
if len(state.acked) < state.player_count:
|
||||
return
|
||||
|
||||
state.hand_number += 1
|
||||
state.dealer = (state.dealer + 1) % state.player_count
|
||||
state.acked = []
|
||||
state.hand_end_deadline = None
|
||||
state.phase = PHASE_PLAYING
|
||||
_deal(state)
|
||||
|
||||
|
||||
def deal_points(state: BriscolaState) -> Tuple[List[int], Dict[str, object]]:
|
||||
"""Compute the deal points for both teams (index 0 = team A)."""
|
||||
piles: List[List[Card]] = [[], []]
|
||||
for player in state.players:
|
||||
piles[player.team].extend(player.captured)
|
||||
points = [
|
||||
sum(card_points(card) for card in pile) for pile in piles
|
||||
]
|
||||
details: Dict[str, object] = {
|
||||
"points": {"A": points[0], "B": points[1]},
|
||||
"cards": {"A": len(piles[0]), "B": len(piles[1])},
|
||||
}
|
||||
return points, details
|
||||
|
||||
|
||||
def state_for_player(state: BriscolaState, sub: Optional[str]) -> Dict[str, object]:
|
||||
"""Serialize ``state`` hiding other players' hands.
|
||||
|
||||
Hands are reduced to a count, except for the requesting player's own
|
||||
hand. Non-seated viewers — including spectators, for whom ``sub`` is
|
||||
``None`` — simply see no hand at all. The platform merges the session
|
||||
envelope (``id``, ``join_code`` for seated players, ``game_type``,
|
||||
``spectator``) into the view itself.
|
||||
"""
|
||||
viewer = state.player_for(sub)
|
||||
players: List[Dict[str, object]] = []
|
||||
for player in state.players:
|
||||
view: Dict[str, object] = {
|
||||
"sub": player.sub,
|
||||
"name": player.name,
|
||||
"seat": player.seat,
|
||||
"team": TEAM_NAMES[player.team],
|
||||
"cards_left": len(player.hand),
|
||||
"captured_count": len(player.captured),
|
||||
"points": sum(card_points(card) for card in player.captured),
|
||||
}
|
||||
if viewer is not None and viewer.seat == player.seat:
|
||||
view["hand"] = [c.code for c in player.hand]
|
||||
players.append(view)
|
||||
|
||||
payload: Dict[str, object] = {
|
||||
"phase": state.phase,
|
||||
"target_score": state.target_score,
|
||||
"player_count": state.player_count,
|
||||
"hand_number": state.hand_number,
|
||||
"dealer": state.dealer,
|
||||
"turn": state.turn,
|
||||
"scores": {"A": state.scores[0], "B": state.scores[1]},
|
||||
"winner": None if state.winner is None else TEAM_NAMES[state.winner],
|
||||
"briscola_suit": state.briscola_suit,
|
||||
"briscola_card": (
|
||||
state.briscola_card.code if state.briscola_card is not None else None
|
||||
),
|
||||
"stock_count": len(state.stock),
|
||||
"trick": [t.to_json() for t in state.trick],
|
||||
"trick_leader": state.trick_leader,
|
||||
"last_trick": state.last_trick.to_json() if state.last_trick else None,
|
||||
"players": players,
|
||||
"last_deal": state.hand_scores[-1] if state.hand_scores else None,
|
||||
"acknowledged": list(state.acked),
|
||||
"hand_end_deadline": state.hand_end_deadline,
|
||||
"turn_deadline": state.turn_deadline,
|
||||
}
|
||||
if (
|
||||
viewer is not None
|
||||
and state.phase == PHASE_PLAYING
|
||||
and viewer.seat == state.turn
|
||||
):
|
||||
payload["your_turn"] = True
|
||||
return payload
|
||||
@@ -0,0 +1,34 @@
|
||||
"""Briscola errors.
|
||||
|
||||
Most failure modes are game-independent and live in
|
||||
:mod:`tavolo.platform.errors`; only genuinely briscola-specific errors
|
||||
are defined here.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
from tavolo.platform.errors import (
|
||||
AlreadyJoined,
|
||||
GameError,
|
||||
GameFinished,
|
||||
GameNotFound,
|
||||
GameNotStarted,
|
||||
IllegalMove,
|
||||
LobbyFull,
|
||||
NotYourTurn,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"AlreadyJoined",
|
||||
"CardNotInHand",
|
||||
"GameError",
|
||||
"GameFinished",
|
||||
"GameNotFound",
|
||||
"GameNotStarted",
|
||||
"IllegalMove",
|
||||
"LobbyFull",
|
||||
"NotYourTurn",
|
||||
]
|
||||
|
||||
|
||||
class CardNotInHand(GameError):
|
||||
"""The played card is not held by the player."""
|
||||
@@ -0,0 +1,279 @@
|
||||
"""The platform-facing adapter for briscola.
|
||||
|
||||
Two :class:`~tavolo.platform.engine.GameEngine` implementations share one
|
||||
rules core (:mod:`tavolo.briscola.engine`): classic two-player
|
||||
:class:`BriscolaEngine` and four-player fixed-partnership
|
||||
:class:`BriscolaQuattroEngine`. They translate platform calls (create,
|
||||
join, websocket actions, deadlines) into rules-engine calls and back,
|
||||
keeping all briscola knowledge inside this package. Nothing outside
|
||||
``tavolo.briscola`` needs to know about phases, tricks or deal scoring.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
from datetime import datetime, timezone
|
||||
from logging import getLogger
|
||||
from typing import Any, Dict, Mapping, Optional
|
||||
|
||||
from tavolo.platform.engine import (
|
||||
Deadline,
|
||||
GameEngine,
|
||||
GameSession,
|
||||
MatchResult,
|
||||
PlayerResult,
|
||||
Seat,
|
||||
)
|
||||
from tavolo.platform.errors import GameError, IllegalMove
|
||||
|
||||
from . import engine
|
||||
from .state import (
|
||||
DEFAULT_HAND_ACK_TIMEOUT_SECONDS,
|
||||
DEFAULT_TARGET_SCORE,
|
||||
DEFAULT_TURN_TIMEOUT_SECONDS,
|
||||
MAX_TARGET_SCORE,
|
||||
MIN_TARGET_SCORE,
|
||||
PHASE_FINISHED,
|
||||
PHASE_HAND_END,
|
||||
PHASE_LOBBY,
|
||||
PHASE_PLAYING,
|
||||
TEAM_NAMES,
|
||||
BriscolaState,
|
||||
)
|
||||
|
||||
log = getLogger(__name__)
|
||||
|
||||
|
||||
def _deadline_ms(iso: Optional[str]) -> Optional[int]:
|
||||
"""Epoch milliseconds for an ISO-8601 deadline, ``None`` when absent
|
||||
or unparseable."""
|
||||
if not iso:
|
||||
return None
|
||||
try:
|
||||
return int(datetime.fromisoformat(iso).timestamp() * 1000)
|
||||
except ValueError:
|
||||
return None
|
||||
|
||||
|
||||
class _BriscolaBase(GameEngine):
|
||||
"""Shared platform adapter for the two briscola table sizes."""
|
||||
|
||||
#: 2 (classic) or 4 (fixed partnerships); set by the subclasses.
|
||||
player_count: int
|
||||
|
||||
options_schema = {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"target_score": {
|
||||
"type": "integer",
|
||||
"minimum": MIN_TARGET_SCORE,
|
||||
"maximum": MAX_TARGET_SCORE,
|
||||
"default": DEFAULT_TARGET_SCORE,
|
||||
"description": "Match points the winning team must reach.",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
turn_timeout_seconds: int = DEFAULT_TURN_TIMEOUT_SECONDS,
|
||||
hand_ack_timeout_seconds: int = DEFAULT_HAND_ACK_TIMEOUT_SECONDS,
|
||||
) -> None:
|
||||
self._turn_timeout = turn_timeout_seconds
|
||||
self._hand_ack_timeout = hand_ack_timeout_seconds
|
||||
|
||||
# -- lobby ------------------------------------------------------------
|
||||
|
||||
def create(self, session: GameSession, options: Mapping[str, Any]) -> None:
|
||||
target_score = options.get("target_score", DEFAULT_TARGET_SCORE)
|
||||
if isinstance(target_score, bool) or not isinstance(target_score, int):
|
||||
raise IllegalMove("target_score must be an integer")
|
||||
creator = session.players[0]
|
||||
session.state = engine.create_game(
|
||||
creator_sub=creator.user_sub,
|
||||
creator_name=creator.display_name,
|
||||
player_count=self.player_count,
|
||||
target_score=target_score,
|
||||
hand_ack_timeout=self._hand_ack_timeout,
|
||||
turn_timeout=self._turn_timeout,
|
||||
)
|
||||
# The creator takes seat 0, i.e. team A.
|
||||
session.players[0] = Seat(
|
||||
user_sub=creator.user_sub,
|
||||
display_name=creator.display_name,
|
||||
team=TEAM_NAMES[0],
|
||||
)
|
||||
|
||||
def join(self, session: GameSession, user_sub: str, display_name: str) -> None:
|
||||
seat = len(session.players)
|
||||
engine.join_game(session.state, user_sub, display_name)
|
||||
# join_game raises before appending on any violation, so the seat
|
||||
# list stays in sync with the engine's players.
|
||||
session.players.append(
|
||||
Seat(
|
||||
user_sub=user_sub,
|
||||
display_name=display_name,
|
||||
team=TEAM_NAMES[seat % 2],
|
||||
)
|
||||
)
|
||||
|
||||
def in_lobby(self, session: GameSession) -> bool:
|
||||
return session.state.phase == PHASE_LOBBY
|
||||
|
||||
def lobby_view(self, session: GameSession) -> Dict[str, Any]:
|
||||
state: BriscolaState = session.state
|
||||
return {
|
||||
"phase": state.phase,
|
||||
"target_score": state.target_score,
|
||||
}
|
||||
|
||||
# -- play -------------------------------------------------------------
|
||||
|
||||
def handle_action(
|
||||
self, session: GameSession, user_sub: str, action: str, payload: Mapping[str, Any]
|
||||
) -> None:
|
||||
state: BriscolaState = session.state
|
||||
if action == "play":
|
||||
card = payload.get("card")
|
||||
if not isinstance(card, str):
|
||||
raise IllegalMove("'card' must be a card code string")
|
||||
try:
|
||||
engine.play(state, user_sub, card)
|
||||
except ValueError:
|
||||
raise IllegalMove("invalid card code")
|
||||
elif action == "ack":
|
||||
engine.acknowledge_hand(state, user_sub)
|
||||
else:
|
||||
raise IllegalMove(f"unknown action: {action!r}")
|
||||
|
||||
def view_for(self, session: GameSession, user_sub: Optional[str]) -> Dict[str, Any]:
|
||||
return engine.state_for_player(session.state, user_sub)
|
||||
|
||||
def is_finished(self, session: GameSession) -> bool:
|
||||
return session.state.phase == PHASE_FINISHED
|
||||
|
||||
def game_over_view(self, session: GameSession, user_sub: Optional[str]) -> Dict[str, Any]:
|
||||
state: BriscolaState = session.state
|
||||
return {
|
||||
"scores": {"A": state.scores[0], "B": state.scores[1]},
|
||||
"winner": None if state.winner is None else TEAM_NAMES[state.winner],
|
||||
}
|
||||
|
||||
# -- (de)serialization -------------------------------------------------
|
||||
|
||||
def state_to_json(self, state: Any) -> Dict[str, Any]:
|
||||
assert isinstance(state, BriscolaState)
|
||||
return state.to_json()
|
||||
|
||||
def state_from_json(self, data: Mapping[str, Any]) -> Any:
|
||||
return BriscolaState.from_json(dict(data))
|
||||
|
||||
# -- deadlines ----------------------------------------------------------
|
||||
|
||||
def next_deadline(self, session: GameSession) -> Optional[Deadline]:
|
||||
state: BriscolaState = session.state
|
||||
if state.phase == PHASE_PLAYING and state.turn_deadline:
|
||||
due_ms = _deadline_ms(state.turn_deadline)
|
||||
if due_ms is None:
|
||||
return None
|
||||
return Deadline(
|
||||
kind="turn",
|
||||
due_at=datetime.fromtimestamp(due_ms / 1000, tz=timezone.utc),
|
||||
token=f"turn:{state.hand_number}:{state.turn}:{due_ms}",
|
||||
)
|
||||
if state.phase == PHASE_HAND_END and state.hand_end_deadline:
|
||||
due_ms = _deadline_ms(state.hand_end_deadline)
|
||||
if due_ms is None:
|
||||
return None
|
||||
return Deadline(
|
||||
kind="hand_end",
|
||||
due_at=datetime.fromtimestamp(due_ms / 1000, tz=timezone.utc),
|
||||
token=f"hand_end:{state.hand_number}:{due_ms}",
|
||||
)
|
||||
return None
|
||||
|
||||
def fire_deadline(self, session: GameSession, kind: str, token: str) -> None:
|
||||
current = self.next_deadline(session)
|
||||
if current is None or current.kind != kind or current.token != token:
|
||||
# Overtaken by events (a play landed in time, the deal was
|
||||
# acknowledged, the deadline moved): nothing to do.
|
||||
raise GameError("stale deadline")
|
||||
state: BriscolaState = session.state
|
||||
if kind == "turn":
|
||||
seat = state.turn
|
||||
engine.auto_play(state)
|
||||
log.info(
|
||||
"auto-played for seat %s (turn timeout, deal %d)",
|
||||
seat,
|
||||
state.hand_number,
|
||||
)
|
||||
elif kind == "hand_end":
|
||||
for player in state.players:
|
||||
engine.acknowledge_hand(state, player.sub)
|
||||
log.info(
|
||||
"deal %d auto-advanced after the acknowledgement timeout",
|
||||
state.hand_number,
|
||||
)
|
||||
else: # pragma: no cover - next_deadline never emits other kinds
|
||||
raise GameError(f"unknown deadline kind: {kind!r}")
|
||||
|
||||
# -- results -------------------------------------------------------------
|
||||
|
||||
def result(self, session: GameSession) -> MatchResult:
|
||||
state: BriscolaState = session.state
|
||||
if state.winner is None:
|
||||
raise GameError("no result: the match is not finished")
|
||||
teams = [
|
||||
[p.sub for p in state.players if p.team == 0],
|
||||
[p.sub for p in state.players if p.team == 1],
|
||||
]
|
||||
return MatchResult(
|
||||
teams=teams,
|
||||
winner_team=state.winner,
|
||||
players=[
|
||||
PlayerResult(
|
||||
user_sub=player.sub,
|
||||
seat=player.seat,
|
||||
won=player.team == state.winner,
|
||||
team=TEAM_NAMES[player.team],
|
||||
score=float(state.scores[player.team]),
|
||||
details={"captured_cards": len(player.captured)},
|
||||
)
|
||||
for player in state.players
|
||||
],
|
||||
summary={
|
||||
"team_a_score": state.scores[0],
|
||||
"team_b_score": state.scores[1],
|
||||
"winner_team": TEAM_NAMES[state.winner],
|
||||
"target_score": state.target_score,
|
||||
"deals_played": state.hand_number,
|
||||
"deal_scores": state.hand_scores,
|
||||
},
|
||||
)
|
||||
|
||||
|
||||
class BriscolaEngine(_BriscolaBase):
|
||||
"""Classic two-player briscola as a platform game engine."""
|
||||
|
||||
id = "briscola"
|
||||
name = "Briscola"
|
||||
description = (
|
||||
"The classic two-player Italian trick-taking game: three cards "
|
||||
"each, a trump suit and 120 points per deal. First to the target "
|
||||
"score wins."
|
||||
)
|
||||
min_players = 2
|
||||
max_players = 2
|
||||
player_count = 2
|
||||
|
||||
|
||||
class BriscolaQuattroEngine(_BriscolaBase):
|
||||
"""Four-player fixed-partnership briscola as a platform game engine."""
|
||||
|
||||
id = "briscola_a_quattro"
|
||||
name = "Briscola a quattro"
|
||||
description = (
|
||||
"Briscola played in two fixed partnerships of two, three cards "
|
||||
"each and a trump suit. First team to the target score wins."
|
||||
)
|
||||
min_players = 4
|
||||
max_players = 4
|
||||
player_count = 4
|
||||
@@ -0,0 +1,279 @@
|
||||
"""In-memory representation of a briscola game.
|
||||
|
||||
The whole mutable game lives in :class:`BriscolaState`, which is
|
||||
serialized to and from plain JSON for storage inside the platform's
|
||||
session envelope (see :mod:`tavolo.platform.store`). Keeping the
|
||||
representation JSON-native means the store needs no custom codecs and the
|
||||
state is inspectable with ``redis-cli``.
|
||||
|
||||
The state contains only game data: the platform owns the session envelope
|
||||
(id, join code, seats, timestamps, stats persistence) — see
|
||||
:class:`tavolo.platform.engine.GameSession`.
|
||||
|
||||
Deck convention: a 40-card Italian deck. Suits are ``D`` (denari),
|
||||
``C`` (coppe), ``S`` (spade) and ``B`` (bastoni); ranks are ``1``..``10``.
|
||||
A card is rendered as ``RRSUIT`` (e.g. ``07D``).
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any, Dict, List, Optional
|
||||
|
||||
SUITS = ("D", "C", "S", "B")
|
||||
RANKS = tuple(range(1, 11))
|
||||
|
||||
# Teams are derived from the seat: seats 0 and 2 form team A (index 0),
|
||||
# seats 1 and 3 form team B (index 1). In the two-player variant the teams
|
||||
# are simply the two players; in briscola a quattro the partners sit
|
||||
# opposite each other.
|
||||
TEAM_A = 0
|
||||
TEAM_B = 1
|
||||
TEAM_NAMES = ("A", "B")
|
||||
|
||||
PHASE_LOBBY = "lobby"
|
||||
PHASE_PLAYING = "playing"
|
||||
# Between deals of an unfinished match: deal summary shown to every
|
||||
# player; the next deal is dealt once all players acknowledge (or the
|
||||
# hand-end timeout elapses).
|
||||
PHASE_HAND_END = "hand_end"
|
||||
PHASE_FINISHED = "finished"
|
||||
|
||||
# Supported table sizes: classic head-to-head and four-player partnerships.
|
||||
PLAYER_COUNTS = (2, 4)
|
||||
|
||||
DEFAULT_TARGET_SCORE = 61
|
||||
MIN_TARGET_SCORE = 61
|
||||
MAX_TARGET_SCORE = 120
|
||||
|
||||
# Cards dealt to each player at the start of a deal.
|
||||
HAND_SIZE = 3
|
||||
|
||||
# Default seconds the between-deals summary waits before dealing anyway.
|
||||
# Games carry their own copy in ``BriscolaState.hand_ack_timeout``.
|
||||
DEFAULT_HAND_ACK_TIMEOUT_SECONDS = 30
|
||||
|
||||
# Default seconds a player has to play before the server plays a random
|
||||
# card for them. Games carry their own copy in
|
||||
# ``BriscolaState.turn_timeout``.
|
||||
DEFAULT_TURN_TIMEOUT_SECONDS = 30
|
||||
|
||||
|
||||
def team_of(seat: int) -> int:
|
||||
return seat % 2
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Card:
|
||||
rank: int
|
||||
suit: str
|
||||
|
||||
def __post_init__(self) -> None:
|
||||
if self.suit not in SUITS:
|
||||
raise ValueError(f"invalid suit: {self.suit!r}")
|
||||
if self.rank not in RANKS:
|
||||
raise ValueError(f"invalid rank: {self.rank!r}")
|
||||
|
||||
@property
|
||||
def code(self) -> str:
|
||||
return f"{self.rank:02d}{self.suit}"
|
||||
|
||||
@staticmethod
|
||||
def parse(code: str) -> "Card":
|
||||
code = str(code).upper()
|
||||
if len(code) != 3 or not code[:2].isdigit():
|
||||
raise ValueError(f"invalid card code: {code!r}")
|
||||
return Card(rank=int(code[:2]), suit=code[2])
|
||||
|
||||
def to_json(self) -> str:
|
||||
return self.code
|
||||
|
||||
@staticmethod
|
||||
def from_json(value: Any) -> "Card":
|
||||
return Card.parse(str(value))
|
||||
|
||||
|
||||
def parse_card(code: Any) -> Card:
|
||||
"""Parse a card code, raising :class:`ValueError` on malformed input."""
|
||||
return Card.parse(str(code))
|
||||
|
||||
|
||||
@dataclass
|
||||
class TrickCard:
|
||||
"""One card played in the current trick, in play order."""
|
||||
|
||||
seat: int
|
||||
card: str
|
||||
|
||||
def to_json(self) -> Dict[str, Any]:
|
||||
return {"seat": self.seat, "card": self.card}
|
||||
|
||||
@staticmethod
|
||||
def from_json(data: Dict[str, Any]) -> "TrickCard":
|
||||
return TrickCard(seat=int(data["seat"]), card=str(data["card"]))
|
||||
|
||||
|
||||
@dataclass
|
||||
class Trick:
|
||||
"""A completed trick: the winner's seat and the cards it captured."""
|
||||
|
||||
winner: int
|
||||
cards: List[TrickCard] = field(default_factory=list)
|
||||
|
||||
def to_json(self) -> Dict[str, Any]:
|
||||
return {
|
||||
"winner": self.winner,
|
||||
"cards": [c.to_json() for c in self.cards],
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def from_json(data: Dict[str, Any]) -> "Trick":
|
||||
return Trick(
|
||||
winner=int(data["winner"]),
|
||||
cards=[TrickCard.from_json(c) for c in data.get("cards", [])],
|
||||
)
|
||||
|
||||
|
||||
@dataclass
|
||||
class PlayerState:
|
||||
sub: str
|
||||
name: str
|
||||
seat: int
|
||||
hand: List[Card] = field(default_factory=list)
|
||||
captured: List[Card] = field(default_factory=list)
|
||||
|
||||
@property
|
||||
def team(self) -> int:
|
||||
return team_of(self.seat)
|
||||
|
||||
def to_json(self) -> Dict[str, Any]:
|
||||
return {
|
||||
"sub": self.sub,
|
||||
"name": self.name,
|
||||
"seat": self.seat,
|
||||
"hand": [c.to_json() for c in self.hand],
|
||||
"captured": [c.to_json() for c in self.captured],
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def from_json(data: Dict[str, Any]) -> "PlayerState":
|
||||
return PlayerState(
|
||||
sub=str(data["sub"]),
|
||||
name=str(data["name"]),
|
||||
seat=int(data["seat"]),
|
||||
hand=[Card.from_json(c) for c in data.get("hand", [])],
|
||||
captured=[Card.from_json(c) for c in data.get("captured", [])],
|
||||
)
|
||||
|
||||
|
||||
@dataclass
|
||||
class BriscolaState:
|
||||
player_count: int = 2
|
||||
target_score: int = DEFAULT_TARGET_SCORE
|
||||
phase: str = PHASE_LOBBY
|
||||
players: List[PlayerState] = field(default_factory=list)
|
||||
# Face-down draw pile; cards are drawn from the end.
|
||||
stock: List[Card] = field(default_factory=list)
|
||||
# The face-up card turned at deal time: its suit is the trump suit for
|
||||
# the whole deal, and it is the last card drawn from the stock.
|
||||
briscola_card: Optional[Card] = None
|
||||
briscola_suit: str = ""
|
||||
dealer: int = 0
|
||||
turn: int = 0
|
||||
# 1-based deal counter, used in the audit trail and deadlines.
|
||||
hand_number: int = 1
|
||||
# Cards of the trick in progress, in play order.
|
||||
trick: List[TrickCard] = field(default_factory=list)
|
||||
trick_leader: int = 0
|
||||
# The most recently completed trick, for the table announcement.
|
||||
last_trick: Optional[Trick] = None
|
||||
# Match points accumulated across deals (patta deals do not count).
|
||||
scores: List[int] = field(default_factory=lambda: [0, 0])
|
||||
winner: Optional[int] = None
|
||||
# Per-deal points awarded, for a compact audit trail in the API.
|
||||
hand_scores: List[Dict[str, Any]] = field(default_factory=list)
|
||||
# While phase == "hand_end": seats that acknowledged the summary, and
|
||||
# when the auto-continue timeout fires.
|
||||
acked: List[int] = field(default_factory=list)
|
||||
hand_end_deadline: Optional[str] = None
|
||||
# Seconds the deal summary waits before dealing anyway.
|
||||
hand_ack_timeout: int = DEFAULT_HAND_ACK_TIMEOUT_SECONDS
|
||||
# While phase == "playing": when the server plays a random card for
|
||||
# the player on turn.
|
||||
turn_deadline: Optional[str] = None
|
||||
turn_timeout: int = DEFAULT_TURN_TIMEOUT_SECONDS
|
||||
|
||||
# -- serialization ----------------------------------------------------
|
||||
|
||||
def to_json(self) -> Dict[str, Any]:
|
||||
return {
|
||||
"player_count": self.player_count,
|
||||
"target_score": self.target_score,
|
||||
"phase": self.phase,
|
||||
"players": [p.to_json() for p in self.players],
|
||||
"stock": [c.to_json() for c in self.stock],
|
||||
"briscola_card": (
|
||||
self.briscola_card.to_json() if self.briscola_card else None
|
||||
),
|
||||
"briscola_suit": self.briscola_suit,
|
||||
"dealer": self.dealer,
|
||||
"turn": self.turn,
|
||||
"hand_number": self.hand_number,
|
||||
"trick": [t.to_json() for t in self.trick],
|
||||
"trick_leader": self.trick_leader,
|
||||
"last_trick": self.last_trick.to_json() if self.last_trick else None,
|
||||
"scores": list(self.scores),
|
||||
"winner": self.winner,
|
||||
"hand_scores": list(self.hand_scores),
|
||||
"acked": list(self.acked),
|
||||
"hand_end_deadline": self.hand_end_deadline,
|
||||
"hand_ack_timeout": self.hand_ack_timeout,
|
||||
"turn_deadline": self.turn_deadline,
|
||||
"turn_timeout": self.turn_timeout,
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def from_json(data: Dict[str, Any]) -> "BriscolaState":
|
||||
return BriscolaState(
|
||||
player_count=int(data.get("player_count", 2)),
|
||||
target_score=int(data.get("target_score", DEFAULT_TARGET_SCORE)),
|
||||
phase=str(data.get("phase", PHASE_LOBBY)),
|
||||
players=[PlayerState.from_json(p) for p in data.get("players", [])],
|
||||
stock=[Card.from_json(c) for c in data.get("stock", [])],
|
||||
briscola_card=(
|
||||
Card.from_json(data["briscola_card"])
|
||||
if data.get("briscola_card")
|
||||
else None
|
||||
),
|
||||
briscola_suit=str(data.get("briscola_suit", "")),
|
||||
dealer=int(data.get("dealer", 0)),
|
||||
turn=int(data.get("turn", 0)),
|
||||
hand_number=int(data.get("hand_number", 1)),
|
||||
trick=[TrickCard.from_json(t) for t in data.get("trick", [])],
|
||||
trick_leader=int(data.get("trick_leader", 0)),
|
||||
last_trick=(
|
||||
Trick.from_json(data["last_trick"]) if data.get("last_trick") else None
|
||||
),
|
||||
scores=[int(x) for x in data.get("scores", [0, 0])],
|
||||
winner=data.get("winner"),
|
||||
hand_scores=list(data.get("hand_scores", [])),
|
||||
acked=[int(s) for s in data.get("acked", [])],
|
||||
hand_end_deadline=data.get("hand_end_deadline"),
|
||||
hand_ack_timeout=int(
|
||||
data.get("hand_ack_timeout", DEFAULT_HAND_ACK_TIMEOUT_SECONDS)
|
||||
),
|
||||
turn_deadline=data.get("turn_deadline"),
|
||||
turn_timeout=int(
|
||||
data.get("turn_timeout", DEFAULT_TURN_TIMEOUT_SECONDS)
|
||||
),
|
||||
)
|
||||
|
||||
# -- helpers ----------------------------------------------------------
|
||||
|
||||
def player_for(self, sub: Optional[str]) -> Optional[PlayerState]:
|
||||
for player in self.players:
|
||||
if player.sub == sub:
|
||||
return player
|
||||
return None
|
||||
|
||||
def seated(self, sub: str) -> bool:
|
||||
return self.player_for(sub) is not None
|
||||
@@ -0,0 +1,691 @@
|
||||
"""Rule engine tests: deals, tricks, draws, scoring and full-match simulation."""
|
||||
from __future__ import annotations
|
||||
|
||||
import random
|
||||
import unittest
|
||||
|
||||
from tavolo.briscola import engine
|
||||
from tavolo.briscola.errors import (
|
||||
CardNotInHand,
|
||||
GameFinished,
|
||||
GameNotStarted,
|
||||
IllegalMove,
|
||||
NotYourTurn,
|
||||
)
|
||||
from tavolo.briscola.state import (
|
||||
HAND_SIZE,
|
||||
PHASE_FINISHED,
|
||||
PHASE_HAND_END,
|
||||
PHASE_PLAYING,
|
||||
BriscolaState,
|
||||
Card,
|
||||
PlayerState,
|
||||
)
|
||||
|
||||
|
||||
def card(code: str) -> Card:
|
||||
return Card.parse(code)
|
||||
|
||||
|
||||
def make_state(
|
||||
hands,
|
||||
*,
|
||||
briscola_suit: str = "S",
|
||||
briscola_card: str | None = None,
|
||||
stock=None,
|
||||
captured=None,
|
||||
turn: int = 0,
|
||||
dealer: int = 0,
|
||||
target: int = 61,
|
||||
scores=None,
|
||||
phase: str = PHASE_PLAYING,
|
||||
) -> BriscolaState:
|
||||
"""Build a controlled game state directly (bypassing the deal)."""
|
||||
state = BriscolaState(
|
||||
player_count=len(hands),
|
||||
target_score=target,
|
||||
phase=phase,
|
||||
dealer=dealer,
|
||||
turn=turn,
|
||||
briscola_suit=briscola_suit,
|
||||
briscola_card=card(briscola_card) if briscola_card else None,
|
||||
stock=[card(c) for c in (stock or [])],
|
||||
scores=list(scores or [0, 0]),
|
||||
)
|
||||
for seat, hand in enumerate(hands):
|
||||
state.players.append(
|
||||
PlayerState(sub=f"p{seat}", name=f"p{seat}", seat=seat,
|
||||
hand=[card(c) for c in hand])
|
||||
)
|
||||
if captured is not None:
|
||||
for player, codes in zip(state.players, captured):
|
||||
player.captured = [card(c) for c in codes]
|
||||
return state
|
||||
|
||||
|
||||
def trick_cards(state: BriscolaState) -> list[str]:
|
||||
return [t.card for t in state.trick]
|
||||
|
||||
|
||||
def play_all(state: BriscolaState) -> None:
|
||||
"""Play every card of the current trick in turn order."""
|
||||
for _ in range(state.player_count):
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
engine.play(state, player.sub, player.hand[0].code)
|
||||
|
||||
|
||||
class DeckTest(unittest.TestCase):
|
||||
def test_full_deck_has_40_unique_cards(self) -> None:
|
||||
deck = engine.full_deck()
|
||||
self.assertEqual(40, len(deck))
|
||||
self.assertEqual(40, len({c.code for c in deck}))
|
||||
self.assertEqual(4, len({c.suit for c in deck}))
|
||||
|
||||
def test_shuffled_deck_is_permutation(self) -> None:
|
||||
deck = engine.shuffled_deck()
|
||||
self.assertEqual(
|
||||
sorted(c.code for c in engine.full_deck()),
|
||||
sorted(c.code for c in deck),
|
||||
)
|
||||
|
||||
def test_card_points_add_up_to_120(self) -> None:
|
||||
self.assertEqual(
|
||||
120, sum(engine.card_points(c) for c in engine.full_deck())
|
||||
)
|
||||
self.assertEqual(11, engine.card_points(card("01D")))
|
||||
self.assertEqual(10, engine.card_points(card("03C")))
|
||||
self.assertEqual(4, engine.card_points(card("10S")))
|
||||
self.assertEqual(3, engine.card_points(card("09B")))
|
||||
self.assertEqual(2, engine.card_points(card("08D")))
|
||||
self.assertEqual(0, engine.card_points(card("07C")))
|
||||
|
||||
|
||||
class DealTest(unittest.TestCase):
|
||||
def test_two_player_deal(self) -> None:
|
||||
state = engine.create_game("p0", "p0")
|
||||
engine.join_game(state, "p1", "p1")
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
for player in state.players:
|
||||
self.assertEqual(HAND_SIZE, len(player.hand))
|
||||
# 40 - 3*2 - 1 face-up = 33 face-down.
|
||||
self.assertEqual(33, len(state.stock))
|
||||
self.assertIsNotNone(state.briscola_card)
|
||||
assert state.briscola_card is not None
|
||||
self.assertEqual(state.briscola_card.suit, state.briscola_suit)
|
||||
self.assertEqual(1, state.turn) # dealer is seat 0
|
||||
self.assertEqual([], state.trick)
|
||||
|
||||
def test_four_player_deal(self) -> None:
|
||||
state = engine.create_game("p0", "p0", player_count=4)
|
||||
for i in range(1, 4):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
for player in state.players:
|
||||
self.assertEqual(HAND_SIZE, len(player.hand))
|
||||
self.assertEqual(40 - 3 * 4 - 1, len(state.stock))
|
||||
self.assertEqual(1, state.turn)
|
||||
|
||||
def test_deal_cards_are_unique_and_leave_nothing_out(self) -> None:
|
||||
state = engine.create_game("p0", "p0", player_count=4)
|
||||
for i in range(1, 4):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
dealt = [c.code for p in state.players for c in p.hand]
|
||||
assert state.briscola_card is not None
|
||||
dealt.append(state.briscola_card.code)
|
||||
dealt.extend(c.code for c in state.stock)
|
||||
self.assertEqual(40, len(dealt))
|
||||
self.assertEqual(40, len(set(dealt)))
|
||||
|
||||
def test_unsupported_player_count(self) -> None:
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.create_game("p0", "p0", player_count=3)
|
||||
|
||||
def test_target_score_bounds(self) -> None:
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.create_game("p0", "p0", target_score=60)
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.create_game("p0", "p0", target_score=121)
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.create_game("p0", "p0", target_score=True)
|
||||
state = engine.create_game("p0", "p0", target_score=101)
|
||||
self.assertEqual(101, state.target_score)
|
||||
|
||||
|
||||
class TrickTest(unittest.TestCase):
|
||||
def test_higher_card_of_led_suit_wins(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
engine.play(state, "p0", "02D")
|
||||
engine.play(state, "p1", "05D")
|
||||
self.assertEqual(1, state.last_trick.winner)
|
||||
self.assertEqual(["02D", "05D"],
|
||||
[c.code for c in state.players[1].captured])
|
||||
|
||||
def test_trump_beats_a_higher_led_card(self) -> None:
|
||||
state = make_state([["07D"], ["02C"]], briscola_suit="C")
|
||||
engine.play(state, "p0", "07D")
|
||||
engine.play(state, "p1", "02C")
|
||||
self.assertEqual(1, state.last_trick.winner)
|
||||
|
||||
def test_higher_trump_wins_among_trumps(self) -> None:
|
||||
state = make_state([["02C"], ["05C"]], briscola_suit="C")
|
||||
engine.play(state, "p0", "02C")
|
||||
engine.play(state, "p1", "05C")
|
||||
self.assertEqual(1, state.last_trick.winner)
|
||||
|
||||
def test_off_suit_non_trump_loses(self) -> None:
|
||||
state = make_state([["04D"], ["01C"]], briscola_suit="B")
|
||||
engine.play(state, "p0", "04D")
|
||||
engine.play(state, "p1", "01C")
|
||||
self.assertEqual(0, state.last_trick.winner)
|
||||
|
||||
def test_rank_strength_order(self) -> None:
|
||||
# (winner card, loser card) pairs of the led suit, strongest first:
|
||||
# ace > three > king > horse > jack > 7 > 6 > 5 > 4 > 2.
|
||||
pairs = [
|
||||
("01D", "03D"), # ace beats three
|
||||
("03D", "10D"), # three beats king
|
||||
("10D", "09D"), # king beats horse
|
||||
("09D", "08D"), # horse beats jack
|
||||
("08D", "07D"), # jack beats seven
|
||||
("07D", "06D"),
|
||||
("06D", "05D"),
|
||||
("05D", "04D"),
|
||||
("04D", "02D"),
|
||||
]
|
||||
for winner, loser in pairs:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="B")
|
||||
state.players[0].hand = [card(winner)]
|
||||
state.players[1].hand = [card(loser)]
|
||||
engine.play(state, "p0", winner)
|
||||
engine.play(state, "p1", loser)
|
||||
self.assertEqual(
|
||||
0, state.last_trick.winner, f"{winner} should beat {loser}"
|
||||
)
|
||||
|
||||
def test_four_player_trick(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"], ["04D"], ["07D"]], briscola_suit="S"
|
||||
)
|
||||
for seat in range(4):
|
||||
engine.play(state, f"p{seat}", state.players[seat].hand[0].code)
|
||||
self.assertEqual(3, state.last_trick.winner)
|
||||
|
||||
def test_four_player_trump_beats_all(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["02C"], ["04D"], ["07D"]], briscola_suit="C"
|
||||
)
|
||||
for seat in range(4):
|
||||
engine.play(state, f"p{seat}", state.players[seat].hand[0].code)
|
||||
self.assertEqual(1, state.last_trick.winner)
|
||||
|
||||
def test_winner_leads_the_next_trick(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"], ["04D"], ["07D"]],
|
||||
briscola_suit="S",
|
||||
stock=["01B", "02B", "03B", "04B"],
|
||||
)
|
||||
for seat in range(4):
|
||||
engine.play(state, f"p{seat}", state.players[seat].hand[0].code)
|
||||
self.assertEqual(3, state.turn)
|
||||
self.assertEqual(3, state.trick_leader)
|
||||
self.assertEqual([], state.trick)
|
||||
|
||||
def test_turn_advances_within_a_trick(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
engine.play(state, "p0", "02D")
|
||||
self.assertEqual(1, state.turn)
|
||||
self.assertEqual(["02D"], trick_cards(state))
|
||||
|
||||
def test_not_your_turn(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S", turn=1)
|
||||
with self.assertRaises(NotYourTurn):
|
||||
engine.play(state, "p0", "02D")
|
||||
|
||||
def test_card_not_in_hand(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
with self.assertRaises(CardNotInHand):
|
||||
engine.play(state, "p0", "07D")
|
||||
|
||||
def test_finished_and_hand_end_reject_plays(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
state.phase = PHASE_FINISHED
|
||||
with self.assertRaises(GameFinished):
|
||||
engine.play(state, "p0", "02D")
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
state.phase = PHASE_HAND_END
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.play(state, "p0", "02D")
|
||||
|
||||
|
||||
class DrawTest(unittest.TestCase):
|
||||
def test_winner_draws_first(self) -> None:
|
||||
# The stock is drawn from its end: 04B first, then 03B, ...
|
||||
state = make_state(
|
||||
[["02D", "09C"], ["05D", "09B"]],
|
||||
briscola_suit="S",
|
||||
stock=["01B", "02B", "03B", "04B"],
|
||||
)
|
||||
engine.play(state, "p0", "02D")
|
||||
engine.play(state, "p1", "05D")
|
||||
hands = {p.seat: [c.code for c in p.hand] for p in state.players}
|
||||
self.assertEqual(["09C", "03B"], hands[0])
|
||||
self.assertEqual(["09B", "04B"], hands[1])
|
||||
|
||||
def test_face_up_briscola_is_drawn_last(self) -> None:
|
||||
state = make_state(
|
||||
[["02D", "09C"], ["05D", "09B"]],
|
||||
briscola_suit="C",
|
||||
briscola_card="05C",
|
||||
stock=["03B"],
|
||||
)
|
||||
engine.play(state, "p0", "02D")
|
||||
engine.play(state, "p1", "05D")
|
||||
hands = {p.seat: [c.code for c in p.hand] for p in state.players}
|
||||
# The winner draws first and takes the last face-down card; the
|
||||
# other player then takes the face-up briscola.
|
||||
self.assertEqual(["09B", "03B"], hands[1])
|
||||
self.assertEqual(["09C", "05C"], hands[0])
|
||||
self.assertIsNone(state.briscola_card)
|
||||
|
||||
def test_no_draw_when_stock_is_empty(self) -> None:
|
||||
state = make_state(
|
||||
[["02D", "03D"], ["05D", "06D"]], briscola_suit="S", stock=[]
|
||||
)
|
||||
engine.play(state, "p0", "02D")
|
||||
engine.play(state, "p1", "05D")
|
||||
# p1 wins the trick; with no stock nobody draws and the hands
|
||||
# shrink for the rest of the deal.
|
||||
for player in state.players:
|
||||
self.assertEqual(1, len(player.hand))
|
||||
|
||||
def test_hands_stay_at_three_until_stock_runs_out(self) -> None:
|
||||
state = engine.create_game("p0", "p0")
|
||||
engine.join_game(state, "p1", "p1")
|
||||
while state.stock or state.briscola_card is not None:
|
||||
play_all(state)
|
||||
for player in state.players:
|
||||
self.assertEqual(HAND_SIZE, len(player.hand))
|
||||
self.assertEqual(0, len(state.stock))
|
||||
self.assertIsNone(state.briscola_card)
|
||||
|
||||
|
||||
class ScoringTest(unittest.TestCase):
|
||||
def test_deal_points_group_by_team(self) -> None:
|
||||
state = make_state(
|
||||
[[], [], [], []],
|
||||
briscola_suit="S",
|
||||
captured=[
|
||||
["01D", "07C"], # seat 0, team A: 11
|
||||
["03C", "08D"], # seat 1, team B: 10
|
||||
["10S"], # seat 2, team A: 4
|
||||
["09B"], # seat 3, team B: 3
|
||||
],
|
||||
)
|
||||
points, details = engine.deal_points(state)
|
||||
self.assertEqual([15, 15], points)
|
||||
self.assertEqual({"A": 15, "B": 15}, details["points"])
|
||||
self.assertEqual({"A": 3, "B": 3}, details["cards"])
|
||||
|
||||
def test_full_deal_scores_120(self) -> None:
|
||||
state = engine.create_game("p0", "p0", player_count=4)
|
||||
for i in range(1, 4):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
while state.phase == PHASE_PLAYING:
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
engine.play(state, player.sub, player.hand[0].code)
|
||||
points, _ = engine.deal_points(state)
|
||||
self.assertEqual(120, sum(points))
|
||||
|
||||
def test_match_ends_when_target_reached(self) -> None:
|
||||
# p0 captures the ace of denari (11) on the last trick: 60+11 >= 61.
|
||||
state = make_state(
|
||||
[["02D"], ["05D"]],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[["01C"], ["10C"]],
|
||||
scores=[60, 50],
|
||||
target=61,
|
||||
)
|
||||
# p0's pile is worth 11+0 = 11; p1's 4. p0 wins the trick with a
|
||||
# higher card: 02D vs 05D -> p1 would win, so give p0 the five.
|
||||
state.players[0].hand = [card("05D")]
|
||||
state.players[1].hand = [card("02D")]
|
||||
engine.play(state, "p0", "05D")
|
||||
engine.play(state, "p1", "02D")
|
||||
self.assertEqual(PHASE_FINISHED, state.phase)
|
||||
self.assertEqual(0, state.winner)
|
||||
self.assertEqual([71, 54], state.scores)
|
||||
|
||||
def test_tie_at_target_is_broken_by_another_deal(self) -> None:
|
||||
# 65-55 before the deal; this deal gives A 55 and B 65: both reach
|
||||
# 120 and tie, so another deal must be played.
|
||||
a_cards = [f"{rank:02d}D" for rank in range(1, 11)] + ["01C", "03C", "10C"]
|
||||
b_cards = ["09C", "08C", "07C", "06C", "05C", "04C", "02C"] + [
|
||||
f"{rank:02d}S" for rank in range(1, 11)
|
||||
] + [f"{rank:02d}B" for rank in range(1, 11)]
|
||||
state = make_state(
|
||||
[[], []],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[a_cards, b_cards],
|
||||
scores=[65, 55],
|
||||
target=120,
|
||||
)
|
||||
engine._end_deal(state)
|
||||
self.assertEqual(PHASE_HAND_END, state.phase)
|
||||
self.assertEqual([120, 120], state.scores)
|
||||
self.assertIsNone(state.winner)
|
||||
|
||||
def test_patta_is_discarded_and_replayed(self) -> None:
|
||||
a_cards = [f"{rank:02d}D" for rank in range(1, 11)] + [
|
||||
f"{rank:02d}C" for rank in range(1, 11)
|
||||
]
|
||||
b_cards = [f"{rank:02d}S" for rank in range(1, 11)] + [
|
||||
f"{rank:02d}B" for rank in range(1, 11)
|
||||
]
|
||||
state = make_state(
|
||||
[["02D"], ["02S"]],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[a_cards, b_cards],
|
||||
scores=[10, 20],
|
||||
target=61,
|
||||
)
|
||||
engine._end_deal(state)
|
||||
self.assertEqual(PHASE_HAND_END, state.phase)
|
||||
# The 60-60 deal does not count: totals are unchanged.
|
||||
self.assertEqual([10, 20], state.scores)
|
||||
entry = state.hand_scores[-1]
|
||||
self.assertTrue(entry["patta"])
|
||||
self.assertEqual({"A": 60, "B": 60}, entry["points"])
|
||||
# The next deal is played at the same cumulative totals.
|
||||
engine.acknowledge_hand(state, "p0")
|
||||
engine.acknowledge_hand(state, "p1")
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
self.assertEqual(2, state.hand_number)
|
||||
self.assertEqual([10, 20], state.scores)
|
||||
|
||||
def test_audit_trail_records_each_deal(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"]],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[["01C"], []],
|
||||
scores=[0, 0],
|
||||
)
|
||||
engine._end_deal(state)
|
||||
entry = state.hand_scores[-1]
|
||||
self.assertEqual(1, entry["deal"])
|
||||
self.assertFalse(entry["patta"])
|
||||
self.assertEqual({"A": 11, "B": 0}, entry["points"])
|
||||
self.assertEqual({"A": 11, "B": 0}, entry["totals"])
|
||||
self.assertEqual({"A": 1, "B": 0}, entry["cards"])
|
||||
|
||||
|
||||
class MatchFlowTest(unittest.TestCase):
|
||||
def test_join_starts_when_full(self) -> None:
|
||||
state = engine.create_game("p0", "p0")
|
||||
self.assertEqual(1, len(state.players))
|
||||
engine.join_game(state, "p1", "p1")
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
|
||||
state = engine.create_game("p0", "p0", player_count=4)
|
||||
for i in range(1, 3):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
self.assertEqual("lobby", state.phase)
|
||||
engine.join_game(state, "p3", "p3")
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
|
||||
def test_join_errors(self) -> None:
|
||||
from tavolo.platform.errors import AlreadyJoined, GameNotStarted
|
||||
|
||||
state = engine.create_game("p0", "p0")
|
||||
with self.assertRaises(AlreadyJoined):
|
||||
engine.join_game(state, "p0", "p0")
|
||||
engine.join_game(state, "p1", "p1")
|
||||
with self.assertRaises(GameNotStarted):
|
||||
engine.join_game(state, "p2", "p2")
|
||||
|
||||
def test_full_random_two_player_match(self) -> None:
|
||||
self._random_match(player_count=2)
|
||||
|
||||
def test_full_random_four_player_match(self) -> None:
|
||||
self._random_match(player_count=4)
|
||||
|
||||
def _random_match(self, player_count: int) -> None:
|
||||
state = engine.create_game("p0", "p0", player_count=player_count)
|
||||
for i in range(1, player_count):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
rng = random.Random(2026)
|
||||
moves = 0
|
||||
while state.phase != PHASE_FINISHED and moves < 200000:
|
||||
if state.phase == PHASE_HAND_END:
|
||||
for player in state.players:
|
||||
engine.acknowledge_hand(state, player.sub)
|
||||
continue
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
engine.play(state, player.sub, rng.choice(player.hand).code)
|
||||
moves += 1
|
||||
|
||||
self.assertEqual(PHASE_FINISHED, state.phase)
|
||||
self.assertIn(state.winner, (0, 1))
|
||||
self.assertEqual([], state.trick)
|
||||
self.assertTrue(all(not p.hand for p in state.players))
|
||||
self.assertEqual(
|
||||
40, sum(len(p.captured) for p in state.players)
|
||||
)
|
||||
# Every counted deal totals 120 points, and the winner reached the
|
||||
# target with a clear lead.
|
||||
winner_score = state.scores[state.winner]
|
||||
loser_score = state.scores[1 - state.winner]
|
||||
self.assertGreaterEqual(winner_score, state.target_score)
|
||||
self.assertGreater(winner_score, loser_score)
|
||||
self.assertEqual(0, (winner_score + loser_score) % 120)
|
||||
|
||||
|
||||
class AckTest(unittest.TestCase):
|
||||
def _hand_end_state(self) -> BriscolaState:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"]],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[["01C"], []],
|
||||
target=120,
|
||||
)
|
||||
engine._end_deal(state)
|
||||
return state
|
||||
|
||||
def test_ack_all_deals_the_next_deal(self) -> None:
|
||||
state = self._hand_end_state()
|
||||
dealer_before = state.dealer
|
||||
engine.acknowledge_hand(state, "p0")
|
||||
self.assertEqual([0], state.acked)
|
||||
self.assertEqual(PHASE_HAND_END, state.phase)
|
||||
engine.acknowledge_hand(state, "p1")
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
self.assertEqual(2, state.hand_number)
|
||||
self.assertEqual((dealer_before + 1) % 2, state.dealer)
|
||||
self.assertEqual((dealer_before + 2) % 2, state.turn)
|
||||
self.assertEqual([], state.acked)
|
||||
self.assertIsNone(state.hand_end_deadline)
|
||||
for player in state.players:
|
||||
self.assertEqual(HAND_SIZE, len(player.hand))
|
||||
self.assertEqual([], player.captured)
|
||||
|
||||
def test_double_ack_is_idempotent(self) -> None:
|
||||
state = self._hand_end_state()
|
||||
engine.acknowledge_hand(state, "p0")
|
||||
engine.acknowledge_hand(state, "p0")
|
||||
self.assertEqual([0], state.acked)
|
||||
|
||||
def test_ack_outside_hand_end_is_rejected(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.acknowledge_hand(state, "p0")
|
||||
|
||||
def test_ack_by_non_player_is_rejected(self) -> None:
|
||||
state = self._hand_end_state()
|
||||
with self.assertRaises(NotYourTurn):
|
||||
engine.acknowledge_hand(state, "mallory")
|
||||
|
||||
|
||||
class AutoPlayTest(unittest.TestCase):
|
||||
def test_auto_play_plays_a_card_and_advances_turn(self) -> None:
|
||||
state = make_state(
|
||||
[["02D", "03C"], ["05D"]],
|
||||
briscola_suit="S",
|
||||
stock=["01B", "02B"],
|
||||
briscola_card="03B",
|
||||
)
|
||||
engine.auto_play(state, random.Random(7))
|
||||
self.assertEqual(1, state.turn)
|
||||
self.assertEqual(1, len(state.players[0].hand))
|
||||
self.assertEqual(1, len(state.trick))
|
||||
|
||||
def test_auto_play_can_end_the_deal(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"]],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[["01C"], []],
|
||||
target=120,
|
||||
)
|
||||
# Both players are on their last card: two auto-plays complete the
|
||||
# trick and the deal, scored A=11 / B=0.
|
||||
engine.auto_play(state)
|
||||
engine.auto_play(state)
|
||||
self.assertEqual(PHASE_HAND_END, state.phase)
|
||||
self.assertIsNone(state.turn_deadline)
|
||||
self.assertTrue(state.hand_end_deadline)
|
||||
|
||||
def test_auto_play_requires_playing_phase(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
state.phase = PHASE_HAND_END
|
||||
with self.assertRaises(GameNotStarted):
|
||||
engine.auto_play(state)
|
||||
|
||||
|
||||
class ViewTest(unittest.TestCase):
|
||||
def test_state_for_player_hides_other_hands(self) -> None:
|
||||
state = make_state(
|
||||
[["02D", "03C"], ["04D"], ["05D"], ["06D"]],
|
||||
briscola_suit="D",
|
||||
briscola_card="07D",
|
||||
stock=["01B", "02B"],
|
||||
)
|
||||
view = engine.state_for_player(state, "p0")
|
||||
players = {p["seat"]: p for p in view["players"]}
|
||||
self.assertEqual(["02D", "03C"], players[0]["hand"])
|
||||
self.assertNotIn("hand", players[1])
|
||||
self.assertEqual(1, players[1]["cards_left"])
|
||||
self.assertEqual("D", view["briscola_suit"])
|
||||
self.assertEqual("07D", view["briscola_card"])
|
||||
self.assertEqual(2, view["stock_count"])
|
||||
self.assertTrue(view.get("your_turn"))
|
||||
|
||||
def test_spectator_sees_public_info_only(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["04D"]],
|
||||
briscola_suit="D",
|
||||
briscola_card="07D",
|
||||
)
|
||||
view = engine.state_for_player(state, None)
|
||||
for player in view["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
self.assertNotIn("your_turn", view)
|
||||
self.assertEqual("07D", view["briscola_card"])
|
||||
self.assertEqual({"A": 0, "B": 0}, view["scores"])
|
||||
|
||||
def test_player_points_are_public(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["04D"]],
|
||||
briscola_suit="D",
|
||||
captured=[["01C", "03B"], ["10D"]],
|
||||
)
|
||||
view = engine.state_for_player(state, "p0")
|
||||
players = {p["seat"]: p for p in view["players"]}
|
||||
self.assertEqual(21, players[0]["points"])
|
||||
self.assertEqual(4, players[1]["points"])
|
||||
self.assertEqual(2, players[0]["captured_count"])
|
||||
|
||||
def test_hand_end_view_exposes_the_deal_summary(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"]],
|
||||
briscola_suit="S",
|
||||
stock=[],
|
||||
captured=[["01C"], []],
|
||||
target=120,
|
||||
)
|
||||
engine._end_deal(state)
|
||||
view = engine.state_for_player(state, "p0")
|
||||
self.assertEqual(PHASE_HAND_END, view["phase"])
|
||||
self.assertEqual(
|
||||
{
|
||||
"deal": 1,
|
||||
"patta": False,
|
||||
"points": {"A": 11, "B": 0},
|
||||
"cards": {"A": 1, "B": 0},
|
||||
"totals": {"A": 11, "B": 0},
|
||||
},
|
||||
view["last_deal"],
|
||||
)
|
||||
self.assertTrue(view["hand_end_deadline"])
|
||||
|
||||
def test_trick_is_public_in_play_order(self) -> None:
|
||||
state = make_state(
|
||||
[["02D"], ["05D"], ["04D"], ["07D"]], briscola_suit="S"
|
||||
)
|
||||
engine.play(state, "p0", "02D")
|
||||
engine.play(state, "p1", "05D")
|
||||
view = engine.state_for_player(state, None)
|
||||
self.assertEqual(
|
||||
[{"seat": 0, "card": "02D"}, {"seat": 1, "card": "05D"}],
|
||||
view["trick"],
|
||||
)
|
||||
|
||||
|
||||
class SerializationTest(unittest.TestCase):
|
||||
def test_state_roundtrip(self) -> None:
|
||||
state = engine.create_game("p0", "p0", player_count=4, target_score=101)
|
||||
for i in range(1, 4):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
engine.play(state, state.players[1].sub, state.players[1].hand[0].code)
|
||||
restored = BriscolaState.from_json(state.to_json())
|
||||
self.assertEqual(state.phase, restored.phase)
|
||||
self.assertEqual(state.turn, restored.turn)
|
||||
self.assertEqual(state.hand_number, restored.hand_number)
|
||||
self.assertEqual(state.target_score, restored.target_score)
|
||||
self.assertEqual(state.briscola_suit, restored.briscola_suit)
|
||||
self.assertEqual(
|
||||
state.briscola_card.code if state.briscola_card else None,
|
||||
restored.briscola_card.code if restored.briscola_card else None,
|
||||
)
|
||||
self.assertEqual(
|
||||
[c.code for c in state.stock], [c.code for c in restored.stock]
|
||||
)
|
||||
self.assertEqual(
|
||||
[(t.seat, t.card) for t in state.trick],
|
||||
[(t.seat, t.card) for t in restored.trick],
|
||||
)
|
||||
self.assertEqual(
|
||||
[p.sub for p in state.players], [p.sub for p in restored.players]
|
||||
)
|
||||
self.assertEqual(
|
||||
[[c.code for c in p.hand] for p in state.players],
|
||||
[[c.code for c in p.hand] for p in restored.players],
|
||||
)
|
||||
|
||||
def test_legacy_state_defaults(self) -> None:
|
||||
state = make_state([["02D"], ["05D"]], briscola_suit="S")
|
||||
data = state.to_json()
|
||||
del data["player_count"]
|
||||
del data["briscola_card"]
|
||||
del data["last_trick"]
|
||||
restored = BriscolaState.from_json(data)
|
||||
self.assertEqual(2, restored.player_count)
|
||||
self.assertIsNone(restored.briscola_card)
|
||||
self.assertIsNone(restored.last_trick)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -0,0 +1,349 @@
|
||||
"""Adapter tests: the platform contract over the pure briscola rules."""
|
||||
from __future__ import annotations
|
||||
|
||||
import unittest
|
||||
from datetime import datetime, timedelta, timezone
|
||||
|
||||
from tavolo.platform import GameSession, Seat
|
||||
from tavolo.platform.errors import (
|
||||
AlreadyJoined,
|
||||
GameError,
|
||||
GameFinished,
|
||||
GameNotStarted,
|
||||
IllegalMove,
|
||||
)
|
||||
from tavolo.briscola import BriscolaEngine, BriscolaQuattroEngine
|
||||
from tavolo.briscola import engine as rules
|
||||
from tavolo.briscola.state import (
|
||||
PHASE_FINISHED,
|
||||
PHASE_HAND_END,
|
||||
PHASE_PLAYING,
|
||||
BriscolaState,
|
||||
)
|
||||
|
||||
|
||||
def _session(engine, **options) -> GameSession:
|
||||
session = GameSession(
|
||||
id="b1",
|
||||
game_type=engine.id,
|
||||
join_code="CODE01",
|
||||
creator_sub="alice",
|
||||
players=[Seat(user_sub="alice", display_name="Alice")],
|
||||
)
|
||||
engine.create(session, options)
|
||||
return session
|
||||
|
||||
|
||||
def _started(engine, **options) -> GameSession:
|
||||
session = _session(engine, **options)
|
||||
for i in range(1, engine.max_players):
|
||||
name = f"p{i}"
|
||||
engine.join(session, name, name.capitalize())
|
||||
return session
|
||||
|
||||
|
||||
def _drive_to_finish(engine, session: GameSession, limit: int = 200000) -> None:
|
||||
moves = 0
|
||||
while not engine.is_finished(session) and moves < limit:
|
||||
state = session.state
|
||||
if state.phase == PHASE_HAND_END:
|
||||
for player in state.players:
|
||||
engine.handle_action(session, player.sub, "ack", {})
|
||||
continue
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
engine.handle_action(
|
||||
session, player.sub, "play", {"card": player.hand[0].code}
|
||||
)
|
||||
moves += 1
|
||||
|
||||
|
||||
class MetadataTest(unittest.TestCase):
|
||||
def test_two_player_metadata(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
self.assertEqual("briscola", engine.id)
|
||||
self.assertEqual("Briscola", engine.name)
|
||||
self.assertTrue(engine.description)
|
||||
self.assertEqual(2, engine.min_players)
|
||||
self.assertEqual(2, engine.max_players)
|
||||
target = engine.options_schema["properties"]["target_score"]
|
||||
self.assertEqual("integer", target["type"])
|
||||
self.assertEqual(61, target["minimum"])
|
||||
self.assertEqual(120, target["maximum"])
|
||||
self.assertEqual(61, target["default"])
|
||||
|
||||
def test_four_player_metadata(self) -> None:
|
||||
engine = BriscolaQuattroEngine()
|
||||
self.assertEqual("briscola_a_quattro", engine.id)
|
||||
self.assertEqual("Briscola a quattro", engine.name)
|
||||
self.assertTrue(engine.description)
|
||||
self.assertEqual(4, engine.min_players)
|
||||
self.assertEqual(4, engine.max_players)
|
||||
self.assertIn("target_score", engine.options_schema["properties"])
|
||||
|
||||
|
||||
class CreateTest(unittest.TestCase):
|
||||
def test_create_seats_creator_on_team_a(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _session(engine)
|
||||
self.assertEqual("A", session.players[0].team)
|
||||
self.assertIsInstance(session.state, BriscolaState)
|
||||
self.assertEqual(61, session.state.target_score)
|
||||
self.assertEqual(2, session.state.player_count)
|
||||
|
||||
def test_create_options(self) -> None:
|
||||
engine = BriscolaQuattroEngine()
|
||||
session = _session(engine, target_score=101)
|
||||
self.assertEqual(101, session.state.target_score)
|
||||
self.assertEqual(4, session.state.player_count)
|
||||
|
||||
def test_create_rejects_bad_options(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
with self.assertRaises(IllegalMove):
|
||||
_session(engine, target_score=60)
|
||||
with self.assertRaises(IllegalMove):
|
||||
_session(engine, target_score=121)
|
||||
with self.assertRaises(IllegalMove):
|
||||
_session(engine, target_score="sixtyone")
|
||||
with self.assertRaises(IllegalMove):
|
||||
_session(engine, target_score=True)
|
||||
|
||||
def test_timeouts_come_from_the_engine(self) -> None:
|
||||
engine = BriscolaEngine(turn_timeout_seconds=7, hand_ack_timeout_seconds=9)
|
||||
session = _session(engine)
|
||||
self.assertEqual(7, session.state.turn_timeout)
|
||||
self.assertEqual(9, session.state.hand_ack_timeout)
|
||||
|
||||
|
||||
class JoinTest(unittest.TestCase):
|
||||
def test_two_player_join_starts(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _session(engine)
|
||||
self.assertTrue(engine.in_lobby(session))
|
||||
engine.join(session, "bob", "Bob")
|
||||
self.assertEqual("B", session.players[-1].team)
|
||||
self.assertFalse(engine.in_lobby(session))
|
||||
self.assertEqual(PHASE_PLAYING, session.state.phase)
|
||||
|
||||
def test_four_player_teams_alternate(self) -> None:
|
||||
engine = BriscolaQuattroEngine()
|
||||
session = _session(engine)
|
||||
teams = []
|
||||
for name in ("bob", "carol", "dave"):
|
||||
engine.join(session, name, name.capitalize())
|
||||
teams.append(session.players[-1].team)
|
||||
self.assertEqual(["B", "A", "B"], teams)
|
||||
self.assertEqual(PHASE_PLAYING, session.state.phase)
|
||||
|
||||
def test_join_errors(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _session(engine)
|
||||
with self.assertRaises(AlreadyJoined):
|
||||
engine.join(session, "alice", "Alice")
|
||||
engine.join(session, "bob", "Bob")
|
||||
with self.assertRaises(GameNotStarted):
|
||||
engine.join(session, "carol", "Carol")
|
||||
|
||||
|
||||
class ActionTest(unittest.TestCase):
|
||||
def test_unknown_action_rejected(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.handle_action(session, "alice", "dance", {})
|
||||
|
||||
def test_play_validates_payload(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.handle_action(session, "p1", "play", {"card": 42})
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.handle_action(session, "p1", "play", {})
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.handle_action(session, "p1", "play", {"card": "nope"})
|
||||
|
||||
def test_play_advances_the_trick(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
state = session.state
|
||||
self.assertEqual(1, state.turn)
|
||||
card = state.players[1].hand[0].code
|
||||
engine.handle_action(session, "p1", "play", {"card": card})
|
||||
self.assertEqual([{"seat": 1, "card": card}], engine.view_for(session, "p1")["trick"])
|
||||
|
||||
def test_play_out_of_turn_rejected(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
state = session.state
|
||||
card = state.players[0].hand[0].code
|
||||
with self.assertRaises(GameError):
|
||||
engine.handle_action(session, "alice", "play", {"card": card})
|
||||
|
||||
def test_ack_outside_hand_end_rejected(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.handle_action(session, "alice", "ack", {})
|
||||
|
||||
def test_finished_match_rejects_actions(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
_drive_to_finish(engine, session)
|
||||
self.assertTrue(engine.is_finished(session))
|
||||
with self.assertRaises(GameFinished):
|
||||
engine.handle_action(session, "alice", "play", {"card": "01D"})
|
||||
|
||||
def test_ack_all_deals_next(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine, target_score=120)
|
||||
state = session.state
|
||||
# Force the deal-end phase: both players keep 3 cards, so the
|
||||
# match continues after the summary.
|
||||
state.phase = PHASE_HAND_END
|
||||
state.acked = []
|
||||
state.hand_end_deadline = (
|
||||
datetime.now(timezone.utc) + timedelta(seconds=60)
|
||||
).isoformat()
|
||||
engine.handle_action(session, "alice", "ack", {})
|
||||
self.assertEqual(PHASE_HAND_END, state.phase)
|
||||
engine.handle_action(session, "p1", "ack", {})
|
||||
self.assertEqual(PHASE_PLAYING, state.phase)
|
||||
self.assertEqual(2, state.hand_number)
|
||||
|
||||
|
||||
class ViewTest(unittest.TestCase):
|
||||
def test_view_for_hides_other_hands(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
view = engine.view_for(session, "alice")
|
||||
players = {p["seat"]: p for p in view["players"]}
|
||||
self.assertIn("hand", players[0])
|
||||
self.assertNotIn("hand", players[1])
|
||||
# The envelope is the platform's job, not the view's.
|
||||
self.assertNotIn("id", view)
|
||||
self.assertNotIn("join_code", view)
|
||||
self.assertNotIn("game_type", view)
|
||||
self.assertIn("briscola_suit", view)
|
||||
self.assertIn("stock_count", view)
|
||||
|
||||
def test_view_for_spectator_hides_all_hands(self) -> None:
|
||||
engine = BriscolaQuattroEngine()
|
||||
session = _started(engine)
|
||||
view = engine.view_for(session, None)
|
||||
for player in view["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
self.assertNotIn("your_turn", view)
|
||||
self.assertEqual({"A": 0, "B": 0}, view["scores"])
|
||||
|
||||
def test_lobby_view(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _session(engine, target_score=101)
|
||||
lobby = engine.lobby_view(session)
|
||||
self.assertEqual("lobby", lobby["phase"])
|
||||
self.assertEqual(101, lobby["target_score"])
|
||||
|
||||
|
||||
class SerializationTest(unittest.TestCase):
|
||||
def test_state_roundtrip(self) -> None:
|
||||
engine = BriscolaQuattroEngine()
|
||||
session = _started(engine)
|
||||
restored = engine.state_from_json(engine.state_to_json(session.state))
|
||||
self.assertIsInstance(restored, BriscolaState)
|
||||
self.assertEqual(session.state.phase, restored.phase)
|
||||
self.assertEqual(session.state.turn, restored.turn)
|
||||
self.assertEqual(
|
||||
[p.sub for p in session.state.players],
|
||||
[p.sub for p in restored.players],
|
||||
)
|
||||
|
||||
|
||||
class DeadlineTest(unittest.TestCase):
|
||||
def test_no_deadline_in_lobby(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
self.assertIsNone(engine.next_deadline(_session(engine)))
|
||||
|
||||
def test_turn_deadline_and_revalidation(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
deadline = engine.next_deadline(session)
|
||||
assert deadline is not None
|
||||
self.assertEqual("turn", deadline.kind)
|
||||
with self.assertRaises(GameError):
|
||||
engine.fire_deadline(session, "turn", "turn:1:1:0")
|
||||
turn_before = session.state.turn
|
||||
engine.fire_deadline(session, deadline.kind, deadline.token)
|
||||
self.assertNotEqual(turn_before, session.state.turn)
|
||||
|
||||
def test_stale_deadline_after_play(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
deadline = engine.next_deadline(session)
|
||||
assert deadline is not None
|
||||
state = session.state
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
engine.handle_action(session, player.sub, "play", {"card": player.hand[0].code})
|
||||
with self.assertRaises(GameError):
|
||||
engine.fire_deadline(session, deadline.kind, deadline.token)
|
||||
|
||||
def test_hand_end_deadline_advances(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine, target_score=120)
|
||||
state = session.state
|
||||
state.phase = PHASE_HAND_END
|
||||
state.hand_end_deadline = (
|
||||
datetime.now(timezone.utc) + timedelta(seconds=60)
|
||||
).isoformat()
|
||||
deadline = engine.next_deadline(session)
|
||||
assert deadline is not None
|
||||
self.assertEqual("hand_end", deadline.kind)
|
||||
engine.fire_deadline(session, deadline.kind, deadline.token)
|
||||
self.assertEqual(PHASE_PLAYING, session.state.phase)
|
||||
self.assertEqual(2, session.state.hand_number)
|
||||
|
||||
|
||||
class ResultTest(unittest.TestCase):
|
||||
def test_result_of_finished_match(self) -> None:
|
||||
engine = BriscolaQuattroEngine()
|
||||
session = _started(engine)
|
||||
_drive_to_finish(engine, session)
|
||||
result = engine.result(session)
|
||||
self.assertEqual(2, len(result.teams))
|
||||
self.assertEqual([2, 2], [len(team) for team in result.teams])
|
||||
self.assertIn(result.winner_team, (0, 1))
|
||||
self.assertEqual(4, len(result.players))
|
||||
winner_name = "A" if result.winner_team == 0 else "B"
|
||||
for player in result.players:
|
||||
self.assertEqual(player.won, player.team == winner_name)
|
||||
self.assertIn("captured_cards", player.details)
|
||||
self.assertIn("team_a_score", result.summary)
|
||||
self.assertIn("team_b_score", result.summary)
|
||||
self.assertIn("winner_team", result.summary)
|
||||
self.assertIn("target_score", result.summary)
|
||||
self.assertIn("deals_played", result.summary)
|
||||
self.assertIn("deal_scores", result.summary)
|
||||
|
||||
def test_two_player_result(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
_drive_to_finish(engine, session)
|
||||
result = engine.result(session)
|
||||
self.assertEqual([[session.players[0].user_sub], [session.players[1].user_sub]], result.teams)
|
||||
self.assertEqual(2, len(result.players))
|
||||
|
||||
def test_result_requires_finished_match(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
with self.assertRaises(GameError):
|
||||
engine.result(_started(engine))
|
||||
|
||||
def test_game_over_view(self) -> None:
|
||||
engine = BriscolaEngine()
|
||||
session = _started(engine)
|
||||
session.state.phase = PHASE_FINISHED
|
||||
session.state.winner = 1
|
||||
session.state.scores = [55, 65]
|
||||
over = engine.game_over_view(session, "alice")
|
||||
self.assertEqual({"A": 55, "B": 65}, over["scores"])
|
||||
self.assertEqual("B", over["winner"])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -48,8 +48,8 @@ itself ships no game.
|
||||
Implement `GameEngine` (see `engine.py` for the full contract), register
|
||||
it in a `GameRegistry`, and mount `PlatformMixin(Platform(...))` on a
|
||||
`KayaApp` — see the composition root in `tavolo.app`. The canonical
|
||||
example is
|
||||
[`tavolo-scopone`](../tavolo-scopone/README.md).
|
||||
examples are [`tavolo-scopone`](../tavolo-scopone/README.md) and
|
||||
[`tavolo-briscola`](../tavolo-briscola/README.md).
|
||||
|
||||
## Development (from `server/`)
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@ description = "Game-independent multiplayer game platform (lobby, live play, mat
|
||||
readme = "README.md"
|
||||
requires-python = ">=3.10"
|
||||
dependencies = [
|
||||
"kaya-core",
|
||||
"kaya-core>=0.0.7",
|
||||
"kaya-session",
|
||||
"kaya-oidc",
|
||||
"kaya-oidc>=0.0.7",
|
||||
"kaya-openapi",
|
||||
"tortoise-orm",
|
||||
"redis",
|
||||
|
||||
@@ -9,7 +9,29 @@ from __future__ import annotations
|
||||
from typing import Any, Callable, Mapping, Optional
|
||||
|
||||
from kaya.core import HttpContext, WebSocket
|
||||
from kaya.oidc import OIDCMixin, OIDCUser
|
||||
from kaya.oidc import OIDCProviders, OIDCUser
|
||||
from kaya.session import Session
|
||||
|
||||
# kaya-oidc namespaces its session state per provider as
|
||||
# ``oidc:{provider}:user`` (since 0.0.6), so the lookup cannot assume a
|
||||
# fixed key or provider name.
|
||||
_OIDC_PREFIX = "oidc:"
|
||||
_USER_SUFFIX = ":user"
|
||||
|
||||
|
||||
def session_user(session: Session) -> Optional[OIDCUser]:
|
||||
"""Return the authenticated user stored in a session, if any.
|
||||
|
||||
The kaya-oidc mixin writes the userinfo at login under a per-provider
|
||||
key, so any provider's user is accepted (the configured provider is
|
||||
``default`` unless the app says otherwise).
|
||||
"""
|
||||
for key in session:
|
||||
if key.startswith(_OIDC_PREFIX) and key.endswith(_USER_SUFFIX):
|
||||
claims = session.get(key)
|
||||
if isinstance(claims, Mapping):
|
||||
return OIDCUser(claims)
|
||||
return None
|
||||
|
||||
|
||||
def get_ws_user(ws: WebSocket) -> Optional[OIDCUser]:
|
||||
@@ -21,22 +43,33 @@ def get_ws_user(ws: WebSocket) -> Optional[OIDCUser]:
|
||||
session = getattr(ws, "session", None)
|
||||
if session is None:
|
||||
return None
|
||||
claims = session.get("oidc_user")
|
||||
if not isinstance(claims, Mapping):
|
||||
return None
|
||||
return OIDCUser(claims)
|
||||
return session_user(session)
|
||||
|
||||
|
||||
def display_name(user: OIDCUser) -> str:
|
||||
"""Best-effort human-readable name for a user."""
|
||||
for key in ("name", "preferred_username", "email"):
|
||||
"""Best-effort human-readable name for a user.
|
||||
|
||||
``preferred_username`` is preferred: it is the account's stable handle,
|
||||
while ``name`` is a free-form display name a user may change (and two
|
||||
accounts can share). ``email`` is a last resort before the ``sub``.
|
||||
"""
|
||||
for key in ("preferred_username", "name", "email"):
|
||||
value = user.get(key)
|
||||
if isinstance(value, str) and value:
|
||||
return value
|
||||
return user.sub
|
||||
|
||||
|
||||
def require_auth(oidc: OIDCMixin) -> Callable[[Callable[..., Any]], Callable[..., Any]]:
|
||||
def current_user(oidc: OIDCProviders, ctx: HttpContext) -> Optional[OIDCUser]:
|
||||
"""Return the authenticated user of an HTTP request, if any.
|
||||
|
||||
Sessions are single-identity by default, so at most one provider has
|
||||
a user; if several do, the first configured provider wins.
|
||||
"""
|
||||
return next(iter(oidc.get_users(ctx).values()), None)
|
||||
|
||||
|
||||
def require_auth(oidc: OIDCProviders) -> Callable[[Callable[..., Any]], Callable[..., Any]]:
|
||||
"""Build a decorator gating a handler on being authenticated.
|
||||
|
||||
Responds ``401`` with a JSON error envelope when unauthenticated —
|
||||
@@ -46,7 +79,7 @@ def require_auth(oidc: OIDCMixin) -> Callable[[Callable[..., Any]], Callable[...
|
||||
|
||||
def decorator(handler: Callable[..., Any]) -> Callable[..., Any]:
|
||||
async def guarded(ctx: HttpContext, *args: Any, **kwargs: Any) -> None:
|
||||
if oidc.get_user(ctx) is None:
|
||||
if current_user(oidc, ctx) is None:
|
||||
await ctx.send_bytes(
|
||||
401,
|
||||
b'{"error":"unauthenticated"}',
|
||||
|
||||
@@ -11,8 +11,11 @@ machinery; the *meaning* of each deadline belongs to the game engine:
|
||||
token), and the scheduler enqueues it in the store's shared deadline
|
||||
queue (a Redis sorted set in production, see
|
||||
:mod:`tavolo.platform.store`); enqueueing is idempotent;
|
||||
* a background consumer running on **every** worker polls the queue for
|
||||
due entries and hands them to the engine's
|
||||
* enqueueing a deadline announces it on a shared pub/sub channel, so
|
||||
every worker's consumer wakes immediately instead of waiting for its
|
||||
next poll; the consumer also wakes on a slow heartbeat, which is the
|
||||
backstop recovering notifications lost to a reconnect or a worker
|
||||
crash. Due entries are handed to the engine's
|
||||
:meth:`~tavolo.platform.engine.GameEngine.fire_deadline` under the
|
||||
per-game lock; the engine revalidates the token against the live state
|
||||
and raises :class:`~tavolo.platform.errors.GameError` when the entry
|
||||
@@ -65,8 +68,8 @@ class DeadlineScheduler:
|
||||
"""Enqueue and fire the deadlines game engines ask for.
|
||||
|
||||
Holds the store and the registry so a single instance serves every
|
||||
game type. One consumer task (and its wake-up event) is kept per
|
||||
event loop — tests run each test on a fresh loop.
|
||||
game type. One consumer task, its listener task and its wake-up
|
||||
event are kept per event loop — tests run each test on a fresh loop.
|
||||
|
||||
``context_binder`` is an optional async callable the consumer awaits
|
||||
before persisting a finished match. The consumer is a long-lived task
|
||||
@@ -80,14 +83,19 @@ class DeadlineScheduler:
|
||||
store: GameStore,
|
||||
registry: GameRegistry,
|
||||
heartbeat_ms: int = 1000,
|
||||
retry_ms: int = 1000,
|
||||
context_binder: Optional[Callable[[], Awaitable[None]]] = None,
|
||||
) -> None:
|
||||
self._store = store
|
||||
self._registry = registry
|
||||
self._heartbeat = heartbeat_ms / 1000
|
||||
# Backoff for entries that failed to process and for listener
|
||||
# reconnects; deliberately independent of the (slow) heartbeat.
|
||||
self._retry_delay = retry_ms / 1000
|
||||
self._context_binder = context_binder
|
||||
self._consumers: Dict[asyncio.AbstractEventLoop, asyncio.Task] = {}
|
||||
self._wake_events: Dict[asyncio.AbstractEventLoop, asyncio.Event] = {}
|
||||
self._listeners: Dict[asyncio.AbstractEventLoop, asyncio.Task] = {}
|
||||
|
||||
async def sync_deadline(self, session: GameSession) -> None:
|
||||
"""Enqueue the deadline the current state implies, if any.
|
||||
@@ -109,6 +117,16 @@ class DeadlineScheduler:
|
||||
self.ensure_consumer()
|
||||
due_at = deadline.due_at.timestamp()
|
||||
await self._store.add_deadline(encode(entry), due_at)
|
||||
# Announce the enqueue so consumers on other workers wake up too.
|
||||
# The entry is already queued, so a lost notification only delays
|
||||
# their discovery to the next poll backstop.
|
||||
try:
|
||||
await self._store.notify_deadline()
|
||||
except Exception:
|
||||
log.warning(
|
||||
"deadline enqueue notification failed; relying on the poll backstop",
|
||||
exc_info=True,
|
||||
)
|
||||
wake = self._wake_events.get(asyncio.get_running_loop())
|
||||
if wake is not None:
|
||||
wake.set()
|
||||
@@ -190,15 +208,22 @@ class DeadlineScheduler:
|
||||
if old.is_closed():
|
||||
self._consumers.pop(old, None)
|
||||
self._wake_events.pop(old, None)
|
||||
self._listeners.pop(old, None)
|
||||
task = self._consumers.get(loop)
|
||||
if task is None or task.done():
|
||||
self._wake_events[loop] = asyncio.Event()
|
||||
self._consumers[loop] = loop.create_task(self._run(loop))
|
||||
listener = self._listeners.get(loop)
|
||||
if listener is None or listener.done():
|
||||
self._listeners[loop] = loop.create_task(self._listen(loop))
|
||||
log.debug("deadline consumer started")
|
||||
|
||||
def stop_consumer(self, loop: asyncio.AbstractEventLoop) -> None:
|
||||
task = self._consumers.pop(loop, None)
|
||||
self._wake_events.pop(loop, None)
|
||||
listener = self._listeners.pop(loop, None)
|
||||
if listener is not None:
|
||||
listener.cancel()
|
||||
if task is not None:
|
||||
task.cancel()
|
||||
|
||||
@@ -228,21 +253,48 @@ class DeadlineScheduler:
|
||||
log.exception("deadline consumer: poll failed; retrying")
|
||||
failed = True
|
||||
if failed:
|
||||
# A failed entry is still due: back off to the heartbeat
|
||||
# instead of polling it again immediately.
|
||||
delay = self._heartbeat
|
||||
# A failed entry is still due: back off briefly instead of
|
||||
# polling it again immediately. Kept independent of the
|
||||
# heartbeat, which is only a slow backstop.
|
||||
delay = self._retry_delay
|
||||
try:
|
||||
await asyncio.wait_for(wake.wait(), timeout=delay)
|
||||
except asyncio.TimeoutError:
|
||||
pass
|
||||
|
||||
async def _listen(self, loop: asyncio.AbstractEventLoop) -> None:
|
||||
"""Wake the consumer on deadline-enqueue notifications.
|
||||
|
||||
The subscription is best effort: a dropped connection or a lost
|
||||
message is recovered by the consumer's heartbeat backstop, so
|
||||
this task only has to reconnect and keep forwarding signals.
|
||||
"""
|
||||
while True:
|
||||
try:
|
||||
async with self._store.subscribe_deadlines() as events:
|
||||
async for _ in events:
|
||||
wake = self._wake_events.get(loop)
|
||||
if wake is None:
|
||||
# Shut down: the consumer is gone.
|
||||
return
|
||||
wake.set()
|
||||
except asyncio.CancelledError:
|
||||
raise
|
||||
except Exception:
|
||||
log.exception("deadline listener failed; reconnecting")
|
||||
try:
|
||||
await asyncio.sleep(self._retry_delay)
|
||||
except asyncio.CancelledError:
|
||||
raise
|
||||
|
||||
|
||||
class DeadlineSchedulerMixin(KayaMixin):
|
||||
"""Run the deadline consumer for the whole app lifetime.
|
||||
|
||||
Every worker (and every pod) runs the same consumer; coordination
|
||||
happens exclusively through the shared deadline queue and the
|
||||
per-game locks, so any worker may fire any game's deadline.
|
||||
Every worker (and every pod) runs the same consumer and listener;
|
||||
coordination happens exclusively through the shared deadline queue,
|
||||
its notification channel and the per-game locks, so any worker may
|
||||
fire any game's deadline.
|
||||
"""
|
||||
|
||||
def __init__(self, scheduler: DeadlineScheduler) -> None:
|
||||
|
||||
@@ -191,17 +191,28 @@ class GameEngine(ABC):
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def view_for(self, session: GameSession, user_sub: str) -> Dict[str, Any]:
|
||||
"""The personalized game view for one player.
|
||||
def view_for(self, session: GameSession, user_sub: Optional[str]) -> Dict[str, Any]:
|
||||
"""The personalized game view for one viewer.
|
||||
|
||||
Must hide information the player is not entitled to (e.g. other
|
||||
players' hands). The platform merges in the envelope fields
|
||||
(``id``, ``join_code``, ``game_type``) itself.
|
||||
Must hide information the viewer is not entitled to (e.g. other
|
||||
players' hands). ``user_sub`` is ``None`` for a spectator — an
|
||||
anonymous user or an authenticated user who is not seated — and
|
||||
the view must then contain no privileged information either (no
|
||||
hand, no legal moves: only what everyone at the table can see).
|
||||
The platform merges in the envelope fields (``id``,
|
||||
``join_code`` for seated players, ``game_type``, ``spectator``)
|
||||
itself.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def lobby_view(self, session: GameSession) -> Dict[str, Any]:
|
||||
"""Game-specific fields of the lobby payload (options echo, phase)."""
|
||||
"""Game-specific fields of the lobby payload (options echo, phase).
|
||||
|
||||
Echo the creation options under the same keys as
|
||||
:attr:`options_schema`, plus ``phase``, so clients can render a
|
||||
generic pre-join preview (``GET /api/games/preview``) from the
|
||||
schema without game-specific code.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def in_lobby(self, session: GameSession) -> bool:
|
||||
@@ -242,6 +253,13 @@ class GameEngine(ABC):
|
||||
``kind``/``token`` no longer match the live state.
|
||||
"""
|
||||
|
||||
def game_over_view(self, session: GameSession, user_sub: str) -> Dict[str, Any]:
|
||||
"""Extra fields merged into the ``game_over`` websocket message."""
|
||||
def game_over_view(
|
||||
self, session: GameSession, user_sub: Optional[str]
|
||||
) -> Dict[str, Any]:
|
||||
"""Extra fields merged into the ``game_over`` websocket message.
|
||||
|
||||
``user_sub`` is ``None`` for a spectator (see :meth:`view_for`);
|
||||
the default fields are public, so the default implementation
|
||||
ignores it.
|
||||
"""
|
||||
return {}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
``Platform`` bundles the collaborators every platform endpoint needs —
|
||||
the game registry, the live-game store, the deadline scheduler and the
|
||||
OIDC mixin used for authentication — so route and websocket modules
|
||||
OIDC providers used for authentication — so route and websocket modules
|
||||
never reach for module-global state. :class:`PlatformMixin` is a plain
|
||||
:class:`~kaya.core.KayaMixin`: applying it registers the lobby, stats
|
||||
and health HTTP routes plus the live-play websocket endpoint, and the
|
||||
@@ -14,7 +14,7 @@ from __future__ import annotations
|
||||
from dataclasses import dataclass
|
||||
|
||||
from kaya.core import KayaApp, KayaMixin
|
||||
from kaya.oidc import OIDCMixin
|
||||
from kaya.oidc import OIDCProviders
|
||||
|
||||
from .deadlines import DeadlineScheduler
|
||||
from .registry import GameRegistry
|
||||
@@ -28,7 +28,7 @@ class Platform:
|
||||
registry: GameRegistry
|
||||
game_store: GameStore
|
||||
scheduler: DeadlineScheduler
|
||||
oidc: OIDCMixin
|
||||
oidc: OIDCProviders
|
||||
|
||||
|
||||
class PlatformMixin(KayaMixin):
|
||||
@@ -41,9 +41,10 @@ class PlatformMixin(KayaMixin):
|
||||
# Imported here so module import order stays acyclic: the route
|
||||
# modules reference Platform only for typing.
|
||||
from . import ws
|
||||
from .routes import games, health, me, stats
|
||||
from .routes import auth, games, health, me, stats
|
||||
|
||||
health.register(app, self.platform)
|
||||
auth.register(app, self.platform)
|
||||
me.register(app, self.platform)
|
||||
games.register(app, self.platform)
|
||||
stats.register(app, self.platform)
|
||||
|
||||
@@ -15,12 +15,15 @@ from __future__ import annotations
|
||||
import base64
|
||||
import json
|
||||
from dataclasses import dataclass
|
||||
from typing import Any, Dict, List, Optional, Tuple
|
||||
from typing import TYPE_CHECKING, Any, Dict, List, Optional, Tuple
|
||||
|
||||
from tortoise.queryset import QuerySet
|
||||
|
||||
from .http import extract_query_params
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from tortoise.models import Model
|
||||
|
||||
DEFAULT_LIMIT = 20
|
||||
MAX_LIMIT = 100
|
||||
MIN_LIMIT = 1
|
||||
@@ -81,6 +84,28 @@ def parse_cursor_params(query_string: str) -> Cursor:
|
||||
Sort = List[Tuple[str, str]]
|
||||
|
||||
|
||||
def _coerce_sort_values(
|
||||
model: "type[Model]", sort: Sort, after: Dict[str, Any]
|
||||
) -> Dict[str, Any]:
|
||||
"""Restore the Python type of every decoded cursor value.
|
||||
|
||||
The cursor is JSON, so field values travel as strings (datetimes via
|
||||
``default=str``). asyncpg rejects strings where a ``timestamp``
|
||||
parameter is expected, and sqlite only tolerates them by accident, so
|
||||
each value is run through its model field's ``to_python_value`` before
|
||||
it reaches the keyset filter.
|
||||
"""
|
||||
fields = model._meta.fields_map
|
||||
coerced: Dict[str, Any] = {}
|
||||
for field, _ in sort:
|
||||
value = after.get(field)
|
||||
field_obj = fields.get(field)
|
||||
if value is not None and field_obj is not None:
|
||||
value = field_obj.to_python_value(value)
|
||||
coerced[field] = value
|
||||
return coerced
|
||||
|
||||
|
||||
def _keyset_where(sort: Sort, after: Dict[str, Any]):
|
||||
"""Build a Tortoise ``Q`` filter from a cursor."""
|
||||
from tortoise.queryset import Q # local to keep import edge narrow
|
||||
@@ -116,7 +141,8 @@ async def paginate(
|
||||
order_by.append(field if direction == "ASC" else f"-{field}")
|
||||
qs = queryset.order_by(*order_by)
|
||||
if cursor.after:
|
||||
qs = qs.filter(_keyset_where(sort, cursor.after))
|
||||
after = _coerce_sort_values(queryset.model, sort, cursor.after)
|
||||
qs = qs.filter(_keyset_where(sort, after))
|
||||
rows = await qs.limit(cursor.limit + 1)
|
||||
if len(rows) <= cursor.limit:
|
||||
return rows, None
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
"""Authentication plumbing for the single-page app.
|
||||
|
||||
kaya-oidc registers one login/callback/logout route per provider
|
||||
(``/auth/<provider>/...``); this module adds the provider-agnostic
|
||||
pieces:
|
||||
|
||||
* ``GET /api/auth/providers`` lists the configured providers with their
|
||||
login URLs, so the SPA can offer a choice without hardcoding names;
|
||||
* ``GET /auth/login`` redirects to the first configured provider;
|
||||
* ``GET /auth/logout`` redirects to the provider this session is logged
|
||||
in with (or the SPA root when not logged in), so the UI can keep a
|
||||
single logout link.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from kaya.core import HttpContext, KayaApp
|
||||
from kaya.openapi import operation
|
||||
|
||||
from ..http import send_json
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from ..mixin import Platform
|
||||
|
||||
|
||||
def _login_url(platform: "Platform", provider: str) -> str:
|
||||
return f"{platform.oidc.base_path}/{provider}/login"
|
||||
|
||||
|
||||
def register(app: KayaApp, platform: "Platform") -> None:
|
||||
providers = list(platform.oidc.providers)
|
||||
|
||||
@app.GET("/api/auth/providers")
|
||||
@operation(summary="Configured login providers",
|
||||
description="Names and login URLs of the configured OIDC "
|
||||
"providers, in configuration order.",
|
||||
tags=["auth"],
|
||||
responses={200: {"description": "The configured providers"}})
|
||||
async def auth_providers(ctx: HttpContext) -> None:
|
||||
await send_json(
|
||||
ctx,
|
||||
200,
|
||||
{
|
||||
"providers": [
|
||||
{"name": name, "login_url": _login_url(platform, name)}
|
||||
for name in providers
|
||||
]
|
||||
},
|
||||
)
|
||||
|
||||
@app.GET("/auth/login")
|
||||
async def login(ctx: HttpContext) -> None:
|
||||
await ctx.send_empty(302, {"Location": _login_url(platform, providers[0])})
|
||||
|
||||
@app.GET("/auth/logout")
|
||||
async def logout(ctx: HttpContext) -> None:
|
||||
logged_in = platform.oidc.logged_in_providers(ctx)
|
||||
location = (
|
||||
f"{platform.oidc.base_path}/{logged_in[0]}/logout" if logged_in else "/"
|
||||
)
|
||||
await ctx.send_empty(302, {"Location": location})
|
||||
@@ -16,15 +16,22 @@ import secrets
|
||||
import uuid
|
||||
from datetime import datetime, timezone
|
||||
from logging import getLogger
|
||||
from typing import TYPE_CHECKING, Any, Dict
|
||||
from typing import TYPE_CHECKING, Any, Dict, Optional
|
||||
|
||||
from kaya.core import HttpContext, KayaApp
|
||||
from kaya.openapi import operation
|
||||
|
||||
from ..auth import display_name, require_auth
|
||||
from ..auth import current_user, display_name, require_auth
|
||||
from ..engine import GameSession, Seat
|
||||
from ..errors import GameError
|
||||
from ..http import JsonRequestError, read_json, read_json_optional, send_error, send_json
|
||||
from ..http import (
|
||||
JsonRequestError,
|
||||
extract_query_params,
|
||||
read_json,
|
||||
read_json_optional,
|
||||
send_error,
|
||||
send_json,
|
||||
)
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from ..mixin import Platform
|
||||
@@ -64,21 +71,71 @@ def _lobby_payload(platform: "Platform", session: GameSession) -> Dict[str, Any]
|
||||
}
|
||||
for index, seat in enumerate(session.players)
|
||||
],
|
||||
"seats_open": engine.max_players - len(session.players),
|
||||
"seats_open": max(0, engine.max_players - len(session.players)),
|
||||
**engine.lobby_view(session),
|
||||
}
|
||||
|
||||
|
||||
def _view_payload(platform: "Platform", session: GameSession, sub: str) -> Dict[str, Any]:
|
||||
def _view_payload(
|
||||
platform: "Platform", session: GameSession, sub: Optional[str]
|
||||
) -> Dict[str, Any]:
|
||||
engine = platform.registry.require(session.game_type)
|
||||
seated = sub is not None and session.seated(sub)
|
||||
payload: Dict[str, Any] = {
|
||||
"id": session.id,
|
||||
"game_type": session.game_type,
|
||||
"spectator": not seated,
|
||||
# Free chairs; the lobby view needs it for games with other player
|
||||
# counts than four.
|
||||
"seats_open": max(0, engine.max_players - len(session.players)),
|
||||
}
|
||||
if seated:
|
||||
# The join code is a credential: only players get it.
|
||||
payload["join_code"] = session.join_code
|
||||
payload.update(engine.view_for(session, sub))
|
||||
return payload
|
||||
|
||||
|
||||
def _preview_payload(platform: "Platform", session: GameSession) -> Dict[str, Any]:
|
||||
"""The join-code preview: the lobby payload plus the game's name and
|
||||
description, so a client can render a pre-join summary without a
|
||||
second lookup."""
|
||||
engine = platform.registry.require(session.game_type)
|
||||
return {
|
||||
"id": session.id,
|
||||
"join_code": session.join_code,
|
||||
"game_type": session.game_type,
|
||||
**engine.view_for(session, sub),
|
||||
**_lobby_payload(platform, session),
|
||||
"game_name": engine.name,
|
||||
"game_description": engine.description,
|
||||
}
|
||||
|
||||
|
||||
def _ongoing_game_payload(
|
||||
platform: "Platform", session: GameSession, sub: str
|
||||
) -> Dict[str, Any]:
|
||||
"""One entry of the caller's ongoing-games list.
|
||||
|
||||
Reuses the lobby payload (players, open seats, option echo) but drops
|
||||
the join code — the Continue link only needs the id, and the game page
|
||||
shows the code to its players anyway.
|
||||
"""
|
||||
engine = platform.registry.require(session.game_type)
|
||||
payload = _lobby_payload(platform, session)
|
||||
payload.pop("join_code", None)
|
||||
payload["game_name"] = engine.name
|
||||
payload["game_description"] = engine.description
|
||||
payload["your_seat"] = next(
|
||||
(
|
||||
index
|
||||
for index, seat in enumerate(session.players)
|
||||
if seat.user_sub == sub
|
||||
),
|
||||
None,
|
||||
)
|
||||
payload["created_at"] = (
|
||||
session.created_at.isoformat() if session.created_at else None
|
||||
)
|
||||
return payload
|
||||
|
||||
|
||||
def register(app: KayaApp, platform: "Platform") -> None:
|
||||
@app.GET("/api/game-types")
|
||||
@operation(summary="List available games",
|
||||
@@ -164,7 +221,7 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
await send_error(ctx, 400, "options must be an object")
|
||||
return
|
||||
|
||||
user = platform.oidc.get_user(ctx)
|
||||
user = current_user(platform.oidc, ctx)
|
||||
assert user is not None # enforced by @require_auth
|
||||
session = GameSession(
|
||||
id=str(uuid.uuid4()),
|
||||
@@ -225,7 +282,7 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
await send_error(ctx, 400, "code is required")
|
||||
return
|
||||
|
||||
user = platform.oidc.get_user(ctx)
|
||||
user = current_user(platform.oidc, ctx)
|
||||
assert user is not None
|
||||
existing = await platform.game_store.find_by_code(code)
|
||||
if existing is None:
|
||||
@@ -262,26 +319,77 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
log.info("%s joined game %s (seat %d); match started", user.sub, session.id, seat)
|
||||
await send_json(ctx, 200, _view_payload(platform, session, user.sub))
|
||||
|
||||
@app.GET("/api/games/${game_id}")
|
||||
@operation(summary="Get a game snapshot",
|
||||
description="Only seated players may read a game; the view is "
|
||||
"personalized by the engine (e.g. hidden hands).",
|
||||
@app.GET("/api/games/preview")
|
||||
@operation(summary="Preview a game by join code",
|
||||
description="Looks up a game by its join code without "
|
||||
"joining, for the lobby's pre-join summary: game "
|
||||
"name and description, seated players, open "
|
||||
"seats and the game-specific options echoed by "
|
||||
"its engine.",
|
||||
tags=["games"],
|
||||
responses={
|
||||
200: {"description": "The personalized game state"},
|
||||
200: {"description": "The lobby preview"},
|
||||
400: {"description": "Missing code"},
|
||||
401: {"description": "Authentication required"},
|
||||
403: {"description": "Not a player in this game"},
|
||||
404: {"description": "Game not found"},
|
||||
404: {"description": "Unknown join code"},
|
||||
})
|
||||
@require_auth(platform.oidc)
|
||||
async def preview_game(ctx: HttpContext) -> None:
|
||||
values = extract_query_params(ctx.query_string).get("code")
|
||||
code = values[0].strip() if values else ""
|
||||
if not code:
|
||||
await send_error(ctx, 400, "code is required")
|
||||
return
|
||||
session = await platform.game_store.find_by_code(code)
|
||||
if session is None:
|
||||
await send_error(ctx, 404, "unknown join code")
|
||||
return
|
||||
await send_json(ctx, 200, _preview_payload(platform, session))
|
||||
|
||||
@app.GET("/api/games/${game_id}")
|
||||
@operation(summary="Get a game snapshot",
|
||||
description="Anyone who knows the game id may read a game. "
|
||||
"Seated players get the personalized view (their "
|
||||
"own hand plus the join code); everyone else — "
|
||||
"anonymous users and authenticated non-players — "
|
||||
"gets the read-only spectator view: no hands, no "
|
||||
"join code, just what is public at the table.",
|
||||
tags=["games"],
|
||||
responses={
|
||||
200: {"description": "The personalized (player) or "
|
||||
"read-only (spectator) game state"},
|
||||
404: {"description": "Game not found"},
|
||||
})
|
||||
async def get_game(ctx: HttpContext, game_id: str) -> None:
|
||||
session = await platform.game_store.load(game_id)
|
||||
if session is None:
|
||||
await send_error(ctx, 404, "game not found")
|
||||
return
|
||||
user = platform.oidc.get_user(ctx)
|
||||
assert user is not None
|
||||
if not session.seated(user.sub):
|
||||
await send_error(ctx, 403, "forbidden")
|
||||
return
|
||||
await send_json(ctx, 200, _view_payload(platform, session, user.sub))
|
||||
user = current_user(platform.oidc, ctx)
|
||||
await send_json(
|
||||
ctx, 200, _view_payload(platform, session, user.sub if user else None)
|
||||
)
|
||||
|
||||
@app.GET("/api/me/games")
|
||||
@operation(summary="List my ongoing games",
|
||||
description="Live games the caller is seated in — waiting "
|
||||
"lobbies and matches in progress or between "
|
||||
"hands — newest first, for the lobby's Continue "
|
||||
"list. Finished matches are not included.",
|
||||
tags=["games"],
|
||||
responses={
|
||||
200: {"description": "The caller's ongoing games"},
|
||||
401: {"description": "Authentication required"},
|
||||
})
|
||||
@require_auth(platform.oidc)
|
||||
async def my_games(ctx: HttpContext) -> None:
|
||||
user = current_user(platform.oidc, ctx)
|
||||
assert user is not None # enforced by @require_auth
|
||||
sessions = await platform.game_store.list_ongoing()
|
||||
await send_json(ctx, 200, {
|
||||
"results": [
|
||||
_ongoing_game_payload(platform, session, user.sub)
|
||||
for session in sessions
|
||||
if session.seated(user.sub)
|
||||
]
|
||||
})
|
||||
|
||||
@@ -6,7 +6,7 @@ from typing import TYPE_CHECKING
|
||||
from kaya.core import HttpContext, KayaApp
|
||||
from kaya.openapi import operation
|
||||
|
||||
from ..auth import display_name, require_auth
|
||||
from ..auth import current_user, display_name, require_auth
|
||||
from ..http import send_json
|
||||
|
||||
if TYPE_CHECKING:
|
||||
@@ -25,6 +25,6 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
})
|
||||
@require_auth(platform.oidc)
|
||||
async def me(ctx: HttpContext) -> None:
|
||||
user = platform.oidc.get_user(ctx)
|
||||
user = current_user(platform.oidc, ctx)
|
||||
assert user is not None # enforced by @require_auth
|
||||
await send_json(ctx, 200, {"sub": user.sub, "name": display_name(user)})
|
||||
|
||||
@@ -8,12 +8,14 @@ verbatim through the ``result`` JSON column.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
from collections import defaultdict
|
||||
from typing import TYPE_CHECKING, Any, Dict, List, Optional, Tuple
|
||||
from uuid import UUID
|
||||
|
||||
from kaya.core import HttpContext, KayaApp
|
||||
from kaya.openapi import operation
|
||||
|
||||
from ..auth import require_auth
|
||||
from ..auth import current_user, require_auth
|
||||
from ..elo import INITIAL_RATING
|
||||
from ..http import extract_query_params, send_error, send_json
|
||||
from ..models import Match, MatchPlayer, PlayerRating
|
||||
@@ -48,8 +50,9 @@ def _parse_game_type(
|
||||
return game_type, None
|
||||
|
||||
|
||||
async def _serialize_match(match: Match, viewer: str) -> Dict[str, Any]:
|
||||
participants = await MatchPlayer.filter(match_id=match.id).order_by("seat")
|
||||
def _serialize_match(
|
||||
match: Match, viewer: str, participants: List[MatchPlayer]
|
||||
) -> Dict[str, Any]:
|
||||
return {
|
||||
"id": str(match.id),
|
||||
"game_type": match.game_type,
|
||||
@@ -101,7 +104,7 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
if error is not None:
|
||||
await send_error(ctx, 400, error)
|
||||
return
|
||||
user = platform.oidc.get_user(ctx)
|
||||
user = current_user(platform.oidc, ctx)
|
||||
assert user is not None
|
||||
queryset = Match.filter(players__user_sub=user.sub).distinct()
|
||||
if game_type is not None:
|
||||
@@ -109,7 +112,21 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
matches, next_cursor = await paginate(
|
||||
queryset, [("finished_at", "DESC"), ("id", "ASC")], cursor
|
||||
)
|
||||
results = [await _serialize_match(m, user.sub) for m in matches]
|
||||
# One participants query for the whole page instead of one per
|
||||
# match; the grouping keeps each match's players seat-ordered.
|
||||
by_match: Dict[UUID, List[MatchPlayer]] = defaultdict(list)
|
||||
if matches:
|
||||
participants = (
|
||||
await MatchPlayer.filter(match_id__in=[m.id for m in matches])
|
||||
.order_by("match_id", "seat")
|
||||
)
|
||||
for player in participants:
|
||||
# Tortoise sets the FK's raw id on instances but does not
|
||||
# declare it on the model class, hence the getattr.
|
||||
by_match[getattr(player, "match_id")].append(player)
|
||||
results = [
|
||||
_serialize_match(m, user.sub, by_match.get(m.id, [])) for m in matches
|
||||
]
|
||||
await send_json(ctx, 200, {"results": results, "next_cursor": next_cursor})
|
||||
|
||||
@app.GET("/api/leaderboard")
|
||||
@@ -176,7 +193,7 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
})
|
||||
@require_auth(platform.oidc)
|
||||
async def my_ratings(ctx: HttpContext) -> None:
|
||||
user = platform.oidc.get_user(ctx)
|
||||
user = current_user(platform.oidc, ctx)
|
||||
assert user is not None
|
||||
rows = await PlayerRating.filter(user_sub=user.sub).order_by("game_type")
|
||||
await send_json(ctx, 200, {
|
||||
|
||||
@@ -26,8 +26,9 @@ signal (never the state) means updated state reaches connections on
|
||||
every worker without leaking hidden information into the channel.
|
||||
|
||||
Timeouts are driven by a shared delayed-deadline queue: producers
|
||||
enqueue an opaque ``member`` string with a due timestamp, and a consumer
|
||||
on every worker polls for due entries (see
|
||||
enqueue an opaque ``member`` string with a due timestamp and announce it
|
||||
on a shared "deadline enqueued" channel, and a consumer on every worker
|
||||
wakes on that signal to process due entries (see
|
||||
:mod:`tavolo.platform.deadlines`). Delivery is at-least-once — entries
|
||||
are removed only after they are processed — so a worker dying
|
||||
mid-processing cannot lose a deadline; engines revalidate entries
|
||||
@@ -38,8 +39,9 @@ from __future__ import annotations
|
||||
import asyncio
|
||||
import contextlib
|
||||
import json
|
||||
import time
|
||||
from abc import ABC, abstractmethod
|
||||
from datetime import datetime
|
||||
from datetime import datetime, timezone
|
||||
from logging import getLogger
|
||||
from typing import Any, AsyncContextManager, AsyncIterator, Dict, List, Mapping, Optional, Set, cast
|
||||
|
||||
@@ -54,6 +56,13 @@ GAME_KEY_PREFIX = "tavolo:game:"
|
||||
CODE_KEY_PREFIX = "tavolo:code:"
|
||||
CHANNEL_PREFIX = "tavolo:game:"
|
||||
DEADLINES_KEY = "tavolo:deadlines"
|
||||
# Channel announcing newly enqueued deadline entries, so every worker's
|
||||
# consumer can wake immediately instead of polling on its heartbeat.
|
||||
DEADLINES_CHANNEL = "tavolo:deadlines:events"
|
||||
# Sorted set of running games (score = expiry timestamp), maintained by the
|
||||
# stores so the telemetry gauge can count ongoing matches without loading
|
||||
# every session. Finished games are removed on their final save.
|
||||
ONGOING_GAMES_KEY = "tavolo:games:ongoing"
|
||||
|
||||
# Sentinel pushed into in-memory subscriber queues to signal a change.
|
||||
_BUMP = b"update"
|
||||
@@ -63,6 +72,15 @@ def _dt_to_json(value: Optional[datetime]) -> Optional[str]:
|
||||
return value.isoformat() if value is not None else None
|
||||
|
||||
|
||||
def _created_at_key(session: GameSession) -> datetime:
|
||||
"""Sort key for :meth:`GameStore.list_ongoing` (newest first).
|
||||
|
||||
Sessions without a creation timestamp sort last; the epoch sentinel is
|
||||
timezone-aware so it never mixes with the stored UTC datetimes.
|
||||
"""
|
||||
return session.created_at or datetime.min.replace(tzinfo=timezone.utc)
|
||||
|
||||
|
||||
def _dt_from_json(value: Any) -> Optional[datetime]:
|
||||
if not value:
|
||||
return None
|
||||
@@ -120,6 +138,23 @@ class GameStore(ABC):
|
||||
async def find_by_code(self, code: str) -> Optional[GameSession]:
|
||||
"""Return the live session for a join ``code`` or ``None``."""
|
||||
|
||||
@abstractmethod
|
||||
async def count_ongoing(self) -> int:
|
||||
"""Return the number of live games that have not finished yet.
|
||||
|
||||
Lobbies and matches in progress count; matches that are over but
|
||||
still retained for the final-board view do not.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
async def list_ongoing(self, limit: int = 20) -> List[GameSession]:
|
||||
"""Return up to ``limit`` live games that have not finished yet.
|
||||
|
||||
Newest ``created_at`` first. Sessions whose key has expired are
|
||||
skipped, and so are matches that are over but still retained for
|
||||
the final-board view.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def lock(self, game_id: str) -> AsyncContextManager[None]:
|
||||
"""Async context manager serializing mutations of one game."""
|
||||
@@ -152,6 +187,18 @@ class GameStore(ABC):
|
||||
async def remove_deadline(self, member: str) -> None:
|
||||
"""Remove ``member`` from the queue; a no-op when absent."""
|
||||
|
||||
@abstractmethod
|
||||
async def notify_deadline(self) -> None:
|
||||
"""Wake every worker's deadline consumer (best effort).
|
||||
|
||||
Notification is advisory: consumers stay correct when a signal
|
||||
is lost, because their poll backstop recovers it.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def subscribe_deadlines(self) -> AsyncContextManager[AsyncIterator[None]]:
|
||||
"""Async context manager yielding deadline-enqueue signals."""
|
||||
|
||||
|
||||
def _channel(game_id: str) -> str:
|
||||
return f"{CHANNEL_PREFIX}{game_id}:events"
|
||||
@@ -181,9 +228,15 @@ class RedisGameStore(GameStore):
|
||||
|
||||
async def save(self, session: GameSession) -> None:
|
||||
payload = json.dumps(session_to_json(session, self._registry))
|
||||
engine = self._registry.require(session.game_type)
|
||||
async with self._redis.pipeline(transaction=True) as pipe:
|
||||
pipe.set(f"{GAME_KEY_PREFIX}{session.id}", payload, ex=self._ttl)
|
||||
pipe.set(f"{CODE_KEY_PREFIX}{session.join_code}", session.id, ex=self._ttl)
|
||||
if engine.is_finished(session):
|
||||
pipe.zrem(ONGOING_GAMES_KEY, session.id)
|
||||
else:
|
||||
pipe.zadd(ONGOING_GAMES_KEY, {session.id: time.time() + self._ttl})
|
||||
pipe.expire(ONGOING_GAMES_KEY, self._ttl)
|
||||
await pipe.execute()
|
||||
log.debug("redis save %s (game %s, ttl %ds)", session.id, session.game_type, self._ttl)
|
||||
|
||||
@@ -195,6 +248,38 @@ class RedisGameStore(GameStore):
|
||||
game_id = game_id.decode("utf-8")
|
||||
return await self.load(str(game_id))
|
||||
|
||||
async def count_ongoing(self) -> int:
|
||||
# Prune entries whose game has expired since the last poll, then
|
||||
# count what is left. Both commands run in one transaction so the
|
||||
# count cannot see a half-pruned set.
|
||||
now = time.time()
|
||||
async with self._redis.pipeline(transaction=True) as pipe:
|
||||
pipe.zremrangebyscore(ONGOING_GAMES_KEY, "-inf", now)
|
||||
pipe.zcard(ONGOING_GAMES_KEY)
|
||||
_, count = await pipe.execute()
|
||||
return int(count)
|
||||
|
||||
async def list_ongoing(self, limit: int = 20) -> List[GameSession]:
|
||||
await self._redis.zremrangebyscore(
|
||||
ONGOING_GAMES_KEY, "-inf", time.time()
|
||||
)
|
||||
members = await self._redis.zrange(ONGOING_GAMES_KEY, 0, -1)
|
||||
sessions: List[GameSession] = []
|
||||
for member in members:
|
||||
game_id = (
|
||||
member.decode("utf-8") if isinstance(member, bytes) else str(member)
|
||||
)
|
||||
session = await self.load(game_id)
|
||||
if session is None:
|
||||
# The game key expired but the ongoing entry had not been
|
||||
# pruned yet: skip it.
|
||||
continue
|
||||
if self._registry.require(session.game_type).is_finished(session):
|
||||
continue
|
||||
sessions.append(session)
|
||||
sessions.sort(key=_created_at_key, reverse=True)
|
||||
return sessions[:limit]
|
||||
|
||||
@contextlib.asynccontextmanager
|
||||
async def subscribe(self, game_id: str) -> AsyncIterator[AsyncIterator[None]]:
|
||||
pubsub = self._redis.pubsub()
|
||||
@@ -214,10 +299,17 @@ class RedisGameStore(GameStore):
|
||||
await self._redis.zadd(DEADLINES_KEY, {member: due_at})
|
||||
|
||||
async def due_deadlines(self, now: float, limit: int = 32) -> List[str]:
|
||||
# ``ZRANGE ... BYSCORE`` is the non-deprecated spelling of the
|
||||
# old ``ZRANGEBYSCORE``.
|
||||
members = cast(
|
||||
list,
|
||||
await self._redis.zrangebyscore(
|
||||
DEADLINES_KEY, "-inf", now, start=0, num=limit
|
||||
await self._redis.zrange(
|
||||
DEADLINES_KEY,
|
||||
"-inf",
|
||||
now,
|
||||
byscore=True,
|
||||
offset=0,
|
||||
num=limit,
|
||||
),
|
||||
)
|
||||
return [m.decode("utf-8") if isinstance(m, bytes) else m for m in members]
|
||||
@@ -229,6 +321,20 @@ class RedisGameStore(GameStore):
|
||||
async def remove_deadline(self, member: str) -> None:
|
||||
await self._redis.zrem(DEADLINES_KEY, member)
|
||||
|
||||
async def notify_deadline(self) -> None:
|
||||
await self._redis.publish(DEADLINES_CHANNEL, "deadline")
|
||||
|
||||
@contextlib.asynccontextmanager
|
||||
async def subscribe_deadlines(self) -> AsyncIterator[AsyncIterator[None]]:
|
||||
pubsub = self._redis.pubsub()
|
||||
await pubsub.subscribe(DEADLINES_CHANNEL)
|
||||
try:
|
||||
yield _redis_events(pubsub)
|
||||
finally:
|
||||
with contextlib.suppress(Exception):
|
||||
await pubsub.unsubscribe(DEADLINES_CHANNEL)
|
||||
await pubsub.aclose()
|
||||
|
||||
|
||||
async def _redis_events(pubsub) -> AsyncIterator[None]:
|
||||
async for message in pubsub.listen():
|
||||
@@ -243,9 +349,11 @@ class InMemoryGameStore(GameStore):
|
||||
self._registry = registry
|
||||
self._games: Dict[str, str] = {}
|
||||
self._codes: Dict[str, str] = {}
|
||||
self._ongoing: Set[str] = set()
|
||||
self._locks: Dict[str, asyncio.Lock] = {}
|
||||
self._subscribers: Dict[str, Set[asyncio.Queue]] = {}
|
||||
self._deadlines: Dict[str, float] = {}
|
||||
self._deadline_subscribers: Set[asyncio.Queue] = set()
|
||||
|
||||
def _lock_for(self, game_id: str) -> asyncio.Lock:
|
||||
lock = self._locks.get(game_id)
|
||||
@@ -268,6 +376,11 @@ class InMemoryGameStore(GameStore):
|
||||
async def save(self, session: GameSession) -> None:
|
||||
self._games[session.id] = json.dumps(session_to_json(session, self._registry))
|
||||
self._codes[session.join_code] = session.id
|
||||
engine = self._registry.require(session.game_type)
|
||||
if engine.is_finished(session):
|
||||
self._ongoing.discard(session.id)
|
||||
else:
|
||||
self._ongoing.add(session.id)
|
||||
|
||||
async def find_by_code(self, code: str) -> Optional[GameSession]:
|
||||
game_id = self._codes.get(code.upper())
|
||||
@@ -275,6 +388,21 @@ class InMemoryGameStore(GameStore):
|
||||
return None
|
||||
return await self.load(game_id)
|
||||
|
||||
async def count_ongoing(self) -> int:
|
||||
return len(self._ongoing)
|
||||
|
||||
async def list_ongoing(self, limit: int = 20) -> List[GameSession]:
|
||||
sessions: List[GameSession] = []
|
||||
for game_id in list(self._ongoing):
|
||||
session = await self.load(game_id)
|
||||
if session is None:
|
||||
continue
|
||||
if self._registry.require(session.game_type).is_finished(session):
|
||||
continue
|
||||
sessions.append(session)
|
||||
sessions.sort(key=_created_at_key, reverse=True)
|
||||
return sessions[:limit]
|
||||
|
||||
@contextlib.asynccontextmanager
|
||||
async def subscribe(self, game_id: str) -> AsyncIterator[AsyncIterator[None]]:
|
||||
queue: asyncio.Queue = asyncio.Queue()
|
||||
@@ -306,6 +434,19 @@ class InMemoryGameStore(GameStore):
|
||||
async def remove_deadline(self, member: str) -> None:
|
||||
self._deadlines.pop(member, None)
|
||||
|
||||
async def notify_deadline(self) -> None:
|
||||
for queue in list(self._deadline_subscribers):
|
||||
queue.put_nowait(_BUMP)
|
||||
|
||||
@contextlib.asynccontextmanager
|
||||
async def subscribe_deadlines(self) -> AsyncIterator[AsyncIterator[None]]:
|
||||
queue: asyncio.Queue = asyncio.Queue()
|
||||
self._deadline_subscribers.add(queue)
|
||||
try:
|
||||
yield _queue_events(queue)
|
||||
finally:
|
||||
self._deadline_subscribers.discard(queue)
|
||||
|
||||
|
||||
async def _queue_events(queue: asyncio.Queue) -> AsyncIterator[None]:
|
||||
while True:
|
||||
|
||||
@@ -2,12 +2,21 @@
|
||||
|
||||
Clients connect to ``/ws/games/{game_id}`` using their session cookie
|
||||
(the OIDC login stores the user in the session, which the session mixin
|
||||
loads onto the websocket). Only seated players are accepted.
|
||||
loads onto the websocket). Anyone who knows the game id is accepted:
|
||||
seated players get their personalized view, everyone else — anonymous
|
||||
users and authenticated users who are not seated — is a read-only
|
||||
**spectator** receiving the view without privileged information (no
|
||||
hands, no legal moves). The game view carries ``spectator: true`` for
|
||||
them and never carries the join code. Spectator actions other than
|
||||
``state``/``sync`` are rejected with a ``forbidden`` error; seating is
|
||||
re-checked under the game lock so a viewer who joins mid-connection
|
||||
immediately gains (and, if they somehow left, would lose) the right to
|
||||
act.
|
||||
|
||||
The platform owns the connection lifecycle — authentication, seat
|
||||
check, the subscription/publish fan-out and the message envelope — and
|
||||
delegates the game-specific actions to the engine registered for the
|
||||
session's ``game_type``.
|
||||
The platform owns the connection lifecycle — authentication, the
|
||||
subscription/publish fan-out and the message envelope — and delegates
|
||||
the game-specific actions to the engine registered for the session's
|
||||
``game_type``.
|
||||
|
||||
Protocol
|
||||
--------
|
||||
@@ -27,9 +36,10 @@ Client -> server messages are JSON objects::
|
||||
|
||||
For scopone scientifico the game actions are ``play`` (with ``card``
|
||||
and optionally ``capture``) and ``ack`` — see
|
||||
:mod:`tavolo.scopone.plugin`. Because the whole message (minus
|
||||
``action``) is handed to the engine as the payload, games define their
|
||||
own fields freely.
|
||||
:mod:`tavolo.scopone.plugin`; briscola uses ``play`` with just ``card``
|
||||
plus ``ack`` — see :mod:`tavolo.briscola.plugin`. Because the whole
|
||||
message (minus ``action``) is handed to the engine as the payload, games
|
||||
define their own fields freely.
|
||||
|
||||
Mutations run under the per-game lock; after a successful action the new
|
||||
session is saved and a change signal is published. Every connected
|
||||
@@ -48,9 +58,9 @@ import asyncio
|
||||
import json
|
||||
from contextlib import suppress
|
||||
from logging import getLogger
|
||||
from typing import TYPE_CHECKING, Any, Awaitable, Callable, Dict
|
||||
from typing import TYPE_CHECKING, Any, Awaitable, Callable, Dict, Optional
|
||||
|
||||
from kaya.core import KayaApp, WebSocket
|
||||
from kaya.core import KayaApp, WebSocket, WebSocketDisconnect
|
||||
|
||||
from . import auth
|
||||
from .engine import GameSession
|
||||
@@ -68,17 +78,39 @@ def _error(message: str, code: str = "invalid") -> Dict[str, Any]:
|
||||
return {"type": "error", "code": code, "message": message}
|
||||
|
||||
|
||||
def _state_message(platform: "Platform", session: GameSession, sub: str) -> Dict[str, Any]:
|
||||
async def _reject(ws: WebSocket, status: int) -> None:
|
||||
"""Refuse a websocket upgrade with the HTTP ``status``.
|
||||
|
||||
Rejections happen before :meth:`WebSocket.accept`, so ``close()``
|
||||
carries the HTTP status of the refused upgrade rather than a
|
||||
WebSocket close code: ASGI servers answer ``403`` per the spec, and
|
||||
RSGI (granian) uses the value verbatim as the response status.
|
||||
Passing a 4xxx close code here would panic granian's RSGI layer on
|
||||
the invalid status — and since granian is built with
|
||||
``panic = "abort"``, that kills the worker and takes the whole app
|
||||
down.
|
||||
"""
|
||||
await ws.close(status)
|
||||
|
||||
|
||||
def _state_message(
|
||||
platform: "Platform", session: GameSession, sub: Optional[str]
|
||||
) -> Dict[str, Any]:
|
||||
engine = platform.registry.require(session.game_type)
|
||||
return {
|
||||
"type": "state",
|
||||
"game": {
|
||||
"id": session.id,
|
||||
"join_code": session.join_code,
|
||||
"game_type": session.game_type,
|
||||
**engine.view_for(session, sub),
|
||||
},
|
||||
seated = sub is not None and session.seated(sub)
|
||||
payload: Dict[str, Any] = {
|
||||
"id": session.id,
|
||||
"game_type": session.game_type,
|
||||
"spectator": not seated,
|
||||
# Free chairs; the lobby view needs it for games with other player
|
||||
# counts than four.
|
||||
"seats_open": max(0, engine.max_players - len(session.players)),
|
||||
}
|
||||
if seated:
|
||||
# The join code is a credential: only players get it.
|
||||
payload["join_code"] = session.join_code
|
||||
payload.update(engine.view_for(session, sub))
|
||||
return {"type": "state", "game": payload}
|
||||
|
||||
|
||||
def register(app: KayaApp, platform: "Platform") -> None:
|
||||
@@ -86,32 +118,33 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
|
||||
@app.websocket("/ws/games/${game_id}")
|
||||
async def game_socket(ws: WebSocket, game_id: str) -> None:
|
||||
# Anonymous and non-seated viewers are welcome as read-only
|
||||
# spectators; only an unknown game id is refused.
|
||||
user = auth.get_ws_user(ws)
|
||||
if user is None:
|
||||
log.debug("websocket %s rejected: no authenticated user", game_id)
|
||||
await ws.close(4401)
|
||||
return
|
||||
sub: Optional[str] = user.sub if user is not None else None
|
||||
|
||||
session = await platform.game_store.load(game_id)
|
||||
if session is None:
|
||||
log.debug("websocket rejected: unknown game %s", game_id)
|
||||
await ws.close(4404)
|
||||
return
|
||||
if not session.seated(user.sub):
|
||||
log.debug("websocket %s rejected: %s is not seated", game_id, user.sub)
|
||||
await ws.close(4403)
|
||||
await _reject(ws, 404)
|
||||
return
|
||||
|
||||
await ws.accept()
|
||||
log.info("%s connected to game %s", user.sub, game_id)
|
||||
log.info("%s connected to game %s", sub or "spectator", game_id)
|
||||
|
||||
send_lock = asyncio.Lock()
|
||||
|
||||
async def send(payload: Dict[str, Any]) -> None:
|
||||
async with send_lock:
|
||||
await ws.send_text(json.dumps(payload))
|
||||
try:
|
||||
await ws.send_text(json.dumps(payload))
|
||||
except WebSocketDisconnect:
|
||||
# The peer went away without a close handshake: kaya
|
||||
# raises this from the transport, and the receive loop
|
||||
# ends momentarily.
|
||||
pass
|
||||
|
||||
await send(_state_message(platform, session, user.sub))
|
||||
await send(_state_message(platform, session, sub))
|
||||
# Backstop: make sure the current deadline is queued even if its
|
||||
# entry was lost (e.g. the queue was flushed while the game lived
|
||||
# on thanks to its sliding TTL).
|
||||
@@ -119,7 +152,7 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
|
||||
async with platform.game_store.subscribe(game_id) as events:
|
||||
forward = asyncio.create_task(
|
||||
_forward(platform, events, game_id, user.sub, send)
|
||||
_forward(platform, events, game_id, sub, send)
|
||||
)
|
||||
try:
|
||||
async for message in ws:
|
||||
@@ -128,19 +161,19 @@ def register(app: KayaApp, platform: "Platform") -> None:
|
||||
if message.kind != "text" or not isinstance(message.data, str):
|
||||
await send(_error("expected a text frame with a JSON object"))
|
||||
continue
|
||||
await _handle_message(platform, send, game_id, user.sub, message.data)
|
||||
await _handle_message(platform, send, game_id, sub, message.data)
|
||||
finally:
|
||||
forward.cancel()
|
||||
with suppress(asyncio.CancelledError):
|
||||
await forward
|
||||
log.debug("%s disconnected from game %s", user.sub, game_id)
|
||||
log.debug("%s disconnected from game %s", sub or "spectator", game_id)
|
||||
|
||||
|
||||
async def _forward(
|
||||
platform: "Platform",
|
||||
events,
|
||||
game_id: str,
|
||||
sub: str,
|
||||
sub: Optional[str],
|
||||
send: Send,
|
||||
) -> None:
|
||||
async for _ in events:
|
||||
@@ -160,7 +193,7 @@ async def _forward(
|
||||
|
||||
|
||||
async def _handle_message(
|
||||
platform: "Platform", send: Send, game_id: str, sub: str, raw: str
|
||||
platform: "Platform", send: Send, game_id: str, sub: Optional[str], raw: str
|
||||
) -> None:
|
||||
try:
|
||||
data = json.loads(raw)
|
||||
@@ -189,7 +222,7 @@ async def _handle_action(
|
||||
platform: "Platform",
|
||||
send: Send,
|
||||
game_id: str,
|
||||
sub: str,
|
||||
sub: Optional[str],
|
||||
action: str,
|
||||
data: Dict[str, Any],
|
||||
) -> None:
|
||||
@@ -198,6 +231,13 @@ async def _handle_action(
|
||||
if session is None:
|
||||
await send(_error("game not found", code="not_found"))
|
||||
return
|
||||
# Re-check seating under the lock: an anonymous spectator stays a
|
||||
# spectator forever, while a logged-in viewer who joins the game
|
||||
# mid-connection becomes a player and may act from then on.
|
||||
if sub is None or not session.seated(sub):
|
||||
log.debug("game %s: rejected %r from a spectator", game_id, action)
|
||||
await send(_error("spectators cannot act on the game", code="forbidden"))
|
||||
return
|
||||
engine = platform.registry.require(session.game_type)
|
||||
payload = {key: value for key, value in data.items() if key != "action"}
|
||||
try:
|
||||
|
||||
@@ -8,7 +8,7 @@ without importing any real game. Its rules: the first player to reach
|
||||
``target`` plays wins the match.
|
||||
|
||||
:func:`make_platform` builds a throwaway :class:`~kaya.core.KayaApp`
|
||||
wired with in-memory stores, a dummy OIDC mixin (patched per test) and
|
||||
wired with in-memory stores, dummy OIDC providers (patched per test) and
|
||||
a sqlite :class:`~tavolo.platform.tortoise_mixin.TortoiseMixin`, so
|
||||
tests construct their own app instead of importing a global one.
|
||||
"""
|
||||
@@ -22,7 +22,7 @@ from functools import wraps
|
||||
from typing import Any, Callable, Coroutine, Dict, Iterator, List, Mapping, Optional, Sequence, Tuple
|
||||
|
||||
from kaya.core import KayaApp
|
||||
from kaya.oidc import OIDCConfig, OIDCMixin, OIDCUser
|
||||
from kaya.oidc import OIDCConfig, OIDCProviders, OIDCUser
|
||||
from kaya.openapi import OpenAPIMixin
|
||||
from kaya.session import InMemorySessionStore, SessionMixin
|
||||
|
||||
@@ -138,7 +138,7 @@ class DummyEngine(GameEngine):
|
||||
state["finished"] = True
|
||||
state["winner"] = user_sub
|
||||
|
||||
def view_for(self, session: GameSession, user_sub: str) -> Dict[str, Any]:
|
||||
def view_for(self, session: GameSession, user_sub: Optional[str]) -> Dict[str, Any]:
|
||||
state = session.state
|
||||
return {
|
||||
"started": state["started"],
|
||||
@@ -146,7 +146,7 @@ class DummyEngine(GameEngine):
|
||||
"winner": state["winner"],
|
||||
"plays": len(state["plays"]),
|
||||
"target": state["target"],
|
||||
"viewer_seated": session.seated(user_sub),
|
||||
"viewer_seated": user_sub is not None and session.seated(user_sub),
|
||||
}
|
||||
|
||||
def lobby_view(self, session: GameSession) -> Dict[str, Any]:
|
||||
@@ -220,20 +220,26 @@ class DummyEngine(GameEngine):
|
||||
|
||||
def make_platform(
|
||||
engines: Sequence[GameEngine] = (DummyEngine(),),
|
||||
heartbeat_ms: int = 50,
|
||||
oidc_providers: Sequence[str] = ("default",),
|
||||
) -> Tuple[KayaApp, Platform, TortoiseMixin]:
|
||||
"""Build a throwaway app + platform wired with in-memory stores."""
|
||||
registry = GameRegistry(engines)
|
||||
game_store = InMemoryGameStore(registry)
|
||||
session_mixin = SessionMixin(InMemorySessionStore())
|
||||
oidc_mixin = OIDCMixin(
|
||||
OIDCConfig(
|
||||
issuer="http://localhost:8180/tavolo",
|
||||
client_id="tavolo",
|
||||
client_secret=None,
|
||||
redirect_uri="http://localhost:8080/auth/callback",
|
||||
post_login_redirect="/",
|
||||
post_logout_redirect="/",
|
||||
),
|
||||
oidc = OIDCProviders(
|
||||
[
|
||||
OIDCConfig(
|
||||
provider=name,
|
||||
issuer=f"http://localhost:8180/{name}",
|
||||
client_id="tavolo",
|
||||
client_secret=None,
|
||||
redirect_uri=f"http://localhost:8080/auth/{name}/callback",
|
||||
post_login_redirect="/",
|
||||
post_logout_redirect="/",
|
||||
)
|
||||
for name in oidc_providers
|
||||
],
|
||||
session=session_mixin,
|
||||
)
|
||||
tortoise_mixin = TortoiseMixin(
|
||||
@@ -251,19 +257,19 @@ def make_platform(
|
||||
scheduler = DeadlineScheduler(
|
||||
game_store,
|
||||
registry,
|
||||
heartbeat_ms=50,
|
||||
heartbeat_ms=heartbeat_ms,
|
||||
context_binder=tortoise_mixin.ensure_context,
|
||||
)
|
||||
platform = Platform(
|
||||
registry=registry,
|
||||
game_store=game_store,
|
||||
scheduler=scheduler,
|
||||
oidc=oidc_mixin,
|
||||
oidc=oidc,
|
||||
)
|
||||
app = KayaApp(
|
||||
mixins=[
|
||||
session_mixin,
|
||||
oidc_mixin,
|
||||
oidc,
|
||||
tortoise_mixin,
|
||||
openapi_mixin,
|
||||
PlatformMixin(platform),
|
||||
@@ -319,10 +325,12 @@ def make_user(sub: str, name: Optional[str] = None) -> OIDCUser:
|
||||
|
||||
|
||||
@contextlib.contextmanager
|
||||
def oidc_user(oidc: OIDCMixin, sub: str, name: Optional[str] = None) -> Iterator[OIDCUser]:
|
||||
"""Context manager: patch ``oidc.get_user`` to return this user."""
|
||||
def oidc_user(oidc: OIDCProviders, sub: str, name: Optional[str] = None) -> Iterator[OIDCUser]:
|
||||
"""Context manager: make ``oidc.get_users`` return this user for the
|
||||
first configured provider."""
|
||||
user = make_user(sub, name)
|
||||
patcher = _mock.patch.object(oidc, "get_user", return_value=user)
|
||||
provider = next(iter(oidc.providers))
|
||||
patcher = _mock.patch.object(oidc, "get_users", return_value={provider: user})
|
||||
patcher.start()
|
||||
try:
|
||||
yield user
|
||||
|
||||
@@ -0,0 +1,184 @@
|
||||
"""Tests for the auth helpers' OIDC user lookup and gating.
|
||||
|
||||
kaya-oidc (0.0.6) namespaces session state per provider as
|
||||
``oidc:{provider}:user`` and tavolo wires an :class:`OIDCProviders`; these
|
||||
tests pin both contracts so a kaya upgrade or a provider change cannot
|
||||
silently break HTTP or websocket authentication.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import unittest
|
||||
from types import SimpleNamespace
|
||||
from typing import Any
|
||||
|
||||
from kaya.oidc import OIDCConfig, OIDCProviders, OIDCUser
|
||||
from kaya.session import InMemorySessionStore, Session, SessionMixin
|
||||
|
||||
from helpers import async_test
|
||||
from tavolo.platform.auth import (
|
||||
current_user,
|
||||
display_name,
|
||||
get_ws_user,
|
||||
require_auth,
|
||||
session_user,
|
||||
)
|
||||
|
||||
|
||||
def _providers(*names: str) -> OIDCProviders:
|
||||
session = SessionMixin(InMemorySessionStore())
|
||||
return OIDCProviders(
|
||||
[
|
||||
OIDCConfig(
|
||||
provider=name,
|
||||
issuer=f"http://localhost:8180/{name}",
|
||||
client_id="tavolo",
|
||||
redirect_uri=f"http://localhost:8080/auth/{name}/callback",
|
||||
)
|
||||
for name in names
|
||||
],
|
||||
session=session,
|
||||
)
|
||||
|
||||
|
||||
def _ctx(data: Any) -> Any:
|
||||
return SimpleNamespace(session=Session("sid", data))
|
||||
|
||||
|
||||
def _ws(session: Any) -> Any:
|
||||
return SimpleNamespace(session=session)
|
||||
|
||||
|
||||
class SessionUserTest(unittest.TestCase):
|
||||
def test_finds_default_provider_user(self) -> None:
|
||||
user = session_user(Session("sid", {"oidc:default:user": {"sub": "alice"}}))
|
||||
assert user is not None
|
||||
self.assertEqual("alice", user.sub)
|
||||
|
||||
def test_finds_user_of_any_provider(self) -> None:
|
||||
user = session_user(Session("sid", {"oidc:google:user": {"sub": "alice"}}))
|
||||
assert user is not None
|
||||
self.assertEqual("alice", user.sub)
|
||||
|
||||
def test_ignores_flow_state_and_tokens(self) -> None:
|
||||
session = Session(
|
||||
"sid",
|
||||
{
|
||||
"oidc:default:state": "state",
|
||||
"oidc:default:id_token": "token",
|
||||
"oidc:default:access_token": "token",
|
||||
},
|
||||
)
|
||||
self.assertIsNone(session_user(session))
|
||||
|
||||
def test_ignores_legacy_unprefixed_user_key(self) -> None:
|
||||
session = Session("sid", {"oidc_user": {"sub": "alice"}})
|
||||
self.assertIsNone(session_user(session))
|
||||
|
||||
def test_ignores_malformed_user_claims(self) -> None:
|
||||
session = Session("sid", {"oidc:default:user": "alice"})
|
||||
self.assertIsNone(session_user(session))
|
||||
|
||||
|
||||
class GetWsUserTest(unittest.TestCase):
|
||||
def test_returns_user_from_provider_namespaced_session(self) -> None:
|
||||
session = Session(
|
||||
"sid",
|
||||
{"oidc:default:user": {"sub": "alice", "preferred_username": "Alice"}},
|
||||
)
|
||||
user = get_ws_user(_ws(session))
|
||||
assert user is not None
|
||||
self.assertEqual("alice", user.sub)
|
||||
|
||||
def test_missing_session_returns_none(self) -> None:
|
||||
self.assertIsNone(get_ws_user(SimpleNamespace()))
|
||||
|
||||
|
||||
class DisplayNameTest(unittest.TestCase):
|
||||
"""The claim priority used for the name shown at the table."""
|
||||
|
||||
def test_prefers_preferred_username_over_name(self) -> None:
|
||||
user = OIDCUser(
|
||||
{"sub": "alice", "preferred_username": "alice", "name": "Alice"}
|
||||
)
|
||||
self.assertEqual("alice", display_name(user))
|
||||
|
||||
def test_falls_back_to_name(self) -> None:
|
||||
user = OIDCUser({"sub": "alice", "name": "Alice"})
|
||||
self.assertEqual("Alice", display_name(user))
|
||||
|
||||
def test_falls_back_to_email(self) -> None:
|
||||
user = OIDCUser({"sub": "alice", "email": "alice@example.com"})
|
||||
self.assertEqual("alice@example.com", display_name(user))
|
||||
|
||||
def test_falls_back_to_sub(self) -> None:
|
||||
user = OIDCUser({"sub": "alice"})
|
||||
self.assertEqual("alice", display_name(user))
|
||||
|
||||
def test_ignores_empty_and_non_string_claims(self) -> None:
|
||||
user = OIDCUser({"sub": "alice", "preferred_username": "", "name": 42})
|
||||
self.assertEqual("alice", display_name(user))
|
||||
|
||||
|
||||
class CurrentUserTest(unittest.TestCase):
|
||||
def test_anonymous_session_has_no_user(self) -> None:
|
||||
self.assertIsNone(current_user(_providers("default"), _ctx({})))
|
||||
|
||||
def test_returns_the_authenticated_provider_user(self) -> None:
|
||||
user = current_user(
|
||||
_providers("default", "google"),
|
||||
_ctx({"oidc:google:user": {"sub": "alice"}}),
|
||||
)
|
||||
assert user is not None
|
||||
self.assertEqual("alice", user.sub)
|
||||
|
||||
def test_first_configured_provider_wins(self) -> None:
|
||||
# Single-identity sessions never hold two users; this only pins the
|
||||
# tie-break should they ever coexist.
|
||||
user = current_user(
|
||||
_providers("default", "google"),
|
||||
_ctx(
|
||||
{
|
||||
"oidc:default:user": {"sub": "alice"},
|
||||
"oidc:google:user": {"sub": "bob"},
|
||||
}
|
||||
),
|
||||
)
|
||||
assert user is not None
|
||||
self.assertEqual("alice", user.sub)
|
||||
|
||||
|
||||
class RequireAuthTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_rejects_anonymous_requests(self) -> None:
|
||||
oidc = _providers("default")
|
||||
ctx = _ctx({})
|
||||
sent = {}
|
||||
|
||||
async def send_bytes(*args: Any) -> None:
|
||||
sent["status"] = args[0]
|
||||
|
||||
ctx.send_bytes = send_bytes
|
||||
handled = []
|
||||
|
||||
@require_auth(oidc)
|
||||
async def handler(_ctx: Any) -> None:
|
||||
handled.append(True)
|
||||
|
||||
await handler(ctx)
|
||||
self.assertEqual(401, sent["status"])
|
||||
self.assertEqual([], handled)
|
||||
|
||||
@async_test
|
||||
async def test_allows_authenticated_requests(self) -> None:
|
||||
oidc = _providers("default")
|
||||
ctx = _ctx({"oidc:default:user": {"sub": "alice"}})
|
||||
handled = []
|
||||
|
||||
@require_auth(oidc)
|
||||
async def handler(request_ctx: Any) -> None:
|
||||
user = current_user(oidc, request_ctx)
|
||||
assert user is not None
|
||||
handled.append(user.sub)
|
||||
|
||||
await handler(ctx)
|
||||
self.assertEqual(["alice"], handled)
|
||||
@@ -112,6 +112,38 @@ async def _finished(store, game_id: str) -> Optional[GameSession]:
|
||||
return None
|
||||
|
||||
|
||||
class NotificationTest(unittest.TestCase):
|
||||
"""Deadline-enqueue notifications wake consumers on other workers."""
|
||||
|
||||
@async_test
|
||||
async def test_notification_wakes_a_long_heartbeat_consumer(self) -> None:
|
||||
# The consumer's heartbeat is a minute away and nothing sets its
|
||||
# local wake event: only the pub/sub notification can deliver the
|
||||
# deadline in time. This is the cross-worker path.
|
||||
_, platform, _ = make_platform(heartbeat_ms=60_000)
|
||||
store = platform.game_store
|
||||
scheduler = platform.scheduler
|
||||
session = _started_session(deadline_in_seconds=0.1)
|
||||
await store.save(session)
|
||||
scheduler.ensure_consumer()
|
||||
# Let the listener task subscribe before announcing.
|
||||
await asyncio.sleep(0.05)
|
||||
|
||||
engine = platform.registry.require(session.game_type)
|
||||
deadline = engine.next_deadline(session)
|
||||
assert deadline is not None
|
||||
member = encode({
|
||||
"game_id": session.id,
|
||||
"kind": deadline.kind,
|
||||
"token": deadline.token,
|
||||
})
|
||||
await store.add_deadline(member, deadline.due_at.timestamp())
|
||||
await store.notify_deadline()
|
||||
|
||||
result = await _wait_for(lambda: _plays_is(store, session.id, 1))
|
||||
self.assertIsNotNone(result, "notification did not wake the consumer")
|
||||
|
||||
|
||||
class ProcessDueTest(unittest.TestCase):
|
||||
"""Direct ``process_due`` behaviour: engine revalidation and idempotency."""
|
||||
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
"""Keyset pagination tests: cursor values are restored to Python types.
|
||||
|
||||
Cursors are JSON, so a cursor carrying a datetime reaches the next
|
||||
request as a string. Postgres/asyncpg rejects strings for timestamp
|
||||
parameters (sqlite silently coerces them), so ``paginate`` must run the
|
||||
decoded values through their model fields before building the WHERE
|
||||
clause.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import unittest
|
||||
import uuid
|
||||
from datetime import datetime, timezone
|
||||
from typing import Any, List
|
||||
|
||||
from tavolo.platform.models import Match
|
||||
from tavolo.platform.pagination import Cursor, decode_cursor, encode_cursor, paginate
|
||||
|
||||
from helpers import async_test
|
||||
|
||||
SORT = [("finished_at", "DESC"), ("id", "ASC")]
|
||||
|
||||
|
||||
class _CapturingQuerySet:
|
||||
"""Minimal stand-in for a Tortoise QuerySet, recording its filter."""
|
||||
|
||||
model = Match
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.queryset_filter: Any = None
|
||||
|
||||
def order_by(self, *orderings: str) -> "_CapturingQuerySet":
|
||||
return self
|
||||
|
||||
def filter(self, q: Any) -> "_CapturingQuerySet":
|
||||
self.queryset_filter = q
|
||||
return self
|
||||
|
||||
async def limit(self, count: int) -> List[Any]:
|
||||
return []
|
||||
|
||||
|
||||
def _flatten_q(q: Any) -> List[Any]:
|
||||
nodes = [q]
|
||||
for child in q.children:
|
||||
nodes.extend(_flatten_q(child))
|
||||
return nodes
|
||||
|
||||
|
||||
def _filter_values(q: Any, key: str) -> List[Any]:
|
||||
return [node.filters[key] for node in _flatten_q(q) if key in node.filters]
|
||||
|
||||
|
||||
class PaginateCursorTypesTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_cursor_values_are_restored_before_filtering(self) -> None:
|
||||
match_id = uuid.uuid4()
|
||||
finished_at = datetime(2026, 9, 19, 5, 2, 50, 547904, tzinfo=timezone.utc)
|
||||
# Round-trip through the wire format, exactly as a request does.
|
||||
after = decode_cursor(
|
||||
encode_cursor({"finished_at": finished_at, "id": match_id})
|
||||
)
|
||||
assert after is not None
|
||||
|
||||
qs = _CapturingQuerySet()
|
||||
await paginate(qs, SORT, Cursor(limit=1, after=after))
|
||||
|
||||
assert qs.queryset_filter is not None
|
||||
for key in ("finished_at", "finished_at__lt"):
|
||||
values = _filter_values(qs.queryset_filter, key)
|
||||
self.assertEqual(1, len(values))
|
||||
self.assertIsInstance(values[0], datetime)
|
||||
self.assertEqual(finished_at, values[0])
|
||||
id_values = _filter_values(qs.queryset_filter, "id__gt")
|
||||
self.assertEqual(1, len(id_values))
|
||||
self.assertIsInstance(id_values[0], uuid.UUID)
|
||||
self.assertEqual(match_id, id_values[0])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -44,10 +44,24 @@ class GamesRouteTest(unittest.TestCase):
|
||||
self.assertEqual(game_id, snap["id"])
|
||||
self.assertEqual("dummy", snap["game_type"])
|
||||
self.assertTrue(snap["viewer_seated"])
|
||||
self.assertFalse(snap["spectator"])
|
||||
self.assertIn("join_code", snap)
|
||||
|
||||
# A logged-in non-player is a read-only spectator: the view
|
||||
# marks it and the join code is withheld.
|
||||
with oidc_user(platform.oidc, "mallory"):
|
||||
forbidden = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(403, forbidden.status_code)
|
||||
watched = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(200, watched.status_code)
|
||||
spect = watched.json()
|
||||
self.assertFalse(spect["viewer_seated"])
|
||||
self.assertTrue(spect["spectator"])
|
||||
self.assertNotIn("join_code", spect)
|
||||
|
||||
# Anonymous users may watch too.
|
||||
anonymous = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(200, anonymous.status_code)
|
||||
self.assertTrue(anonymous.json()["spectator"])
|
||||
self.assertNotIn("join_code", anonymous.json())
|
||||
|
||||
@async_test
|
||||
async def test_join_starts_game(self) -> None:
|
||||
@@ -69,6 +83,56 @@ class GamesRouteTest(unittest.TestCase):
|
||||
self.assertEqual(0, state["plays"])
|
||||
self.assertTrue(state["viewer_seated"])
|
||||
|
||||
@async_test
|
||||
async def test_preview_requires_auth(self) -> None:
|
||||
app, _, _ = make_platform()
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
response = await client.get("/api/games/preview?code=ABC123")
|
||||
self.assertEqual(401, response.status_code)
|
||||
|
||||
@async_test
|
||||
async def test_preview_lobby_and_started_game(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user(platform.oidc, "alice"):
|
||||
created = await client.post(
|
||||
"/api/games", json={"options": {"target": 5}}
|
||||
)
|
||||
code = created.json()["join_code"]
|
||||
|
||||
with oidc_user(platform.oidc, "mallory"):
|
||||
missing = await client.get("/api/games/preview")
|
||||
unknown = await client.get("/api/games/preview?code=ZZZZZZ")
|
||||
self.assertEqual(400, missing.status_code)
|
||||
self.assertEqual(404, unknown.status_code)
|
||||
|
||||
with oidc_user(platform.oidc, "mallory"):
|
||||
preview = await client.get(f"/api/games/preview?code={code}")
|
||||
self.assertEqual(200, preview.status_code)
|
||||
body = preview.json()
|
||||
self.assertEqual("dummy", body["game_type"])
|
||||
self.assertEqual("Dummy game", body["game_name"])
|
||||
self.assertTrue(body["game_description"])
|
||||
self.assertEqual("lobby", body["phase"])
|
||||
self.assertEqual(5, body["target"])
|
||||
self.assertEqual(1, body["seats_open"])
|
||||
self.assertEqual("alice", body["players"][0]["sub"])
|
||||
|
||||
# Join codes are case-insensitive.
|
||||
with oidc_user(platform.oidc, "mallory"):
|
||||
lower = await client.get(f"/api/games/preview?code={code.lower()}")
|
||||
self.assertEqual(200, lower.status_code)
|
||||
|
||||
with oidc_user(platform.oidc, "bob"):
|
||||
await client.post("/api/games/join", json={"code": code})
|
||||
with oidc_user(platform.oidc, "mallory"):
|
||||
started = await client.get(f"/api/games/preview?code={code}")
|
||||
self.assertEqual(200, started.status_code)
|
||||
self.assertEqual("playing", started.json()["phase"])
|
||||
self.assertEqual(0, started.json()["seats_open"])
|
||||
|
||||
@async_test
|
||||
async def test_create_rejects_bad_options(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
@@ -124,6 +188,63 @@ class GamesRouteTest(unittest.TestCase):
|
||||
response = await client.get("/api/games/does-not-exist")
|
||||
self.assertEqual(404, response.status_code)
|
||||
|
||||
@async_test
|
||||
async def test_my_games_lists_only_my_ongoing_games(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
anonymous = await client.get("/api/me/games")
|
||||
self.assertEqual(401, anonymous.status_code)
|
||||
|
||||
with oidc_user(platform.oidc, "alice"):
|
||||
mine = await client.post(
|
||||
"/api/games", json={"options": {"target": 5}}
|
||||
)
|
||||
with oidc_user(platform.oidc, "bob"):
|
||||
theirs = await client.post("/api/games", json={})
|
||||
self.assertEqual(201, mine.status_code)
|
||||
self.assertEqual(201, theirs.status_code)
|
||||
|
||||
with oidc_user(platform.oidc, "alice"):
|
||||
listed = await client.get("/api/me/games")
|
||||
self.assertEqual(200, listed.status_code)
|
||||
results = listed.json()["results"]
|
||||
self.assertEqual([mine.json()["id"]], [g["id"] for g in results])
|
||||
entry = results[0]
|
||||
self.assertEqual("dummy", entry["game_type"])
|
||||
self.assertEqual("Dummy game", entry["game_name"])
|
||||
self.assertTrue(entry["game_description"])
|
||||
self.assertEqual("lobby", entry["phase"])
|
||||
self.assertEqual(5, entry["target"])
|
||||
self.assertEqual(1, entry["seats_open"])
|
||||
self.assertEqual(0, entry["your_seat"])
|
||||
self.assertNotIn("join_code", entry)
|
||||
self.assertEqual("alice", entry["players"][0]["sub"])
|
||||
|
||||
# Bob's own game is the only one he sees; Alice's is not his.
|
||||
with oidc_user(platform.oidc, "bob"):
|
||||
bobs = await client.get("/api/me/games")
|
||||
self.assertEqual(
|
||||
[theirs.json()["id"]],
|
||||
[g["id"] for g in bobs.json()["results"]],
|
||||
)
|
||||
|
||||
# Once Bob joins Alice's game it appears for both, now in the
|
||||
# playing phase.
|
||||
with oidc_user(platform.oidc, "bob"):
|
||||
await client.post(
|
||||
"/api/games/join", json={"code": mine.json()["join_code"]}
|
||||
)
|
||||
with oidc_user(platform.oidc, "bob"):
|
||||
bobs = await client.get("/api/me/games")
|
||||
by_id = {g["id"]: g for g in bobs.json()["results"]}
|
||||
self.assertEqual(
|
||||
{mine.json()["id"], theirs.json()["id"]}, set(by_id)
|
||||
)
|
||||
self.assertEqual("playing", by_id[mine.json()["id"]]["phase"])
|
||||
self.assertEqual(1, by_id[mine.json()["id"]]["your_seat"])
|
||||
self.assertEqual(0, by_id[mine.json()["id"]]["seats_open"])
|
||||
|
||||
|
||||
class GameTypesRouteTest(unittest.TestCase):
|
||||
@async_test
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
"""Tests for the provider-agnostic auth routes.
|
||||
|
||||
``GET /api/auth/providers`` feeds the SPA's login buttons; ``/auth/login``
|
||||
and ``/auth/logout`` are the generic aliases that redirect to the right
|
||||
per-provider kaya route.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import unittest
|
||||
from unittest import mock
|
||||
|
||||
from httpx import ASGITransport, AsyncClient
|
||||
|
||||
from helpers import async_test, make_platform
|
||||
|
||||
|
||||
class AuthProvidersRouteTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_lists_providers_in_configuration_order(self) -> None:
|
||||
app, _platform, _tortoise = make_platform(oidc_providers=("default", "google"))
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
response = await client.get("/api/auth/providers")
|
||||
self.assertEqual(200, response.status_code)
|
||||
self.assertEqual(
|
||||
{
|
||||
"providers": [
|
||||
{"name": "default", "login_url": "/auth/default/login"},
|
||||
{"name": "google", "login_url": "/auth/google/login"},
|
||||
]
|
||||
},
|
||||
response.json(),
|
||||
)
|
||||
|
||||
|
||||
class GenericAuthRedirectTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_login_redirects_to_the_first_provider(self) -> None:
|
||||
app, _platform, _tortoise = make_platform(oidc_providers=("google", "github"))
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
response = await client.get("/auth/login", follow_redirects=False)
|
||||
self.assertEqual(302, response.status_code)
|
||||
self.assertEqual("/auth/google/login", response.headers["location"])
|
||||
|
||||
@async_test
|
||||
async def test_logout_redirects_to_the_logged_in_provider(self) -> None:
|
||||
app, platform, _tortoise = make_platform()
|
||||
with mock.patch.object(
|
||||
platform.oidc, "logged_in_providers", return_value=["default"]
|
||||
):
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(
|
||||
transport=transport, base_url="http://127.0.0.1"
|
||||
) as client:
|
||||
response = await client.get("/auth/logout", follow_redirects=False)
|
||||
self.assertEqual(302, response.status_code)
|
||||
self.assertEqual("/auth/default/logout", response.headers["location"])
|
||||
|
||||
@async_test
|
||||
async def test_logout_without_a_session_redirects_home(self) -> None:
|
||||
app, _platform, _tortoise = make_platform()
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
response = await client.get("/auth/logout", follow_redirects=False)
|
||||
self.assertEqual(302, response.status_code)
|
||||
self.assertEqual("/", response.headers["location"])
|
||||
@@ -4,6 +4,7 @@ from __future__ import annotations
|
||||
import unittest
|
||||
import uuid
|
||||
from datetime import datetime, timezone
|
||||
from unittest import mock
|
||||
|
||||
from httpx import ASGITransport, AsyncClient
|
||||
|
||||
@@ -197,6 +198,28 @@ class StatsRouteTest(unittest.TestCase):
|
||||
second.json()["results"][0]["id"],
|
||||
)
|
||||
|
||||
@async_test
|
||||
async def test_my_matches_fetches_participants_in_one_query(self) -> None:
|
||||
app, platform, tortoise_mixin = make_platform()
|
||||
await _seed_two_matches(tortoise_mixin)
|
||||
transport = ASGITransport(app=app)
|
||||
with mock.patch.object(
|
||||
MatchPlayer, "filter", wraps=MatchPlayer.filter
|
||||
) as spy:
|
||||
async with AsyncClient(
|
||||
transport=transport, base_url="http://127.0.0.1"
|
||||
) as client:
|
||||
with oidc_user(platform.oidc, "alice"):
|
||||
response = await client.get("/api/me/matches")
|
||||
self.assertEqual(200, response.status_code)
|
||||
# One query for all matches, not one per match row.
|
||||
self.assertEqual(1, spy.call_count)
|
||||
results = response.json()["results"]
|
||||
self.assertEqual(2, len(results))
|
||||
for result in results:
|
||||
seats = [player["seat"] for player in result["players"]]
|
||||
self.assertEqual([0, 1], seats)
|
||||
|
||||
@async_test
|
||||
async def test_my_matches_requires_auth(self) -> None:
|
||||
app, _, _ = make_platform()
|
||||
|
||||
@@ -2,11 +2,19 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import time
|
||||
import unittest
|
||||
from datetime import datetime, timezone
|
||||
from typing import Any, Optional, cast
|
||||
|
||||
from tavolo.platform import GameSession, Seat
|
||||
from tavolo.platform.registry import GameRegistry
|
||||
from tavolo.platform.store import InMemoryGameStore
|
||||
from tavolo.platform.store import (
|
||||
DEADLINES_KEY,
|
||||
ONGOING_GAMES_KEY,
|
||||
InMemoryGameStore,
|
||||
RedisGameStore,
|
||||
)
|
||||
from helpers import DummyEngine, async_test
|
||||
|
||||
|
||||
@@ -27,6 +35,118 @@ def _session(game_id: str = "g1", code: str = "CODE01") -> GameSession:
|
||||
return session
|
||||
|
||||
|
||||
class _FakePipeline:
|
||||
"""Records commands and applies them to the fake Redis on execute."""
|
||||
|
||||
def __init__(self, redis: "_FakeRedis") -> None:
|
||||
self._redis = redis
|
||||
self._ops: list = []
|
||||
|
||||
async def __aenter__(self) -> "_FakePipeline":
|
||||
return self
|
||||
|
||||
async def __aexit__(self, *exc: object) -> bool:
|
||||
return False
|
||||
|
||||
def set(self, key: str, value: str, ex: object = None) -> None:
|
||||
self._ops.append(("set", key, value))
|
||||
|
||||
def zadd(self, key: str, mapping: dict) -> None:
|
||||
self._ops.append(("zadd", key, mapping))
|
||||
|
||||
def zrem(self, key: str, member: str) -> None:
|
||||
self._ops.append(("zrem", key, member))
|
||||
|
||||
def expire(self, key: str, ttl: int) -> None:
|
||||
self._ops.append(("expire", key))
|
||||
|
||||
def zremrangebyscore(self, key: str, minimum: object, maximum: object) -> None:
|
||||
self._ops.append(("zremrangebyscore", key))
|
||||
|
||||
def zcard(self, key: str) -> None:
|
||||
self._ops.append(("zcard", key))
|
||||
|
||||
async def execute(self) -> list:
|
||||
results = [self._redis.apply(op) for op in self._ops]
|
||||
self._ops = []
|
||||
return results
|
||||
|
||||
|
||||
class _FakeRedis:
|
||||
"""The slice of the Redis client the game store uses."""
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.keys: dict = {}
|
||||
self.zsets: dict = {}
|
||||
self.zrange_calls: list = []
|
||||
|
||||
def pipeline(self, transaction: bool = True) -> _FakePipeline:
|
||||
return _FakePipeline(self)
|
||||
|
||||
async def zadd(self, key: str, mapping: dict) -> int:
|
||||
return cast(int, self.apply(("zadd", key, mapping)))
|
||||
|
||||
async def zrem(self, key: str, member: str) -> int:
|
||||
return cast(int, self.apply(("zrem", key, member)))
|
||||
|
||||
async def get(self, key: str) -> object:
|
||||
return self.keys.get(key)
|
||||
|
||||
async def zremrangebyscore(
|
||||
self, key: str, minimum: object, maximum: object
|
||||
) -> int:
|
||||
return cast(int, self.apply(("zremrangebyscore", key)))
|
||||
|
||||
async def zrange(
|
||||
self,
|
||||
name: str,
|
||||
start: Any,
|
||||
end: Any,
|
||||
byscore: bool = False,
|
||||
offset: Optional[int] = None,
|
||||
num: Optional[int] = None,
|
||||
**kwargs: object,
|
||||
) -> list:
|
||||
self.zrange_calls.append((name, start, end, byscore, offset, num))
|
||||
members = sorted(
|
||||
self.zsets.get(name, {}).items(), key=lambda item: item[1]
|
||||
)
|
||||
if byscore:
|
||||
low = float("-inf") if start == "-inf" else float(start)
|
||||
high = float("inf") if end == "+inf" else float(end)
|
||||
members = [item for item in members if low <= item[1] <= high]
|
||||
if offset is not None and num is not None:
|
||||
members = members[offset : offset + num]
|
||||
return [member for member, _ in members]
|
||||
|
||||
def apply(self, op: tuple) -> object:
|
||||
name, *args = op
|
||||
if name == "set":
|
||||
self.keys[args[0]] = args[1]
|
||||
return True
|
||||
if name == "zadd":
|
||||
self.zsets.setdefault(args[0], {}).update(args[1])
|
||||
return 1
|
||||
if name == "zrem":
|
||||
self.zsets.get(args[0], {}).pop(args[1], None)
|
||||
return 1
|
||||
if name == "expire":
|
||||
return True
|
||||
if name == "zremrangebyscore":
|
||||
zset = self.zsets.get(args[0], {})
|
||||
for member in [
|
||||
member
|
||||
for member, score in zset.items()
|
||||
if score <= time.time()
|
||||
]:
|
||||
del zset[member]
|
||||
return 0
|
||||
if name == "zcard":
|
||||
return len(self.zsets.get(args[0], {}))
|
||||
raise AssertionError(f"unexpected command: {name}")
|
||||
|
||||
|
||||
|
||||
class InMemoryGameStoreTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_save_load_roundtrip(self) -> None:
|
||||
@@ -114,6 +234,50 @@ class InMemoryGameStoreTest(unittest.TestCase):
|
||||
["holder-enter", "holder-exit", "contender"], order
|
||||
)
|
||||
|
||||
@async_test
|
||||
async def test_count_ongoing_tracks_unfinished_games(self) -> None:
|
||||
store = InMemoryGameStore(_registry())
|
||||
self.assertEqual(0, await store.count_ongoing())
|
||||
|
||||
session = _session()
|
||||
await store.save(session)
|
||||
self.assertEqual(1, await store.count_ongoing())
|
||||
|
||||
other = _session(game_id="g2", code="CODE02")
|
||||
await store.save(other)
|
||||
self.assertEqual(2, await store.count_ongoing())
|
||||
|
||||
# A finished match is retained for the final board but no longer
|
||||
# counts as ongoing.
|
||||
session.state["finished"] = True
|
||||
await store.save(session)
|
||||
self.assertEqual(1, await store.count_ongoing())
|
||||
other.state["finished"] = True
|
||||
await store.save(other)
|
||||
self.assertEqual(0, await store.count_ongoing())
|
||||
|
||||
@async_test
|
||||
async def test_list_ongoing_newest_first_and_unfinished_only(self) -> None:
|
||||
store = InMemoryGameStore(_registry())
|
||||
old = _session("old", "CODE01")
|
||||
old.created_at = datetime(2026, 1, 1, tzinfo=timezone.utc)
|
||||
new = _session("new", "CODE02")
|
||||
new.created_at = datetime(2026, 1, 2, tzinfo=timezone.utc)
|
||||
await store.save(old)
|
||||
await store.save(new)
|
||||
|
||||
self.assertEqual(
|
||||
["new", "old"], [s.id for s in await store.list_ongoing()]
|
||||
)
|
||||
self.assertEqual(
|
||||
["new"], [s.id for s in await store.list_ongoing(limit=1)]
|
||||
)
|
||||
|
||||
# A finished match retained for the final board is not listed.
|
||||
new.state["finished"] = True
|
||||
await store.save(new)
|
||||
self.assertEqual(["old"], [s.id for s in await store.list_ongoing()])
|
||||
|
||||
@async_test
|
||||
async def test_deadline_queue(self) -> None:
|
||||
store = InMemoryGameStore(_registry())
|
||||
@@ -137,6 +301,92 @@ class InMemoryGameStoreTest(unittest.TestCase):
|
||||
self.assertEqual(60.0, await store.next_deadline())
|
||||
self.assertEqual(["b"], await store.due_deadlines(now=100.0))
|
||||
|
||||
@async_test
|
||||
async def test_deadline_notifications_reach_subscribers(self) -> None:
|
||||
store = InMemoryGameStore(_registry())
|
||||
async with store.subscribe_deadlines() as events:
|
||||
await store.notify_deadline()
|
||||
signal = await asyncio.wait_for(anext(events), timeout=1.0)
|
||||
self.assertIsNone(signal)
|
||||
# The subscription is gone after the context exits: notifying
|
||||
# again is a no-op rather than an error.
|
||||
await store.notify_deadline()
|
||||
|
||||
|
||||
class RedisGameStoreTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_save_marks_games_ongoing_and_finished_ones_stop_counting(self) -> None:
|
||||
redis = _FakeRedis()
|
||||
store = RedisGameStore(redis, _registry(), ttl_seconds=3600) # type: ignore[arg-type]
|
||||
session = _session()
|
||||
|
||||
await store.save(session)
|
||||
self.assertEqual(1, await store.count_ongoing())
|
||||
score = redis.zsets[ONGOING_GAMES_KEY][session.id]
|
||||
self.assertGreater(score, time.time())
|
||||
self.assertLessEqual(score, time.time() + 3600)
|
||||
|
||||
session.state["finished"] = True
|
||||
await store.save(session)
|
||||
self.assertNotIn(session.id, redis.zsets[ONGOING_GAMES_KEY])
|
||||
self.assertEqual(0, await store.count_ongoing())
|
||||
|
||||
@async_test
|
||||
async def test_count_ongoing_prunes_expired_entries(self) -> None:
|
||||
redis = _FakeRedis()
|
||||
redis.zsets[ONGOING_GAMES_KEY] = {
|
||||
"stale": time.time() - 10,
|
||||
"live": time.time() + 100,
|
||||
}
|
||||
store = RedisGameStore(redis, _registry()) # type: ignore[arg-type]
|
||||
self.assertEqual(1, await store.count_ongoing())
|
||||
self.assertNotIn("stale", redis.zsets[ONGOING_GAMES_KEY])
|
||||
|
||||
@async_test
|
||||
async def test_list_ongoing_loads_unfinished_sessions(self) -> None:
|
||||
redis = _FakeRedis()
|
||||
store = RedisGameStore(redis, _registry(), ttl_seconds=3600) # type: ignore[arg-type]
|
||||
old = _session("old", "CODE01")
|
||||
old.created_at = datetime(2026, 1, 1, tzinfo=timezone.utc)
|
||||
new = _session("new", "CODE02")
|
||||
new.created_at = datetime(2026, 1, 2, tzinfo=timezone.utc)
|
||||
await store.save(old)
|
||||
await store.save(new)
|
||||
|
||||
self.assertEqual(
|
||||
["new", "old"], [s.id for s in await store.list_ongoing()]
|
||||
)
|
||||
self.assertEqual(
|
||||
["new"], [s.id for s in await store.list_ongoing(limit=1)]
|
||||
)
|
||||
|
||||
# A finished match retained for the final board is not listed.
|
||||
new.state["finished"] = True
|
||||
await store.save(new)
|
||||
self.assertEqual(["old"], [s.id for s in await store.list_ongoing()])
|
||||
|
||||
# An ongoing entry whose game key expired is skipped.
|
||||
redis.zsets[ONGOING_GAMES_KEY]["gone"] = time.time() + 100
|
||||
self.assertEqual(["old"], [s.id for s in await store.list_ongoing()])
|
||||
|
||||
@async_test
|
||||
async def test_due_deadlines_uses_zrange_byscore(self) -> None:
|
||||
redis = _FakeRedis()
|
||||
store = RedisGameStore(redis, _registry()) # type: ignore[arg-type]
|
||||
await store.add_deadline("b", due_at=50.0)
|
||||
await store.add_deadline("a", due_at=10.0)
|
||||
await store.add_deadline("c", due_at=200.0)
|
||||
# Re-adding an existing member only updates its due time.
|
||||
await store.add_deadline("b", due_at=60.0)
|
||||
|
||||
self.assertEqual(["a"], await store.due_deadlines(now=20.0))
|
||||
self.assertEqual(
|
||||
[(DEADLINES_KEY, "-inf", 20.0, True, 0, 32)], redis.zrange_calls
|
||||
)
|
||||
# Matches come back in due-time order and honour the limit.
|
||||
self.assertEqual(["a"], await store.due_deadlines(now=100.0, limit=1))
|
||||
self.assertEqual(["a", "b"], await store.due_deadlines(now=100.0))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
|
||||
@@ -1,15 +1,92 @@
|
||||
"""WebSocket live-play tests via kaya's ASGI websocket transport."""
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import unittest
|
||||
from typing import Any, Dict, Mapping, Sequence
|
||||
|
||||
from httpx import ASGITransport, AsyncClient
|
||||
from httpx_ws import WebSocketDisconnect, aconnect_ws
|
||||
from httpx_ws import WebSocketDisconnect as HttpxWebSocketDisconnect, aconnect_ws
|
||||
from httpx_ws.transport import ASGIWebSocketTransport
|
||||
from kaya.core import WebSocket, WebSocketDisconnect, WebSocketMessage
|
||||
|
||||
from helpers import async_test, make_platform, make_user, oidc_user, ws_users
|
||||
|
||||
|
||||
class AbruptCloseSocket(WebSocket):
|
||||
"""A socket whose peer vanished without a close handshake.
|
||||
|
||||
kaya surfaces this from the transport: ``receive()`` reports a
|
||||
``close`` message so iteration ends normally, while sends raise
|
||||
``WebSocketDisconnect``.
|
||||
"""
|
||||
|
||||
def __init__(self, path: str, gone: bool = False) -> None:
|
||||
self.path = path
|
||||
self.query_string = ""
|
||||
self.scheme = "ws"
|
||||
self.headers: Mapping[str, Sequence[str]] = {}
|
||||
self.client = ("127.0.0.1", 12345)
|
||||
self.server = ("127.0.0.1", 80)
|
||||
self.sent: list[Dict[str, Any]] = []
|
||||
self.close_codes: list[int] = []
|
||||
self.gone = gone
|
||||
|
||||
async def accept(self, headers: Any = None) -> None:
|
||||
pass
|
||||
|
||||
async def receive(self) -> WebSocketMessage:
|
||||
self.gone = True
|
||||
return WebSocketMessage(kind="close")
|
||||
|
||||
async def send_text(self, data: str) -> None:
|
||||
if self.gone:
|
||||
raise WebSocketDisconnect(code=1006)
|
||||
self.sent.append(json.loads(data))
|
||||
|
||||
async def send_bytes(self, data: bytes) -> None:
|
||||
if self.gone:
|
||||
raise WebSocketDisconnect(code=1006)
|
||||
|
||||
async def close(self, code: int = 1000) -> None:
|
||||
self.close_codes.append(code)
|
||||
|
||||
async def __anext__(self) -> WebSocketMessage:
|
||||
await self.receive()
|
||||
raise StopAsyncIteration
|
||||
|
||||
|
||||
class RecordingSocket(WebSocket):
|
||||
"""A socket that only records pre-accept rejections."""
|
||||
|
||||
def __init__(self, path: str) -> None:
|
||||
self.path = path
|
||||
self.query_string = ""
|
||||
self.scheme = "ws"
|
||||
self.headers: Mapping[str, Sequence[str]] = {}
|
||||
self.client = ("127.0.0.1", 12345)
|
||||
self.server = ("127.0.0.1", 80)
|
||||
self.close_codes: list[int] = []
|
||||
|
||||
async def accept(self, headers: Any = None) -> None:
|
||||
raise AssertionError("a rejected socket must not be accepted")
|
||||
|
||||
async def receive(self) -> WebSocketMessage:
|
||||
raise AssertionError("a rejected socket must not receive")
|
||||
|
||||
async def send_text(self, data: str) -> None:
|
||||
raise AssertionError("a rejected socket must not send")
|
||||
|
||||
async def send_bytes(self, data: bytes) -> None:
|
||||
raise AssertionError("a rejected socket must not send")
|
||||
|
||||
async def close(self, code: int = 1000) -> None:
|
||||
self.close_codes.append(code)
|
||||
|
||||
async def __anext__(self) -> WebSocketMessage:
|
||||
raise AssertionError("a rejected socket must not receive")
|
||||
|
||||
|
||||
class WebSocketTest(unittest.TestCase):
|
||||
async def _started_game(self, client: AsyncClient, oidc, target: int = 3) -> dict:
|
||||
"""Create a game and seat both players; return the started state."""
|
||||
@@ -39,6 +116,9 @@ class WebSocketTest(unittest.TestCase):
|
||||
self.assertEqual("dummy", first["game"]["game_type"])
|
||||
self.assertEqual(0, first["game"]["plays"])
|
||||
self.assertEqual(game_id, first["game"]["id"])
|
||||
# Seated players get the join code; spectators don't.
|
||||
self.assertIn("join_code", first["game"])
|
||||
self.assertFalse(first["game"]["spectator"])
|
||||
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as alice_ws:
|
||||
alice_first = await alice_ws.receive_json()
|
||||
@@ -52,6 +132,33 @@ class WebSocketTest(unittest.TestCase):
|
||||
self.assertEqual("state", update["type"])
|
||||
self.assertEqual(1, update["game"]["plays"])
|
||||
|
||||
@async_test
|
||||
async def test_state_reports_open_seats(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user(platform.oidc, "alice"):
|
||||
created = await client.post("/api/games", json={})
|
||||
game_id = created.json()["id"]
|
||||
code = created.json()["join_code"]
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("alice")]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertEqual(1, first["game"]["seats_open"])
|
||||
|
||||
# Once the second player joins the match starts and no seat is
|
||||
# left open.
|
||||
with oidc_user(platform.oidc, "bob"):
|
||||
await client.post("/api/games/join", json={"code": code})
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("alice")]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertEqual(0, first["game"]["seats_open"])
|
||||
|
||||
@async_test
|
||||
async def test_unknown_action_returns_error(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
@@ -87,6 +194,38 @@ class WebSocketTest(unittest.TestCase):
|
||||
resent = await bob_ws.receive_json()
|
||||
self.assertEqual("state", resent["type"])
|
||||
|
||||
@async_test
|
||||
async def test_abrupt_disconnect_is_not_an_error(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_game(client, platform.oidc)
|
||||
game_id = state["id"]
|
||||
|
||||
ws = AbruptCloseSocket(f"/ws/games/{game_id}")
|
||||
with ws_users([make_user("bob")]):
|
||||
# kaya reports a peer that vanished without a close handshake as
|
||||
# a close message; the handler must exit cleanly.
|
||||
await app.handle_websocket(ws)
|
||||
self.assertEqual("state", ws.sent[0]["type"])
|
||||
self.assertEqual([], ws.close_codes)
|
||||
|
||||
@async_test
|
||||
async def test_send_on_vanished_peer_is_ignored(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_game(client, platform.oidc)
|
||||
game_id = state["id"]
|
||||
|
||||
ws = AbruptCloseSocket(f"/ws/games/{game_id}", gone=True)
|
||||
with ws_users([make_user("bob")]):
|
||||
# Sending raises WebSocketDisconnect; the handler swallows it
|
||||
# rather than letting it escape the forward task.
|
||||
await app.handle_websocket(ws)
|
||||
self.assertEqual([], ws.sent)
|
||||
self.assertEqual([], ws.close_codes)
|
||||
|
||||
@async_test
|
||||
async def test_game_over_broadcast(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
@@ -121,13 +260,13 @@ class WebSocketTest(unittest.TestCase):
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("alice")]):
|
||||
with self.assertRaises(WebSocketDisconnect) as caught:
|
||||
with self.assertRaises(HttpxWebSocketDisconnect) as caught:
|
||||
async with aconnect_ws("/ws/games/no-such-game", ws_client):
|
||||
pass
|
||||
self.assertEqual(4404, caught.exception.code)
|
||||
self.assertEqual(404, caught.exception.code)
|
||||
|
||||
@async_test
|
||||
async def test_non_player_is_closed(self) -> None:
|
||||
async def test_non_player_watches_as_spectator(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
@@ -137,21 +276,62 @@ class WebSocketTest(unittest.TestCase):
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("mallory")]):
|
||||
with self.assertRaises(WebSocketDisconnect) as caught:
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client):
|
||||
pass
|
||||
self.assertEqual(4403, caught.exception.code)
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertEqual("state", first["type"])
|
||||
self.assertTrue(first["game"]["spectator"])
|
||||
self.assertFalse(first["game"]["viewer_seated"])
|
||||
self.assertNotIn("join_code", first["game"])
|
||||
# Spectators may not act.
|
||||
await ws.send_json({"action": "play"})
|
||||
error = await ws.receive_json()
|
||||
self.assertEqual("error", error["type"])
|
||||
self.assertEqual("forbidden", error["code"])
|
||||
|
||||
@async_test
|
||||
async def test_unauthenticated_is_closed(self) -> None:
|
||||
async def test_anonymous_user_watches_as_spectator(self) -> None:
|
||||
app, platform, _ = make_platform()
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_game(client, platform.oidc)
|
||||
game_id = state["id"]
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertEqual("state", first["type"])
|
||||
self.assertTrue(first["game"]["spectator"])
|
||||
self.assertNotIn("join_code", first["game"])
|
||||
await ws.send_json({"action": "play"})
|
||||
error = await ws.receive_json()
|
||||
self.assertEqual("error", error["type"])
|
||||
self.assertEqual("forbidden", error["code"])
|
||||
|
||||
|
||||
class RejectionStatusTest(unittest.TestCase):
|
||||
"""Pre-accept rejections must carry HTTP statuses, not close codes.
|
||||
|
||||
Granian's RSGI layer uses the value passed to ``close()`` before
|
||||
``accept()`` as the HTTP status of the refused upgrade; a WebSocket
|
||||
close code like 4401 is not a valid status and panics the worker
|
||||
(``InvalidStatusCode``, and with ``panic = "abort"`` the whole app
|
||||
dies). Drive the rejection through the app with a recording socket
|
||||
so the invariant is checked without a real server. Spectators are
|
||||
accepted, so the only pre-accept rejection left is an unknown game.
|
||||
"""
|
||||
|
||||
@async_test
|
||||
async def test_unknown_game_rejection_is_an_http_status(self) -> None:
|
||||
app, _, _ = make_platform()
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([]):
|
||||
with self.assertRaises(WebSocketDisconnect) as caught:
|
||||
async with aconnect_ws("/ws/games/whatever", ws_client):
|
||||
pass
|
||||
self.assertEqual(4401, caught.exception.code)
|
||||
for label, users in (("anonymous", []), ("logged in", [make_user("alice")])):
|
||||
ws = RecordingSocket("/ws/games/no-such-game")
|
||||
with ws_users(users):
|
||||
await app.handle_websocket(ws)
|
||||
self.assertEqual([404], ws.close_codes, label)
|
||||
for code in ws.close_codes:
|
||||
self.assertTrue(100 <= code <= 599, f"{label}: {code} is not an HTTP status")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
@@ -11,15 +11,17 @@ implementation.
|
||||
(de)serialization. No session envelope, no transport, no I/O.
|
||||
- `engine.py` — the pure rules engine: deck, legal captures, plays,
|
||||
auto-play, hand scoring (carte, denara, settebello, primiera, scope,
|
||||
napola), hand-end acknowledgements. Deterministic and I/O-free apart
|
||||
from logging, so the whole rule set is unit-testable.
|
||||
napola), the optional asso pigliatutto capture, hand-end
|
||||
acknowledgements. Deterministic and I/O-free apart from logging, so the
|
||||
whole rule set is unit-testable.
|
||||
- `errors.py` — scopone-specific errors (`CardNotInHand`); every other
|
||||
failure mode is a shared `tavolo.platform.errors` subclass.
|
||||
- `plugin.py` — `ScoponeEngine(GameEngine)`: the platform-facing adapter.
|
||||
It translates create/join/websocket actions/deadlines into rules-engine
|
||||
calls and back, validates the `target_score`/`napola` creation options,
|
||||
and extracts the `MatchResult` (teams, winner, per-player scores and the
|
||||
match summary persisted as the match's JSON `result`).
|
||||
calls and back, validates the `target_score`/`napola`/`asso_pigliatutto`
|
||||
creation options, and extracts the `MatchResult` (teams, winner,
|
||||
per-player scores and the match summary persisted as the match's JSON
|
||||
`result`).
|
||||
|
||||
Timeouts are constructor arguments (`turn_timeout_seconds`,
|
||||
`hand_ack_timeout_seconds`), wired from the environment by the
|
||||
|
||||
@@ -28,6 +28,12 @@ Rules implemented
|
||||
consecutive denari starting from the ace scores one point per card when
|
||||
it reaches at least three cards (A-2-3 = 3, A-2-3-4 = 4, ...). A team
|
||||
capturing the whole denari suit (ace to king) wins the match instantly.
|
||||
* Optional ``asso_pigliatutto`` rule (disabled by default): an ace played
|
||||
when no equal rank is on the table sweeps the whole table — or captures
|
||||
itself, leaving the table empty, when the table is bare. The sweep never
|
||||
scores a scopa, even when cards remain in hand, but it counts as a
|
||||
capture for the last-taker rule. When another ace is on the table the
|
||||
mandatory equal-rank capture still applies.
|
||||
* The match ends when a team reaches the target score with a clear lead; a
|
||||
tie at or above the target is broken by playing another hand.
|
||||
"""
|
||||
@@ -110,17 +116,23 @@ def shuffled_deck(rng: Optional[random.Random] = None) -> List[Card]:
|
||||
return deck
|
||||
|
||||
|
||||
def legal_captures(table: Sequence[Card], card: Card) -> List[List[Card]]:
|
||||
def legal_captures(
|
||||
table: Sequence[Card], card: Card, *, asso_pigliatutto: bool = False
|
||||
) -> List[List[Card]]:
|
||||
"""Return every legal capture (a list of card sets) for ``card``.
|
||||
|
||||
If an equal-ranked card is on the table, only those single-card
|
||||
captures are returned (the rule forbids taking a combination instead).
|
||||
Otherwise every subset of the table whose ranks sum to ``card.rank`` is
|
||||
returned.
|
||||
Otherwise, when ``asso_pigliatutto`` is enabled and ``card`` is an ace,
|
||||
the only capture is the whole table — or an empty capture when the
|
||||
table is bare, the ace taking itself. Without the option every subset
|
||||
of the table whose ranks sum to ``card.rank`` is returned.
|
||||
"""
|
||||
equal = [c for c in table if c.rank == card.rank]
|
||||
if equal:
|
||||
return [[c] for c in equal]
|
||||
if asso_pigliatutto and card.rank == 1:
|
||||
return [list(table)]
|
||||
|
||||
candidates = [c for c in table if c.rank <= card.rank]
|
||||
captures: List[List[Card]] = []
|
||||
@@ -140,6 +152,7 @@ def create_game(
|
||||
hand_ack_timeout: int = DEFAULT_HAND_ACK_TIMEOUT_SECONDS,
|
||||
turn_timeout: int = DEFAULT_TURN_TIMEOUT_SECONDS,
|
||||
napola: bool = True,
|
||||
asso_pigliatutto: bool = False,
|
||||
) -> ScoponeState:
|
||||
"""Create a lobby game with the creator seated first."""
|
||||
if target_score < 1 or target_score > 100:
|
||||
@@ -147,6 +160,7 @@ def create_game(
|
||||
return ScoponeState(
|
||||
target_score=target_score,
|
||||
napola=napola,
|
||||
asso_pigliatutto=asso_pigliatutto,
|
||||
phase=PHASE_LOBBY,
|
||||
players=[PlayerState(sub=creator_sub, name=creator_name, seat=0)],
|
||||
hand_ack_timeout=hand_ack_timeout,
|
||||
@@ -240,7 +254,18 @@ def play(
|
||||
player.hand.remove(card)
|
||||
|
||||
requested = [parse_card(c) for c in (capture_codes or [])]
|
||||
options = legal_captures(state.table, card)
|
||||
table_before = list(state.table)
|
||||
options = legal_captures(
|
||||
table_before, card, asso_pigliatutto=state.asso_pigliatutto
|
||||
)
|
||||
# An asso pigliatutto capture: the ace takes the whole table because no
|
||||
# equal rank was on it, or takes itself when the table is bare. Such a
|
||||
# capture never scores a scopa.
|
||||
pigliatutto = (
|
||||
state.asso_pigliatutto
|
||||
and card.rank == 1
|
||||
and all(c.rank != card.rank for c in table_before)
|
||||
)
|
||||
|
||||
taken: List[Card] = []
|
||||
scopa = False
|
||||
@@ -260,7 +285,7 @@ def play(
|
||||
state.last_taker = player.seat
|
||||
# A scopa scores only if cards remain to be played this hand.
|
||||
hands_empty = all(not p.hand for p in state.players)
|
||||
if not state.table and not hands_empty:
|
||||
if not state.table and not hands_empty and not pigliatutto:
|
||||
player.scope += 1
|
||||
scopa = True
|
||||
|
||||
@@ -270,6 +295,7 @@ def play(
|
||||
card=card.code,
|
||||
captured=[c.code for c in taken],
|
||||
scopa=scopa,
|
||||
pigliatutto=pigliatutto,
|
||||
)
|
||||
|
||||
if all(not p.hand for p in state.players):
|
||||
@@ -282,10 +308,12 @@ def play(
|
||||
def _match_option(
|
||||
options: Sequence[Sequence[Card]], requested: Sequence[Card]
|
||||
) -> Optional[List[Card]]:
|
||||
"""Return the option matching ``requested`` exactly, if any."""
|
||||
"""Return the option matching ``requested`` exactly, if any.
|
||||
|
||||
An empty request matches only an empty option — the asso pigliatutto
|
||||
self-capture — so requesting nothing never satisfies a real capture.
|
||||
"""
|
||||
wanted = sorted(c.code for c in requested)
|
||||
if not wanted:
|
||||
return None
|
||||
for option in options:
|
||||
if sorted(c.code for c in option) == wanted:
|
||||
return list(option)
|
||||
@@ -308,13 +336,15 @@ def auto_play(state: ScoponeState, rng: Optional[random.Random] = None) -> None:
|
||||
raise IllegalMove("the player on turn has no cards")
|
||||
chooser = rng or _rng
|
||||
card = chooser.choice(player.hand)
|
||||
options = legal_captures(state.table, card)
|
||||
options = legal_captures(
|
||||
state.table, card, asso_pigliatutto=state.asso_pigliatutto
|
||||
)
|
||||
capture = chooser.choice(options) if options else None
|
||||
play(
|
||||
state,
|
||||
player.sub,
|
||||
card.code,
|
||||
[c.code for c in capture] if capture else None,
|
||||
[c.code for c in capture] if capture is not None else None,
|
||||
)
|
||||
|
||||
|
||||
@@ -498,13 +528,14 @@ def hand_points(state: ScoponeState) -> Tuple[List[int], Dict[str, object]]:
|
||||
return points, details
|
||||
|
||||
|
||||
def state_for_player(state: ScoponeState, sub: str) -> Dict[str, object]:
|
||||
def state_for_player(state: ScoponeState, sub: Optional[str]) -> Dict[str, object]:
|
||||
"""Serialize ``state`` hiding other players' hands.
|
||||
|
||||
Hands are reduced to a count, except for the requesting player's own
|
||||
hand. Non-seated viewers simply see no hand at all. The platform
|
||||
merges the session envelope (``id``, ``join_code``, ``game_type``)
|
||||
into the view itself.
|
||||
hand. Non-seated viewers — including spectators, for whom ``sub`` is
|
||||
``None`` — simply see no hand at all. The platform merges the session
|
||||
envelope (``id``, ``join_code`` for seated players, ``game_type``,
|
||||
``spectator``) into the view itself.
|
||||
"""
|
||||
viewer = state.player_for(sub)
|
||||
players: List[Dict[str, object]] = []
|
||||
@@ -526,6 +557,7 @@ def state_for_player(state: ScoponeState, sub: str) -> Dict[str, object]:
|
||||
"phase": state.phase,
|
||||
"target_score": state.target_score,
|
||||
"napola": state.napola,
|
||||
"asso_pigliatutto": state.asso_pigliatutto,
|
||||
"hand_number": state.hand_number,
|
||||
"dealer": state.dealer,
|
||||
"turn": state.turn,
|
||||
@@ -545,7 +577,9 @@ def state_for_player(state: ScoponeState, sub: str) -> Dict[str, object]:
|
||||
# rule logic stays server-side.
|
||||
legal_moves: Dict[str, List[List[str]]] = {}
|
||||
for hand_card in viewer.hand:
|
||||
options = legal_captures(state.table, hand_card)
|
||||
options = legal_captures(
|
||||
state.table, hand_card, asso_pigliatutto=state.asso_pigliatutto
|
||||
)
|
||||
if options:
|
||||
legal_moves[hand_card.code] = [
|
||||
[c.code for c in option] for option in options
|
||||
|
||||
@@ -75,6 +75,12 @@ class ScoponeEngine(GameEngine):
|
||||
"description": "Score the napola rule; a full denari "
|
||||
"sweep wins the match",
|
||||
},
|
||||
"asso_pigliatutto": {
|
||||
"type": "boolean",
|
||||
"default": False,
|
||||
"description": "Score the asso pigliatutto rule; an ace "
|
||||
"sweeps the whole table (no scopa)",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
@@ -95,6 +101,9 @@ class ScoponeEngine(GameEngine):
|
||||
napola = options.get("napola", True)
|
||||
if not isinstance(napola, bool):
|
||||
raise IllegalMove("napola must be a boolean")
|
||||
asso_pigliatutto = options.get("asso_pigliatutto", False)
|
||||
if not isinstance(asso_pigliatutto, bool):
|
||||
raise IllegalMove("asso_pigliatutto must be a boolean")
|
||||
creator = session.players[0]
|
||||
session.state = engine.create_game(
|
||||
creator_sub=creator.user_sub,
|
||||
@@ -103,6 +112,7 @@ class ScoponeEngine(GameEngine):
|
||||
hand_ack_timeout=self._hand_ack_timeout,
|
||||
turn_timeout=self._turn_timeout,
|
||||
napola=napola,
|
||||
asso_pigliatutto=asso_pigliatutto,
|
||||
)
|
||||
# The creator takes seat 0, i.e. team A.
|
||||
session.players[0] = Seat(
|
||||
@@ -133,6 +143,7 @@ class ScoponeEngine(GameEngine):
|
||||
"phase": state.phase,
|
||||
"target_score": state.target_score,
|
||||
"napola": state.napola,
|
||||
"asso_pigliatutto": state.asso_pigliatutto,
|
||||
}
|
||||
|
||||
# -- play -------------------------------------------------------------
|
||||
@@ -160,13 +171,13 @@ class ScoponeEngine(GameEngine):
|
||||
else:
|
||||
raise IllegalMove(f"unknown action: {action!r}")
|
||||
|
||||
def view_for(self, session: GameSession, user_sub: str) -> Dict[str, Any]:
|
||||
def view_for(self, session: GameSession, user_sub: Optional[str]) -> Dict[str, Any]:
|
||||
return engine.state_for_player(session.state, user_sub)
|
||||
|
||||
def is_finished(self, session: GameSession) -> bool:
|
||||
return session.state.phase == PHASE_FINISHED
|
||||
|
||||
def game_over_view(self, session: GameSession, user_sub: str) -> Dict[str, Any]:
|
||||
def game_over_view(self, session: GameSession, user_sub: Optional[str]) -> Dict[str, Any]:
|
||||
state: ScoponeState = session.state
|
||||
return {
|
||||
"scores": {"A": state.scores[0], "B": state.scores[1]},
|
||||
|
||||
@@ -92,6 +92,9 @@ class Move:
|
||||
card: str
|
||||
captured: List[str] = field(default_factory=list)
|
||||
scopa: bool = False
|
||||
# The play was an asso pigliatutto capture (the whole table, or the
|
||||
# ace itself when the table was empty).
|
||||
pigliatutto: bool = False
|
||||
|
||||
def to_json(self) -> Dict[str, Any]:
|
||||
return {
|
||||
@@ -100,6 +103,7 @@ class Move:
|
||||
"card": self.card,
|
||||
"captured": list(self.captured),
|
||||
"scopa": self.scopa,
|
||||
"pigliatutto": self.pigliatutto,
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
@@ -110,6 +114,7 @@ class Move:
|
||||
card=str(data["card"]),
|
||||
captured=[str(c) for c in data.get("captured", [])],
|
||||
scopa=bool(data.get("scopa", False)),
|
||||
pigliatutto=bool(data.get("pigliatutto", False)),
|
||||
)
|
||||
|
||||
|
||||
@@ -154,6 +159,11 @@ class ScoponeState:
|
||||
# Whether the napola rule is scored (denari run from the ace; a full
|
||||
# suit wins the match instantly). Default on.
|
||||
napola: bool = True
|
||||
# Whether the asso pigliatutto rule is scored (an ace sweeps the whole
|
||||
# table when no equal rank is on it, or captures itself when the table
|
||||
# is empty; the capture never scores a scopa). Default off, also for
|
||||
# states serialized before the option existed.
|
||||
asso_pigliatutto: bool = False
|
||||
phase: str = PHASE_LOBBY
|
||||
players: List[PlayerState] = field(default_factory=list)
|
||||
table: List[Card] = field(default_factory=list)
|
||||
@@ -184,6 +194,7 @@ class ScoponeState:
|
||||
return {
|
||||
"target_score": self.target_score,
|
||||
"napola": self.napola,
|
||||
"asso_pigliatutto": self.asso_pigliatutto,
|
||||
"phase": self.phase,
|
||||
"players": [p.to_json() for p in self.players],
|
||||
"table": [c.to_json() for c in self.table],
|
||||
@@ -207,6 +218,7 @@ class ScoponeState:
|
||||
return ScoponeState(
|
||||
target_score=int(data.get("target_score", DEFAULT_TARGET_SCORE)),
|
||||
napola=bool(data.get("napola", True)),
|
||||
asso_pigliatutto=bool(data.get("asso_pigliatutto", False)),
|
||||
phase=str(data.get("phase", PHASE_LOBBY)),
|
||||
players=[PlayerState.from_json(p) for p in data.get("players", [])],
|
||||
table=[Card.from_json(c) for c in data.get("table", [])],
|
||||
@@ -227,7 +239,7 @@ class ScoponeState:
|
||||
|
||||
# -- helpers ----------------------------------------------------------
|
||||
|
||||
def player_for(self, sub: str) -> Optional[PlayerState]:
|
||||
def player_for(self, sub: Optional[str]) -> Optional[PlayerState]:
|
||||
for player in self.players:
|
||||
if player.sub == sub:
|
||||
return player
|
||||
|
||||
@@ -325,6 +325,221 @@ class NapolaTest(unittest.TestCase):
|
||||
)
|
||||
|
||||
|
||||
class AssoPigliatuttoTest(unittest.TestCase):
|
||||
def test_ace_sweeps_the_whole_table_without_scopa(self) -> None:
|
||||
# The other players still hold cards, so emptying the table would
|
||||
# normally score a scopa: the sweep must suppress it.
|
||||
state = make_state(
|
||||
[["01D", "09C"], ["04D"], ["05D"], ["06D"]],
|
||||
table=["05C", "02D", "03S"],
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
engine.play(state, "p0", "01D", ["05C", "02D", "03S"])
|
||||
self.assertEqual([], state.table)
|
||||
self.assertEqual(
|
||||
{"05C", "02D", "03S", "01D"},
|
||||
{c.code for c in state.players[0].captured},
|
||||
)
|
||||
self.assertEqual(0, state.players[0].scope)
|
||||
assert state.last_move is not None
|
||||
self.assertTrue(state.last_move.pigliatutto)
|
||||
self.assertFalse(state.last_move.scopa)
|
||||
|
||||
def test_legal_captures_offer_only_the_whole_table(self) -> None:
|
||||
table = [card("05C"), card("02D"), card("03S")]
|
||||
options = engine.legal_captures(
|
||||
table, card("01D"), asso_pigliatutto=True
|
||||
)
|
||||
self.assertEqual(
|
||||
[["05C", "02D", "03S"]], [[c.code for c in o] for o in options]
|
||||
)
|
||||
# A bare table leaves only the self-capture option; without the
|
||||
# rule the ace stays on the table.
|
||||
self.assertEqual(
|
||||
[[]], engine.legal_captures([], card("01D"), asso_pigliatutto=True)
|
||||
)
|
||||
self.assertEqual(
|
||||
[], engine.legal_captures([], card("01D"), asso_pigliatutto=False)
|
||||
)
|
||||
# Non-ace cards keep the normal rules.
|
||||
self.assertEqual(
|
||||
[],
|
||||
engine.legal_captures(table, card("04B"), asso_pigliatutto=True),
|
||||
)
|
||||
|
||||
def test_equal_rank_ace_blocks_the_sweep(self) -> None:
|
||||
table = ["01C", "02D"]
|
||||
state = make_state([["01D"], ["04D"], ["05D"], ["06D"]], table=table)
|
||||
state.asso_pigliatutto = True
|
||||
options = engine.legal_captures(
|
||||
state.table, card("01D"), asso_pigliatutto=True
|
||||
)
|
||||
self.assertEqual([["01C"]], [[c.code for c in o] for o in options])
|
||||
with self.assertRaises(IllegalMove):
|
||||
engine.play(state, "p0", "01D", ["01C", "02D"])
|
||||
# A rejected play consumes the card, so retry on a fresh state.
|
||||
state = make_state([["01D"], ["04D"], ["05D"], ["06D"]], table=table)
|
||||
state.asso_pigliatutto = True
|
||||
engine.play(state, "p0", "01D", ["01C"])
|
||||
self.assertEqual(["02D"], [c.code for c in state.table])
|
||||
assert state.last_move is not None
|
||||
self.assertFalse(state.last_move.pigliatutto)
|
||||
|
||||
def test_disabled_by_default(self) -> None:
|
||||
state = make_state(
|
||||
[["01D", "09C"], ["04D"], ["05D"], ["06D"]],
|
||||
table=["05C", "02D"],
|
||||
)
|
||||
engine.play(state, "p0", "01D")
|
||||
# Without the rule an ace captures nothing here and stays on the
|
||||
# table.
|
||||
self.assertEqual({"05C", "02D", "01D"}, {c.code for c in state.table})
|
||||
assert state.last_move is not None
|
||||
self.assertFalse(state.last_move.pigliatutto)
|
||||
# ... and on a bare table it stays there too.
|
||||
state = make_state(
|
||||
[["01D", "09C"], ["04D"], ["05D"], ["06D"]], table=[]
|
||||
)
|
||||
engine.play(state, "p0", "01D")
|
||||
self.assertEqual(["01D"], [c.code for c in state.table])
|
||||
self.assertEqual([], state.players[0].captured)
|
||||
self.assertEqual(
|
||||
[],
|
||||
engine.legal_captures(
|
||||
[card("05C")], card("01D"), asso_pigliatutto=False
|
||||
),
|
||||
)
|
||||
|
||||
def test_ace_on_empty_table_captures_itself(self) -> None:
|
||||
# Other players still hold cards, so the bare table would trigger a
|
||||
# (nonsensical) scopa without the pigliatutto suppression. The
|
||||
# self-capture makes p0 the last taker, replacing seat 1.
|
||||
state = make_state(
|
||||
[["01D", "09C"], ["04D"], ["05D"], ["06D"]],
|
||||
table=[],
|
||||
last_taker=1,
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
engine.play(state, "p0", "01D")
|
||||
self.assertEqual([], state.table)
|
||||
self.assertEqual(["01D"], [c.code for c in state.players[0].captured])
|
||||
self.assertEqual(0, state.players[0].scope)
|
||||
self.assertEqual(0, state.last_taker)
|
||||
assert state.last_move is not None
|
||||
self.assertTrue(state.last_move.pigliatutto)
|
||||
self.assertEqual([], state.last_move.captured)
|
||||
self.assertFalse(state.last_move.scopa)
|
||||
|
||||
def test_non_ace_on_empty_table_stays(self) -> None:
|
||||
state = make_state(
|
||||
[["02D", "09C"], ["04D"], ["05D"], ["06D"]], table=[]
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
engine.play(state, "p0", "02D")
|
||||
self.assertEqual(["02D"], [c.code for c in state.table])
|
||||
self.assertEqual([], state.players[0].captured)
|
||||
assert state.last_move is not None
|
||||
self.assertFalse(state.last_move.pigliatutto)
|
||||
|
||||
def test_move_pigliatutto_serialization(self) -> None:
|
||||
move = engine.Move(
|
||||
seat=0, name="p0", card="01D", captured=["05C"], pigliatutto=True
|
||||
)
|
||||
restored = engine.Move.from_json(move.to_json())
|
||||
self.assertTrue(restored.pigliatutto)
|
||||
legacy = move.to_json()
|
||||
del legacy["pigliatutto"]
|
||||
self.assertFalse(engine.Move.from_json(legacy).pigliatutto)
|
||||
|
||||
def test_state_serialization_roundtrip(self) -> None:
|
||||
state = make_state([["02D"], [], [], []], table=[])
|
||||
self.assertFalse(state.asso_pigliatutto)
|
||||
state.asso_pigliatutto = True
|
||||
self.assertTrue(
|
||||
ScoponeState.from_json(state.to_json()).asso_pigliatutto
|
||||
)
|
||||
# States serialized before the option existed default to disabled.
|
||||
data = state.to_json()
|
||||
del data["asso_pigliatutto"]
|
||||
self.assertFalse(ScoponeState.from_json(data).asso_pigliatutto)
|
||||
|
||||
def test_create_game_default_and_override(self) -> None:
|
||||
self.assertFalse(engine.create_game("p0", "p0").asso_pigliatutto)
|
||||
self.assertTrue(
|
||||
engine.create_game("p0", "p0", asso_pigliatutto=True).asso_pigliatutto
|
||||
)
|
||||
|
||||
def test_state_for_player_exposes_rule_and_legal_moves(self) -> None:
|
||||
state = make_state(
|
||||
[["01D"], ["04D"], ["05D"], ["06D"]],
|
||||
table=["05C", "02D", "03S"],
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
view = engine.state_for_player(state, "p0")
|
||||
self.assertTrue(view["asso_pigliatutto"])
|
||||
self.assertEqual(
|
||||
{"01D": [["05C", "02D", "03S"]]}, view["legal_moves"]
|
||||
)
|
||||
# On a bare table the ace advertises the self-capture.
|
||||
state = make_state(
|
||||
[["01D"], ["04D"], ["05D"], ["06D"]], table=[]
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
view = engine.state_for_player(state, "p0")
|
||||
self.assertEqual({"01D": [[]]}, view["legal_moves"])
|
||||
|
||||
def test_auto_play_sweeps_with_the_rule(self) -> None:
|
||||
state = make_state(
|
||||
[["01D"], ["04D"], ["05D"], ["06D"]],
|
||||
table=["05C", "02D"],
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
engine.auto_play(state)
|
||||
assert state.last_move is not None
|
||||
self.assertTrue(state.last_move.pigliatutto)
|
||||
self.assertEqual(["05C", "02D"], state.last_move.captured)
|
||||
|
||||
def test_auto_play_self_captures_on_bare_table(self) -> None:
|
||||
state = make_state(
|
||||
[["01D"], ["04D"], ["05D"], ["06D"]], table=[]
|
||||
)
|
||||
state.asso_pigliatutto = True
|
||||
engine.auto_play(state)
|
||||
assert state.last_move is not None
|
||||
self.assertTrue(state.last_move.pigliatutto)
|
||||
self.assertEqual(["01D"], [c.code for c in state.players[0].captured])
|
||||
self.assertEqual([], state.table)
|
||||
|
||||
def test_full_random_match_with_rule_keeps_all_cards(self) -> None:
|
||||
state = engine.create_game(
|
||||
"p0", "p0", target_score=11, asso_pigliatutto=True
|
||||
)
|
||||
for i in range(1, 4):
|
||||
engine.join_game(state, f"p{i}", f"p{i}")
|
||||
|
||||
moves = 0
|
||||
while state.phase != PHASE_FINISHED and moves < 200000:
|
||||
if state.phase == "hand_end":
|
||||
for p in state.players:
|
||||
engine.acknowledge_hand(state, p.sub)
|
||||
continue
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
played = player.hand[0]
|
||||
options = engine.legal_captures(
|
||||
state.table, played, asso_pigliatutto=state.asso_pigliatutto
|
||||
)
|
||||
capture = [c.code for c in options[0]] if options else None
|
||||
engine.play(state, player.sub, played.code, capture)
|
||||
moves += 1
|
||||
|
||||
self.assertEqual(PHASE_FINISHED, state.phase)
|
||||
self.assertIn(state.winner, (0, 1))
|
||||
# Self-captures included, all 40 cards end up in capture piles.
|
||||
self.assertEqual([], state.table)
|
||||
self.assertTrue(all(not p.hand for p in state.players))
|
||||
self.assertEqual(40, sum(len(p.captured) for p in state.players))
|
||||
|
||||
|
||||
class MatchFlowTest(unittest.TestCase):
|
||||
def test_join_starts_when_full(self) -> None:
|
||||
state = engine.create_game("p0", "p0", target_score=11)
|
||||
@@ -359,6 +574,27 @@ class MatchFlowTest(unittest.TestCase):
|
||||
self.assertEqual(["07C"], view["table"])
|
||||
self.assertTrue(view.get("your_turn"))
|
||||
|
||||
def test_state_for_player_spectator_sees_public_info_only(self) -> None:
|
||||
state = make_state(
|
||||
[["02D", "03C"], ["04D"], ["05D"], ["06D"]],
|
||||
table=["07C"],
|
||||
captured=[["01D"], [], ["02C"], ["03B"]],
|
||||
scope=[1, 0, 2, 0],
|
||||
)
|
||||
view = engine.state_for_player(state, None)
|
||||
for player in view["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
self.assertNotIn("your_turn", view)
|
||||
self.assertNotIn("legal_moves", view)
|
||||
# The public table state is still fully visible.
|
||||
self.assertEqual(["07C"], view["table"])
|
||||
self.assertEqual({"A": 0, "B": 0}, view["scores"])
|
||||
players = {p["seat"]: p for p in view["players"]}
|
||||
self.assertEqual(1, players[0]["captured_count"])
|
||||
self.assertEqual(1, players[0]["scope"])
|
||||
self.assertEqual(2, players[2]["scope"])
|
||||
self.assertEqual(1, players[1]["cards_left"])
|
||||
|
||||
def test_legal_moves_only_for_player_on_turn(self) -> None:
|
||||
state = make_state([["02D", "03C"], ["04D"], ["05D"], ["06D"]],
|
||||
table=["07C"])
|
||||
|
||||
@@ -43,6 +43,12 @@ class CreateTest(unittest.TestCase):
|
||||
session = _session(engine, target_score=16, napola=False)
|
||||
self.assertEqual(16, session.state.target_score)
|
||||
self.assertFalse(session.state.napola)
|
||||
self.assertFalse(session.state.asso_pigliatutto)
|
||||
|
||||
def test_create_asso_pigliatutto_option(self) -> None:
|
||||
engine = ScoponeEngine()
|
||||
session = _session(engine, asso_pigliatutto=True)
|
||||
self.assertTrue(session.state.asso_pigliatutto)
|
||||
|
||||
def test_create_rejects_bad_options(self) -> None:
|
||||
engine = ScoponeEngine()
|
||||
@@ -52,6 +58,8 @@ class CreateTest(unittest.TestCase):
|
||||
_session(engine, target_score="eleven")
|
||||
with self.assertRaises(IllegalMove):
|
||||
_session(engine, napola="yes")
|
||||
with self.assertRaises(IllegalMove):
|
||||
_session(engine, asso_pigliatutto="yes")
|
||||
|
||||
def test_timeouts_come_from_the_engine(self) -> None:
|
||||
engine = ScoponeEngine(turn_timeout_seconds=7, hand_ack_timeout_seconds=9)
|
||||
@@ -152,6 +160,17 @@ class ViewTest(unittest.TestCase):
|
||||
self.assertNotIn("join_code", view)
|
||||
self.assertNotIn("game_type", view)
|
||||
|
||||
def test_view_for_spectator_hides_all_hands(self) -> None:
|
||||
engine = ScoponeEngine()
|
||||
session = _started(engine)
|
||||
view = engine.view_for(session, None)
|
||||
for player in view["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
self.assertNotIn("your_turn", view)
|
||||
self.assertNotIn("legal_moves", view)
|
||||
self.assertIn("table", view)
|
||||
self.assertEqual({"A": 0, "B": 0}, view["scores"])
|
||||
|
||||
def test_lobby_view(self) -> None:
|
||||
engine = ScoponeEngine()
|
||||
session = _session(engine, target_score=16)
|
||||
@@ -159,6 +178,7 @@ class ViewTest(unittest.TestCase):
|
||||
self.assertEqual("lobby", lobby["phase"])
|
||||
self.assertEqual(16, lobby["target_score"])
|
||||
self.assertTrue(lobby["napola"])
|
||||
self.assertFalse(lobby["asso_pigliatutto"])
|
||||
|
||||
|
||||
class SerializationTest(unittest.TestCase):
|
||||
@@ -283,6 +303,7 @@ class ResultTest(unittest.TestCase):
|
||||
self.assertEqual(4, engine.max_players)
|
||||
self.assertIn("target_score", engine.options_schema["properties"])
|
||||
self.assertIn("napola", engine.options_schema["properties"])
|
||||
self.assertIn("asso_pigliatutto", engine.options_schema["properties"])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
+88
-15
@@ -1,15 +1,20 @@
|
||||
#
|
||||
# This file is autogenerated by pip-compile with Python 3.14
|
||||
# by the following command:
|
||||
# by the following command (run from server/packages/tavolo-app/):
|
||||
#
|
||||
# pip-compile --allow-unsafe --extra-index-url=https://pypi.org/simple --index-url=https://gitea.woggioni.net/api/packages/woggioni/pypi/simple --output-file=requirements.txt pyproject.toml
|
||||
# pip-compile --allow-unsafe --extra otel --extra-index-url=https://pypi.org/simple --index-url=https://gitea.woggioni.net/api/packages/woggioni/pypi/simple --output-file=../../requirements.txt pyproject.toml
|
||||
#
|
||||
# NOTE: the tavolo-platform, tavolo-scopone and tavolo-app sibling packages
|
||||
# are NOT pinned here: they are installed from ./packages in the Dockerfile
|
||||
# and in development (pip install -e ./packages/tavolo-platform
|
||||
# -e ./packages/tavolo-scopone -e ./packages/tavolo-app). All of their
|
||||
# NOTE: the tavolo-platform, tavolo-scopone, tavolo-briscola and tavolo-app
|
||||
# sibling packages are NOT pinned here: they are installed from ./packages in
|
||||
# the Dockerfile and in development (pip install -e ./packages/tavolo-platform
|
||||
# -e ./packages/tavolo-scopone -e ./packages/tavolo-briscola
|
||||
# -e ./packages/tavolo-app). All of their
|
||||
# third-party dependencies are direct dependencies of tavolo-app, so this
|
||||
# lock covers the full closure.
|
||||
# lock covers the full closure. The otel extra (kaya-otel and its
|
||||
# OpenTelemetry dependencies) IS included, so OTEL_ENABLED works in the
|
||||
# Docker image; pip-compile cannot resolve the unpublishable sibling
|
||||
# packages, so regeneration drops them from a copy of the input file (the
|
||||
# existing pins constrain the rest).
|
||||
#
|
||||
--index-url https://gitea.woggioni.net/api/packages/woggioni/pypi/simple
|
||||
--extra-index-url https://pypi.org/simple
|
||||
@@ -39,6 +44,8 @@ cryptography==50.0.1
|
||||
# via pyjwt
|
||||
dictdiffer==0.10.0
|
||||
# via aerich
|
||||
googleapis-common-protos==1.75.4
|
||||
# via opentelemetry-exporter-otlp-proto-http
|
||||
granian==2.8.3
|
||||
# via
|
||||
# kaya-rsgi
|
||||
@@ -57,29 +64,85 @@ idna==3.20
|
||||
# httpx
|
||||
iso8601==2.1.0
|
||||
# via tortoise-orm
|
||||
kaya-core==0.0.4
|
||||
kaya-core==0.0.7
|
||||
# via
|
||||
# kaya-cors
|
||||
# kaya-oidc
|
||||
# kaya-openapi
|
||||
# kaya-otel
|
||||
# kaya-rsgi
|
||||
# kaya-session
|
||||
# tavolo-app (pyproject.toml)
|
||||
kaya-cors==0.0.4
|
||||
kaya-cors==0.0.7
|
||||
# via tavolo-app (pyproject.toml)
|
||||
kaya-oidc==0.0.4
|
||||
kaya-oidc==0.0.7
|
||||
# via tavolo-app (pyproject.toml)
|
||||
kaya-openapi==0.0.4
|
||||
kaya-openapi==0.0.7
|
||||
# via tavolo-app (pyproject.toml)
|
||||
kaya-rsgi==0.0.4
|
||||
kaya-otel==0.0.7
|
||||
# via tavolo-app (pyproject.toml)
|
||||
kaya-session==0.0.4
|
||||
kaya-rsgi==0.0.7
|
||||
# via tavolo-app (pyproject.toml)
|
||||
kaya-session==0.0.7
|
||||
# via
|
||||
# kaya-oidc
|
||||
# kaya-session-redis
|
||||
# tavolo-app (pyproject.toml)
|
||||
kaya-session-redis==0.0.4
|
||||
kaya-session-redis==0.0.7
|
||||
# via tavolo-app (pyproject.toml)
|
||||
opentelemetry-api==1.45.0
|
||||
# via
|
||||
# opentelemetry-exporter-http-transport
|
||||
# opentelemetry-exporter-otlp-proto-http
|
||||
# opentelemetry-instrumentation
|
||||
# opentelemetry-instrumentation-asyncpg
|
||||
# opentelemetry-instrumentation-redis
|
||||
# opentelemetry-instrumentation-system-metrics
|
||||
# opentelemetry-sdk
|
||||
# opentelemetry-semantic-conventions
|
||||
opentelemetry-exporter-http-transport[urllib3]==0.66b0
|
||||
# via opentelemetry-exporter-otlp-proto-http
|
||||
opentelemetry-exporter-otlp-common==0.66b0
|
||||
# via opentelemetry-exporter-otlp-proto-http
|
||||
opentelemetry-exporter-otlp-proto-common==1.45.0
|
||||
# via opentelemetry-exporter-otlp-proto-http
|
||||
opentelemetry-exporter-otlp-proto-http==1.45.0
|
||||
# via kaya-otel
|
||||
opentelemetry-instrumentation==0.66b0
|
||||
# via
|
||||
# opentelemetry-instrumentation-asyncpg
|
||||
# opentelemetry-instrumentation-redis
|
||||
# opentelemetry-instrumentation-system-metrics
|
||||
opentelemetry-instrumentation-asyncpg==0.66b0
|
||||
# via tavolo-app (pyproject.toml)
|
||||
opentelemetry-instrumentation-redis==0.66b0
|
||||
# via tavolo-app (pyproject.toml)
|
||||
opentelemetry-instrumentation-system-metrics==0.66b0
|
||||
# via tavolo-app (pyproject.toml)
|
||||
opentelemetry-proto==1.45.0
|
||||
# via
|
||||
# opentelemetry-exporter-otlp-proto-common
|
||||
# opentelemetry-exporter-otlp-proto-http
|
||||
opentelemetry-sdk==1.45.0
|
||||
# via
|
||||
# kaya-otel
|
||||
# opentelemetry-exporter-otlp-common
|
||||
# opentelemetry-exporter-otlp-proto-http
|
||||
opentelemetry-semantic-conventions==0.66b0
|
||||
# via
|
||||
# opentelemetry-instrumentation
|
||||
# opentelemetry-instrumentation-asyncpg
|
||||
# opentelemetry-instrumentation-redis
|
||||
# opentelemetry-instrumentation-system-metrics
|
||||
# opentelemetry-sdk
|
||||
packaging==26.3
|
||||
# via opentelemetry-instrumentation
|
||||
protobuf==7.36.2
|
||||
# via
|
||||
# googleapis-common-protos
|
||||
# opentelemetry-proto
|
||||
psutil==7.2.2
|
||||
# via opentelemetry-instrumentation-system-metrics
|
||||
pwo==0.1.2
|
||||
# via
|
||||
# kaya-core
|
||||
@@ -88,7 +151,7 @@ pwo==0.1.2
|
||||
# tavolo-app (pyproject.toml)
|
||||
pycparser==3.0
|
||||
# via cffi
|
||||
pyjwt[crypto]==2.14.0
|
||||
pyjwt[crypto]==2.15.1
|
||||
# via
|
||||
# kaya-oidc
|
||||
# tavolo-app (pyproject.toml)
|
||||
@@ -106,4 +169,14 @@ typing-extensions==4.16.0
|
||||
# via
|
||||
# anyio
|
||||
# kaya-core
|
||||
# opentelemetry-api
|
||||
# opentelemetry-exporter-otlp-proto-http
|
||||
# opentelemetry-sdk
|
||||
# opentelemetry-semantic-conventions
|
||||
# pwo
|
||||
urllib3==2.8.0
|
||||
# via opentelemetry-exporter-http-transport
|
||||
wrapt==2.5.0
|
||||
# via
|
||||
# opentelemetry-instrumentation
|
||||
# opentelemetry-instrumentation-redis
|
||||
|
||||
@@ -10,8 +10,9 @@ from __future__ import annotations
|
||||
import os
|
||||
|
||||
os.environ.setdefault("DATABASE_URL", "sqlite://:memory:")
|
||||
os.environ.setdefault("OIDC_ISSUER", "http://localhost:8180/tavolo")
|
||||
os.environ.setdefault("OIDC_CLIENT_ID", "tavolo")
|
||||
os.environ.setdefault("OIDC_REDIRECT_URI", "http://localhost:8080/auth/callback")
|
||||
os.environ.setdefault("OIDC_0_PROVIDER", "default")
|
||||
os.environ.setdefault("OIDC_0_ISSUER", "http://localhost:8180/tavolo")
|
||||
os.environ.setdefault("OIDC_0_CLIENT_ID", "tavolo")
|
||||
os.environ.setdefault("OIDC_0_REDIRECT_URI", "http://localhost:8080/auth/default/callback")
|
||||
# Unset REDIS_URL: sessions and live games use the in-memory fallbacks.
|
||||
os.environ.pop("REDIS_URL", None)
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
"""Helpers for faking the OIDC authenticated user during tests.
|
||||
|
||||
HTTP handlers funnel through ``oidc_mixin.get_user``; websocket handlers
|
||||
through :func:`tavolo.platform.auth.get_ws_user`. Patching those two entry
|
||||
points lets route and websocket tests run entirely in-process with no IdP.
|
||||
HTTP handlers funnel through ``OIDCProviders.get_users`` (wrapped by
|
||||
``tavolo.platform.auth.current_user``); websocket handlers through
|
||||
:func:`tavolo.platform.auth.get_ws_user`. Patching those two entry points
|
||||
lets route and websocket tests run entirely in-process with no IdP.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
@@ -14,9 +15,13 @@ from kaya.oidc import OIDCUser
|
||||
|
||||
# Import the app first: it pulls in the route modules, which import
|
||||
# ``tavolo.platform.auth`` themselves.
|
||||
from tavolo.app import oidc_mixin
|
||||
from tavolo.app import oidc
|
||||
from tavolo.platform import auth
|
||||
|
||||
# The app's first configured provider (the test environment configures one
|
||||
# named "default").
|
||||
_PROVIDER = next(iter(oidc.providers))
|
||||
|
||||
|
||||
def make_user(sub: str, name: Optional[str] = None) -> OIDCUser:
|
||||
return OIDCUser({"sub": sub, "preferred_username": name or sub})
|
||||
@@ -24,9 +29,9 @@ def make_user(sub: str, name: Optional[str] = None) -> OIDCUser:
|
||||
|
||||
@contextlib.contextmanager
|
||||
def oidc_user(sub: str, name: Optional[str] = None) -> Iterator[OIDCUser]:
|
||||
"""Context manager: patch ``oidc_mixin.get_user`` to return this user."""
|
||||
"""Context manager: make ``oidc.get_users`` return this user."""
|
||||
user = make_user(sub, name)
|
||||
patcher = _mock.patch.object(oidc_mixin, "get_user", return_value=user)
|
||||
patcher = _mock.patch.object(oidc, "get_users", return_value={_PROVIDER: user})
|
||||
patcher.start()
|
||||
try:
|
||||
yield user
|
||||
|
||||
@@ -0,0 +1,368 @@
|
||||
"""Briscola integration tests: lobby, websocket play, timeouts and summaries.
|
||||
|
||||
The per-package suites cover the rules and the engine contract; these
|
||||
tests wire both briscola variants through the full platform stack (REST,
|
||||
WebSocket, deadline scheduler).
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import contextlib
|
||||
import unittest
|
||||
|
||||
from httpx import ASGITransport, AsyncClient
|
||||
from httpx_ws import aconnect_ws
|
||||
from httpx_ws.transport import ASGIWebSocketTransport
|
||||
|
||||
from tavolo.app import app, game_store, platform
|
||||
from tavolo.briscola.state import (
|
||||
PHASE_HAND_END,
|
||||
PHASE_PLAYING,
|
||||
BriscolaState,
|
||||
Card,
|
||||
PlayerState,
|
||||
)
|
||||
from tavolo.platform import GameSession, Seat
|
||||
from tests.helpers import async_test, make_user, oidc_user, ws_users
|
||||
|
||||
|
||||
class BriscolaRoutesTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_create_and_start_two_player_game(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
created = await client.post(
|
||||
"/api/games",
|
||||
json={"game_type": "briscola", "options": {"target_score": 101}},
|
||||
)
|
||||
self.assertEqual(201, created.status_code)
|
||||
body = created.json()
|
||||
self.assertEqual("briscola", body["game_type"])
|
||||
self.assertEqual("lobby", body["phase"])
|
||||
self.assertEqual(1, body["seats_open"])
|
||||
self.assertEqual(101, body["target_score"])
|
||||
self.assertEqual("A", body["players"][0]["team"])
|
||||
code = body["join_code"]
|
||||
|
||||
with oidc_user("bob"):
|
||||
started = await client.post("/api/games/join", json={"code": code})
|
||||
self.assertEqual(200, started.status_code)
|
||||
state = started.json()
|
||||
self.assertEqual("playing", state["phase"])
|
||||
self.assertEqual(2, len(state["players"]))
|
||||
self.assertEqual(["A", "B"], [p["team"] for p in state["players"]])
|
||||
for participant in state["players"]:
|
||||
self.assertEqual(3, participant["cards_left"])
|
||||
self.assertEqual(1, state["turn"])
|
||||
self.assertEqual(33, state["stock_count"])
|
||||
self.assertTrue(state["briscola_suit"])
|
||||
self.assertIsNotNone(state["briscola_card"])
|
||||
# Bob's view carries his own hand only.
|
||||
self.assertIn("hand", state["players"][1])
|
||||
self.assertNotIn("hand", state["players"][0])
|
||||
|
||||
# A non-player watches without a hand or the join code.
|
||||
watched = await client.get(f"/api/games/{state['id']}")
|
||||
self.assertEqual(200, watched.status_code)
|
||||
spectator = watched.json()
|
||||
self.assertTrue(spectator["spectator"])
|
||||
self.assertNotIn("join_code", spectator)
|
||||
for participant in spectator["players"]:
|
||||
self.assertNotIn("hand", participant)
|
||||
|
||||
@async_test
|
||||
async def test_create_and_start_four_player_game(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
created = await client.post(
|
||||
"/api/games", json={"game_type": "briscola_a_quattro"}
|
||||
)
|
||||
self.assertEqual(201, created.status_code)
|
||||
body = created.json()
|
||||
self.assertEqual("briscola_a_quattro", body["game_type"])
|
||||
self.assertEqual(3, body["seats_open"])
|
||||
code = body["join_code"]
|
||||
|
||||
for player in ("bob", "carol"):
|
||||
with oidc_user(player):
|
||||
joined = await client.post("/api/games/join", json={"code": code})
|
||||
self.assertEqual("lobby", joined.json()["phase"])
|
||||
|
||||
with oidc_user("dave"):
|
||||
started = await client.post("/api/games/join", json={"code": code})
|
||||
state = started.json()
|
||||
self.assertEqual("playing", state["phase"])
|
||||
self.assertEqual(["A", "B", "A", "B"], [p["team"] for p in state["players"]])
|
||||
for participant in state["players"]:
|
||||
self.assertEqual(3, participant["cards_left"])
|
||||
self.assertEqual(40 - 12 - 1, state["stock_count"])
|
||||
|
||||
@async_test
|
||||
async def test_preview_shows_briscola_options(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
created = await client.post(
|
||||
"/api/games",
|
||||
json={"game_type": "briscola", "options": {"target_score": 101}},
|
||||
)
|
||||
code = created.json()["join_code"]
|
||||
with oidc_user("bob"):
|
||||
preview = await client.get(f"/api/games/preview?code={code}")
|
||||
self.assertEqual(200, preview.status_code)
|
||||
body = preview.json()
|
||||
self.assertEqual("briscola", body["game_type"])
|
||||
self.assertEqual("Briscola", body["game_name"])
|
||||
self.assertTrue(body["game_description"])
|
||||
self.assertEqual(101, body["target_score"])
|
||||
self.assertEqual(1, body["seats_open"])
|
||||
|
||||
@async_test
|
||||
async def test_create_rejects_bad_target_score(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
for bad in (60, 121, "sixtyone", True):
|
||||
with oidc_user("alice"):
|
||||
response = await client.post(
|
||||
"/api/games",
|
||||
json={"game_type": "briscola", "options": {"target_score": bad}},
|
||||
)
|
||||
self.assertEqual(400, response.status_code, bad)
|
||||
|
||||
|
||||
class BriscolaWebSocketTest(unittest.TestCase):
|
||||
async def _started_two_player(self, client: AsyncClient) -> dict:
|
||||
with oidc_user("alice"):
|
||||
created = await client.post("/api/games", json={"game_type": "briscola"})
|
||||
code = created.json()["join_code"]
|
||||
with oidc_user("bob"):
|
||||
started = await client.post("/api/games/join", json={"code": code})
|
||||
return started.json()
|
||||
|
||||
@async_test
|
||||
async def test_moves_resolve_the_trick(self) -> None:
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_two_player(client)
|
||||
game_id = state["id"]
|
||||
bob_card = state["players"][1]["hand"][0]
|
||||
with oidc_user("alice"):
|
||||
alice_view = await client.get(f"/api/games/{game_id}")
|
||||
alice_card = alice_view.json()["players"][0]["hand"][0]
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("bob"), make_user("alice")]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as bob_ws:
|
||||
first = await bob_ws.receive_json()
|
||||
self.assertEqual("state", first["type"])
|
||||
self.assertEqual(1, first["game"]["turn"])
|
||||
self.assertTrue(first["game"].get("your_turn"))
|
||||
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as alice_ws:
|
||||
await alice_ws.receive_json()
|
||||
await bob_ws.send_json(
|
||||
{"action": "play", "card": bob_card}
|
||||
)
|
||||
bob_update = await bob_ws.receive_json()
|
||||
alice_update = await alice_ws.receive_json()
|
||||
for update in (bob_update, alice_update):
|
||||
self.assertEqual("state", update["type"])
|
||||
self.assertEqual(0, update["game"]["turn"])
|
||||
self.assertEqual(
|
||||
[{"seat": 1, "card": bob_card}],
|
||||
update["game"]["trick"],
|
||||
)
|
||||
|
||||
await alice_ws.send_json(
|
||||
{"action": "play", "card": alice_card}
|
||||
)
|
||||
bob_update = await bob_ws.receive_json()
|
||||
alice_update = await alice_ws.receive_json()
|
||||
for update in (bob_update, alice_update):
|
||||
self.assertEqual([], update["game"]["trick"])
|
||||
last = update["game"]["last_trick"]
|
||||
self.assertIsNotNone(last)
|
||||
self.assertIn(last["winner"], (0, 1))
|
||||
self.assertEqual(2, len(last["cards"]))
|
||||
self.assertEqual(last["winner"], update["game"]["turn"])
|
||||
|
||||
@async_test
|
||||
async def test_illegal_move_returns_error(self) -> None:
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_two_player(client)
|
||||
game_id = state["id"]
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("alice")]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as alice_ws:
|
||||
await alice_ws.receive_json()
|
||||
# Bob (seat 1) is on turn, not Alice.
|
||||
await alice_ws.send_json({"action": "play", "card": "01D"})
|
||||
error = await alice_ws.receive_json()
|
||||
self.assertEqual("error", error["type"])
|
||||
|
||||
@async_test
|
||||
async def test_spectator_cannot_act(self) -> None:
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_two_player(client)
|
||||
game_id = state["id"]
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("mallory")]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertTrue(first["game"]["spectator"])
|
||||
self.assertNotIn("join_code", first["game"])
|
||||
for player in first["game"]["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
await ws.send_json({"action": "play", "card": "01D"})
|
||||
error = await ws.receive_json()
|
||||
self.assertEqual("forbidden", error["code"])
|
||||
|
||||
|
||||
class BriscolaTurnTimeoutTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_turn_timeout_auto_plays_a_card(self) -> None:
|
||||
engine = platform.registry.require("briscola")
|
||||
session = GameSession(
|
||||
id="briscola-turn-timeout-1",
|
||||
game_type=engine.id,
|
||||
join_code="BT0001",
|
||||
creator_sub="alice",
|
||||
players=[
|
||||
Seat(user_sub="alice", display_name="Alice", team="A"),
|
||||
],
|
||||
)
|
||||
engine.create(session, {})
|
||||
session.state.turn_timeout = 1
|
||||
engine.join(session, "bob", "Bob")
|
||||
await game_store.save(session)
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("alice")]):
|
||||
async with aconnect_ws(f"/ws/games/{session.id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
# Bob (seat 1) is first to act and never connects.
|
||||
self.assertEqual(1, first["game"]["turn"])
|
||||
self.assertIsNotNone(first["game"]["turn_deadline"])
|
||||
|
||||
update = None
|
||||
for _ in range(20):
|
||||
try:
|
||||
update = await asyncio.wait_for(ws.receive_json(), timeout=2)
|
||||
except asyncio.TimeoutError:
|
||||
break
|
||||
if (
|
||||
update.get("type") == "state"
|
||||
and update["game"]["last_trick"] is not None
|
||||
):
|
||||
break
|
||||
self.assertIsNotNone(update)
|
||||
assert update is not None
|
||||
# Both absent players were auto-played; the trick
|
||||
# resolved and the winner leads with a full hand.
|
||||
self.assertIn(update["game"]["last_trick"]["winner"], (0, 1))
|
||||
self.assertEqual([], update["game"]["trick"])
|
||||
for participant in update["game"]["players"]:
|
||||
self.assertEqual(3, participant["cards_left"])
|
||||
|
||||
|
||||
async def _seed_hand_end_state() -> str:
|
||||
"""Seed a game where a single trick ends the deal with target 120 so
|
||||
the match continues to the summary."""
|
||||
engine = platform.registry.require("briscola")
|
||||
session = GameSession(
|
||||
id="briscola-hand-end-1",
|
||||
game_type=engine.id,
|
||||
join_code="BH0001",
|
||||
creator_sub="alice",
|
||||
players=[
|
||||
Seat(user_sub="alice", display_name="Alice", team="A"),
|
||||
Seat(user_sub="bob", display_name="Bob", team="B"),
|
||||
],
|
||||
)
|
||||
session.state = BriscolaState(
|
||||
player_count=2,
|
||||
target_score=120,
|
||||
phase=PHASE_PLAYING,
|
||||
dealer=0,
|
||||
turn=0,
|
||||
briscola_suit="S",
|
||||
players=[
|
||||
PlayerState(
|
||||
sub="alice", name="Alice", seat=0,
|
||||
hand=[Card.parse("02D")], captured=[Card.parse("01C")],
|
||||
),
|
||||
PlayerState(
|
||||
sub="bob", name="Bob", seat=1,
|
||||
hand=[Card.parse("05D")], captured=[Card.parse("10C")],
|
||||
),
|
||||
],
|
||||
hand_ack_timeout=30,
|
||||
)
|
||||
await game_store.save(session)
|
||||
return session.id
|
||||
|
||||
|
||||
class BriscolaHandEndTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_deal_end_ack_flow(self) -> None:
|
||||
game_id = await _seed_hand_end_state()
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
async with contextlib.AsyncExitStack() as stack:
|
||||
with ws_users([make_user("alice"), make_user("bob")]):
|
||||
sockets = [
|
||||
await stack.enter_async_context(
|
||||
aconnect_ws(f"/ws/games/{game_id}", ws_client)
|
||||
)
|
||||
for _ in range(2)
|
||||
]
|
||||
for ws in sockets:
|
||||
await ws.receive_json() # initial state
|
||||
|
||||
# Alice leads, Bob takes the trick: the deal ends.
|
||||
await sockets[0].send_json(
|
||||
{"action": "play", "card": "02D"}
|
||||
)
|
||||
for ws in sockets:
|
||||
await ws.receive_json()
|
||||
await sockets[1].send_json(
|
||||
{"action": "play", "card": "05D"}
|
||||
)
|
||||
summaries = [await ws.receive_json() for ws in sockets]
|
||||
for summary in summaries:
|
||||
self.assertEqual("state", summary["type"])
|
||||
self.assertEqual(PHASE_HAND_END, summary["game"]["phase"])
|
||||
self.assertEqual([], summary["game"]["acknowledged"])
|
||||
self.assertIsNotNone(summary["game"]["hand_end_deadline"])
|
||||
deal = summary["game"]["last_deal"]
|
||||
self.assertEqual({"A": 11, "B": 4}, deal["points"])
|
||||
self.assertEqual({"A": 11, "B": 4}, deal["totals"])
|
||||
self.assertFalse(deal["patta"])
|
||||
|
||||
# Both acknowledge; the second ack deals the next deal.
|
||||
await sockets[0].send_json({"action": "ack"})
|
||||
updates = [await ws.receive_json() for ws in sockets]
|
||||
for update in updates:
|
||||
self.assertEqual(PHASE_HAND_END, update["game"]["phase"])
|
||||
self.assertEqual([0], update["game"]["acknowledged"])
|
||||
await sockets[1].send_json({"action": "ack"})
|
||||
updates = [await ws.receive_json() for ws in sockets]
|
||||
for update in updates:
|
||||
self.assertEqual(PHASE_PLAYING, update["game"]["phase"])
|
||||
self.assertEqual(2, update["game"]["hand_number"])
|
||||
for player in update["game"]["players"]:
|
||||
self.assertEqual(3, player["cards_left"])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -164,6 +164,154 @@ class OTelSettingsTests(unittest.TestCase):
|
||||
settings = _settings({"OTEL_EXCLUDED_PATHS": "/api/health, /metrics"})
|
||||
self.assertEqual(("/api/health", "/metrics"), settings.otel_excluded_paths)
|
||||
|
||||
def test_otel_interval_defaults(self):
|
||||
settings = _settings({})
|
||||
self.assertEqual(60000, settings.otel_metric_export_interval_millis)
|
||||
self.assertEqual(15, settings.otel_metrics_poll_interval_seconds)
|
||||
|
||||
def test_otel_intervals_parse(self):
|
||||
settings = _settings({
|
||||
"OTEL_METRIC_EXPORT_INTERVAL_MILLIS": "5000",
|
||||
"OTEL_METRICS_POLL_INTERVAL_SECONDS": "3",
|
||||
})
|
||||
self.assertEqual(5000, settings.otel_metric_export_interval_millis)
|
||||
self.assertEqual(3, settings.otel_metrics_poll_interval_seconds)
|
||||
|
||||
|
||||
class OidcSettingsTests(unittest.TestCase):
|
||||
def test_defaults_to_the_dev_mock_provider(self):
|
||||
settings = _settings({})
|
||||
self.assertEqual(1, len(settings.oidc_providers))
|
||||
provider = settings.oidc_providers[0]
|
||||
self.assertEqual("default", provider.provider)
|
||||
self.assertEqual("http://localhost:8180/tavolo", provider.issuer)
|
||||
self.assertEqual("tavolo", provider.client_id)
|
||||
self.assertIsNone(provider.client_secret)
|
||||
self.assertEqual(
|
||||
"http://localhost:8080/auth/default/callback", provider.redirect_uri
|
||||
)
|
||||
self.assertEqual("/", provider.post_login_redirect)
|
||||
self.assertEqual("/", provider.post_logout_redirect)
|
||||
|
||||
def test_single_indexed_provider_defaults(self):
|
||||
settings = _settings({
|
||||
"OIDC_0_PROVIDER": "google",
|
||||
"OIDC_0_ISSUER": "https://accounts.google.com",
|
||||
"OIDC_0_CLIENT_ID": "client-id",
|
||||
"OIDC_0_CLIENT_SECRET": "client-secret",
|
||||
})
|
||||
self.assertEqual(1, len(settings.oidc_providers))
|
||||
provider = settings.oidc_providers[0]
|
||||
self.assertEqual("google", provider.provider)
|
||||
self.assertEqual("https://accounts.google.com", provider.issuer)
|
||||
self.assertEqual("client-id", provider.client_id)
|
||||
self.assertEqual("client-secret", provider.client_secret)
|
||||
# The callback default mirrors kaya's /auth/<provider>/callback.
|
||||
self.assertEqual(
|
||||
"http://localhost:8080/auth/google/callback", provider.redirect_uri
|
||||
)
|
||||
self.assertEqual("/", provider.post_login_redirect)
|
||||
self.assertEqual("/", provider.post_logout_redirect)
|
||||
|
||||
def test_multiple_providers_are_ordered_by_index(self):
|
||||
settings = _settings({
|
||||
"OIDC_0_PROVIDER": "google",
|
||||
"OIDC_0_ISSUER": "https://accounts.google.com",
|
||||
"OIDC_0_CLIENT_ID": "g",
|
||||
"OIDC_1_PROVIDER": "github",
|
||||
"OIDC_1_ISSUER": "https://github.com/login/oauth",
|
||||
"OIDC_1_CLIENT_ID": "h",
|
||||
"OIDC_1_REDIRECT_URI": "https://tavolo.example/auth/github/callback",
|
||||
"OIDC_1_POST_LOGIN_REDIRECT": "/lobby",
|
||||
"OIDC_1_POST_LOGOUT_REDIRECT": "/bye",
|
||||
})
|
||||
self.assertEqual(
|
||||
["google", "github"], [p.provider for p in settings.oidc_providers]
|
||||
)
|
||||
github = settings.oidc_providers[1]
|
||||
self.assertEqual(
|
||||
"https://tavolo.example/auth/github/callback", github.redirect_uri
|
||||
)
|
||||
self.assertEqual("/lobby", github.post_login_redirect)
|
||||
self.assertEqual("/bye", github.post_logout_redirect)
|
||||
|
||||
def test_empty_optional_values_fall_back_to_defaults(self):
|
||||
settings = _settings({
|
||||
"OIDC_0_PROVIDER": "google",
|
||||
"OIDC_0_ISSUER": "https://accounts.google.com",
|
||||
"OIDC_0_CLIENT_ID": "g",
|
||||
"OIDC_0_CLIENT_SECRET": "",
|
||||
"OIDC_0_REDIRECT_URI": "",
|
||||
})
|
||||
provider = settings.oidc_providers[0]
|
||||
self.assertIsNone(provider.client_secret)
|
||||
self.assertEqual(
|
||||
"http://localhost:8080/auth/google/callback", provider.redirect_uri
|
||||
)
|
||||
|
||||
def test_missing_provider_name(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_0_PROVIDER"):
|
||||
_settings({"OIDC_0_ISSUER": "https://idp", "OIDC_0_CLIENT_ID": "c"})
|
||||
|
||||
def test_missing_issuer(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_0_ISSUER"):
|
||||
_settings({"OIDC_0_PROVIDER": "google", "OIDC_0_CLIENT_ID": "c"})
|
||||
|
||||
def test_missing_client_id(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_0_CLIENT_ID"):
|
||||
_settings({"OIDC_0_PROVIDER": "google", "OIDC_0_ISSUER": "https://idp"})
|
||||
|
||||
def test_indices_must_start_at_zero(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "contiguous"):
|
||||
_settings({
|
||||
"OIDC_3_PROVIDER": "google",
|
||||
"OIDC_3_ISSUER": "https://idp",
|
||||
"OIDC_3_CLIENT_ID": "c",
|
||||
})
|
||||
|
||||
def test_indices_must_be_contiguous(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_1_"):
|
||||
_settings({
|
||||
"OIDC_0_PROVIDER": "google",
|
||||
"OIDC_0_ISSUER": "https://idp",
|
||||
"OIDC_0_CLIENT_ID": "c",
|
||||
"OIDC_2_PROVIDER": "github",
|
||||
"OIDC_2_ISSUER": "https://idp2",
|
||||
"OIDC_2_CLIENT_ID": "c2",
|
||||
})
|
||||
|
||||
def test_duplicate_provider_names_are_rejected(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "duplicate"):
|
||||
_settings({
|
||||
"OIDC_0_PROVIDER": "google",
|
||||
"OIDC_0_ISSUER": "https://idp",
|
||||
"OIDC_0_CLIENT_ID": "c",
|
||||
"OIDC_1_PROVIDER": "google",
|
||||
"OIDC_1_ISSUER": "https://idp2",
|
||||
"OIDC_1_CLIENT_ID": "c2",
|
||||
})
|
||||
|
||||
def test_invalid_provider_name_is_rejected(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_0_PROVIDER"):
|
||||
_settings({
|
||||
"OIDC_0_PROVIDER": "not a name",
|
||||
"OIDC_0_ISSUER": "https://idp",
|
||||
"OIDC_0_CLIENT_ID": "c",
|
||||
})
|
||||
|
||||
def test_unknown_indexed_variable_is_rejected(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_0_ISUER"):
|
||||
_settings({
|
||||
"OIDC_0_PROVIDER": "google",
|
||||
"OIDC_0_ISSUER": "https://idp",
|
||||
"OIDC_0_CLIENT_ID": "c",
|
||||
"OIDC_0_ISUER": "typo",
|
||||
})
|
||||
|
||||
def test_legacy_unindexed_variables_get_a_migration_hint(self):
|
||||
with self.assertRaisesRegex(RuntimeError, "OIDC_ISSUER -> OIDC_0_ISSUER"):
|
||||
_settings({"OIDC_ISSUER": "https://idp", "OIDC_CLIENT_ID": "c"})
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
|
||||
@@ -18,12 +18,15 @@ class LoggingConfigTest(unittest.TestCase):
|
||||
self._root_level = root.level
|
||||
tavolo = logging.getLogger("tavolo")
|
||||
self._tavolo_level = tavolo.level
|
||||
pool = logging.getLogger("urllib3.connectionpool")
|
||||
self._pool_level = pool.level
|
||||
|
||||
def tearDown(self) -> None:
|
||||
root = logging.getLogger()
|
||||
root.handlers = self._root_handlers
|
||||
root.level = self._root_level
|
||||
logging.getLogger("tavolo").level = self._tavolo_level
|
||||
logging.getLogger("urllib3.connectionpool").level = self._pool_level
|
||||
|
||||
def test_default_config_when_unset(self) -> None:
|
||||
configure_logging(None)
|
||||
@@ -33,6 +36,12 @@ class LoggingConfigTest(unittest.TestCase):
|
||||
any(isinstance(h, logging.StreamHandler) for h in root.handlers),
|
||||
"default config installs a console stream handler",
|
||||
)
|
||||
# The noisy per-request HTTP logger is capped at INFO while the
|
||||
# root stays at DEBUG.
|
||||
self.assertEqual(
|
||||
logging.INFO,
|
||||
logging.getLogger("urllib3.connectionpool").getEffectiveLevel(),
|
||||
)
|
||||
|
||||
def test_yaml_config_is_applied(self) -> None:
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
|
||||
@@ -16,6 +16,7 @@ from unittest.mock import patch
|
||||
|
||||
from tavolo.app import otel_mixin_from_settings
|
||||
from tavolo.config import Settings
|
||||
from tavolo.telemetry import session_tag_hook
|
||||
|
||||
|
||||
def _settings(env: dict) -> Settings:
|
||||
@@ -58,8 +59,17 @@ class OTelMixinFromSettingsTests(unittest.TestCase):
|
||||
"endpoint": "http://collector:4318",
|
||||
"headers": {"Authorization": "Bearer t", "X-Tenant": "one"},
|
||||
"excluded_paths": ("/api/health",),
|
||||
"server_response_hook": session_tag_hook,
|
||||
"websocket_close_hook": session_tag_hook,
|
||||
}, mixin.kwargs)
|
||||
|
||||
def test_session_tag_hooks_are_wired(self):
|
||||
with _stub_kaya_otel():
|
||||
mixin = otel_mixin_from_settings(_settings({"OTEL_ENABLED": "1"}))
|
||||
assert isinstance(mixin, _StubOTelMixin)
|
||||
self.assertIs(session_tag_hook, mixin.kwargs["server_response_hook"])
|
||||
self.assertIs(session_tag_hook, mixin.kwargs["websocket_close_hook"])
|
||||
|
||||
def test_defaults_when_only_enabled(self):
|
||||
with _stub_kaya_otel():
|
||||
mixin = otel_mixin_from_settings(_settings({"OTEL_ENABLED": "on"}))
|
||||
@@ -69,6 +79,24 @@ class OTelMixinFromSettingsTests(unittest.TestCase):
|
||||
self.assertIsNone(mixin.kwargs["headers"])
|
||||
self.assertEqual(("/api/health",), mixin.kwargs["excluded_paths"])
|
||||
|
||||
def test_meter_provider_is_passed_through(self):
|
||||
with _stub_kaya_otel():
|
||||
provider = object()
|
||||
mixin = otel_mixin_from_settings(
|
||||
_settings({"OTEL_ENABLED": "1"}), meter_provider=provider
|
||||
)
|
||||
assert isinstance(mixin, _StubOTelMixin)
|
||||
self.assertIs(provider, mixin.kwargs["meter_provider"])
|
||||
|
||||
def test_tracer_provider_is_passed_through(self):
|
||||
with _stub_kaya_otel():
|
||||
provider = object()
|
||||
mixin = otel_mixin_from_settings(
|
||||
_settings({"OTEL_ENABLED": "1"}), tracer_provider=provider
|
||||
)
|
||||
assert isinstance(mixin, _StubOTelMixin)
|
||||
self.assertIs(provider, mixin.kwargs["tracer_provider"])
|
||||
|
||||
def test_excluded_paths_are_passed_through(self):
|
||||
with _stub_kaya_otel():
|
||||
mixin = otel_mixin_from_settings(_settings({
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
"""Auth routes on the fully wired application.
|
||||
|
||||
The integration suite's app is built from the indexed test environment
|
||||
(one provider named ``default``); these tests pin the public surface the
|
||||
SPA and bookmarks rely on.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import unittest
|
||||
|
||||
from httpx import ASGITransport, AsyncClient
|
||||
|
||||
from tavolo.app import app
|
||||
from tests.helpers import async_test
|
||||
|
||||
|
||||
class AuthRoutesTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_providers_endpoint_reports_the_configured_provider(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
response = await client.get("/api/auth/providers")
|
||||
self.assertEqual(200, response.status_code)
|
||||
self.assertEqual(
|
||||
{"providers": [{"name": "default", "login_url": "/auth/default/login"}]},
|
||||
response.json(),
|
||||
)
|
||||
|
||||
@async_test
|
||||
async def test_generic_login_redirects_to_the_provider(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
response = await client.get("/auth/login", follow_redirects=False)
|
||||
self.assertEqual(302, response.status_code)
|
||||
self.assertEqual("/auth/default/login", response.headers["location"])
|
||||
@@ -1,4 +1,4 @@
|
||||
"""Game lobby route tests via kaya's ASGI transport (scopone game)."""
|
||||
"""Game lobby route tests via kaya's ASGI transport (all registered games)."""
|
||||
from __future__ import annotations
|
||||
|
||||
import unittest
|
||||
@@ -39,9 +39,19 @@ class GamesRouteTest(unittest.TestCase):
|
||||
self.assertEqual(200, snapshot.status_code)
|
||||
self.assertEqual("alice", snapshot.json()["players"][0]["sub"])
|
||||
|
||||
# A logged-in non-player is a read-only spectator: no join
|
||||
# code, and the view is marked as a spectator view.
|
||||
with oidc_user("mallory"):
|
||||
forbidden = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(403, forbidden.status_code)
|
||||
watched = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(200, watched.status_code)
|
||||
self.assertTrue(watched.json()["spectator"])
|
||||
self.assertNotIn("join_code", watched.json())
|
||||
|
||||
# Anonymous users may watch too.
|
||||
anonymous = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(200, anonymous.status_code)
|
||||
self.assertTrue(anonymous.json()["spectator"])
|
||||
self.assertNotIn("join_code", anonymous.json())
|
||||
|
||||
@async_test
|
||||
async def test_join_fills_seats_and_starts_game(self) -> None:
|
||||
@@ -61,6 +71,7 @@ class GamesRouteTest(unittest.TestCase):
|
||||
started = await client.post("/api/games/join", json={"code": code})
|
||||
self.assertEqual(200, started.status_code)
|
||||
state = started.json()
|
||||
game_id = state["id"]
|
||||
self.assertEqual("playing", state["phase"])
|
||||
self.assertEqual(4, len(state["players"]))
|
||||
self.assertEqual([], state["table"])
|
||||
@@ -72,6 +83,21 @@ class GamesRouteTest(unittest.TestCase):
|
||||
self.assertNotIn("hand", state["players"][0])
|
||||
self.assertEqual(1, state["turn"])
|
||||
|
||||
# A spectator sees the table, the score and each player's
|
||||
# captured count and scope — but no hand at all.
|
||||
watched = await client.get(f"/api/games/{game_id}")
|
||||
self.assertEqual(200, watched.status_code)
|
||||
spect = watched.json()
|
||||
self.assertTrue(spect["spectator"])
|
||||
self.assertNotIn("join_code", spect)
|
||||
self.assertEqual([], spect["table"])
|
||||
self.assertEqual({"A": 0, "B": 0}, spect["scores"])
|
||||
for participant in spect["players"]:
|
||||
self.assertNotIn("hand", participant)
|
||||
self.assertEqual(10, participant["cards_left"])
|
||||
self.assertEqual(0, participant["captured_count"])
|
||||
self.assertEqual(0, participant["scope"])
|
||||
|
||||
@async_test
|
||||
async def test_create_napola_option(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
@@ -94,6 +120,77 @@ class GamesRouteTest(unittest.TestCase):
|
||||
)
|
||||
self.assertEqual(400, invalid.status_code)
|
||||
|
||||
@async_test
|
||||
async def test_create_asso_pigliatutto_option(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
default = await client.post("/api/games", json={})
|
||||
self.assertEqual(201, default.status_code)
|
||||
self.assertFalse(default.json()["asso_pigliatutto"])
|
||||
|
||||
with oidc_user("alice"):
|
||||
enabled = await client.post(
|
||||
"/api/games", json={"options": {"asso_pigliatutto": True}}
|
||||
)
|
||||
self.assertEqual(201, enabled.status_code)
|
||||
self.assertTrue(enabled.json()["asso_pigliatutto"])
|
||||
|
||||
with oidc_user("alice"):
|
||||
invalid = await client.post(
|
||||
"/api/games", json={"options": {"asso_pigliatutto": "yes"}}
|
||||
)
|
||||
self.assertEqual(400, invalid.status_code)
|
||||
|
||||
@async_test
|
||||
async def test_preview_join_code(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
created = await client.post(
|
||||
"/api/games",
|
||||
json={
|
||||
"options": {
|
||||
"target_score": 16,
|
||||
"napola": False,
|
||||
"asso_pigliatutto": True,
|
||||
}
|
||||
},
|
||||
)
|
||||
code = created.json()["join_code"]
|
||||
|
||||
response = await client.get(f"/api/games/preview?code={code}")
|
||||
self.assertEqual(401, response.status_code)
|
||||
|
||||
with oidc_user("bob"):
|
||||
missing = await client.get("/api/games/preview")
|
||||
unknown = await client.get("/api/games/preview?code=ZZZZZZ")
|
||||
self.assertEqual(400, missing.status_code)
|
||||
self.assertEqual(404, unknown.status_code)
|
||||
|
||||
with oidc_user("bob"):
|
||||
preview = await client.get(f"/api/games/preview?code={code}")
|
||||
self.assertEqual(200, preview.status_code)
|
||||
body = preview.json()
|
||||
self.assertEqual("scopone_scientifico", body["game_type"])
|
||||
self.assertEqual("Scopone scientifico", body["game_name"])
|
||||
self.assertTrue(body["game_description"])
|
||||
self.assertEqual("lobby", body["phase"])
|
||||
self.assertEqual(16, body["target_score"])
|
||||
self.assertFalse(body["napola"])
|
||||
self.assertTrue(body["asso_pigliatutto"])
|
||||
self.assertEqual(3, body["seats_open"])
|
||||
self.assertEqual(["alice"], [p["sub"] for p in body["players"]])
|
||||
|
||||
for player in ("bob", "carol", "dave"):
|
||||
with oidc_user(player):
|
||||
await client.post("/api/games/join", json={"code": code})
|
||||
with oidc_user("bob"):
|
||||
started = await client.get(f"/api/games/preview?code={code}")
|
||||
self.assertEqual(200, started.status_code)
|
||||
self.assertEqual("playing", started.json()["phase"])
|
||||
self.assertEqual(0, started.json()["seats_open"])
|
||||
|
||||
@async_test
|
||||
async def test_join_errors(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
@@ -139,6 +236,52 @@ class GamesRouteTest(unittest.TestCase):
|
||||
self.assertEqual(400, text.status_code)
|
||||
self.assertEqual(400, huge.status_code)
|
||||
|
||||
@async_test
|
||||
async def test_my_games_lists_my_ongoing_games(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
created = await client.post(
|
||||
"/api/games", json={"game_type": "briscola"}
|
||||
)
|
||||
game_id = created.json()["id"]
|
||||
|
||||
with oidc_user("alice"):
|
||||
listed = await client.get("/api/me/games")
|
||||
self.assertEqual(200, listed.status_code)
|
||||
# The app suite shares one in-memory store, so other tests'
|
||||
# games may be listed too: pick ours by id.
|
||||
by_id = {g["id"]: g for g in listed.json()["results"]}
|
||||
self.assertIn(game_id, by_id)
|
||||
entry = by_id[game_id]
|
||||
self.assertEqual("briscola", entry["game_type"])
|
||||
self.assertEqual("Briscola", entry["game_name"])
|
||||
self.assertTrue(entry["game_description"])
|
||||
self.assertEqual("lobby", entry["phase"])
|
||||
self.assertEqual(1, entry["seats_open"])
|
||||
self.assertEqual(0, entry["your_seat"])
|
||||
self.assertNotIn("join_code", entry)
|
||||
|
||||
# A logged-in non-player does not see the game.
|
||||
with oidc_user("mallory"):
|
||||
others = await client.get("/api/me/games")
|
||||
self.assertNotIn(
|
||||
game_id, [g["id"] for g in others.json()["results"]]
|
||||
)
|
||||
|
||||
# Once the match starts it stays listed, for both players.
|
||||
code = created.json()["join_code"]
|
||||
with oidc_user("bob"):
|
||||
await client.post("/api/games/join", json={"code": code})
|
||||
with oidc_user("bob"):
|
||||
started = await client.get("/api/me/games")
|
||||
bob_entry = next(
|
||||
g for g in started.json()["results"] if g["id"] == game_id
|
||||
)
|
||||
self.assertEqual("playing", bob_entry["phase"])
|
||||
self.assertEqual(1, bob_entry["your_seat"])
|
||||
self.assertEqual(0, bob_entry["seats_open"])
|
||||
|
||||
@async_test
|
||||
async def test_get_unknown_game(self) -> None:
|
||||
transport = ASGITransport(app=app)
|
||||
@@ -156,13 +299,32 @@ class GameTypesRouteTest(unittest.TestCase):
|
||||
response = await client.get("/api/game-types")
|
||||
self.assertEqual(200, response.status_code)
|
||||
results = response.json()["results"]
|
||||
self.assertEqual(["scopone_scientifico"], [g["id"] for g in results])
|
||||
self.assertEqual("Scopone scientifico", results[0]["name"])
|
||||
self.assertTrue(results[0]["description"])
|
||||
self.assertEqual(4, results[0]["min_players"])
|
||||
self.assertEqual(4, results[0]["max_players"])
|
||||
self.assertIn("target_score", results[0]["options_schema"]["properties"])
|
||||
self.assertIn("napola", results[0]["options_schema"]["properties"])
|
||||
self.assertEqual(
|
||||
["scopone_scientifico", "briscola", "briscola_a_quattro"],
|
||||
[g["id"] for g in results],
|
||||
)
|
||||
scopone = results[0]
|
||||
self.assertEqual("Scopone scientifico", scopone["name"])
|
||||
self.assertTrue(scopone["description"])
|
||||
self.assertEqual(4, scopone["min_players"])
|
||||
self.assertEqual(4, scopone["max_players"])
|
||||
self.assertIn("target_score", scopone["options_schema"]["properties"])
|
||||
self.assertIn("napola", scopone["options_schema"]["properties"])
|
||||
self.assertIn(
|
||||
"asso_pigliatutto", scopone["options_schema"]["properties"]
|
||||
)
|
||||
briscola = results[1]
|
||||
self.assertEqual("Briscola", briscola["name"])
|
||||
self.assertTrue(briscola["description"])
|
||||
self.assertEqual(2, briscola["min_players"])
|
||||
self.assertEqual(2, briscola["max_players"])
|
||||
self.assertIn("target_score", briscola["options_schema"]["properties"])
|
||||
quattro = results[2]
|
||||
self.assertEqual("Briscola a quattro", quattro["name"])
|
||||
self.assertTrue(quattro["description"])
|
||||
self.assertEqual(4, quattro["min_players"])
|
||||
self.assertEqual(4, quattro["max_players"])
|
||||
self.assertIn("target_score", quattro["options_schema"]["properties"])
|
||||
|
||||
@async_test
|
||||
async def test_create_defaults_game_type(self) -> None:
|
||||
@@ -194,7 +356,7 @@ class GameTypesRouteTest(unittest.TestCase):
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
unknown = await client.post("/api/games", json={"game_type": "briscola"})
|
||||
unknown = await client.post("/api/games", json={"game_type": "tresette"})
|
||||
non_string = await client.post("/api/games", json={"game_type": 42})
|
||||
self.assertEqual(400, unknown.status_code)
|
||||
self.assertEqual(400, non_string.status_code)
|
||||
|
||||
@@ -136,5 +136,91 @@ class ScoponeStatsTest(unittest.TestCase):
|
||||
self.assertTrue(all(r["matches"] == 1 for r in by_sub.values()))
|
||||
|
||||
|
||||
async def _finished_briscola_session() -> GameSession:
|
||||
engine = platform.registry.require("briscola")
|
||||
session = GameSession(
|
||||
id="stats-briscola-1",
|
||||
game_type=engine.id,
|
||||
join_code="BS0001",
|
||||
creator_sub="alice",
|
||||
players=[Seat(user_sub="alice", display_name="Alice")],
|
||||
)
|
||||
engine.create(session, {})
|
||||
engine.join(session, "bob", "Bob")
|
||||
moves = 0
|
||||
while not engine.is_finished(session) and moves < 200000:
|
||||
state = session.state
|
||||
if state.phase == "hand_end":
|
||||
for player in state.players:
|
||||
engine.handle_action(session, player.sub, "ack", {})
|
||||
continue
|
||||
player = next(p for p in state.players if p.seat == state.turn)
|
||||
engine.handle_action(
|
||||
session, player.sub, "play", {"card": player.hand[0].code}
|
||||
)
|
||||
moves += 1
|
||||
assert engine.is_finished(session)
|
||||
return session
|
||||
|
||||
|
||||
class BriscolaStatsTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_finished_briscola_match_persisted_with_summary(self) -> None:
|
||||
await tortoise_mixin._bind()
|
||||
ctx = tortoise_mixin._ctx
|
||||
assert ctx is not None
|
||||
engine = platform.registry.require("briscola")
|
||||
session = await _finished_briscola_session()
|
||||
with ctx:
|
||||
await save_match_result(session, engine)
|
||||
self.assertEqual(1, await Match.all().count())
|
||||
self.assertEqual(2, await MatchPlayer.all().count())
|
||||
|
||||
match = await Match.all().first()
|
||||
assert match is not None
|
||||
self.assertEqual("briscola", match.game_type)
|
||||
summary = match.result
|
||||
self.assertIn("team_a_score", summary)
|
||||
self.assertIn("team_b_score", summary)
|
||||
self.assertIn("winner_team", summary)
|
||||
self.assertIn("target_score", summary)
|
||||
self.assertIn("deals_played", summary)
|
||||
self.assertIn("deal_scores", summary)
|
||||
|
||||
winner_team = summary["winner_team"]
|
||||
players = {p.user_sub: p for p in await MatchPlayer.all()}
|
||||
for row in players.values():
|
||||
if row.won:
|
||||
self.assertEqual(winner_team, row.team)
|
||||
else:
|
||||
self.assertNotEqual(winner_team, row.team)
|
||||
# A two-player match moves Elo by 16 points each.
|
||||
ratings = {r.user_sub: r.rating for r in await PlayerRating.all()}
|
||||
self.assertEqual(2, len(ratings))
|
||||
self.assertEqual(
|
||||
{INITIAL_RATING + 16, INITIAL_RATING - 16}, set(ratings.values())
|
||||
)
|
||||
|
||||
@async_test
|
||||
async def test_history_exposes_briscola_result(self) -> None:
|
||||
await tortoise_mixin._bind()
|
||||
ctx = tortoise_mixin._ctx
|
||||
assert ctx is not None
|
||||
engine = platform.registry.require("briscola")
|
||||
session = await _finished_briscola_session()
|
||||
with ctx:
|
||||
await save_match_result(session, engine)
|
||||
transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=transport, base_url="http://127.0.0.1") as client:
|
||||
with oidc_user("alice"):
|
||||
history = await client.get("/api/me/matches")
|
||||
self.assertEqual(200, history.status_code)
|
||||
results = history.json()["results"]
|
||||
self.assertEqual(1, len(results))
|
||||
self.assertEqual("briscola", results[0]["game_type"])
|
||||
self.assertIn("team_a_score", results[0]["result"])
|
||||
self.assertEqual(2, len(results[0]["players"]))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
|
||||
@@ -0,0 +1,427 @@
|
||||
"""Telemetry unit tests: app gauges, process metrics, log export and counts.
|
||||
|
||||
The OpenTelemetry packages are an optional extra (``tavolo-app[otel]``),
|
||||
so the provider-dependent tests skip when they are not installed.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import hashlib
|
||||
import logging
|
||||
import os
|
||||
import sys
|
||||
import unittest
|
||||
from types import SimpleNamespace
|
||||
from typing import Optional
|
||||
from unittest.mock import patch
|
||||
|
||||
from kaya.session import Session
|
||||
from tavolo.telemetry import (
|
||||
CountingInMemorySessionStore,
|
||||
CountingRedisSessionStore,
|
||||
TelemetryMixin,
|
||||
_NoOtelLogs,
|
||||
session_tag_hook,
|
||||
telemetry_from_settings,
|
||||
)
|
||||
from tavolo.config import Settings
|
||||
|
||||
from tests.helpers import async_test
|
||||
|
||||
try:
|
||||
from opentelemetry.sdk._logs import LoggingHandler, LoggerProvider
|
||||
from opentelemetry.sdk._logs.export import (
|
||||
InMemoryLogRecordExporter,
|
||||
SimpleLogRecordProcessor,
|
||||
)
|
||||
from opentelemetry.sdk.metrics import MeterProvider
|
||||
from opentelemetry.sdk.metrics.export import InMemoryMetricReader
|
||||
from opentelemetry.sdk.resources import Resource
|
||||
from opentelemetry.sdk.trace import TracerProvider
|
||||
from opentelemetry.sdk.trace.export import SimpleSpanProcessor
|
||||
from opentelemetry.sdk.trace.export.in_memory_span_exporter import (
|
||||
InMemorySpanExporter,
|
||||
)
|
||||
|
||||
HAVE_OTEL = True
|
||||
except ImportError: # pragma: no cover - installs without the otel extra
|
||||
HAVE_OTEL = False
|
||||
|
||||
|
||||
def _settings(env: dict) -> Settings:
|
||||
with patch.dict(os.environ, env, clear=True):
|
||||
return Settings.from_env()
|
||||
|
||||
|
||||
class _FakeSessions:
|
||||
def __init__(self, count: int = 0) -> None:
|
||||
self.value: Optional[int] = count
|
||||
self.error: Optional[Exception] = None
|
||||
|
||||
async def count(self) -> int:
|
||||
if self.error is not None:
|
||||
raise self.error
|
||||
assert self.value is not None
|
||||
return self.value
|
||||
|
||||
|
||||
class _FakeGames:
|
||||
def __init__(self, count: int = 0) -> None:
|
||||
self.value: Optional[int] = count
|
||||
|
||||
async def count_ongoing(self) -> int:
|
||||
assert self.value is not None
|
||||
return self.value
|
||||
|
||||
|
||||
class _FakeRedis:
|
||||
"""Minimal async Redis double covering the session-count scan."""
|
||||
|
||||
def __init__(self, keys: list) -> None:
|
||||
self.keys = keys
|
||||
|
||||
async def scan_iter(self, match: str = "", count: int = 0):
|
||||
prefix = match.rstrip("*")
|
||||
for key in self.keys:
|
||||
if key.startswith(prefix):
|
||||
yield key
|
||||
|
||||
|
||||
class TelemetrySetupTest(unittest.TestCase):
|
||||
def test_disabled_returns_none(self) -> None:
|
||||
self.assertIsNone(
|
||||
telemetry_from_settings(
|
||||
_settings({}), _FakeSessions(), _FakeGames()
|
||||
)
|
||||
)
|
||||
|
||||
def test_missing_otel_dependencies_raise(self) -> None:
|
||||
settings = _settings({"OTEL_ENABLED": "true"})
|
||||
missing = "opentelemetry.exporter.otlp.proto.http._log_exporter"
|
||||
with patch.dict(sys.modules, {missing: None}):
|
||||
with self.assertRaises(RuntimeError):
|
||||
telemetry_from_settings(settings, _FakeSessions(), _FakeGames())
|
||||
|
||||
|
||||
class SessionCountTest(unittest.TestCase):
|
||||
@async_test
|
||||
async def test_in_memory_counts_live_sessions(self) -> None:
|
||||
now = [1000.0]
|
||||
store = CountingInMemorySessionStore(clock=lambda: now[0])
|
||||
await store.save("a", Session("a", {"user": "alice"}), max_age=10)
|
||||
await store.save("b", Session("b", {"user": "bob"}), max_age=10)
|
||||
await store.save("c", Session("c", {"user": "carol"})) # no expiry
|
||||
self.assertEqual(3, await store.count())
|
||||
|
||||
now[0] += 11 # a and b have expired
|
||||
self.assertEqual(1, await store.count())
|
||||
await store.delete("c")
|
||||
self.assertEqual(0, await store.count())
|
||||
|
||||
@async_test
|
||||
async def test_redis_counts_only_session_keys(self) -> None:
|
||||
store = CountingRedisSessionStore(
|
||||
_FakeRedis(["kaya:session:a", "kaya:session:b", "tavolo:code:X"])
|
||||
)
|
||||
self.assertEqual(2, await store.count())
|
||||
|
||||
|
||||
class NoOtelLogsFilterTest(unittest.TestCase):
|
||||
def test_filters_opentelemetry_records_only(self) -> None:
|
||||
filter_ = _NoOtelLogs()
|
||||
self.assertFalse(
|
||||
filter_.filter(logging.makeLogRecord({"name": "opentelemetry.sdk"}))
|
||||
)
|
||||
self.assertTrue(
|
||||
filter_.filter(logging.makeLogRecord({"name": "tavolo.app"}))
|
||||
)
|
||||
self.assertTrue(
|
||||
filter_.filter(logging.makeLogRecord({"name": "granian.server"}))
|
||||
)
|
||||
|
||||
|
||||
class _RecordedSpan:
|
||||
def __init__(self) -> None:
|
||||
self.attributes: dict = {}
|
||||
|
||||
def set_attribute(self, key: str, value) -> None:
|
||||
self.attributes[key] = value
|
||||
|
||||
|
||||
class SessionTagHookTest(unittest.TestCase):
|
||||
def test_tags_authenticated_session(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
carrier = SimpleNamespace(
|
||||
session=Session("sid", {"oidc:default:user": {"sub": "alice"}})
|
||||
)
|
||||
session_tag_hook(span, carrier)
|
||||
self.assertEqual(
|
||||
hashlib.sha256(b"sid").hexdigest()[:16],
|
||||
span.attributes["session.id"],
|
||||
)
|
||||
self.assertEqual("alice", span.attributes["user.id"])
|
||||
|
||||
def test_tags_user_of_any_provider(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
carrier = SimpleNamespace(
|
||||
session=Session("sid", {"oidc:google:user": {"sub": "alice"}})
|
||||
)
|
||||
session_tag_hook(span, carrier)
|
||||
self.assertEqual("alice", span.attributes["user.id"])
|
||||
|
||||
def test_ignores_legacy_unprefixed_user_key(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
carrier = SimpleNamespace(
|
||||
session=Session("sid", {"oidc_user": {"sub": "alice"}})
|
||||
)
|
||||
session_tag_hook(span, carrier)
|
||||
self.assertIn("session.id", span.attributes)
|
||||
self.assertNotIn("user.id", span.attributes)
|
||||
|
||||
def test_tags_session_without_user(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
session_tag_hook(span, SimpleNamespace(session=Session("sid", {})))
|
||||
self.assertIn("session.id", span.attributes)
|
||||
self.assertNotIn("user.id", span.attributes)
|
||||
|
||||
def test_tags_user_when_session_id_not_yet_minted(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
carrier = SimpleNamespace(
|
||||
session=Session(None, {"oidc:default:user": {"sub": "alice"}})
|
||||
)
|
||||
session_tag_hook(span, carrier)
|
||||
self.assertNotIn("session.id", span.attributes)
|
||||
self.assertEqual("alice", span.attributes["user.id"])
|
||||
|
||||
def test_missing_session_is_a_noop(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
session_tag_hook(span, SimpleNamespace())
|
||||
self.assertEqual({}, span.attributes)
|
||||
|
||||
def test_malformed_user_is_ignored(self) -> None:
|
||||
span = _RecordedSpan()
|
||||
carrier = SimpleNamespace(session=Session("sid", {"oidc:default:user": "alice"}))
|
||||
session_tag_hook(span, carrier)
|
||||
self.assertIn("session.id", span.attributes)
|
||||
self.assertNotIn("user.id", span.attributes)
|
||||
|
||||
|
||||
@unittest.skipUnless(HAVE_OTEL, "tavolo-app[otel] not installed")
|
||||
class SessionTagIntegrationTest(unittest.TestCase):
|
||||
"""The hook is wired as kaya-otel's response hook, so it sees the
|
||||
session after the session mixin persisted and minted it."""
|
||||
|
||||
@async_test
|
||||
async def test_spans_carry_hashed_session_and_oidc_sub(self) -> None:
|
||||
from httpx import ASGITransport, AsyncClient
|
||||
from kaya.core import HttpContext, KayaApp
|
||||
from kaya.otel import OTelMixin
|
||||
from kaya.session import InMemorySessionStore, SessionMixin
|
||||
|
||||
span_exporter = InMemorySpanExporter()
|
||||
tracer_provider = TracerProvider(
|
||||
resource=Resource.create({"service.name": "test"})
|
||||
)
|
||||
tracer_provider.add_span_processor(SimpleSpanProcessor(span_exporter))
|
||||
app = KayaApp(
|
||||
mixins=[
|
||||
OTelMixin(
|
||||
service_name="test",
|
||||
tracer_provider=tracer_provider,
|
||||
meter_provider=MeterProvider(
|
||||
metric_readers=[InMemoryMetricReader()]
|
||||
),
|
||||
server_response_hook=session_tag_hook,
|
||||
websocket_close_hook=session_tag_hook,
|
||||
),
|
||||
SessionMixin(InMemorySessionStore()),
|
||||
]
|
||||
)
|
||||
|
||||
@app.GET("/login")
|
||||
async def login(ctx: HttpContext) -> None:
|
||||
session = ctx.session
|
||||
assert session is not None
|
||||
session["oidc:default:user"] = {"sub": "alice"}
|
||||
await ctx.send_str(200, "ok")
|
||||
|
||||
@app.GET("/me")
|
||||
async def me(ctx: HttpContext) -> None:
|
||||
await ctx.send_str(200, "ok")
|
||||
|
||||
transport = ASGITransport(app=app) # type: ignore[arg-type]
|
||||
async with AsyncClient(
|
||||
transport=transport, base_url="http://127.0.0.1"
|
||||
) as client:
|
||||
first = await client.get("/login")
|
||||
second = await client.get("/me")
|
||||
self.assertEqual(200, first.status_code)
|
||||
self.assertEqual(200, second.status_code)
|
||||
# The cookie value is the session id; only its digest is exported.
|
||||
cookie = first.cookies["session_id"]
|
||||
digest = hashlib.sha256(cookie.encode()).hexdigest()[:16]
|
||||
|
||||
spans = {span.name: span for span in span_exporter.get_finished_spans()}
|
||||
self.assertEqual({"GET /login", "GET /me"}, set(spans))
|
||||
for name, span in spans.items():
|
||||
attributes = span.attributes
|
||||
assert attributes is not None
|
||||
self.assertEqual(digest, attributes["session.id"], name)
|
||||
self.assertEqual("alice", attributes["user.id"], name)
|
||||
|
||||
|
||||
def _metric_points(reader) -> dict:
|
||||
"""Map metric name -> list of (attributes, value) data points."""
|
||||
data = reader.get_metrics_data()
|
||||
assert data is not None
|
||||
points = {}
|
||||
for resource_metrics in data.resource_metrics:
|
||||
for scope_metrics in resource_metrics.scope_metrics:
|
||||
for metric in scope_metrics.metrics:
|
||||
points[metric.name] = [
|
||||
(dict(point.attributes), point.value)
|
||||
for point in metric.data.data_points
|
||||
]
|
||||
return points
|
||||
|
||||
|
||||
@unittest.skipUnless(HAVE_OTEL, "tavolo-app[otel] not installed")
|
||||
class MetricExportTest(unittest.TestCase):
|
||||
# The instrumentation packages are process-wide singletons whose
|
||||
# callbacks cannot be re-registered, so the providers and mixin are
|
||||
# built once for the whole class (as the application does).
|
||||
sessions = _FakeSessions(0)
|
||||
games = _FakeGames(0)
|
||||
|
||||
@classmethod
|
||||
def setUpClass(cls) -> None:
|
||||
resource = Resource.create({"service.name": "test"})
|
||||
cls.reader = InMemoryMetricReader()
|
||||
cls.provider = MeterProvider(resource=resource, metric_readers=[cls.reader])
|
||||
cls.span_exporter = InMemorySpanExporter()
|
||||
cls.tracer_provider = TracerProvider(resource=resource)
|
||||
cls.tracer_provider.add_span_processor(
|
||||
SimpleSpanProcessor(cls.span_exporter)
|
||||
)
|
||||
cls.mixin = TelemetryMixin(
|
||||
meter_provider=cls.provider,
|
||||
tracer_provider=cls.tracer_provider,
|
||||
logger_provider=None,
|
||||
log_handler=None,
|
||||
session_store=cls.sessions,
|
||||
game_store=cls.games,
|
||||
poll_interval_seconds=1,
|
||||
)
|
||||
cls.mixin.apply(None) # type: ignore[arg-type]
|
||||
|
||||
@classmethod
|
||||
def tearDownClass(cls) -> None:
|
||||
cls.mixin.shutdown(None) # type: ignore[arg-type]
|
||||
|
||||
@async_test
|
||||
async def test_app_gauges_report_polled_counts(self) -> None:
|
||||
self.sessions.value = 3
|
||||
self.sessions.error = None
|
||||
self.games.value = 2
|
||||
await self.mixin.refresh_counts()
|
||||
points = _metric_points(self.reader)
|
||||
self.assertEqual([({}, 3)], points["tavolo.active_users"])
|
||||
self.assertEqual([({}, 2)], points["tavolo.ongoing_games"])
|
||||
|
||||
@async_test
|
||||
async def test_failed_refresh_keeps_last_value(self) -> None:
|
||||
self.sessions.value = 5
|
||||
self.sessions.error = None
|
||||
await self.mixin.refresh_counts()
|
||||
self.sessions.error = RuntimeError("redis down")
|
||||
await self.mixin.refresh_counts()
|
||||
points = _metric_points(self.reader)
|
||||
self.assertEqual([({}, 5)], points["tavolo.active_users"])
|
||||
|
||||
@async_test
|
||||
async def test_process_and_gc_metrics_are_exported(self) -> None:
|
||||
await self.mixin.refresh_counts()
|
||||
points = _metric_points(self.reader)
|
||||
for name in (
|
||||
"process.cpu.time",
|
||||
"process.cpu.utilization",
|
||||
"process.memory.usage",
|
||||
"process.memory.virtual",
|
||||
"cpython.gc.collections",
|
||||
"cpython.gc.collected_objects",
|
||||
"cpython.gc.uncollectable_objects",
|
||||
):
|
||||
self.assertIn(name, points)
|
||||
self.assertGreater(points["process.memory.usage"][0][1], 0)
|
||||
modes = {attrs["type"] for attrs, _ in points["process.cpu.time"]}
|
||||
self.assertEqual({"user", "system"}, modes)
|
||||
generations = {
|
||||
attrs["cpython.gc.generation"]
|
||||
for attrs, _ in points["cpython.gc.collections"]
|
||||
}
|
||||
self.assertEqual({0, 1, 2}, generations)
|
||||
# Host-level metrics are deliberately not configured.
|
||||
self.assertNotIn("system.cpu.time", points)
|
||||
|
||||
@async_test
|
||||
async def test_database_clients_are_instrumented(self) -> None:
|
||||
import asyncpg.connection
|
||||
import redis.asyncio
|
||||
|
||||
self.assertTrue(hasattr(redis.asyncio.Redis.execute_command, "__wrapped__"))
|
||||
self.assertTrue(hasattr(asyncpg.connection.Connection.fetch, "__wrapped__"))
|
||||
|
||||
# Exercise each wrapper through stubs: the downstream call fails (no
|
||||
# server), but the span is recorded before it does.
|
||||
client = object.__new__(redis.asyncio.Redis)
|
||||
client.connection_pool = SimpleNamespace(
|
||||
connection_kwargs={"host": "127.0.0.1", "port": 6379, "db": 0}
|
||||
)
|
||||
with self.assertRaises(AttributeError):
|
||||
await client.execute_command("GET", "key")
|
||||
|
||||
connection = object.__new__(asyncpg.connection.Connection)
|
||||
connection._aborted = True # keep __del__ quiet on the stub
|
||||
with self.assertRaises(Exception):
|
||||
await connection.fetch("SELECT 1")
|
||||
|
||||
spans = {
|
||||
span.name: span for span in self.span_exporter.get_finished_spans()
|
||||
}
|
||||
self.assertEqual("GET ?", spans["GET"].attributes["db.statement"])
|
||||
self.assertEqual("redis", spans["GET"].attributes["db.system"])
|
||||
self.assertEqual("SELECT 1", spans["SELECT"].attributes["db.statement"])
|
||||
self.assertEqual("postgresql", spans["SELECT"].attributes["db.system"])
|
||||
|
||||
|
||||
@unittest.skipUnless(HAVE_OTEL, "tavolo-app[otel] not installed")
|
||||
class LogExportTest(unittest.TestCase):
|
||||
def test_logs_are_exported_and_otel_records_filtered(self) -> None:
|
||||
exporter = InMemoryLogRecordExporter()
|
||||
resource = Resource.create({"service.name": "test"})
|
||||
provider = LoggerProvider(resource=resource)
|
||||
provider.add_log_record_processor(SimpleLogRecordProcessor(exporter))
|
||||
handler = LoggingHandler(level=logging.NOTSET, logger_provider=provider)
|
||||
handler.addFilter(_NoOtelLogs())
|
||||
root = logging.getLogger()
|
||||
previous_level = root.level
|
||||
root.addHandler(handler)
|
||||
root.setLevel(logging.DEBUG)
|
||||
try:
|
||||
logging.getLogger("tavolo.test").info("exported message")
|
||||
logging.getLogger("opentelemetry.test").info("filtered message")
|
||||
bodies = [r.log_record.body for r in exporter.get_finished_logs()]
|
||||
self.assertIn("exported message", bodies)
|
||||
self.assertNotIn("filtered message", bodies)
|
||||
records = exporter.get_finished_logs()
|
||||
self.assertEqual(
|
||||
"test", records[0].resource.attributes["service.name"]
|
||||
)
|
||||
finally:
|
||||
root.removeHandler(handler)
|
||||
handler.close()
|
||||
root.setLevel(previous_level)
|
||||
provider.shutdown()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -131,10 +131,10 @@ class WebSocketTest(unittest.TestCase):
|
||||
with self.assertRaises(WebSocketDisconnect) as caught:
|
||||
async with aconnect_ws("/ws/games/no-such-game", ws_client):
|
||||
pass
|
||||
self.assertEqual(4404, caught.exception.code)
|
||||
self.assertEqual(404, caught.exception.code)
|
||||
|
||||
@async_test
|
||||
async def test_non_player_is_closed(self) -> None:
|
||||
async def test_non_player_watches_as_spectator(self) -> None:
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_game(client)
|
||||
@@ -143,20 +143,42 @@ class WebSocketTest(unittest.TestCase):
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([make_user("mallory")]):
|
||||
with self.assertRaises(WebSocketDisconnect) as caught:
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client):
|
||||
pass
|
||||
self.assertEqual(4403, caught.exception.code)
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertEqual("state", first["type"])
|
||||
self.assertTrue(first["game"]["spectator"])
|
||||
self.assertNotIn("join_code", first["game"])
|
||||
self.assertIn("table", first["game"])
|
||||
self.assertEqual({"A": 0, "B": 0}, first["game"]["scores"])
|
||||
for player in first["game"]["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
# Spectators may not act.
|
||||
await ws.send_json({"action": "play", "card": "01D"})
|
||||
error = await ws.receive_json()
|
||||
self.assertEqual("error", error["type"])
|
||||
self.assertEqual("forbidden", error["code"])
|
||||
|
||||
@async_test
|
||||
async def test_unauthenticated_is_closed(self) -> None:
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([]):
|
||||
with self.assertRaises(WebSocketDisconnect) as caught:
|
||||
async with aconnect_ws("/ws/games/whatever", ws_client):
|
||||
pass
|
||||
self.assertEqual(4401, caught.exception.code)
|
||||
async def test_anonymous_user_watches_as_spectator(self) -> None:
|
||||
api_transport = ASGITransport(app=app)
|
||||
async with AsyncClient(transport=api_transport, base_url="http://127.0.0.1") as client:
|
||||
state = await self._started_game(client)
|
||||
game_id = state["id"]
|
||||
|
||||
ws_transport = ASGIWebSocketTransport(app=app)
|
||||
async with AsyncClient(transport=ws_transport, base_url="http://testserver") as ws_client:
|
||||
with ws_users([]):
|
||||
async with aconnect_ws(f"/ws/games/{game_id}", ws_client) as ws:
|
||||
first = await ws.receive_json()
|
||||
self.assertEqual("state", first["type"])
|
||||
self.assertTrue(first["game"]["spectator"])
|
||||
self.assertNotIn("join_code", first["game"])
|
||||
for player in first["game"]["players"]:
|
||||
self.assertNotIn("hand", player)
|
||||
await ws.send_json({"action": "play", "card": "01D"})
|
||||
error = await ws.receive_json()
|
||||
self.assertEqual("error", error["type"])
|
||||
self.assertEqual("forbidden", error["code"])
|
||||
|
||||
|
||||
async def _seed_last_play_state(hand_ack_timeout: int = 30) -> str:
|
||||
|
||||
+68
-6
@@ -22,6 +22,19 @@ pub async fn me() -> Result<Option<User>, String> {
|
||||
resp.json().await.map(Some).map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
/// Fetch the configured OIDC login providers (public endpoint).
|
||||
pub async fn auth_providers() -> Result<Vec<AuthProvider>, String> {
|
||||
let resp = Request::get("/api/auth/providers")
|
||||
.send()
|
||||
.await
|
||||
.map_err(|e| e.to_string())?;
|
||||
if !resp.ok() {
|
||||
return Err(server_error(resp.status()));
|
||||
}
|
||||
let page: AuthProvidersPage = resp.json().await.map_err(|e| e.to_string())?;
|
||||
Ok(page.providers)
|
||||
}
|
||||
|
||||
/// Fetch the card games the platform can host (for the creation dropdown).
|
||||
pub async fn game_types() -> Result<Vec<GameTypeInfo>, String> {
|
||||
let resp = Request::get("/api/game-types")
|
||||
@@ -70,16 +83,63 @@ pub async fn join_game(code: &str) -> Result<GameView, String> {
|
||||
resp.json().await.map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub async fn game_state(game_id: &str) -> Result<GameView, String> {
|
||||
let resp = Request::get(&format!("/api/games/{game_id}"))
|
||||
/// Look up a game by join code without joining, for the pre-join summary.
|
||||
/// `Ok(None)` means the code names no live game (404); other failures are
|
||||
/// `Err`.
|
||||
pub async fn join_preview(code: &str) -> Result<Option<JoinPreview>, String> {
|
||||
let resp = Request::get(&format!("/api/games/preview?code={code}"))
|
||||
.send()
|
||||
.await
|
||||
.map_err(|e| e.to_string())?;
|
||||
if resp.status() == 404 {
|
||||
return Ok(None);
|
||||
}
|
||||
if !resp.ok() {
|
||||
return Err(server_error(resp.status()));
|
||||
}
|
||||
resp.json().await.map(Some).map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
/// Why a game connection failed before the first snapshot arrived.
|
||||
///
|
||||
/// A refused WebSocket handshake is invisible to the browser: the close
|
||||
/// event reports an abnormal closure (1006) with no HTTP status, so the
|
||||
/// game page asks the REST API to tell a deliberate rejection from a
|
||||
/// transient network problem. Anonymous users and non-players are
|
||||
/// welcome as spectators, so the only deliberate refusal is an unknown
|
||||
/// game.
|
||||
pub enum GameEntry {
|
||||
/// Unknown game (`404`): the id is wrong or the game's TTL expired.
|
||||
Unavailable,
|
||||
/// The API could not be asked (or answered unexpectedly): treat the
|
||||
/// connection loss as transient and retry.
|
||||
Transient,
|
||||
}
|
||||
|
||||
/// Classify a failed game connection via `GET /api/games/{game_id}`,
|
||||
/// mirroring the status used to refuse the websocket upgrade.
|
||||
pub async fn probe_game(game_id: &str) -> GameEntry {
|
||||
match Request::get(&format!("/api/games/{game_id}")).send().await {
|
||||
Ok(resp) => match resp.status() {
|
||||
404 => GameEntry::Unavailable,
|
||||
_ => GameEntry::Transient,
|
||||
},
|
||||
Err(_) => GameEntry::Transient,
|
||||
}
|
||||
}
|
||||
|
||||
/// Fetch the live games the caller is seated in, for the lobby's
|
||||
/// "Continue" list.
|
||||
pub async fn my_games() -> Result<Vec<MyGame>, String> {
|
||||
let resp = Request::get("/api/me/games")
|
||||
.send()
|
||||
.await
|
||||
.map_err(|e| e.to_string())?;
|
||||
if !resp.ok() {
|
||||
return Err(server_error(resp.status()));
|
||||
}
|
||||
resp.json().await.map_err(|e| e.to_string())
|
||||
let page: MyGamesPage = resp.json().await.map_err(|e| e.to_string())?;
|
||||
Ok(page.results)
|
||||
}
|
||||
|
||||
pub async fn my_matches(cursor: Option<&str>) -> Result<MatchesPage, String> {
|
||||
@@ -106,8 +166,10 @@ pub async fn my_ratings() -> Result<RatingsPage, String> {
|
||||
resp.json().await.map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
pub async fn leaderboard() -> Result<LeaderboardPage, String> {
|
||||
let resp = Request::get("/api/leaderboard")
|
||||
/// Fetch the leaderboard for one game type: Elo, wins, matches and points
|
||||
/// are all scoped to that game.
|
||||
pub async fn leaderboard(game_type: &str) -> Result<LeaderboardPage, String> {
|
||||
let resp = Request::get(&format!("/api/leaderboard?game_type={game_type}"))
|
||||
.send()
|
||||
.await
|
||||
.map_err(|e| e.to_string())?;
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
//! The briscola deal-end summary screen.
|
||||
//!
|
||||
//! Shown when a deal finishes but the match continues: the points won in
|
||||
//! the deal just played, the running totals toward the target and the
|
||||
//! acknowledgement button (the server deals on when everyone is ready, or
|
||||
//! after the hand-end timeout).
|
||||
use sycamore::prelude::*;
|
||||
|
||||
use crate::components::card::{card_back, card_img};
|
||||
use crate::model::{is_individual_game, DealSummary, GameView};
|
||||
use crate::ws::GameSocket;
|
||||
|
||||
/// Names of the two sides: the players' names for games without
|
||||
/// partnerships (classic two-player briscola), "Team A"/"Team B"
|
||||
/// otherwise.
|
||||
fn side_names(game: &GameView) -> (String, String) {
|
||||
if is_individual_game(&game.game_type) {
|
||||
(
|
||||
game.player_name_for_team("A"),
|
||||
game.player_name_for_team("B"),
|
||||
)
|
||||
} else {
|
||||
("Team A".to_string(), "Team B".to_string())
|
||||
}
|
||||
}
|
||||
|
||||
/// One explanatory row: icon, title, plain-language sentence, points chip.
|
||||
fn summary_row(
|
||||
icon: View,
|
||||
title: &'static str,
|
||||
text: String,
|
||||
cls: &'static str,
|
||||
chip: String,
|
||||
) -> View {
|
||||
view! {
|
||||
div(class=cls) {
|
||||
div(class="score-icon") { (icon) }
|
||||
div(class="score-body") {
|
||||
div(class="score-title") { (title) }
|
||||
div(class="score-text") { (text) }
|
||||
}
|
||||
div(class="score-points") { (chip) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The scoring rows of one completed deal (also used by the final screen).
|
||||
pub fn deal_rows(game: &GameView, summary: &DealSummary) -> View {
|
||||
let a = summary.points.a;
|
||||
let b = summary.points.b;
|
||||
let (name_a, name_b) = side_names(game);
|
||||
let cls = if summary.patta {
|
||||
"score-row tie"
|
||||
} else if a > b {
|
||||
"score-row team-a"
|
||||
} else {
|
||||
"score-row team-b"
|
||||
};
|
||||
let chip = if summary.patta {
|
||||
"patta".to_string()
|
||||
} else {
|
||||
format!("+{a} · +{b}")
|
||||
};
|
||||
let patta_note = summary.patta.then(|| view! {
|
||||
p(class="text-warning small mb-0") {
|
||||
"60–60: patta — the deal is replayed and its points do not count."
|
||||
}
|
||||
});
|
||||
let points_row = summary_row(
|
||||
card_img("01D".to_string(), "score-mini"),
|
||||
"Deal points",
|
||||
format!("{name_a} {a} · {name_b} {b}"),
|
||||
cls,
|
||||
chip,
|
||||
);
|
||||
let cards = summary.cards.map(|c| {
|
||||
summary_row(
|
||||
card_back("score-mini"),
|
||||
"Cards captured",
|
||||
format!("{name_a} {} · {name_b} {}", c.a, c.b),
|
||||
"score-row",
|
||||
format!("{} · {}", c.a, c.b),
|
||||
)
|
||||
});
|
||||
view! {
|
||||
div(class="score-rows") {
|
||||
(points_row)
|
||||
(patta_note)
|
||||
(cards)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Running totals with progress toward the target, including the points
|
||||
/// gained in the deal just played (zero for a patta).
|
||||
fn totals(game: &GameView, summary: &DealSummary) -> View {
|
||||
let target = game.target_score.max(1);
|
||||
let pct_a = (100 * summary.totals.a / target).min(100);
|
||||
let pct_b = (100 * summary.totals.b / target).min(100);
|
||||
let (gained_a, gained_b) = if summary.patta {
|
||||
(0, 0)
|
||||
} else {
|
||||
(summary.points.a, summary.points.b)
|
||||
};
|
||||
let (name_a, name_b) = side_names(game);
|
||||
view! {
|
||||
div(class="totals") {
|
||||
div(class="total-row team-a") {
|
||||
span(class="total-label") { (name_a) }
|
||||
div(class="progress") {
|
||||
div(class="progress-fill", style=format!("width: {pct_a}%")) {}
|
||||
}
|
||||
span(class="total-value") {
|
||||
(summary.totals.a) " / " (target)
|
||||
span(class="gained") { "+" (gained_a) }
|
||||
}
|
||||
}
|
||||
div(class="total-row team-b") {
|
||||
span(class="total-label") { (name_b) }
|
||||
div(class="progress") {
|
||||
div(class="progress-fill", style=format!("width: {pct_b}%")) {}
|
||||
}
|
||||
span(class="total-value") {
|
||||
(summary.totals.b) " / " (target)
|
||||
span(class="gained") { "+" (gained_b) }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The full deal-end modal: points + totals + acknowledgement button.
|
||||
pub fn deal_summary_modal(
|
||||
game: GameView,
|
||||
socket: Signal<Option<GameSocket>>,
|
||||
now: Signal<f64>,
|
||||
) -> View {
|
||||
let Some(summary) = game.last_deal.clone() else {
|
||||
return view! {};
|
||||
};
|
||||
let viewer_seat = game
|
||||
.players
|
||||
.iter()
|
||||
.find(|p| p.hand.is_some())
|
||||
.map(|p| p.seat);
|
||||
let acked = game.acknowledged.clone();
|
||||
let already_acked = viewer_seat.is_some_and(|s| acked.contains(&s));
|
||||
let waiting: Vec<String> = game
|
||||
.players
|
||||
.iter()
|
||||
.filter(|p| !acked.contains(&p.seat))
|
||||
.map(|p| p.name.clone())
|
||||
.collect();
|
||||
let countdown = game.hand_end_deadline.as_ref().map(|deadline| {
|
||||
// A dynamic closure so only the ticking number re-renders, not the
|
||||
// whole modal (which would swap DOM nodes under the user's cursor).
|
||||
let deadline_ms = js_sys::Date::parse(deadline);
|
||||
view! {
|
||||
p(class="text-secondary small") {
|
||||
"Auto-continuing in "
|
||||
(move || {
|
||||
((deadline_ms - now.get_clone()) / 1000.0).ceil().max(0.0) as i32
|
||||
})
|
||||
"s"
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
let title = format!("Deal {} — results", summary.deal);
|
||||
let rows = deal_rows(&game, &summary);
|
||||
let totals_view = totals(&game, &summary);
|
||||
|
||||
let action = if game.spectator {
|
||||
// Spectators cannot acknowledge; they just watch the summary.
|
||||
view! {
|
||||
p(class="text-secondary small mb-0") {
|
||||
"Spectating — the next deal is dealt when every player is ready."
|
||||
}
|
||||
}
|
||||
} else if already_acked {
|
||||
let waiting_text = format!("Waiting for {}…", waiting.join(", "));
|
||||
view! {
|
||||
button(class="btn btn-warning", disabled=true) { (waiting_text) }
|
||||
}
|
||||
} else {
|
||||
view! {
|
||||
button(class="btn btn-warning", on:click=move |_| {
|
||||
if let Some(s) = socket.get_clone() {
|
||||
s.ack();
|
||||
}
|
||||
}) { "Understood, next deal" }
|
||||
}
|
||||
};
|
||||
|
||||
view! {
|
||||
div(class="overlay") {
|
||||
div(class="picker summary-panel") {
|
||||
h2 { (title) }
|
||||
(rows)
|
||||
(totals_view)
|
||||
div(class="summary-actions") { (action) }
|
||||
(countdown)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
//! Clipboard copy button, shared by the join-code and watch-link actions.
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use sycamore::prelude::*;
|
||||
|
||||
/// A button that copies `text` to the clipboard and shows "Copied!" for a
|
||||
/// moment. `label` is the idle caption.
|
||||
#[component(inline_props)]
|
||||
pub fn CopyButton(text: String, label: String) -> View {
|
||||
let copied = create_signal(false);
|
||||
// Held so the reset timer is cancelled if the button is rebuilt (e.g.
|
||||
// another player joins) while the "Copied!" feedback is showing:
|
||||
// firing it afterwards would set a disposed signal and panic.
|
||||
let reset_timer: Rc<RefCell<Option<gloo_timers::callback::Timeout>>> =
|
||||
Rc::new(RefCell::new(None));
|
||||
on_cleanup({
|
||||
let reset_timer = reset_timer.clone();
|
||||
move || {
|
||||
reset_timer.borrow_mut().take();
|
||||
}
|
||||
});
|
||||
|
||||
let on_click = {
|
||||
let text = text.clone();
|
||||
move |_| {
|
||||
if let Some(win) = web_sys::window() {
|
||||
let _ = win.navigator().clipboard().write_text(&text);
|
||||
}
|
||||
copied.set(true);
|
||||
*reset_timer.borrow_mut() = Some(gloo_timers::callback::Timeout::new(
|
||||
1500,
|
||||
move || {
|
||||
copied.set(false);
|
||||
},
|
||||
));
|
||||
}
|
||||
};
|
||||
|
||||
view! {
|
||||
button(class="btn btn-outline-light", on:click=on_click) {
|
||||
(move || if copied.get() { "Copied!".to_string() } else { label.clone() })
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
pub mod briscola;
|
||||
pub mod card;
|
||||
pub mod copy;
|
||||
pub mod nav;
|
||||
pub mod summary;
|
||||
pub mod toast;
|
||||
|
||||
@@ -260,7 +260,14 @@ pub fn hand_summary_modal(
|
||||
let totals_view = totals(&game);
|
||||
let title = format!("Hand {} — results", summary.hand);
|
||||
|
||||
let action = if already_acked {
|
||||
let action = if game.spectator {
|
||||
// Spectators cannot acknowledge; they just watch the summary.
|
||||
view! {
|
||||
p(class="text-secondary small mb-0") {
|
||||
"Spectating — the next hand is dealt when every player is ready."
|
||||
}
|
||||
}
|
||||
} else if already_acked {
|
||||
let waiting_text = format!("Waiting for {}…", waiting.join(", "));
|
||||
view! {
|
||||
button(class="btn btn-warning", disabled=true) { (waiting_text) }
|
||||
|
||||
+734
-5
@@ -26,12 +26,15 @@ pub struct PlayerView {
|
||||
pub captured_count: usize,
|
||||
#[serde(default)]
|
||||
pub scope: i32,
|
||||
/// Briscola: point value of the player's captured pile.
|
||||
#[serde(default)]
|
||||
pub points: i32,
|
||||
/// Own hand only; absent for the other players.
|
||||
#[serde(default)]
|
||||
pub hand: Option<Vec<String>>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Deserialize)]
|
||||
pub struct Scores {
|
||||
#[serde(rename = "A")]
|
||||
pub a: i32,
|
||||
@@ -49,6 +52,41 @@ pub struct MoveView {
|
||||
pub captured: Vec<String>,
|
||||
#[serde(default)]
|
||||
pub scopa: bool,
|
||||
/// The play was an asso pigliatutto sweep (it took the whole table).
|
||||
#[serde(default)]
|
||||
pub pigliatutto: bool,
|
||||
}
|
||||
|
||||
/// One card played in the current briscola trick, in play order.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
#[allow(dead_code)]
|
||||
pub struct TrickCard {
|
||||
pub seat: usize,
|
||||
pub card: String,
|
||||
}
|
||||
|
||||
/// The most recently completed briscola trick.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
#[allow(dead_code)]
|
||||
pub struct LastTrick {
|
||||
pub winner: usize,
|
||||
#[serde(default)]
|
||||
pub cards: Vec<TrickCard>,
|
||||
}
|
||||
|
||||
/// The scoring breakdown of one completed briscola deal.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
#[allow(dead_code)]
|
||||
pub struct DealSummary {
|
||||
#[serde(default)]
|
||||
pub deal: i32,
|
||||
/// A 60-60 deal: its points are discarded and the deal is replayed.
|
||||
#[serde(default)]
|
||||
pub patta: bool,
|
||||
pub points: Scores,
|
||||
pub totals: Scores,
|
||||
#[serde(default)]
|
||||
pub cards: Option<TeamCounts>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Deserialize)]
|
||||
@@ -109,14 +147,22 @@ pub struct HandSummary {
|
||||
#[allow(dead_code)]
|
||||
pub struct GameView {
|
||||
pub id: String,
|
||||
/// The lobby join code; withheld by the server from spectators.
|
||||
#[serde(default)]
|
||||
pub join_code: String,
|
||||
/// Which card game this match is (id from /api/game-types).
|
||||
#[serde(default)]
|
||||
pub game_type: String,
|
||||
/// Whether the viewer is watching without a seat: no hand, no join
|
||||
/// code, and actions are rejected by the server.
|
||||
#[serde(default)]
|
||||
pub spectator: bool,
|
||||
/// Whether the napola rule is scored in this match.
|
||||
#[serde(default = "default_true")]
|
||||
pub napola: bool,
|
||||
/// Whether the asso pigliatutto rule is scored in this match.
|
||||
#[serde(default)]
|
||||
pub asso_pigliatutto: bool,
|
||||
pub phase: String,
|
||||
#[serde(default)]
|
||||
pub target_score: i32,
|
||||
@@ -157,6 +203,42 @@ pub struct GameView {
|
||||
/// Legal captures per hand card; present only for the player on turn.
|
||||
#[serde(default)]
|
||||
pub legal_moves: Option<HashMap<String, Vec<Vec<String>>>>,
|
||||
/// Briscola: number of seats at the table (2 or 4).
|
||||
#[serde(default)]
|
||||
pub player_count: usize,
|
||||
/// Briscola: trump suit of the current deal (empty for other games).
|
||||
#[serde(default)]
|
||||
pub briscola_suit: String,
|
||||
/// Briscola: the face-up trump card, until it is drawn.
|
||||
#[serde(default)]
|
||||
pub briscola_card: Option<String>,
|
||||
/// Briscola: face-down cards left in the stock.
|
||||
#[serde(default)]
|
||||
pub stock_count: usize,
|
||||
/// Briscola: cards of the trick in progress, in play order.
|
||||
#[serde(default)]
|
||||
pub trick: Vec<TrickCard>,
|
||||
/// Briscola: seat that led the current trick.
|
||||
#[serde(default)]
|
||||
pub trick_leader: Option<usize>,
|
||||
/// Briscola: the most recently completed trick.
|
||||
#[serde(default)]
|
||||
pub last_trick: Option<LastTrick>,
|
||||
/// Briscola: scoring breakdown of the most recent deal.
|
||||
#[serde(default)]
|
||||
pub last_deal: Option<DealSummary>,
|
||||
}
|
||||
|
||||
impl GameView {
|
||||
/// Display name of the player on team `team` ("A"/"B"), for games
|
||||
/// without partnerships; falls back to the team label itself.
|
||||
pub fn player_name_for_team(&self, team: &str) -> String {
|
||||
self.players
|
||||
.iter()
|
||||
.find(|p| p.team == team)
|
||||
.map(|p| p.name.clone())
|
||||
.unwrap_or_else(|| team.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
@@ -285,6 +367,13 @@ pub fn fmt_points(points: f64) -> String {
|
||||
}
|
||||
}
|
||||
|
||||
/// Render a calendar instant as `YYYY-MM-DD HH:MM`. `month` is 0-based
|
||||
/// (the JavaScript `Date` convention); the other components are as
|
||||
/// returned by `Date`'s local-time getters.
|
||||
pub fn fmt_datetime_parts(year: u32, month: u32, day: u32, hour: u32, minute: u32) -> String {
|
||||
format!("{year:04}-{:02}-{day:02} {hour:02}:{minute:02}", month + 1)
|
||||
}
|
||||
|
||||
/// The caller's Elo rating for one game type (GET /api/me/ratings).
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
#[allow(dead_code)]
|
||||
@@ -331,6 +420,188 @@ pub struct GameTypesPage {
|
||||
pub results: Vec<GameTypeInfo>,
|
||||
}
|
||||
|
||||
/// The games to show in the lobby's and leaderboard's game selectors when
|
||||
/// the `/api/game-types` fetch fails: match creation and per-game views
|
||||
/// must still work.
|
||||
pub fn fallback_game_types() -> Vec<GameTypeInfo> {
|
||||
vec![
|
||||
GameTypeInfo {
|
||||
id: "scopone_scientifico".to_string(),
|
||||
name: "Scopone scientifico".to_string(),
|
||||
description: String::new(),
|
||||
min_players: 4,
|
||||
max_players: 4,
|
||||
options_schema: serde_json::Value::Null,
|
||||
},
|
||||
GameTypeInfo {
|
||||
id: "briscola".to_string(),
|
||||
name: "Briscola".to_string(),
|
||||
description: String::new(),
|
||||
min_players: 2,
|
||||
max_players: 2,
|
||||
options_schema: serde_json::Value::Null,
|
||||
},
|
||||
GameTypeInfo {
|
||||
id: "briscola_a_quattro".to_string(),
|
||||
name: "Briscola a quattro".to_string(),
|
||||
description: String::new(),
|
||||
min_players: 4,
|
||||
max_players: 4,
|
||||
options_schema: serde_json::Value::Null,
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
/// One configured OIDC login provider (GET /api/auth/providers).
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize)]
|
||||
pub struct AuthProvider {
|
||||
pub name: String,
|
||||
pub login_url: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct AuthProvidersPage {
|
||||
#[serde(default)]
|
||||
pub providers: Vec<AuthProvider>,
|
||||
}
|
||||
|
||||
/// A join-code lookup result (GET /api/games/preview): the game's lobby
|
||||
/// payload plus its display name, for the pre-join summary. The options
|
||||
/// echoed by the engine land in `details` under their `options_schema`
|
||||
/// keys.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct JoinPreview {
|
||||
#[serde(default)]
|
||||
pub game_type: String,
|
||||
#[serde(default)]
|
||||
pub game_name: String,
|
||||
#[serde(default)]
|
||||
pub game_description: String,
|
||||
#[serde(default)]
|
||||
pub players: Vec<PreviewPlayer>,
|
||||
#[serde(default)]
|
||||
pub seats_open: Option<usize>,
|
||||
#[serde(default)]
|
||||
pub phase: String,
|
||||
#[serde(flatten)]
|
||||
pub details: HashMap<String, serde_json::Value>,
|
||||
}
|
||||
|
||||
/// One seated player in a join preview.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
#[allow(dead_code)]
|
||||
pub struct PreviewPlayer {
|
||||
pub name: String,
|
||||
#[serde(default)]
|
||||
pub seat: usize,
|
||||
#[serde(default)]
|
||||
pub team: Option<String>,
|
||||
}
|
||||
|
||||
/// One ongoing game the caller is seated in (GET /api/me/games): the
|
||||
/// lobby payload plus the game's display name, for the "Continue" list.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
#[allow(dead_code)]
|
||||
pub struct MyGame {
|
||||
pub id: String,
|
||||
#[serde(default)]
|
||||
pub game_type: String,
|
||||
#[serde(default)]
|
||||
pub game_name: String,
|
||||
#[serde(default)]
|
||||
pub game_description: String,
|
||||
#[serde(default)]
|
||||
pub phase: String,
|
||||
#[serde(default)]
|
||||
pub players: Vec<PreviewPlayer>,
|
||||
#[serde(default)]
|
||||
pub seats_open: Option<usize>,
|
||||
#[serde(default)]
|
||||
pub your_seat: Option<usize>,
|
||||
#[serde(default)]
|
||||
pub created_at: Option<String>,
|
||||
}
|
||||
|
||||
impl MyGame {
|
||||
/// Human-readable phase for the lobby list.
|
||||
pub fn phase_label(&self) -> &'static str {
|
||||
match self.phase.as_str() {
|
||||
"lobby" => "Waiting for players",
|
||||
"hand_end" => "Between hands",
|
||||
_ => "In progress",
|
||||
}
|
||||
}
|
||||
|
||||
/// Seated/total note, e.g. `"2/4 seated"`.
|
||||
pub fn seats_text(&self) -> String {
|
||||
match self.seats_open {
|
||||
Some(open) => {
|
||||
format!("{}/{} seated", self.players.len(), self.players.len() + open)
|
||||
}
|
||||
None => format!("{} seated", self.players.len()),
|
||||
}
|
||||
}
|
||||
|
||||
/// The seated players' names, for the list subtitle.
|
||||
pub fn players_text(&self) -> String {
|
||||
self.players
|
||||
.iter()
|
||||
.map(|p| p.name.clone())
|
||||
.collect::<Vec<_>>()
|
||||
.join(", ")
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct MyGamesPage {
|
||||
#[serde(default)]
|
||||
pub results: Vec<MyGame>,
|
||||
}
|
||||
|
||||
/// One option to show in the join preview, rendered from the game's
|
||||
/// schema and the engine-echoed value.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct PreviewOption {
|
||||
pub label: String,
|
||||
pub value: String,
|
||||
/// Present for booleans, for on/off styling.
|
||||
pub on: Option<bool>,
|
||||
}
|
||||
|
||||
impl JoinPreview {
|
||||
/// Whether the lobby is still waiting for players with a free seat.
|
||||
pub fn joinable(&self) -> bool {
|
||||
self.phase == "lobby" && self.seats_open.map(|n| n > 0).unwrap_or(true)
|
||||
}
|
||||
|
||||
/// The open-seat note for the preview, e.g. `" · 2 seats open"` (empty
|
||||
/// when the engine does not report a seat count).
|
||||
pub fn seats_text(&self) -> String {
|
||||
match self.seats_open {
|
||||
Some(1) => " · 1 seat open".to_string(),
|
||||
Some(n) => format!(" · {n} seats open"),
|
||||
None => String::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// The options to display: every schema field the engine echoed, in
|
||||
/// schema order. Fields the engine does not echo are skipped.
|
||||
pub fn options(&self, fields: &[OptionField]) -> Vec<PreviewOption> {
|
||||
fields
|
||||
.iter()
|
||||
.filter_map(|field| {
|
||||
let raw = self.details.get(&field.key)?;
|
||||
let value = field.format_value(raw)?;
|
||||
let on = match &field.kind {
|
||||
OptionKind::Boolean => raw.as_bool(),
|
||||
_ => None,
|
||||
};
|
||||
Some(PreviewOption { label: field.label.clone(), value, on })
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
/// One creation option rendered from a game's `options_schema`.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum OptionKind {
|
||||
@@ -344,14 +615,52 @@ pub enum OptionKind {
|
||||
pub struct OptionField {
|
||||
pub key: String,
|
||||
pub title: String,
|
||||
/// Compact label for badges: the schema `title` when present, else the
|
||||
/// key with underscores turned into spaces.
|
||||
pub label: String,
|
||||
pub kind: OptionKind,
|
||||
pub default: serde_json::Value,
|
||||
}
|
||||
|
||||
impl OptionField {
|
||||
/// Human-readable rendering of one engine-echoed option value.
|
||||
pub fn format_value(&self, value: &serde_json::Value) -> Option<String> {
|
||||
match &self.kind {
|
||||
OptionKind::Boolean => value
|
||||
.as_bool()
|
||||
.map(|b| if b { "On" } else { "Off" }.to_string()),
|
||||
OptionKind::Integer { .. } => value
|
||||
.as_i64()
|
||||
.map(|n| n.to_string())
|
||||
.or_else(|| value.as_f64().map(fmt_points)),
|
||||
OptionKind::Text | OptionKind::Enum { .. } => {
|
||||
value.as_str().map(str::to_string)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn schema_string(schema: &serde_json::Value, key: &str) -> Option<String> {
|
||||
schema.get(key).and_then(|v| v.as_str()).map(str::to_string)
|
||||
}
|
||||
|
||||
/// Turn a schema key into a readable label: `asso_pigliatutto` ->
|
||||
/// "Asso pigliatutto".
|
||||
fn humanize_key(key: &str) -> String {
|
||||
let spaced = key.replace('_', " ");
|
||||
let spaced = spaced.trim();
|
||||
if spaced.is_empty() {
|
||||
return key.to_string();
|
||||
}
|
||||
let mut chars = spaced.chars();
|
||||
let mut out = String::new();
|
||||
if let Some(first) = chars.next() {
|
||||
out.extend(first.to_uppercase());
|
||||
out.push_str(chars.as_str());
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
fn schema_i64(schema: &serde_json::Value, key: &str) -> Option<i64> {
|
||||
schema.get(key).and_then(|v| {
|
||||
v.as_i64().or_else(|| {
|
||||
@@ -372,9 +681,12 @@ impl GameTypeInfo {
|
||||
properties
|
||||
.iter()
|
||||
.filter_map(|(key, schema)| {
|
||||
let title = schema_string(schema, "title")
|
||||
let explicit_title = schema_string(schema, "title");
|
||||
let title = explicit_title
|
||||
.clone()
|
||||
.or_else(|| schema_string(schema, "description"))
|
||||
.unwrap_or_else(|| key.clone());
|
||||
let label = explicit_title.unwrap_or_else(|| humanize_key(key));
|
||||
let default = schema.get("default").cloned().unwrap_or(serde_json::Value::Null);
|
||||
let kind = match schema.get("type").and_then(|v| v.as_str()) {
|
||||
Some("integer") => OptionKind::Integer {
|
||||
@@ -397,7 +709,7 @@ impl GameTypeInfo {
|
||||
Some("string") => OptionKind::Text,
|
||||
_ => return None,
|
||||
};
|
||||
Some(OptionField { key: key.clone(), title, kind, default })
|
||||
Some(OptionField { key: key.clone(), title, label, kind, default })
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
@@ -418,8 +730,46 @@ pub fn card_asset(code: &str) -> String {
|
||||
format!("/assets/cards/{code}.svg")
|
||||
}
|
||||
|
||||
/// Whether a game type is one of the briscola variants.
|
||||
pub fn is_briscola(game_type: &str) -> bool {
|
||||
game_type == "briscola" || game_type == "briscola_a_quattro"
|
||||
}
|
||||
|
||||
/// Whether a game is played by two individuals rather than partnerships
|
||||
/// (classic two-player briscola): team labels and team messages are
|
||||
/// replaced by the players' names.
|
||||
pub fn is_individual_game(game_type: &str) -> bool {
|
||||
game_type == "briscola"
|
||||
}
|
||||
|
||||
/// Human-readable suit name for a one-letter code (`D` -> "denari").
|
||||
pub fn suit_name(suit: &str) -> String {
|
||||
match suit {
|
||||
"D" => "denari".to_string(),
|
||||
"C" => "coppe".to_string(),
|
||||
"S" => "spade".to_string(),
|
||||
"B" => "bastoni".to_string(),
|
||||
_ => suit.to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
pub const CARD_BACK: &str = "/assets/cards/back.svg";
|
||||
|
||||
/// Display order key for a hand: rank ascending (01..10, i.e. 1..7 then
|
||||
/// Fante, Cavallo, Re), then suit (denari, coppe, spade, bastoni).
|
||||
/// Malformed codes sort last.
|
||||
pub fn hand_sort_key(code: &str) -> (u8, u8) {
|
||||
let rank = code.get(..2).and_then(|r| r.parse().ok()).unwrap_or(u8::MAX);
|
||||
let suit = match code.get(2..3) {
|
||||
Some("D") => 0,
|
||||
Some("C") => 1,
|
||||
Some("S") => 2,
|
||||
Some("B") => 3,
|
||||
_ => u8::MAX,
|
||||
};
|
||||
(rank, suit)
|
||||
}
|
||||
|
||||
/// Human-friendly rank+suit label, e.g. `07D` -> "7 of denari".
|
||||
pub fn card_label(code: &str) -> String {
|
||||
if code.len() != 3 {
|
||||
@@ -469,6 +819,38 @@ mod tests {
|
||||
assert_eq!("7 di denari", card_label("07D"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hand_sort_orders_ranks_ascending() {
|
||||
let mut hand = vec![
|
||||
"10B".to_string(),
|
||||
"01S".to_string(),
|
||||
"07D".to_string(),
|
||||
"08C".to_string(),
|
||||
];
|
||||
hand.sort_by_key(|c| hand_sort_key(c));
|
||||
assert_eq!(vec!["01S", "07D", "08C", "10B"], hand);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hand_sort_breaks_ties_by_suit() {
|
||||
let mut hand = vec![
|
||||
"02B".to_string(),
|
||||
"02S".to_string(),
|
||||
"02C".to_string(),
|
||||
"02D".to_string(),
|
||||
"01S".to_string(),
|
||||
];
|
||||
hand.sort_by_key(|c| hand_sort_key(c));
|
||||
assert_eq!(vec!["01S", "02D", "02C", "02S", "02B"], hand);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hand_sort_puts_malformed_codes_last() {
|
||||
let mut hand = vec!["07D".to_string(), "xx".to_string(), "AB1".to_string()];
|
||||
hand.sort_by_key(|c| hand_sort_key(c));
|
||||
assert_eq!(vec!["07D", "xx", "AB1"], hand);
|
||||
}
|
||||
|
||||
fn scopone_match() -> MatchSummary {
|
||||
serde_json::from_value(json!({
|
||||
"id": "m1",
|
||||
@@ -534,6 +916,12 @@ mod tests {
|
||||
assert_eq!("2.5", fmt_points(2.5));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn fmt_datetime_parts_pads_and_offsets_month() {
|
||||
assert_eq!("2026-09-19 05:02", fmt_datetime_parts(2026, 8, 19, 5, 2));
|
||||
assert_eq!("2026-01-01 00:00", fmt_datetime_parts(2026, 0, 1, 0, 0));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn leaderboard_points_accept_floats() {
|
||||
let e: LeaderboardEntry = serde_json::from_value(json!({
|
||||
@@ -563,6 +951,7 @@ mod tests {
|
||||
"default": 11,
|
||||
},
|
||||
"napola": {"type": "boolean", "default": true},
|
||||
"asso_pigliatutto": {"type": "boolean", "default": false},
|
||||
},
|
||||
},
|
||||
}))
|
||||
@@ -572,7 +961,7 @@ mod tests {
|
||||
#[test]
|
||||
fn option_fields_parse_scopone_schema() {
|
||||
let fields = scopone_game_type().option_fields();
|
||||
assert_eq!(2, fields.len());
|
||||
assert_eq!(3, fields.len());
|
||||
let by_key: std::collections::HashMap<_, _> =
|
||||
fields.into_iter().map(|f| (f.key.clone(), f)).collect();
|
||||
let target = &by_key["target_score"];
|
||||
@@ -583,6 +972,8 @@ mod tests {
|
||||
assert_eq!(json!(11), target.default);
|
||||
assert_eq!(OptionKind::Boolean, by_key["napola"].kind);
|
||||
assert_eq!(json!(true), by_key["napola"].default);
|
||||
assert_eq!(OptionKind::Boolean, by_key["asso_pigliatutto"].kind);
|
||||
assert_eq!(json!(false), by_key["asso_pigliatutto"].default);
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -614,13 +1005,14 @@ mod tests {
|
||||
let opts = scopone_game_type().default_options();
|
||||
assert_eq!(Some(&json!(11)), opts.get("target_score"));
|
||||
assert_eq!(Some(&json!(true)), opts.get("napola"));
|
||||
assert_eq!(Some(&json!(false)), opts.get("asso_pigliatutto"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_view_parses_new_lobby_payload() {
|
||||
// Exact shape of the platform's lobby payload: envelope fields,
|
||||
// seats with team labels, seats_open, plus the engine's
|
||||
// lobby_view (phase/target_score/napola for scopone).
|
||||
// lobby_view (phase/target_score/napola/asso_pigliatutto).
|
||||
let g: GameView = serde_json::from_value(json!({
|
||||
"id": "11111111-2222-3333-4444-555555555555",
|
||||
"join_code": "ABC123",
|
||||
@@ -632,6 +1024,7 @@ mod tests {
|
||||
"phase": "lobby",
|
||||
"target_score": 16,
|
||||
"napola": false,
|
||||
"asso_pigliatutto": true,
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("ABC123", g.join_code);
|
||||
@@ -639,6 +1032,7 @@ mod tests {
|
||||
assert_eq!("lobby", g.phase);
|
||||
assert_eq!(16, g.target_score);
|
||||
assert!(!g.napola);
|
||||
assert!(g.asso_pigliatutto);
|
||||
assert_eq!("A", g.players[0].team);
|
||||
}
|
||||
|
||||
@@ -652,6 +1046,7 @@ mod tests {
|
||||
"phase": "playing",
|
||||
"target_score": 11,
|
||||
"napola": true,
|
||||
"asso_pigliatutto": true,
|
||||
"hand_number": 1,
|
||||
"dealer": 0,
|
||||
"turn": 1,
|
||||
@@ -675,11 +1070,165 @@ mod tests {
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("playing", g.phase);
|
||||
assert!(g.asso_pigliatutto);
|
||||
assert!(!g.spectator);
|
||||
assert_eq!(None, g.players[0].hand);
|
||||
assert_eq!(Some(vec!["01D".to_string()]), g.players[1].hand);
|
||||
assert_eq!(Some(true), g.your_turn);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_view_parses_spectator_snapshot() {
|
||||
// A spectator payload: no hand anywhere, no join code, but the
|
||||
// public table state is present.
|
||||
let g: GameView = serde_json::from_value(json!({
|
||||
"id": "11111111-2222-3333-4444-555555555555",
|
||||
"game_type": "scopone_scientifico",
|
||||
"spectator": true,
|
||||
"phase": "playing",
|
||||
"target_score": 11,
|
||||
"scores": {"A": 2, "B": 1},
|
||||
"table": ["07C"],
|
||||
"players": [
|
||||
{"sub": "alice", "name": "Alice", "seat": 0, "team": "A",
|
||||
"cards_left": 5, "captured_count": 12, "scope": 1},
|
||||
],
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(g.spectator);
|
||||
assert_eq!("", g.join_code);
|
||||
assert_eq!(Some(Scores { a: 2, b: 1 }), g.scores);
|
||||
assert_eq!(vec!["07C".to_string()], g.table);
|
||||
assert_eq!(None, g.players[0].hand);
|
||||
assert_eq!(12, g.players[0].captured_count);
|
||||
assert_eq!(1, g.players[0].scope);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn move_view_parses_pigliatutto() {
|
||||
let mv: MoveView = serde_json::from_value(json!({
|
||||
"seat": 0,
|
||||
"name": "Alice",
|
||||
"card": "01D",
|
||||
"captured": ["05C", "02D"],
|
||||
"scopa": false,
|
||||
"pigliatutto": true,
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(mv.pigliatutto);
|
||||
// Older payloads without the flag default to a normal capture.
|
||||
let legacy: MoveView = serde_json::from_value(json!({
|
||||
"seat": 0, "name": "Alice", "card": "01D",
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(!legacy.pigliatutto);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn join_preview_parses_scopone_payload() {
|
||||
let p: JoinPreview = serde_json::from_value(json!({
|
||||
"id": "11111111-2222-3333-4444-555555555555",
|
||||
"join_code": "ABC123",
|
||||
"game_type": "scopone_scientifico",
|
||||
"game_name": "Scopone scientifico",
|
||||
"game_description": "Four players in fixed partnerships.",
|
||||
"players": [
|
||||
{"sub": "alice", "name": "Alice", "seat": 0, "team": "A"},
|
||||
],
|
||||
"seats_open": 3,
|
||||
"phase": "lobby",
|
||||
"target_score": 16,
|
||||
"napola": false,
|
||||
"asso_pigliatutto": true,
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("Scopone scientifico", p.game_name);
|
||||
assert_eq!("lobby", p.phase);
|
||||
assert!(p.joinable());
|
||||
assert_eq!(Some(3), p.seats_open);
|
||||
assert_eq!("Alice", p.players[0].name);
|
||||
assert_eq!(Some("A".to_string()), p.players[0].team);
|
||||
// Options render from the schema, in schema order; keys the
|
||||
// engine did not echo are skipped.
|
||||
let opts = p.options(&scopone_game_type().option_fields());
|
||||
assert_eq!(3, opts.len());
|
||||
let by_label: HashMap<_, _> =
|
||||
opts.into_iter().map(|o| (o.label.clone(), o)).collect();
|
||||
assert_eq!("Target score", by_label["Target score"].label);
|
||||
assert_eq!("16", by_label["Target score"].value);
|
||||
assert_eq!(None, by_label["Target score"].on);
|
||||
assert_eq!("Napola", by_label["Napola"].label);
|
||||
assert_eq!("Off", by_label["Napola"].value);
|
||||
assert_eq!(Some(false), by_label["Napola"].on);
|
||||
assert_eq!("Asso pigliatutto", by_label["Asso pigliatutto"].label);
|
||||
assert_eq!("On", by_label["Asso pigliatutto"].value);
|
||||
assert_eq!(Some(true), by_label["Asso pigliatutto"].on);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn join_preview_joinable_states() {
|
||||
let started: JoinPreview = serde_json::from_value(json!({
|
||||
"game_type": "x", "phase": "playing", "seats_open": 0,
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(!started.joinable());
|
||||
let full: JoinPreview = serde_json::from_value(json!({
|
||||
"game_type": "x", "phase": "lobby", "seats_open": 0,
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(!full.joinable());
|
||||
let open: JoinPreview = serde_json::from_value(json!({
|
||||
"game_type": "x", "phase": "lobby", "seats_open": 1,
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(open.joinable());
|
||||
assert!(open.options(&scopone_game_type().option_fields()).is_empty());
|
||||
// Engines that don't report seats_open are assumed joinable.
|
||||
let unknown: JoinPreview = serde_json::from_value(json!({
|
||||
"game_type": "x", "phase": "lobby",
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(unknown.joinable());
|
||||
assert_eq!("", unknown.seats_text());
|
||||
assert_eq!(" · 1 seat open", open.seats_text());
|
||||
assert_eq!(" · 0 seats open", full.seats_text());
|
||||
let two: JoinPreview = serde_json::from_value(json!({
|
||||
"game_type": "x", "phase": "lobby", "seats_open": 2,
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!(" · 2 seats open", two.seats_text());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn option_field_formats_values() {
|
||||
let g: GameTypeInfo = serde_json::from_value(json!({
|
||||
"id": "x",
|
||||
"name": "x",
|
||||
"options_schema": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"flag": {"type": "boolean", "title": "Flag", "default": false},
|
||||
"count": {"type": "integer", "default": 2},
|
||||
"mode": {"type": "string", "enum": ["a", "b"], "default": "a"},
|
||||
"note": {"type": "string"},
|
||||
},
|
||||
},
|
||||
}))
|
||||
.unwrap();
|
||||
let fields: HashMap<_, _> =
|
||||
g.option_fields().into_iter().map(|f| (f.key.clone(), f)).collect();
|
||||
assert_eq!(Some("On".to_string()), fields["flag"].format_value(&json!(true)));
|
||||
assert_eq!(Some("Off".to_string()), fields["flag"].format_value(&json!(false)));
|
||||
assert_eq!(None, fields["flag"].format_value(&json!("yes")));
|
||||
assert_eq!(Some("16".to_string()), fields["count"].format_value(&json!(16)));
|
||||
assert_eq!(Some("2.5".to_string()), fields["count"].format_value(&json!(2.5)));
|
||||
assert_eq!(Some("b".to_string()), fields["mode"].format_value(&json!("b")));
|
||||
assert_eq!(Some("hi".to_string()), fields["note"].format_value(&json!("hi")));
|
||||
// Badges use the schema title, or the humanized key without one.
|
||||
assert_eq!("Flag", fields["flag"].label);
|
||||
assert_eq!("Count", fields["count"].label);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_type_without_schema_has_no_fields() {
|
||||
let g: GameTypeInfo = serde_json::from_value(json!({
|
||||
@@ -691,4 +1240,184 @@ mod tests {
|
||||
assert!(g.default_options().is_empty());
|
||||
assert_eq!(0, g.min_players);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn is_briscola_matches_both_variants() {
|
||||
assert!(is_briscola("briscola"));
|
||||
assert!(is_briscola("briscola_a_quattro"));
|
||||
assert!(!is_briscola("scopone_scientifico"));
|
||||
assert_eq!("denari", suit_name("D"));
|
||||
assert_eq!("coppe", suit_name("C"));
|
||||
assert_eq!("spade", suit_name("S"));
|
||||
assert_eq!("bastoni", suit_name("B"));
|
||||
assert_eq!("?", suit_name("?"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn is_individual_game_only_matches_two_player_briscola() {
|
||||
assert!(is_individual_game("briscola"));
|
||||
assert!(!is_individual_game("briscola_a_quattro"));
|
||||
assert!(!is_individual_game("scopone_scientifico"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn player_name_for_team_resolves_names() {
|
||||
let g: GameView = serde_json::from_value(json!({
|
||||
"id": "b1",
|
||||
"game_type": "briscola",
|
||||
"phase": "playing",
|
||||
"players": [
|
||||
{"sub": "alice", "name": "Alice", "seat": 0, "team": "A"},
|
||||
{"sub": "bob", "name": "Bob", "seat": 1, "team": "B"},
|
||||
],
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("Alice", g.player_name_for_team("A"));
|
||||
assert_eq!("Bob", g.player_name_for_team("B"));
|
||||
// Unknown labels fall back to the label itself.
|
||||
assert_eq!("C", g.player_name_for_team("C"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn my_game_phase_and_seats_text() {
|
||||
let g: MyGame = serde_json::from_value(json!({
|
||||
"id": "g1",
|
||||
"game_type": "briscola_a_quattro",
|
||||
"game_name": "Briscola a quattro",
|
||||
"phase": "lobby",
|
||||
"players": [
|
||||
{"name": "Alice", "seat": 0, "team": "A"},
|
||||
{"name": "Bob", "seat": 1, "team": "B"},
|
||||
],
|
||||
"seats_open": 2,
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("Waiting for players", g.phase_label());
|
||||
assert_eq!("2/4 seated", g.seats_text());
|
||||
assert_eq!("Alice, Bob", g.players_text());
|
||||
|
||||
let playing: MyGame = serde_json::from_value(json!({
|
||||
"id": "g2",
|
||||
"game_type": "briscola",
|
||||
"phase": "playing",
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("In progress", playing.phase_label());
|
||||
assert_eq!("0 seated", playing.seats_text());
|
||||
|
||||
let between: MyGame = serde_json::from_value(json!({
|
||||
"id": "g3",
|
||||
"phase": "hand_end",
|
||||
}))
|
||||
.unwrap();
|
||||
assert_eq!("Between hands", between.phase_label());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn fallback_game_types_cover_the_registered_games() {
|
||||
let types = fallback_game_types();
|
||||
let ids: Vec<&str> = types.iter().map(|g| g.id.as_str()).collect();
|
||||
assert_eq!(
|
||||
vec!["scopone_scientifico", "briscola", "briscola_a_quattro"],
|
||||
ids
|
||||
);
|
||||
// The lobby's first game (the creation default) must exist.
|
||||
assert_eq!("scopone_scientifico", types[0].id);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_view_parses_briscola_payload() {
|
||||
let g: GameView = serde_json::from_value(json!({
|
||||
"id": "b1",
|
||||
"join_code": "ABC123",
|
||||
"game_type": "briscola",
|
||||
"phase": "playing",
|
||||
"target_score": 61,
|
||||
"player_count": 2,
|
||||
"hand_number": 1,
|
||||
"dealer": 0,
|
||||
"turn": 1,
|
||||
"scores": {"A": 0, "B": 0},
|
||||
"briscola_suit": "D",
|
||||
"briscola_card": "07D",
|
||||
"stock_count": 33,
|
||||
"trick": [{"seat": 1, "card": "04C"}],
|
||||
"trick_leader": 1,
|
||||
"last_trick": null,
|
||||
"players": [
|
||||
{"sub": "alice", "name": "Alice", "seat": 0, "team": "A",
|
||||
"cards_left": 3, "captured_count": 0, "points": 0,
|
||||
"hand": ["01D"]},
|
||||
{"sub": "bob", "name": "Bob", "seat": 1, "team": "B",
|
||||
"cards_left": 3, "captured_count": 0, "points": 0},
|
||||
],
|
||||
"last_deal": null,
|
||||
"acknowledged": [],
|
||||
"hand_end_deadline": null,
|
||||
"turn_deadline": "2026-01-01T00:00:30+00:00",
|
||||
"your_turn": true,
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(is_briscola(&g.game_type));
|
||||
assert_eq!("D", g.briscola_suit);
|
||||
assert_eq!(Some("07D".to_string()), g.briscola_card);
|
||||
assert_eq!(33, g.stock_count);
|
||||
assert_eq!(1, g.trick.len());
|
||||
assert_eq!(1, g.trick[0].seat);
|
||||
assert_eq!("04C", g.trick[0].card);
|
||||
assert_eq!(Some(1), g.trick_leader);
|
||||
assert_eq!(0, g.players[0].points);
|
||||
assert_eq!(Some(true), g.your_turn);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_view_parses_briscola_deal_summary() {
|
||||
let g: GameView = serde_json::from_value(json!({
|
||||
"id": "b1",
|
||||
"game_type": "briscola_a_quattro",
|
||||
"phase": "hand_end",
|
||||
"player_count": 4,
|
||||
"scores": {"A": 55, "B": 65},
|
||||
"last_deal": {
|
||||
"deal": 1,
|
||||
"patta": false,
|
||||
"points": {"A": 55, "B": 65},
|
||||
"totals": {"A": 55, "B": 65},
|
||||
"cards": {"A": 19, "B": 21},
|
||||
},
|
||||
"last_trick": {
|
||||
"winner": 3,
|
||||
"cards": [
|
||||
{"seat": 0, "card": "02D"},
|
||||
{"seat": 1, "card": "05D"},
|
||||
{"seat": 2, "card": "04D"},
|
||||
{"seat": 3, "card": "07D"},
|
||||
],
|
||||
},
|
||||
}))
|
||||
.unwrap();
|
||||
let deal = g.last_deal.unwrap();
|
||||
assert_eq!(1, deal.deal);
|
||||
assert!(!deal.patta);
|
||||
assert_eq!(Scores { a: 55, b: 65 }, deal.points);
|
||||
assert_eq!(Scores { a: 55, b: 65 }, deal.totals);
|
||||
let cards = deal.cards.unwrap();
|
||||
assert_eq!(19, cards.a);
|
||||
assert_eq!(21, cards.b);
|
||||
let trick = g.last_trick.unwrap();
|
||||
assert_eq!(3, trick.winner);
|
||||
assert_eq!(4, trick.cards.len());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn deal_summary_defaults() {
|
||||
let d: DealSummary = serde_json::from_value(json!({
|
||||
"points": {"A": 60, "B": 60},
|
||||
"totals": {"A": 10, "B": 20},
|
||||
}))
|
||||
.unwrap();
|
||||
assert!(!d.patta);
|
||||
assert_eq!(0, d.deal);
|
||||
assert!(d.cards.is_none());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,273 @@
|
||||
//! Briscola table view: classic two-player and four-player partnership.
|
||||
//!
|
||||
//! The two variants share this view: four seats render in the usual cross
|
||||
//! (partners opposite), two seats stack opponent over player. The center
|
||||
//! holds the trick in progress, the stock pile and the face-up briscola.
|
||||
use sycamore::prelude::*;
|
||||
|
||||
use crate::components::card::{card_back, card_img};
|
||||
use crate::components::copy::CopyButton;
|
||||
use crate::model::{
|
||||
hand_sort_key, is_individual_game, suit_name, GameView, PlayerView, Scores,
|
||||
};
|
||||
use crate::pages::game::watch_link;
|
||||
|
||||
fn player_for_seat(game: &GameView, seat: usize) -> Option<PlayerView> {
|
||||
game.players.iter().find(|p| p.seat == seat).cloned()
|
||||
}
|
||||
|
||||
/// Panel for one player seat (name, team, hidden card count, points).
|
||||
fn seat_panel(game: GameView, seat: usize, position: &'static str) -> View {
|
||||
let Some(player) = player_for_seat(&game, seat) else {
|
||||
return view! {};
|
||||
};
|
||||
let active = game.phase == "playing" && game.turn == seat;
|
||||
let cls = format!(
|
||||
"seat seat-{position}{}",
|
||||
if active { " active" } else { "" }
|
||||
);
|
||||
let name = player.name.clone();
|
||||
let team_badge = (!is_individual_game(&game.game_type)).then(|| {
|
||||
let team = player.team.clone();
|
||||
view! { span(class="team-badge") { "Team " (team) } }
|
||||
});
|
||||
let points = player.points;
|
||||
let captured = player.captured_count;
|
||||
let backs = (0..player.cards_left)
|
||||
.map(|_| card_back("mini"))
|
||||
.collect::<Vec<_>>();
|
||||
view! {
|
||||
div(class=cls) {
|
||||
div(class="seat-name") {
|
||||
(name)
|
||||
(team_badge)
|
||||
}
|
||||
div(class="seat-cards") { (backs) }
|
||||
div(class="seat-stats") {
|
||||
(points) " points · " (captured) " cards"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The stock pile with the face-up briscola card beside it.
|
||||
fn stock_view(game: &GameView) -> View {
|
||||
let backs = (0..game.stock_count.min(3))
|
||||
.map(|_| card_back("stock-card"))
|
||||
.collect::<Vec<_>>();
|
||||
let trump = game
|
||||
.briscola_card
|
||||
.clone()
|
||||
.map(|code| card_img(code, "briscola-card"));
|
||||
let label = format!("{} in stock", game.stock_count);
|
||||
view! {
|
||||
div(class="stock") {
|
||||
div(class="stock-pile") { (backs) }
|
||||
(trump)
|
||||
span(class="stock-count") { (label) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The cards of the trick in progress, in play order, with player names.
|
||||
fn trick_view(game: &GameView) -> View {
|
||||
if game.trick.is_empty() {
|
||||
return view! { p(class="table-empty") { "Empty table" } };
|
||||
}
|
||||
let cards = game
|
||||
.trick
|
||||
.iter()
|
||||
.map(|tc| {
|
||||
let name = player_for_seat(game, tc.seat)
|
||||
.map(|p| p.name)
|
||||
.unwrap_or_default();
|
||||
let card = card_img(tc.card.clone(), "table-card");
|
||||
view! {
|
||||
div(class="trick-slot") {
|
||||
span(class="trick-name") { (name) }
|
||||
(card)
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
view! { (cards) }
|
||||
}
|
||||
|
||||
/// Announcement strip for the most recently completed trick.
|
||||
fn last_trick_banner(game: &GameView) -> View {
|
||||
let Some(trick) = game.last_trick.clone() else {
|
||||
return view! {};
|
||||
};
|
||||
let name = player_for_seat(game, trick.winner)
|
||||
.map(|p| p.name)
|
||||
.unwrap_or_default();
|
||||
let cards = trick
|
||||
.cards
|
||||
.iter()
|
||||
.map(|tc| card_img(tc.card.clone(), "move-card"))
|
||||
.collect::<Vec<_>>();
|
||||
view! {
|
||||
div(class="move-banner") {
|
||||
strong { (name) }
|
||||
span { " takes the trick " }
|
||||
(cards)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The main briscola table.
|
||||
pub fn briscola_table(
|
||||
game: GameView,
|
||||
on_hand_card: impl Fn(String) + Copy + 'static,
|
||||
now: Signal<f64>,
|
||||
) -> View {
|
||||
// Own seat: the only player entry carrying a hand. Spectators have no
|
||||
// hand, so they watch from seat 0's perspective.
|
||||
let viewer_seat = game
|
||||
.players
|
||||
.iter()
|
||||
.find(|p| p.hand.is_some())
|
||||
.map(|p| p.seat)
|
||||
.unwrap_or(0);
|
||||
let player_count = if game.player_count > 0 {
|
||||
game.player_count
|
||||
} else {
|
||||
game.players.len().max(1)
|
||||
};
|
||||
let my_turn = game.your_turn == Some(true);
|
||||
let turn_note = if game.phase == "finished" {
|
||||
"Match finished".to_string()
|
||||
} else if game.phase == "hand_end" {
|
||||
"Deal finished".to_string()
|
||||
} else if my_turn {
|
||||
"Your turn".to_string()
|
||||
} else {
|
||||
let name = player_for_seat(&game, game.turn)
|
||||
.map(|p| p.name)
|
||||
.unwrap_or_default();
|
||||
format!("{name}'s turn")
|
||||
};
|
||||
let turn_cls = if my_turn { "turn-note you" } else { "turn-note" };
|
||||
let countdown = game.turn_deadline.as_ref().map(|deadline| {
|
||||
// A dynamic closure so only the ticking number re-renders.
|
||||
let deadline_ms = js_sys::Date::parse(deadline);
|
||||
view! {
|
||||
span(class="turn-timer") {
|
||||
"Auto-play in "
|
||||
(move || {
|
||||
((deadline_ms - now.get_clone()) / 1000.0).ceil().max(0.0) as i32
|
||||
})
|
||||
"s"
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
let scores = game.scores.unwrap_or(Scores { a: 0, b: 0 });
|
||||
let target = game.target_score;
|
||||
let deal = game.hand_number;
|
||||
// Two-player briscola has no partnerships: show the players' names.
|
||||
let score_line = if is_individual_game(&game.game_type) {
|
||||
format!(
|
||||
"{} {} — {} {} (target {})",
|
||||
game.player_name_for_team("A"),
|
||||
scores.a,
|
||||
scores.b,
|
||||
game.player_name_for_team("B"),
|
||||
target
|
||||
)
|
||||
} else {
|
||||
format!("Team A {} — {} Team B (target {})", scores.a, scores.b, target)
|
||||
};
|
||||
|
||||
let (grid_cls, top, left, right) = if player_count == 2 {
|
||||
(
|
||||
"table-grid duo",
|
||||
seat_panel(game.clone(), (viewer_seat + 1) % 2, "top"),
|
||||
view! {},
|
||||
view! {},
|
||||
)
|
||||
} else {
|
||||
(
|
||||
"table-grid",
|
||||
seat_panel(game.clone(), (viewer_seat + 2) % 4, "top"),
|
||||
seat_panel(game.clone(), (viewer_seat + 1) % 4, "left"),
|
||||
seat_panel(game.clone(), (viewer_seat + 3) % 4, "right"),
|
||||
)
|
||||
};
|
||||
|
||||
let viewer = player_for_seat(&game, viewer_seat);
|
||||
let my_points = viewer.as_ref().map(|p| p.points).unwrap_or(0);
|
||||
let mut hand = viewer.and_then(|p| p.hand).unwrap_or_default();
|
||||
hand.sort_by_key(|c| hand_sort_key(c));
|
||||
let hand_cards = hand
|
||||
.into_iter()
|
||||
.map(|code| {
|
||||
let card_view = card_img(code.clone(), "hand-card");
|
||||
view! {
|
||||
button(class="hand-slot", on:click=move |_| {
|
||||
if my_turn {
|
||||
on_hand_card(code.clone());
|
||||
}
|
||||
}) { (card_view) }
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
let hint = my_turn.then(|| view! {
|
||||
p(class="text-secondary small text-center") {
|
||||
"Click a card to play it."
|
||||
}
|
||||
});
|
||||
|
||||
// Spectators have no hand: render the pivot seat as a regular panel so
|
||||
// its points stay visible where the hand would be.
|
||||
let bottom = if game.spectator {
|
||||
seat_panel(game.clone(), viewer_seat, "bottom")
|
||||
} else {
|
||||
view! {
|
||||
div(class="seat-bottom") {
|
||||
div(class="seat-stats own-stats") { (my_points) " points" }
|
||||
div(class="hand") { (hand_cards) }
|
||||
(hint)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let spectator_badge = game.spectator.then(|| view! {
|
||||
span(class="spectator-badge") { "Spectating" }
|
||||
});
|
||||
let watch_link = watch_link(&game.id);
|
||||
let trump_badge = (!game.briscola_suit.is_empty()).then(|| {
|
||||
let suit = suit_name(&game.briscola_suit);
|
||||
view! { span(class="briscola-badge") { "Briscola: " (suit) } }
|
||||
});
|
||||
// Precomputed so the final view's closures only capture owned views.
|
||||
let banner = last_trick_banner(&game);
|
||||
let trick = trick_view(&game);
|
||||
let stock = stock_view(&game);
|
||||
|
||||
view! {
|
||||
div(class="table-wrap") {
|
||||
div(class="hud") {
|
||||
a(href="/") { "← Lobby" }
|
||||
span { "Deal " (deal) }
|
||||
(trump_badge)
|
||||
(spectator_badge)
|
||||
span(class="hud-scores") { (score_line) }
|
||||
span(class=turn_cls) { (turn_note) }
|
||||
(countdown)
|
||||
CopyButton(text=watch_link, label="Copy watch link".to_string())
|
||||
}
|
||||
div(class=grid_cls) {
|
||||
(top)
|
||||
(left)
|
||||
div(class="center") {
|
||||
(banner)
|
||||
div(class="table-cards") { (trick) }
|
||||
(stock)
|
||||
}
|
||||
(right)
|
||||
(bottom)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+154
-71
@@ -1,14 +1,21 @@
|
||||
//! Live game page: table view over the websocket.
|
||||
use std::cell::Cell;
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use sycamore::prelude::*;
|
||||
use wasm_bindgen_futures::spawn_local;
|
||||
|
||||
use crate::api;
|
||||
use crate::components::briscola::{deal_rows, deal_summary_modal};
|
||||
use crate::components::card::{card_back, card_img};
|
||||
use crate::components::copy::CopyButton;
|
||||
use crate::components::summary::{hand_summary_modal, summary_rows};
|
||||
use crate::components::toast::toast;
|
||||
use crate::model::{card_label, GameView, MoveView, PlayerView, Scores, ServerMessage};
|
||||
use crate::model::{
|
||||
card_label, hand_sort_key, is_briscola, is_individual_game, GameView, MoveView,
|
||||
PlayerView, Scores, ServerMessage,
|
||||
};
|
||||
use crate::pages::briscola::briscola_table;
|
||||
use crate::ws::{self, GameSocket};
|
||||
|
||||
fn send_play(socket: Signal<Option<GameSocket>>, card: String, capture: Option<Vec<String>>) {
|
||||
@@ -17,6 +24,14 @@ fn send_play(socket: Signal<Option<GameSocket>>, card: String, capture: Option<V
|
||||
}
|
||||
}
|
||||
|
||||
/// The absolute, shareable URL of this game's page, for the clipboard.
|
||||
pub(crate) fn watch_link(id: &str) -> String {
|
||||
let origin = web_sys::window()
|
||||
.and_then(|w| w.location().origin().ok())
|
||||
.unwrap_or_default();
|
||||
format!("{origin}/game/{id}")
|
||||
}
|
||||
|
||||
/// Panel for one player seat (name, team, hidden card count, stats).
|
||||
fn seat_panel(game: GameView, seat: usize, position: &'static str) -> View {
|
||||
let Some(player) = game.players.iter().find(|p| p.seat == seat).cloned() else {
|
||||
@@ -63,6 +78,9 @@ fn move_banner(mv: MoveView) -> View {
|
||||
.map(|c| card_img(c.clone(), "move-card"))
|
||||
.collect::<Vec<_>>();
|
||||
let scopa = mv.scopa.then(|| view! { span(class="scopa-badge") { "Scopa!" } });
|
||||
let pigliatutto = mv
|
||||
.pigliatutto
|
||||
.then(|| view! { span(class="pigliatutto-badge") { "Asso pigliatutto!" } });
|
||||
view! {
|
||||
div(class="move-banner") {
|
||||
strong { (name) }
|
||||
@@ -70,6 +88,7 @@ fn move_banner(mv: MoveView) -> View {
|
||||
(played)
|
||||
(captured)
|
||||
(scopa)
|
||||
(pigliatutto)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -131,23 +150,33 @@ fn start_connect(id: Rc<String>, ctx: ConnCtx, alive: Rc<Cell<bool>>) {
|
||||
let on_close = {
|
||||
let id = id.clone();
|
||||
let alive = alive.clone();
|
||||
move |code: Option<u16>| {
|
||||
move |_code: Option<u16>| {
|
||||
if !alive.get() {
|
||||
return;
|
||||
}
|
||||
ctx.closed.set(true);
|
||||
match code {
|
||||
Some(4401) => {
|
||||
ctx.fatal.set(true);
|
||||
ctx.error
|
||||
.set(Some("Session expired — please log in again.".to_string()));
|
||||
}
|
||||
Some(4403) | Some(4404) => {
|
||||
ctx.fatal.set(true);
|
||||
ctx.error
|
||||
.set(Some("This game is no longer available.".to_string()));
|
||||
}
|
||||
_ => schedule_retry(id.clone(), ctx, alive.clone()),
|
||||
if ctx.game.get_clone().is_none() && ctx.attempts.get() == 0 {
|
||||
// The connection ended before any snapshot arrived. A
|
||||
// refused handshake looks exactly like a network drop to
|
||||
// the browser (close code 1006, no HTTP status), so ask
|
||||
// the API whether the server deliberately rejected us —
|
||||
// in which case retrying is pointless — or the loss was
|
||||
// transient. Only on the first failure: later attempts
|
||||
// are governed by the retry backoff.
|
||||
let id = id.clone();
|
||||
let alive = alive.clone();
|
||||
spawn_local(async move {
|
||||
match api::probe_game(&id).await {
|
||||
api::GameEntry::Unavailable => {
|
||||
ctx.fatal.set(true);
|
||||
ctx.error
|
||||
.set(Some("This game is no longer available.".to_string()));
|
||||
}
|
||||
api::GameEntry::Transient => schedule_retry(id, ctx, alive),
|
||||
}
|
||||
});
|
||||
} else {
|
||||
schedule_retry(id.clone(), ctx, alive.clone());
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -363,6 +392,10 @@ pub fn GamePage(id: String) -> View {
|
||||
}
|
||||
}
|
||||
Some(g) if g.phase == "lobby" => view! { LobbyView(game=g) },
|
||||
// Briscola has its own table view for both variants.
|
||||
Some(g) if is_briscola(&g.game_type) => {
|
||||
briscola_table(g, on_hand_card, now)
|
||||
}
|
||||
// The live table is scopone-specific; other games get a
|
||||
// fallback until they ship their own play view.
|
||||
Some(g) if g.game_type == "scopone_scientifico" => {
|
||||
@@ -377,6 +410,9 @@ pub fn GamePage(id: String) -> View {
|
||||
Some(g) if g.phase == "hand_end" && g.game_type == "scopone_scientifico" => {
|
||||
hand_summary_modal(g, socket, now)
|
||||
}
|
||||
Some(g) if g.phase == "hand_end" && is_briscola(&g.game_type) => {
|
||||
deal_summary_modal(g, socket, now)
|
||||
}
|
||||
_ => view! {},
|
||||
})
|
||||
(move || game_over_view(over.get_clone(), game.get_clone()))
|
||||
@@ -386,52 +422,34 @@ pub fn GamePage(id: String) -> View {
|
||||
|
||||
/// Lobby view while waiting for the remaining players. The seat count
|
||||
/// comes from the payload (`seats_open`), so games with other player
|
||||
/// counts render correctly.
|
||||
/// counts render correctly. Spectators (no seat, no join code) get a
|
||||
/// "not started yet" note and the watch link instead.
|
||||
#[component(inline_props)]
|
||||
fn LobbyView(game: GameView) -> View {
|
||||
let seats_open = game
|
||||
.seats_open
|
||||
.unwrap_or_else(|| 4usize.saturating_sub(game.players.len()));
|
||||
let spectator = game.spectator;
|
||||
let join_code = game.join_code.clone();
|
||||
let copied = create_signal(false);
|
||||
// Held so the reset timer is cancelled if the waiting room is rebuilt
|
||||
// (e.g. another player joins) while the "Copied!" feedback is showing:
|
||||
// firing it afterwards would set a disposed signal and panic.
|
||||
let reset_timer: Rc<RefCell<Option<gloo_timers::callback::Timeout>>> =
|
||||
Rc::new(RefCell::new(None));
|
||||
on_cleanup({
|
||||
let reset_timer = reset_timer.clone();
|
||||
move || {
|
||||
reset_timer.borrow_mut().take();
|
||||
}
|
||||
});
|
||||
|
||||
let copy = {
|
||||
let join_code = join_code.clone();
|
||||
move |_| {
|
||||
if let Some(win) = web_sys::window() {
|
||||
let _ = win.navigator().clipboard().write_text(&join_code);
|
||||
}
|
||||
copied.set(true);
|
||||
*reset_timer.borrow_mut() = Some(gloo_timers::callback::Timeout::new(1500, move || {
|
||||
copied.set(false);
|
||||
}));
|
||||
}
|
||||
};
|
||||
let watch_link = watch_link(&game.id);
|
||||
|
||||
let show_teams = !is_individual_game(&game.game_type);
|
||||
let players = game
|
||||
.players
|
||||
.iter()
|
||||
.map(|p| {
|
||||
let name = p.name.clone();
|
||||
let seat = p.seat;
|
||||
let team = p.team.clone();
|
||||
let team_badge = show_teams.then(|| {
|
||||
let team = p.team.clone();
|
||||
view! { span(class="badge text-bg-info") { "Team " (team) } }
|
||||
});
|
||||
view! {
|
||||
li(class="list-group-item d-flex justify-content-between align-items-center") {
|
||||
strong { (name) }
|
||||
span {
|
||||
span(class="badge text-bg-secondary me-2") { "Seat " (seat) }
|
||||
span(class="badge text-bg-info") { "Team " (team) }
|
||||
(team_badge)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -451,18 +469,39 @@ fn LobbyView(game: GameView) -> View {
|
||||
};
|
||||
let percent_style = format!("width: {percent}%");
|
||||
|
||||
// The server withholds the join code from spectators; they get a
|
||||
// "not started yet" note and can share the watch link instead.
|
||||
let share = if spectator {
|
||||
view! {
|
||||
p(class="text-secondary") {
|
||||
"This game hasn't started yet — waiting for the players to take their seats."
|
||||
}
|
||||
div(class="d-grid mb-4") {
|
||||
CopyButton(text=watch_link, label="Copy watch link".to_string())
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Separate clones: each interpolation/prop captures its own copy.
|
||||
let display_code = join_code.clone();
|
||||
let copy_code = join_code.clone();
|
||||
view! {
|
||||
p(class="text-secondary") { "Share this join code with your friends:" }
|
||||
p(class="code-display") { (display_code) }
|
||||
div(class="d-grid gap-2 mb-4") {
|
||||
CopyButton(text=copy_code, label="Copy code".to_string())
|
||||
CopyButton(text=watch_link, label="Copy watch link".to_string())
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
view! {
|
||||
div(class="container page-shell py-4") {
|
||||
div(class="card status-card") {
|
||||
div(class="card-body p-4") {
|
||||
h1(class="h4 mb-3") { "Waiting for players" }
|
||||
p(class="text-secondary") { "Share this join code with your friends:" }
|
||||
p(class="code-display") { (join_code) }
|
||||
div(class="d-grid mb-4") {
|
||||
button(class="btn btn-outline-light", on:click=copy) {
|
||||
(move || if copied.get() { "Copied!" } else { "Copy code" })
|
||||
}
|
||||
h1(class="h4 mb-3") {
|
||||
(if spectator { "Game not started yet" } else { "Waiting for players" })
|
||||
}
|
||||
(share)
|
||||
ul(class="list-group list-group-flush text-start mb-3") {
|
||||
(players)
|
||||
(open_seats)
|
||||
@@ -515,7 +554,8 @@ fn table_view(
|
||||
selected: Signal<Option<String>>,
|
||||
now: Signal<f64>,
|
||||
) -> View {
|
||||
// Own seat: the only player entry carrying a hand.
|
||||
// Own seat: the only player entry carrying a hand. Spectators have no
|
||||
// hand, so they watch from seat 0's perspective.
|
||||
let viewer_seat = game
|
||||
.players
|
||||
.iter()
|
||||
@@ -565,11 +605,15 @@ fn table_view(
|
||||
let banner = game.last_move.clone().map(move_banner);
|
||||
let hand_number = game.hand_number;
|
||||
let target_score = game.target_score;
|
||||
let rule_badge = game.asso_pigliatutto.then(|| view! {
|
||||
span(class="pigliatutto-badge") { "Asso pigliatutto" }
|
||||
});
|
||||
|
||||
let viewer = player_for_seat(&game, viewer_seat);
|
||||
let my_captured = viewer.as_ref().map(|p| p.captured_count).unwrap_or(0);
|
||||
let my_scope = viewer.as_ref().map(|p| p.scope).unwrap_or(0);
|
||||
let hand = viewer.and_then(|p| p.hand).unwrap_or_default();
|
||||
let mut hand = viewer.and_then(|p| p.hand).unwrap_or_default();
|
||||
hand.sort_by_key(|c| hand_sort_key(c));
|
||||
let current_selection = selected.get_clone();
|
||||
let hand_cards = hand
|
||||
.into_iter()
|
||||
@@ -597,17 +641,41 @@ fn table_view(
|
||||
}
|
||||
});
|
||||
|
||||
// Spectators have no hand: render the pivot seat as a regular panel
|
||||
// so its captured count and scope stay visible where the hand would be.
|
||||
let bottom = if game.spectator {
|
||||
seat_panel(game.clone(), viewer_seat, "bottom")
|
||||
} else {
|
||||
view! {
|
||||
div(class="seat-bottom") {
|
||||
div(class="seat-stats own-stats") {
|
||||
(my_captured) " captured · " (my_scope) " scope"
|
||||
}
|
||||
div(class="hand") { (hand_cards) }
|
||||
(hint)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let spectator_badge = game.spectator.then(|| view! {
|
||||
span(class="spectator-badge") { "Spectating" }
|
||||
});
|
||||
let watch_link = watch_link(&game.id);
|
||||
|
||||
view! {
|
||||
div(class="table-wrap") {
|
||||
div(class="hud") {
|
||||
a(href="/") { "← Lobby" }
|
||||
span { "Hand " (hand_number) }
|
||||
(rule_badge)
|
||||
(spectator_badge)
|
||||
span(class="hud-scores") {
|
||||
"Team A " (scores.a) " — " (scores.b) " Team B (target "
|
||||
(target_score) ")"
|
||||
}
|
||||
span(class=turn_cls) { (turn_note) }
|
||||
(countdown)
|
||||
CopyButton(text=watch_link, label="Copy watch link".to_string())
|
||||
}
|
||||
div(class="table-grid") {
|
||||
(top)
|
||||
@@ -620,13 +688,7 @@ fn table_view(
|
||||
}
|
||||
}
|
||||
(right)
|
||||
div(class="seat-bottom") {
|
||||
div(class="seat-stats own-stats") {
|
||||
(my_captured) " captured · " (my_scope) " scope"
|
||||
}
|
||||
div(class="hand") { (hand_cards) }
|
||||
(hint)
|
||||
}
|
||||
(bottom)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -669,11 +731,11 @@ fn capture_picker(
|
||||
}
|
||||
}
|
||||
|
||||
/// End-of-match overlay (scopone's team score; other games render
|
||||
/// nothing until they ship their own play view).
|
||||
/// End-of-match overlay: the final hand/deal breakdown and the winner.
|
||||
fn game_over_view(over: Option<(Scores, Option<String>)>, game: Option<GameView>) -> View {
|
||||
let briscola = game.as_ref().is_some_and(|g| is_briscola(&g.game_type));
|
||||
if let Some(g) = &game {
|
||||
if g.game_type != "scopone_scientifico" {
|
||||
if g.game_type != "scopone_scientifico" && !briscola {
|
||||
return view! {};
|
||||
}
|
||||
}
|
||||
@@ -686,14 +748,35 @@ fn game_over_view(over: Option<(Scores, Option<String>)>, game: Option<GameView>
|
||||
None => view! {},
|
||||
Some((scores, winner)) => {
|
||||
let winner = winner.unwrap_or_else(|| "?".to_string());
|
||||
let line = format!("Team {winner} wins {} – {}", scores.a, scores.b);
|
||||
// Explain the final hand's scoring before the result.
|
||||
let final_summary = game
|
||||
.and_then(|g| g.last_hand)
|
||||
.map(|s| {
|
||||
let rows = summary_rows(s);
|
||||
view! { (rows) }
|
||||
});
|
||||
// Two-player briscola has no teams: name the winner instead.
|
||||
let winner_label = match game.as_ref() {
|
||||
Some(g) if is_individual_game(&g.game_type) => {
|
||||
g.player_name_for_team(&winner)
|
||||
}
|
||||
_ => format!("Team {winner}"),
|
||||
};
|
||||
let line = format!("{winner_label} wins {} – {}", scores.a, scores.b);
|
||||
// Spectators have no match history to look at.
|
||||
let spectator = game.as_ref().is_some_and(|g| g.spectator);
|
||||
// Explain the final hand's (scopone) or deal's (briscola)
|
||||
// scoring before the result.
|
||||
let final_summary: View = if briscola {
|
||||
match game.as_ref() {
|
||||
Some(g) => match g.last_deal.clone() {
|
||||
Some(deal) => deal_rows(g, &deal),
|
||||
None => view! {},
|
||||
},
|
||||
None => view! {},
|
||||
}
|
||||
} else {
|
||||
match game.as_ref().and_then(|g| g.last_hand.clone()) {
|
||||
Some(hand) => summary_rows(hand),
|
||||
None => view! {},
|
||||
}
|
||||
};
|
||||
let my_matches = (!spectator).then(|| view! {
|
||||
a(class="btn btn-outline-light", href="/history") { "My matches" }
|
||||
});
|
||||
view! {
|
||||
div(class="overlay") {
|
||||
div(class="picker summary-panel") {
|
||||
@@ -702,7 +785,7 @@ fn game_over_view(over: Option<(Scores, Option<String>)>, game: Option<GameView>
|
||||
p(class="final-score") { (line) }
|
||||
div(class="gameover-actions") {
|
||||
a(class="btn btn-warning", href="/") { "Back to lobby" }
|
||||
a(class="btn btn-outline-light", href="/history") { "My matches" }
|
||||
(my_matches)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,6 +68,23 @@ fn game_name(game_types: &[GameTypeInfo], game_type: &str) -> String {
|
||||
.unwrap_or_else(|| game_type.to_string())
|
||||
}
|
||||
|
||||
/// The match's finish instant in the browser's local timezone, as
|
||||
/// `YYYY-MM-DD HH:MM`. Falls back to the raw UTC prefix when the browser
|
||||
/// cannot parse the timestamp.
|
||||
fn local_finished(iso: &str) -> String {
|
||||
let date = js_sys::Date::new(&wasm_bindgen::JsValue::from_str(iso));
|
||||
if date.get_time().is_nan() {
|
||||
return iso.replace('T', " ").chars().take(16).collect();
|
||||
}
|
||||
crate::model::fmt_datetime_parts(
|
||||
date.get_full_year(),
|
||||
date.get_month(),
|
||||
date.get_date(),
|
||||
date.get_hours(),
|
||||
date.get_minutes(),
|
||||
)
|
||||
}
|
||||
|
||||
#[component]
|
||||
pub fn HistoryPage() -> View {
|
||||
let page = create_signal(Option::<MatchesPage>::None);
|
||||
@@ -131,12 +148,7 @@ pub fn HistoryPage() -> View {
|
||||
.get_clone()
|
||||
.into_iter()
|
||||
.map(|m| {
|
||||
let finished = m
|
||||
.finished_at
|
||||
.replace('T', " ")
|
||||
.chars()
|
||||
.take(16)
|
||||
.collect::<String>();
|
||||
let finished = local_finished(&m.finished_at);
|
||||
let game = game_name(&names, &m.game_type);
|
||||
let mut cells: Vec<View> = team_columns(&m)
|
||||
.iter()
|
||||
|
||||
@@ -1,20 +1,53 @@
|
||||
//! Global leaderboard page.
|
||||
//! Per-game leaderboard page.
|
||||
//!
|
||||
//! Elo ratings are stored per game type, so the board is scoped to the
|
||||
//! game chosen in the dropdown: Elo, wins, matches and points all come
|
||||
//! from that game's matches only.
|
||||
use wasm_bindgen_futures::spawn_local;
|
||||
use sycamore::prelude::*;
|
||||
|
||||
use crate::api;
|
||||
use crate::components::toast::toast;
|
||||
use crate::model::{fmt_points, LeaderboardPage};
|
||||
use crate::model::{fallback_game_types, fmt_points, LeaderboardPage};
|
||||
|
||||
#[component]
|
||||
pub fn LeaderboardPage() -> View {
|
||||
let page = create_signal(Option::<LeaderboardPage>::None);
|
||||
let error = create_signal(Option::<String>::None);
|
||||
let game_types = create_signal(fallback_game_types());
|
||||
let selected_game = create_signal("scopone_scientifico".to_string());
|
||||
|
||||
// Reload whenever the selection changes; a response for a game the
|
||||
// user has already switched away from is dropped.
|
||||
create_effect(move || {
|
||||
let game_type = selected_game.get_clone();
|
||||
page.set(None);
|
||||
spawn_local(async move {
|
||||
match api::leaderboard(&game_type).await {
|
||||
Ok(p) => {
|
||||
if selected_game.get_clone() == game_type {
|
||||
page.set(Some(p));
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
if selected_game.get_clone() == game_type {
|
||||
error.set(Some(e));
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
spawn_local(async move {
|
||||
match api::leaderboard().await {
|
||||
Ok(p) => page.set(Some(p)),
|
||||
Err(e) => error.set(Some(e)),
|
||||
match api::game_types().await {
|
||||
Ok(types) if !types.is_empty() => {
|
||||
let current = selected_game.get_clone();
|
||||
if !types.iter().any(|g| g.id == current) {
|
||||
selected_game.set(types[0].id.clone());
|
||||
}
|
||||
game_types.set(types);
|
||||
}
|
||||
_ => {} // keep the fallback list
|
||||
}
|
||||
});
|
||||
|
||||
@@ -22,7 +55,30 @@ pub fn LeaderboardPage() -> View {
|
||||
div {
|
||||
(crate::components::nav::app_nav("/leaderboard", || view! {}))
|
||||
div(class="container page-shell py-4") {
|
||||
h1(class="h3 mb-4") { "Leaderboard" }
|
||||
div(
|
||||
class="d-flex flex-wrap gap-3 align-items-center \
|
||||
justify-content-between mb-4"
|
||||
) {
|
||||
h1(class="h3 mb-0") { "Leaderboard" }
|
||||
div(class="d-flex align-items-center gap-2") {
|
||||
label(class="form-label mb-0", r#for="leaderboard-game") {
|
||||
"Game"
|
||||
}
|
||||
select(
|
||||
class="form-select w-auto",
|
||||
id="leaderboard-game",
|
||||
bind:value=selected_game,
|
||||
) {
|
||||
Keyed(
|
||||
list=game_types,
|
||||
view=|g| view! {
|
||||
option(value=g.id.clone()) { (g.name) }
|
||||
},
|
||||
key=|g| g.id.clone(),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
(toast(error))
|
||||
(move || match page.get_clone() {
|
||||
None => view! {
|
||||
|
||||
+309
-27
@@ -3,7 +3,9 @@
|
||||
//! Match creation is game-generic: the form is rendered from the selected
|
||||
//! game's `options_schema` (see [`crate::model::GameTypeInfo`]), so new
|
||||
//! games get a working creation UI without frontend changes.
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::collections::HashMap;
|
||||
use std::rc::Rc;
|
||||
|
||||
use wasm_bindgen_futures::spawn_local;
|
||||
use sycamore::prelude::*;
|
||||
@@ -12,18 +14,18 @@ use sycamore_router::navigate;
|
||||
use crate::api;
|
||||
use crate::components::card::card_back;
|
||||
use crate::components::toast::toast;
|
||||
use crate::model::{GameTypeInfo, OptionField, OptionKind, PlayerRating, User};
|
||||
use crate::model::{
|
||||
fallback_game_types, is_individual_game, AuthProvider, GameTypeInfo, JoinPreview,
|
||||
MyGame, OptionField, OptionKind, PlayerRating, User,
|
||||
};
|
||||
|
||||
/// Used when the game-types fetch fails: match creation must still work.
|
||||
fn fallback_game_types() -> Vec<GameTypeInfo> {
|
||||
vec![GameTypeInfo {
|
||||
id: "scopone_scientifico".to_string(),
|
||||
name: "Scopone scientifico".to_string(),
|
||||
description: String::new(),
|
||||
min_players: 4,
|
||||
max_players: 4,
|
||||
options_schema: serde_json::Value::Null,
|
||||
}]
|
||||
/// Human-readable label for a provider name ("google" -> "Google").
|
||||
fn provider_label(name: &str) -> String {
|
||||
let mut chars = name.chars();
|
||||
match chars.next() {
|
||||
Some(first) => first.to_uppercase().collect::<String>() + chars.as_str(),
|
||||
None => String::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn json_to_string(value: &serde_json::Value) -> String {
|
||||
@@ -181,12 +183,117 @@ fn OptionInput(props: OptionInputProps) -> View {
|
||||
}
|
||||
}
|
||||
|
||||
/// Pre-join summary of the match behind the entered code: game name,
|
||||
/// seated players and the engine-echoed options, rendered from the game's
|
||||
/// `options_schema` so every game gets a preview without custom code.
|
||||
fn join_preview_panel(
|
||||
preview: Option<JoinPreview>,
|
||||
game_types: Vec<GameTypeInfo>,
|
||||
checking: bool,
|
||||
not_found: bool,
|
||||
) -> View {
|
||||
let Some(p) = preview else {
|
||||
if checking {
|
||||
return view! {
|
||||
p(class="text-secondary small mb-0") { "Checking code…" }
|
||||
};
|
||||
}
|
||||
if not_found {
|
||||
return view! {
|
||||
p(class="text-secondary small mb-0") { "No match with this code." }
|
||||
};
|
||||
}
|
||||
return view! {};
|
||||
};
|
||||
|
||||
let game = game_types.into_iter().find(|g| g.id == p.game_type);
|
||||
let name = if p.game_name.is_empty() {
|
||||
game.as_ref()
|
||||
.map(|g| g.name.clone())
|
||||
.unwrap_or_else(|| p.game_type.clone())
|
||||
} else {
|
||||
p.game_name.clone()
|
||||
};
|
||||
let description = if p.game_description.is_empty() {
|
||||
game.as_ref().map(|g| g.description.clone()).unwrap_or_default()
|
||||
} else {
|
||||
p.game_description.clone()
|
||||
};
|
||||
let description_view = (!description.is_empty()).then(|| view! {
|
||||
p(class="text-secondary small mb-2") { (description) }
|
||||
});
|
||||
let option_badges = game
|
||||
.as_ref()
|
||||
.map(|g| p.options(&g.option_fields()))
|
||||
.unwrap_or_default()
|
||||
.into_iter()
|
||||
.map(|o| {
|
||||
let cls = if o.on == Some(true) {
|
||||
"badge text-bg-success me-1"
|
||||
} else {
|
||||
"badge text-bg-secondary me-1"
|
||||
};
|
||||
view! { span(class=cls) { (o.label) ": " (o.value) } }
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
let seated = p.players.len();
|
||||
let show_teams = !is_individual_game(&p.game_type);
|
||||
let players = p
|
||||
.players
|
||||
.iter()
|
||||
.map(|player| {
|
||||
let name = player.name.clone();
|
||||
let team = if show_teams {
|
||||
player.team.as_ref().map(|t| {
|
||||
let label = t.clone();
|
||||
view! { span(class="badge text-bg-info ms-2") { "Team " (label) } }
|
||||
})
|
||||
} else {
|
||||
None
|
||||
};
|
||||
view! {
|
||||
li(
|
||||
class="list-group-item d-flex justify-content-between \
|
||||
align-items-center py-1 px-0"
|
||||
) {
|
||||
span { (name) }
|
||||
(team)
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
let seats_text = p.seats_text();
|
||||
let status_view = match p.phase.as_str() {
|
||||
"lobby" if p.seats_open == Some(0) => Some("Lobby full"),
|
||||
"lobby" => None,
|
||||
_ => Some("Match in progress"),
|
||||
}
|
||||
.map(|text| view! { p(class="text-warning small mb-0") { (text) } });
|
||||
|
||||
view! {
|
||||
div(class="join-preview border-top mt-3 pt-3") {
|
||||
h3(class="h6 mb-1") { (name) }
|
||||
(description_view)
|
||||
p(class="text-secondary small mb-2") {
|
||||
(seated) " seated" (seats_text)
|
||||
}
|
||||
ul(class="list-group list-group-flush mb-2") { (players) }
|
||||
div(class="d-flex flex-wrap gap-1") { (option_badges) }
|
||||
(status_view)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[component]
|
||||
pub fn LobbyPage() -> View {
|
||||
// Outer None = still loading; Some(None) = logged out.
|
||||
let user = create_signal(Option::<Option<User>>::None);
|
||||
// Configured login providers, for the logged-out card's buttons.
|
||||
let auth_providers = create_signal(Vec::<AuthProvider>::new());
|
||||
// The player's Elo ratings, one row per game type played.
|
||||
let ratings = create_signal(Vec::<PlayerRating>::new());
|
||||
// Live games the player is seated in, for the "Continue" list.
|
||||
let my_games = create_signal(Vec::<MyGame>::new());
|
||||
let error = create_signal(Option::<String>::None);
|
||||
let code = create_signal(String::new());
|
||||
let game_types = create_signal(fallback_game_types());
|
||||
@@ -211,6 +318,68 @@ pub fn LobbyPage() -> View {
|
||||
}
|
||||
});
|
||||
|
||||
// Pre-join preview: once a complete code is typed, look it up
|
||||
// (debounced) and show the match's details before joining.
|
||||
let preview = create_signal(Option::<JoinPreview>::None);
|
||||
let preview_not_found = create_signal(false);
|
||||
let checking_code = create_signal(false);
|
||||
let check_seq = Rc::new(Cell::new(0u64));
|
||||
let check_timer: Rc<RefCell<Option<gloo_timers::callback::Timeout>>> =
|
||||
Rc::new(RefCell::new(None));
|
||||
let alive = Rc::new(Cell::new(true));
|
||||
on_cleanup({
|
||||
let check_timer = check_timer.clone();
|
||||
let alive = alive.clone();
|
||||
move || {
|
||||
alive.set(false);
|
||||
check_timer.borrow_mut().take();
|
||||
}
|
||||
});
|
||||
create_effect({
|
||||
let check_seq = check_seq.clone();
|
||||
let check_timer = check_timer.clone();
|
||||
let alive = alive.clone();
|
||||
move || {
|
||||
let value = code.get_clone().trim().to_uppercase();
|
||||
// Any edit invalidates an in-flight lookup.
|
||||
check_seq.set(check_seq.get() + 1);
|
||||
check_timer.borrow_mut().take();
|
||||
if value.len() != 6 {
|
||||
preview.set(None);
|
||||
preview_not_found.set(false);
|
||||
checking_code.set(false);
|
||||
return;
|
||||
}
|
||||
checking_code.set(true);
|
||||
preview_not_found.set(false);
|
||||
let seq = check_seq.get();
|
||||
let seq_cell = check_seq.clone();
|
||||
let alive_async = alive.clone();
|
||||
*check_timer.borrow_mut() = Some(gloo_timers::callback::Timeout::new(
|
||||
400,
|
||||
move || {
|
||||
let seq_cell = seq_cell.clone();
|
||||
let alive = alive_async.clone();
|
||||
spawn_local(async move {
|
||||
let result = api::join_preview(&value).await;
|
||||
if !alive.get() || seq_cell.get() != seq {
|
||||
return;
|
||||
}
|
||||
match result {
|
||||
Ok(Some(found)) => preview.set(Some(found)),
|
||||
Ok(None) => {
|
||||
preview.set(None);
|
||||
preview_not_found.set(true);
|
||||
}
|
||||
Err(_) => preview.set(None),
|
||||
}
|
||||
checking_code.set(false);
|
||||
});
|
||||
},
|
||||
));
|
||||
}
|
||||
});
|
||||
|
||||
spawn_local(async move {
|
||||
match api::me().await {
|
||||
Ok(me) => {
|
||||
@@ -219,6 +388,9 @@ pub fn LobbyPage() -> View {
|
||||
if let Ok(p) = api::my_ratings().await {
|
||||
ratings.set(p.results);
|
||||
}
|
||||
if let Ok(games) = api::my_games().await {
|
||||
my_games.set(games);
|
||||
}
|
||||
});
|
||||
}
|
||||
user.set(Some(me));
|
||||
@@ -240,6 +412,12 @@ pub fn LobbyPage() -> View {
|
||||
}
|
||||
});
|
||||
|
||||
spawn_local(async move {
|
||||
if let Ok(list) = api::auth_providers().await {
|
||||
auth_providers.set(list);
|
||||
}
|
||||
});
|
||||
|
||||
let on_create = move |_| {
|
||||
let game_type = selected_game.get_clone();
|
||||
let opts: serde_json::Map<String, serde_json::Value> =
|
||||
@@ -265,6 +443,22 @@ pub fn LobbyPage() -> View {
|
||||
});
|
||||
};
|
||||
|
||||
// Join is disabled only when the previewed lobby is full or already
|
||||
// started; without a preview it stays enabled (the server still
|
||||
// validates).
|
||||
let join_button = move || {
|
||||
let disabled = preview.get_clone().map(|p| !p.joinable()).unwrap_or(false);
|
||||
view! {
|
||||
button(
|
||||
class="btn btn-warning btn-lg",
|
||||
disabled=disabled,
|
||||
on:click=on_join,
|
||||
) {
|
||||
"Join"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
view! {
|
||||
div {
|
||||
(toast(error))
|
||||
@@ -286,15 +480,39 @@ pub fn LobbyPage() -> View {
|
||||
}
|
||||
p(class="text-secondary") { "Log in with your account to play." }
|
||||
// rel="external" opts out of the SPA router's click
|
||||
// interception: this must be a full page navigation
|
||||
// to the backend's OIDC login endpoint.
|
||||
a(
|
||||
class="btn btn-warning btn-lg w-100",
|
||||
href="/auth/login",
|
||||
rel="external",
|
||||
) {
|
||||
"Log in"
|
||||
}
|
||||
// interception: these must be full page navigations
|
||||
// to the backend's OIDC login endpoints.
|
||||
(move || {
|
||||
let providers = auth_providers.get_clone();
|
||||
if providers.is_empty() {
|
||||
// Providers could not be fetched: the
|
||||
// generic route redirects to the first
|
||||
// configured provider.
|
||||
view! {
|
||||
a(
|
||||
class="btn btn-warning btn-lg w-100",
|
||||
href="/auth/login",
|
||||
rel="external",
|
||||
) {
|
||||
"Log in"
|
||||
}
|
||||
}
|
||||
} else {
|
||||
view! {
|
||||
div(class="d-grid gap-2") {
|
||||
(providers.iter().cloned().map(|p| view! {
|
||||
a(
|
||||
class="btn btn-warning btn-lg w-100",
|
||||
href=p.login_url,
|
||||
rel="external",
|
||||
) {
|
||||
"Log in with " (provider_label(&p.name))
|
||||
}
|
||||
}).collect::<Vec<_>>())
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -333,9 +551,72 @@ pub fn LobbyPage() -> View {
|
||||
div(class="lobby-hero text-center") {
|
||||
h1(class="display-5 fw-bold") { "tavolo" }
|
||||
p(class="lead text-secondary mb-0") {
|
||||
"Play scopone scientifico with friends."
|
||||
"Play scopone scientifico and briscola with friends."
|
||||
}
|
||||
}
|
||||
// Ongoing games: a "Continue" link back into a
|
||||
// match whose page was accidentally closed.
|
||||
(move || {
|
||||
let games = my_games.get_clone();
|
||||
if games.is_empty() {
|
||||
return view! {};
|
||||
}
|
||||
let types = game_types.get_clone();
|
||||
let rows = games
|
||||
.into_iter()
|
||||
.map(|g| {
|
||||
let name = if g.game_name.is_empty() {
|
||||
types
|
||||
.iter()
|
||||
.find(|t| t.id == g.game_type)
|
||||
.map(|t| t.name.clone())
|
||||
.unwrap_or_else(|| g.game_type.clone())
|
||||
} else {
|
||||
g.game_name.clone()
|
||||
};
|
||||
let phase = g.phase_label();
|
||||
let seats = g.seats_text();
|
||||
let players = g.players_text();
|
||||
let players_note = if players.is_empty() {
|
||||
String::new()
|
||||
} else {
|
||||
format!(" · {players}")
|
||||
};
|
||||
let href = format!("/game/{}", g.id);
|
||||
view! {
|
||||
li(
|
||||
class="list-group-item d-flex flex-wrap \
|
||||
justify-content-between \
|
||||
align-items-center gap-2"
|
||||
) {
|
||||
div {
|
||||
div(class="fw-semibold") { (name) }
|
||||
div(class="text-secondary small") {
|
||||
(phase) " · " (seats)
|
||||
(players_note)
|
||||
}
|
||||
}
|
||||
a(
|
||||
class="btn btn-sm btn-warning",
|
||||
href=href,
|
||||
) {
|
||||
"Continue"
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
view! {
|
||||
div(class="card mb-4") {
|
||||
div(class="card-header") { "Your games" }
|
||||
div(class="card-body p-0") {
|
||||
ul(class="list-group list-group-flush") {
|
||||
(rows)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
div(class="row g-4") {
|
||||
div(class="col-lg-7") {
|
||||
div(class="card h-100") {
|
||||
@@ -427,13 +708,14 @@ pub fn LobbyPage() -> View {
|
||||
maxlength="6",
|
||||
bind:value=code,
|
||||
)
|
||||
button(
|
||||
class="btn btn-warning btn-lg",
|
||||
on:click=on_join,
|
||||
) {
|
||||
"Join"
|
||||
}
|
||||
(join_button)
|
||||
}
|
||||
(move || join_preview_panel(
|
||||
preview.get_clone(),
|
||||
game_types.get_clone(),
|
||||
checking_code.get(),
|
||||
preview_not_found.get(),
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
pub mod briscola;
|
||||
pub mod game;
|
||||
pub mod history;
|
||||
pub mod leaderboard;
|
||||
|
||||
+13
-4
@@ -55,8 +55,11 @@ impl GameSocket {
|
||||
/// could not be created.
|
||||
///
|
||||
/// `on_close` fires exactly once when the connection ends; it receives the
|
||||
/// server close code when one was sent (e.g. 4401 unauthenticated, 4403 not
|
||||
/// seated, 4404 unknown game) or `None` for an abnormal network loss.
|
||||
/// server close code when one was sent (e.g. 1000 for a normal closure) or
|
||||
/// `None` for an abnormal loss. A *refused* handshake is not distinguishable
|
||||
/// here: browsers report it as an abnormal closure (1006) and never expose
|
||||
/// the HTTP status the server answered with, so callers must classify the
|
||||
/// failure out of band.
|
||||
pub fn connect(
|
||||
game_id: &str,
|
||||
on_message: impl Fn(ServerMessage) + 'static,
|
||||
@@ -80,8 +83,14 @@ pub fn connect(
|
||||
while let Some(msg) = read.next().await {
|
||||
match msg {
|
||||
Ok(Message::Text(text)) => {
|
||||
if let Ok(parsed) = serde_json::from_str::<ServerMessage>(&text) {
|
||||
on_message(parsed);
|
||||
match serde_json::from_str::<ServerMessage>(&text) {
|
||||
Ok(parsed) => on_message(parsed),
|
||||
// A silently dropped message would leave the page
|
||||
// waiting forever; surface the parse error so it is
|
||||
// visible in the browser console.
|
||||
Err(err) => web_sys::console::error_1(
|
||||
&format!("unparseable server message: {err}").into(),
|
||||
),
|
||||
}
|
||||
}
|
||||
Ok(Message::Bytes(_)) => {}
|
||||
|
||||
+218
-7
@@ -1,4 +1,4 @@
|
||||
/* Scopone scientifico frontend — game table, cards and scoring summary.
|
||||
/* tavolo frontend — game tables, cards and scoring summaries.
|
||||
*
|
||||
* The felt palette and the Bootstrap theme overrides live in theme.css,
|
||||
* which is loaded before this file. */
|
||||
@@ -37,7 +37,8 @@ body {
|
||||
|
||||
.hud {
|
||||
display: flex;
|
||||
gap: 1.5rem;
|
||||
flex-wrap: wrap;
|
||||
gap: 0.4rem 1.5rem;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0.6rem 1rem;
|
||||
@@ -76,7 +77,10 @@ body {
|
||||
.table-grid {
|
||||
flex: 1;
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 2.4fr 1fr;
|
||||
/* minmax(0, …) lets the tracks shrink below their content's
|
||||
* min-content width; without it the center's move banner and the
|
||||
* seat panels push the grid wider than the screen on phones. */
|
||||
grid-template-columns: minmax(0, 1fr) minmax(0, 2.4fr) minmax(0, 1fr);
|
||||
grid-template-rows: auto 1fr auto;
|
||||
grid-template-areas:
|
||||
". top ."
|
||||
@@ -114,6 +118,7 @@ body {
|
||||
flex-direction: column;
|
||||
justify-content: flex-start;
|
||||
min-height: 116px;
|
||||
min-width: 0;
|
||||
align-self: center;
|
||||
width: 100%;
|
||||
}
|
||||
@@ -126,7 +131,8 @@ body {
|
||||
.seat-name {
|
||||
font-weight: 600;
|
||||
display: flex;
|
||||
gap: 0.5rem;
|
||||
flex-wrap: wrap;
|
||||
gap: 0.15rem 0.5rem;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
@@ -167,6 +173,7 @@ body {
|
||||
justify-content: center;
|
||||
gap: 0.75rem;
|
||||
min-height: 230px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.table-cards {
|
||||
@@ -240,8 +247,11 @@ body {
|
||||
|
||||
.move-banner {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.4rem;
|
||||
max-width: 100%;
|
||||
background: rgba(0, 0, 0, 0.35);
|
||||
border-radius: 999px;
|
||||
padding: 0.35rem 1rem;
|
||||
@@ -257,6 +267,24 @@ body {
|
||||
margin-left: 0.25rem;
|
||||
}
|
||||
|
||||
.pigliatutto-badge {
|
||||
background: var(--danger, #d9534f);
|
||||
color: #fff;
|
||||
font-weight: 700;
|
||||
border-radius: 999px;
|
||||
padding: 0.15rem 0.6rem;
|
||||
margin-left: 0.25rem;
|
||||
}
|
||||
|
||||
.spectator-badge {
|
||||
background: var(--panel-light);
|
||||
color: var(--muted);
|
||||
font-weight: 700;
|
||||
border-radius: 999px;
|
||||
padding: 0.15rem 0.6rem;
|
||||
border: 1px solid var(--muted);
|
||||
}
|
||||
|
||||
/* ---------- overlays ---------- */
|
||||
|
||||
.overlay {
|
||||
@@ -274,7 +302,8 @@ body {
|
||||
border-radius: 14px;
|
||||
padding: 1.5rem 2rem;
|
||||
text-align: center;
|
||||
min-width: 320px;
|
||||
min-width: min(320px, calc(100vw - 1.5rem));
|
||||
max-width: calc(100vw - 1.5rem);
|
||||
}
|
||||
|
||||
.capture-options {
|
||||
@@ -309,8 +338,8 @@ body {
|
||||
/* ---------- hand-end scoring summary ---------- */
|
||||
|
||||
.summary-panel {
|
||||
min-width: 420px;
|
||||
max-width: 560px;
|
||||
min-width: min(420px, calc(100vw - 1.5rem));
|
||||
max-width: min(560px, calc(100vw - 1.5rem));
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
@@ -456,3 +485,185 @@ body {
|
||||
font-size: 1.25rem;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
/* ---------- briscola ---------- */
|
||||
|
||||
.briscola-badge {
|
||||
background: var(--panel-light);
|
||||
color: var(--accent);
|
||||
font-weight: 700;
|
||||
border-radius: 999px;
|
||||
padding: 0.15rem 0.6rem;
|
||||
border: 1px solid var(--accent);
|
||||
}
|
||||
|
||||
/* The face-down stock with the face-up trump card beside it. */
|
||||
.stock {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.75rem;
|
||||
}
|
||||
|
||||
.stock-pile {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.playing-card.stock-card {
|
||||
height: 48px;
|
||||
margin-left: -18px;
|
||||
}
|
||||
|
||||
.playing-card.stock-card:first-child {
|
||||
margin-left: 0;
|
||||
}
|
||||
|
||||
.playing-card.briscola-card {
|
||||
height: 64px;
|
||||
outline: 2px solid var(--accent);
|
||||
outline-offset: 2px;
|
||||
}
|
||||
|
||||
.stock-count {
|
||||
color: var(--muted);
|
||||
font-size: 0.8rem;
|
||||
font-variant-numeric: tabular-nums;
|
||||
}
|
||||
|
||||
/* Current-trick cards with the player's name above each. */
|
||||
.trick-slot {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 0.15rem;
|
||||
}
|
||||
|
||||
.trick-name {
|
||||
font-size: 0.7rem;
|
||||
color: var(--muted);
|
||||
}
|
||||
|
||||
/* Two-player table: opponent on top, player at the bottom. */
|
||||
.table-grid.duo {
|
||||
grid-template-columns: 1fr;
|
||||
grid-template-rows: auto 1fr auto;
|
||||
grid-template-areas:
|
||||
"top"
|
||||
"center"
|
||||
"bottom";
|
||||
}
|
||||
|
||||
/* ---------- phones ---------- */
|
||||
|
||||
@media (max-width: 576px) {
|
||||
.hud {
|
||||
gap: 0.3rem 0.75rem;
|
||||
padding: 0.45rem 0.5rem;
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.table-grid {
|
||||
gap: 0.35rem;
|
||||
padding: 0.4rem;
|
||||
}
|
||||
|
||||
.seat {
|
||||
min-height: 92px;
|
||||
padding: 0.35rem 0.4rem;
|
||||
}
|
||||
|
||||
.seat-name {
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.team-badge {
|
||||
font-size: 0.6rem;
|
||||
}
|
||||
|
||||
.seat-stats {
|
||||
font-size: 0.7rem;
|
||||
}
|
||||
|
||||
/* Flex-wrap lets the hidden-hand backs drop to the next row instead
|
||||
* of forcing the seat wider than its track. */
|
||||
.seat-cards {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 2px;
|
||||
justify-content: center;
|
||||
margin: 0.2rem 0;
|
||||
}
|
||||
|
||||
.center {
|
||||
min-height: 180px;
|
||||
gap: 0.45rem;
|
||||
}
|
||||
|
||||
.move-banner {
|
||||
font-size: 0.8rem;
|
||||
padding: 0.25rem 0.6rem;
|
||||
}
|
||||
|
||||
.playing-card.mini {
|
||||
height: 26px;
|
||||
}
|
||||
|
||||
.playing-card.table-card {
|
||||
height: 62px;
|
||||
}
|
||||
|
||||
.playing-card.move-card {
|
||||
height: 42px;
|
||||
}
|
||||
|
||||
.playing-card.hand-card {
|
||||
height: 92px;
|
||||
}
|
||||
|
||||
.hand {
|
||||
min-height: 100px;
|
||||
gap: 0.35rem;
|
||||
}
|
||||
|
||||
.stock {
|
||||
gap: 0.4rem;
|
||||
}
|
||||
|
||||
.playing-card.stock-card {
|
||||
height: 38px;
|
||||
margin-left: -12px;
|
||||
}
|
||||
|
||||
.playing-card.briscola-card {
|
||||
height: 50px;
|
||||
}
|
||||
|
||||
.picker {
|
||||
padding: 1rem 1.1rem;
|
||||
}
|
||||
|
||||
.summary-panel h2 {
|
||||
font-size: 1.25rem;
|
||||
}
|
||||
|
||||
.score-row {
|
||||
gap: 0.5rem;
|
||||
padding: 0.35rem 0.5rem;
|
||||
}
|
||||
|
||||
.score-text {
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.score-icon {
|
||||
width: 26px;
|
||||
}
|
||||
|
||||
.playing-card.score-mini {
|
||||
height: 30px;
|
||||
}
|
||||
|
||||
.total-row {
|
||||
grid-template-columns: 3.5rem 1fr 3.2rem;
|
||||
gap: 0.4rem;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user