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12 Commits
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master
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1
.gitignore
vendored
@@ -1 +1,2 @@
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/target
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/target
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/rdraught-wasm/dist
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35
Cargo.toml
@@ -1,5 +1,13 @@
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[workspace]
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[workspace]
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members = ["rdraught", "rdraught-cli", "rdraught-pi", "rdraught-ui"]
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members = [
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"rdraught",
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"rdraught-cli",
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"rdraught-gtk",
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"rdraught-w4",
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"rdraught-wasm",
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"rdraught-sdl",
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"rdraught-ui-common",
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]
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resolver = "3"
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resolver = "3"
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[workspace.package]
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[workspace.package]
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@@ -12,15 +20,24 @@ edition = "2024"
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rust-version = "1.87"
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rust-version = "1.87"
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[workspace.dependencies]
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[workspace.dependencies]
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rdraught = { path = "rdraught", version = "0.1.0" }
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rdraught = { path = "rdraught", version = "0.1" }
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rdraught-ui-common = { path = "rdraught-ui-common", version = "0.1" }
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base64 = "0.22"
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cairo-rs = "0.20"
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cairo-rs = "0.20"
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cairo-sys-rs = "0.20"
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cairo-sys-rs = "0.20"
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librsvg = "2.60"
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librsvg = "2.60"
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gtk4 = "0.9"
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gtk4 = {version = "0.9", features = ["v4_10"] }
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gdk4 = "0.9"
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gdk4 = "0.9"
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gio = "0.20.12"
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gio = "0.20"
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glib = "0.20.12"
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glib = "0.20"
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wasm4 = "0.2"
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#[patch.crates-io]
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wasm4-sys = "0.1"
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#cairo-rs = { git = "https://github.com/gtk-rs/gtk-rs-core.git", package = "cairo-rs", tag="0.20.12" }
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strum = "0.27"
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#cairo-sys-rs = { git = "https://github.com/gtk-rs/gtk-rs-core.git", package = "cairo-sys-rs", tag="0.20.12" }
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strum_macros = "0.27"
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heapless = "0.8"
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wasm-bindgen = "0.2"
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web-sys = "0.3"
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console_error_panic_hook = "0.1"
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sdl3 = { version = "0.14.35" }
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sdl3-sys = { version = "0.5" }
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rmath = {version = "0.1.0", registry = "gitea"}
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@@ -1,5 +1,5 @@
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[package]
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[package]
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name = "rdraught-ui"
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name = "rdraught-gtk"
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authors.workspace = true
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authors.workspace = true
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edition.workspace = true
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edition.workspace = true
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homepage.workspace = true
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homepage.workspace = true
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@@ -11,9 +11,18 @@ version.workspace = true
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[dependencies]
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[dependencies]
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gtk4.workspace = true
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gtk4.workspace = true
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gdk4.workspace = true
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gdk4.workspace = true
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rdraught.workspace = true
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rdraught = {workspace = true, features = ["std"]}
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rdraught-ui-common = { workspace = true }
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librsvg.workspace = true
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librsvg.workspace = true
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cairo-rs.workspace = true
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cairo-rs.workspace = true
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gio.workspace = true
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gio.workspace = true
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glib.workspace = true
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glib.workspace = true
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[lib]
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name = "rdraught_gtk"
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crate-type = ["lib"]
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bench = false
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[[bin]]
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name = "rdraught-gtk"
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path = "src/main.rs"
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
35
rdraught-gtk/examples/ai_debugger.rs
Normal file
@@ -0,0 +1,35 @@
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use glib::ExitCode;
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use rdraught::{DraughtsBoard, DraughtsGame, Move, Piece, Player, Position};
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use rdraught_gtk::run;
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use std::collections::HashMap;
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fn main() -> ExitCode {
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println!("move: {}", size_of::<Move>());
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println!("game: {}", size_of::<DraughtsGame>());
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// let boards = [[(Position::new(2, 4), Piece::CrownedRedPawn)]];
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// for pieces in boards.into_iter() {
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// let map = pieces.into_iter().collect::<HashMap<Position, Piece>>();
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// let board = DraughtsBoard::new(|p| match map.get(&p) {
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// None => Piece::NoPiece,
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// Some(piece) => *piece,
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// });
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// println!("{:?}", board);
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// for (pos, piece) in map.iter() {
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// assert_eq!(*piece, board.get(*pos));
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// }
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// }
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ExitCode::SUCCESS
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// let mut pieces = HashMap::<Position, Piece>::new();
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// pieces.insert(Position::new(2, 4), Piece::CrownedRedPawn);
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// pieces.insert(Position::new(5, 5), Piece::CrownedWhitePawn);
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// let game = DraughtsGame::new(
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// |p| match pieces.get(&p) {
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// None => Piece::NoPiece,
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// Some(piece) => *piece,
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// },
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// Player::Red,
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// );
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// run(game)
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}
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
12
rdraught-gtk/src/final_dialog.rs
Normal file
@@ -0,0 +1,12 @@
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use gtk4::{AlertDialog, Window, prelude::IsA};
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use rdraught::Player;
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pub(crate) async fn create_dialog<W: IsA<Window>>(window: W, winner: Player) {
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let msg = match winner {
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Player::Red => String::from("Red player wins"),
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Player::White => String::from("White player wins"),
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|
};
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let info_dialog = AlertDialog::builder().modal(true).message(msg).build();
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info_dialog.show(Some(&window));
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|
}
|
62
rdraught-gtk/src/greeting_dialog.rs
Normal file
@@ -0,0 +1,62 @@
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|
use gtk4::{Align, Application, Box, CheckButton, Label, Orientation, Window, prelude::*};
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use rdraught::Player;
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use rdraught_ui_common::SharedMutable;
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pub(crate) fn create(application: &Application, current_player: SharedMutable<Player>) -> Window {
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let label = Label::builder().label("Main player:").build();
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let red_player_button = CheckButton::builder().label("Red").active(true).build();
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let white_player_button = CheckButton::builder()
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.label("White")
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.active(false)
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.group(&red_player_button)
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.build();
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|
let current_player_1 = current_player.clone();
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|
red_player_button.connect_toggled(move |b| {
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|
if b.is_active() {
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|
current_player_1.set(Player::Red);
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|
}
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|
});
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|
let current_player_2 = current_player.clone();
|
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|
white_player_button.connect_toggled(move |b| {
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|
if b.is_active() {
|
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|
current_player_2.set(Player::White);
|
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|
}
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|
});
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|
let main_player_selector = Box::builder()
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|
.valign(Align::Center)
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|
.halign(Align::Center)
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|
.spacing(10)
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|
.orientation(Orientation::Horizontal)
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|
.build();
|
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|
|
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|
main_player_selector.append(&label);
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|
main_player_selector.append(&red_player_button);
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|
main_player_selector.append(&white_player_button);
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|
let layout = Box::builder()
|
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|
.valign(Align::Center)
|
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|
.halign(Align::Center)
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|
.spacing(10)
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|
.orientation(Orientation::Vertical)
|
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|
.build();
|
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|
layout.append(&main_player_selector);
|
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|
layout.set_margin_top(10);
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|
layout.set_margin_bottom(10);
|
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|
layout.set_margin_start(10);
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|
layout.set_margin_end(10);
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|
let player_select_dialog = Window::builder()
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|
.application(application)
|
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|
.title("Rdraught")
|
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|
.modal(true)
|
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|
.child(&layout)
|
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|
.visible(true)
|
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|
.build();
|
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|
|
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|
player_select_dialog.connect_close_request(move |window| {
|
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|
if let Some(application) = window.application() {
|
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|
application.remove_window(window);
|
||||||
|
}
|
||||||
|
glib::Propagation::Proceed
|
||||||
|
});
|
||||||
|
player_select_dialog
|
||||||
|
}
|
5
rdraught-gtk/src/lib.rs
Normal file
@@ -0,0 +1,5 @@
|
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|
mod final_dialog;
|
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|
mod greeting_dialog;
|
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|
mod rdraught_application;
|
||||||
|
|
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|
pub use rdraught_application::run;
|
7
rdraught-gtk/src/main.rs
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
use glib::ExitCode;
|
||||||
|
use rdraught::draughts::DraughtsGame;
|
||||||
|
|
||||||
|
fn main() -> ExitCode {
|
||||||
|
let game = DraughtsGame::default();
|
||||||
|
rdraught_gtk::run(game)
|
||||||
|
}
|
604
rdraught-gtk/src/rdraught_application.rs
Normal file
@@ -0,0 +1,604 @@
|
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|
use core::f64::consts::PI;
|
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|
use gdk4::cairo::{Context as CairoContext, Matrix, Rectangle};
|
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|
use glib::ExitCode;
|
||||||
|
use gtk4::glib::{MainContext, Propagation};
|
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|
use gtk4::{self as gtk, gdk::ffi::GDK_BUTTON_PRIMARY};
|
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|
use gtk4::{Application, Button, DrawingArea, HeaderBar, prelude::*};
|
||||||
|
use rdraught::{
|
||||||
|
DraughtsBoard, DraughtsGame, Move, Piece, Player, Position, RDraughtApplication,
|
||||||
|
RectangularBoard,
|
||||||
|
};
|
||||||
|
use rsvg::SvgHandle;
|
||||||
|
const SQUARE_SIZE: f64 = 1.0;
|
||||||
|
|
||||||
|
use super::final_dialog;
|
||||||
|
use super::greeting_dialog;
|
||||||
|
use rdraught_ui_common::{
|
||||||
|
Point, SharedMutable, SharedMutableRef, new_shared_mut, new_shared_mut_ref,
|
||||||
|
};
|
||||||
|
|
||||||
|
const CROWN_RED: &[u8] = include_bytes!("crown_red.svg");
|
||||||
|
const CROWN_WHITE: &[u8] = include_bytes!("crown_white.svg");
|
||||||
|
|
||||||
|
fn transform_point(p: &Point, m: &Matrix) -> Point {
|
||||||
|
let (x, y) = m.transform_point(p.x(), p.y());
|
||||||
|
Point::new(x, y)
|
||||||
|
}
|
||||||
|
|
||||||
|
trait AugmentedRect {
|
||||||
|
fn from_points(tl: Point, br: Point) -> Rectangle;
|
||||||
|
fn center(&self) -> Point;
|
||||||
|
fn tl(&self) -> Point;
|
||||||
|
fn br(&self) -> Point;
|
||||||
|
fn contains(&self, p: &Point) -> bool;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl AugmentedRect for Rectangle {
|
||||||
|
fn center(&self) -> Point {
|
||||||
|
Point::new(
|
||||||
|
self.x() + self.width() / 2.0,
|
||||||
|
self.y() + self.height() / 2.0,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tl(&self) -> Point {
|
||||||
|
Point::new(self.x(), self.y())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn br(&self) -> Point {
|
||||||
|
Point::new(self.x() + self.width(), self.y() + self.height())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn from_points(tl: Point, br: Point) -> Rectangle {
|
||||||
|
Rectangle::new(tl.x(), tl.y(), br.x() - tl.x(), br.y() - tl.y())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn contains(&self, p: &Point) -> bool {
|
||||||
|
self.x() < p.x()
|
||||||
|
&& self.x() + self.width() > p.x()
|
||||||
|
&& self.y() < p.y()
|
||||||
|
&& self.y() + self.height() > p.y()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_piece(
|
||||||
|
cr: &CairoContext,
|
||||||
|
square: &Rectangle,
|
||||||
|
piece: Piece,
|
||||||
|
crown_red: &SvgHandle,
|
||||||
|
crown_white: &SvgHandle,
|
||||||
|
) -> Result<(), cairo::Error> {
|
||||||
|
if let Piece::NoPiece = piece {
|
||||||
|
Ok(())
|
||||||
|
} else {
|
||||||
|
cr.save()?;
|
||||||
|
let center = square.center();
|
||||||
|
let outer_radius = square.width() * 0.3;
|
||||||
|
let vertical_scale_factor = 0.8;
|
||||||
|
let matrix = {
|
||||||
|
let mut m1 = Matrix::identity();
|
||||||
|
m1.translate(0.0, -(center.y() - outer_radius));
|
||||||
|
let mut m2 = Matrix::identity();
|
||||||
|
m2.scale(1.0, vertical_scale_factor);
|
||||||
|
let mut m3 = Matrix::identity();
|
||||||
|
m3.translate(0.0, center.y() - outer_radius * vertical_scale_factor);
|
||||||
|
Matrix::multiply(&Matrix::multiply(&m1, &m2), &m3)
|
||||||
|
};
|
||||||
|
cr.set_matrix(Matrix::multiply(&matrix, &cr.matrix()));
|
||||||
|
cr.set_source_rgb(0.0, 0.0, 0.0);
|
||||||
|
let thickness = outer_radius * 0.3;
|
||||||
|
cr.arc(
|
||||||
|
center.x(),
|
||||||
|
center.y() + thickness / 2.0,
|
||||||
|
outer_radius,
|
||||||
|
0.0,
|
||||||
|
2.0 * PI,
|
||||||
|
);
|
||||||
|
cr.rectangle(
|
||||||
|
center.x() - outer_radius,
|
||||||
|
center.y() - thickness / 2.0,
|
||||||
|
outer_radius * 2.0,
|
||||||
|
thickness,
|
||||||
|
);
|
||||||
|
cr.arc(
|
||||||
|
center.x(),
|
||||||
|
center.y() - thickness / 2.0,
|
||||||
|
outer_radius,
|
||||||
|
0.0,
|
||||||
|
2.0 * PI,
|
||||||
|
);
|
||||||
|
cr.fill().unwrap();
|
||||||
|
let (color, crowned) = match piece {
|
||||||
|
Piece::NoPiece => return Ok(()),
|
||||||
|
Piece::SimpleRedPawn => ((1.0, 0.0, 0.0), false),
|
||||||
|
Piece::SimpleWhitePawn => ((1.0, 1.0, 1.0), false),
|
||||||
|
Piece::CrownedRedPawn => ((1.0, 0.0, 0.0), true),
|
||||||
|
Piece::CrownedWhitePawn => ((1.0, 1.0, 1.0), true),
|
||||||
|
};
|
||||||
|
let radius = square.width() * 0.275;
|
||||||
|
cr.set_source_rgb(color.0, color.1, color.2);
|
||||||
|
cr.arc(
|
||||||
|
center.x(),
|
||||||
|
center.y() - thickness / 2.0,
|
||||||
|
radius,
|
||||||
|
0.0,
|
||||||
|
2.0 * PI,
|
||||||
|
);
|
||||||
|
cr.fill()?;
|
||||||
|
cr.restore()?;
|
||||||
|
if crowned {
|
||||||
|
let renderer = match piece.player() {
|
||||||
|
Some(Player::Red) => rsvg::CairoRenderer::new(crown_red),
|
||||||
|
Some(Player::White) => rsvg::CairoRenderer::new(crown_white),
|
||||||
|
None => panic!("This should never happen"),
|
||||||
|
};
|
||||||
|
let m4 = {
|
||||||
|
let mut m1 = Matrix::identity();
|
||||||
|
m1.translate(-center.x(), -(center.y() - thickness / 1.0));
|
||||||
|
let mut m2 = Matrix::identity();
|
||||||
|
m2.scale(0.5, 0.5);
|
||||||
|
let mut m3 = Matrix::identity();
|
||||||
|
m3.translate(center.x(), center.y() - thickness / 1.0);
|
||||||
|
Matrix::multiply(&Matrix::multiply(&m1, &m2), &m3)
|
||||||
|
};
|
||||||
|
cr.set_matrix(Matrix::multiply(
|
||||||
|
&Matrix::multiply(&matrix, &m4),
|
||||||
|
&cr.matrix(),
|
||||||
|
));
|
||||||
|
renderer
|
||||||
|
.render_document(
|
||||||
|
cr,
|
||||||
|
&cairo::Rectangle::new(
|
||||||
|
square.tl().x(),
|
||||||
|
square.tl().y(),
|
||||||
|
square.width(),
|
||||||
|
square.height(),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_score_bar(
|
||||||
|
cr: &CairoContext,
|
||||||
|
board: &Rectangle,
|
||||||
|
draughts_game: &DraughtsGame,
|
||||||
|
current_player: Player,
|
||||||
|
) {
|
||||||
|
fn modulate_score(relative_score: f64) -> f64 {
|
||||||
|
let x = relative_score;
|
||||||
|
1.0 - (f64::atan(8.0 * x - 4.0) / f64::atan(4.0) / 2.0 + 0.5)
|
||||||
|
}
|
||||||
|
let score_bar = Rectangle::new(
|
||||||
|
board.tl().x() - board.width() / 10.0,
|
||||||
|
board.tl().y(),
|
||||||
|
board.width() / 16.0,
|
||||||
|
board.height(),
|
||||||
|
);
|
||||||
|
let num_rects = 40usize;
|
||||||
|
let spacing = board.height() / 200.0;
|
||||||
|
let rect_height = (board.height() - spacing * (num_rects - 1) as f64) / (num_rects as f64);
|
||||||
|
let score_percentage = modulate_score(draughts_game.relative_score(current_player) as f64);
|
||||||
|
let threshold = (score_percentage * num_rects as f64) as usize;
|
||||||
|
let tl = score_bar.tl();
|
||||||
|
cr.save().unwrap();
|
||||||
|
cr.set_line_width(spacing / 4.0);
|
||||||
|
for i in 0..threshold {
|
||||||
|
match current_player {
|
||||||
|
Player::White => cr.set_source_rgb(1.0, 0.0, 0.0),
|
||||||
|
Player::Red => cr.set_source_rgb(1.0, 1.0, 1.0),
|
||||||
|
}
|
||||||
|
cr.rectangle(
|
||||||
|
tl.x(),
|
||||||
|
tl.y() + i as f64 * (rect_height + spacing),
|
||||||
|
score_bar.width(),
|
||||||
|
rect_height,
|
||||||
|
);
|
||||||
|
cr.fill().unwrap();
|
||||||
|
cr.set_source_rgb(0.0, 0.0, 0.0);
|
||||||
|
cr.rectangle(
|
||||||
|
tl.x(),
|
||||||
|
tl.y() + i as f64 * (rect_height + spacing),
|
||||||
|
score_bar.width(),
|
||||||
|
rect_height,
|
||||||
|
);
|
||||||
|
cr.stroke().unwrap();
|
||||||
|
}
|
||||||
|
for i in threshold..num_rects {
|
||||||
|
match current_player {
|
||||||
|
Player::White => cr.set_source_rgb(1.0, 1.0, 1.0),
|
||||||
|
Player::Red => cr.set_source_rgb(1.0, 0.0, 0.0),
|
||||||
|
}
|
||||||
|
cr.rectangle(
|
||||||
|
tl.x(),
|
||||||
|
tl.y() + i as f64 * (rect_height + spacing),
|
||||||
|
score_bar.width(),
|
||||||
|
rect_height,
|
||||||
|
);
|
||||||
|
cr.fill().unwrap();
|
||||||
|
cr.set_source_rgb(0.0, 0.0, 0.0);
|
||||||
|
cr.rectangle(
|
||||||
|
tl.x(),
|
||||||
|
tl.y() + i as f64 * (rect_height + spacing),
|
||||||
|
score_bar.width(),
|
||||||
|
rect_height,
|
||||||
|
);
|
||||||
|
cr.stroke().unwrap();
|
||||||
|
}
|
||||||
|
cr.restore().unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn create_game_window(
|
||||||
|
rd: SharedMutableRef<RDraughtApplication>,
|
||||||
|
application: &Application,
|
||||||
|
current_player: Player,
|
||||||
|
) {
|
||||||
|
// Create a new window.
|
||||||
|
let window = gtk::ApplicationWindow::builder()
|
||||||
|
.application(application)
|
||||||
|
.title("Rdraught")
|
||||||
|
.default_width(800)
|
||||||
|
.default_height(800)
|
||||||
|
.build();
|
||||||
|
let header_bar = HeaderBar::new();
|
||||||
|
window.set_titlebar(Some(&header_bar));
|
||||||
|
|
||||||
|
let undo_button = Button::new();
|
||||||
|
undo_button.set_icon_name("edit-undo-symbolic");
|
||||||
|
undo_button.set_sensitive(false);
|
||||||
|
|
||||||
|
let redo_button = Button::new();
|
||||||
|
redo_button.set_icon_name("edit-redo-symbolic");
|
||||||
|
redo_button.set_sensitive(false);
|
||||||
|
|
||||||
|
let selected_piece: SharedMutable<Option<Position>> = new_shared_mut(None);
|
||||||
|
let available_moves = new_shared_mut_ref(Vec::<Move>::new());
|
||||||
|
// Create a DrawingArea widget where we will draw the chessboard.
|
||||||
|
let drawing_area = DrawingArea::new();
|
||||||
|
// Add the drawing area to the window.
|
||||||
|
window.set_child(Some(&drawing_area));
|
||||||
|
|
||||||
|
header_bar.pack_start(&undo_button);
|
||||||
|
{
|
||||||
|
let da = drawing_area.clone();
|
||||||
|
let rd = rd.clone();
|
||||||
|
let undo_btn_clone = undo_button.clone();
|
||||||
|
let redo_btn_clone = redo_button.clone();
|
||||||
|
let selected_piece = selected_piece.clone();
|
||||||
|
let available_moves = available_moves.clone();
|
||||||
|
undo_button.connect_clicked(move |_| {
|
||||||
|
let mut rd = rd.borrow_mut();
|
||||||
|
if rd.can_undo() {
|
||||||
|
rd.undo().ok();
|
||||||
|
redo_btn_clone.set_sensitive(rd.can_redo());
|
||||||
|
undo_btn_clone.set_sensitive(rd.can_undo());
|
||||||
|
selected_piece.set(None);
|
||||||
|
available_moves.borrow_mut().clear();
|
||||||
|
da.queue_draw();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
header_bar.pack_start(&redo_button);
|
||||||
|
{
|
||||||
|
let da = drawing_area.clone();
|
||||||
|
let rd = rd.clone();
|
||||||
|
let undo_btn_clone = undo_button.clone();
|
||||||
|
let redo_btn_clone = redo_button.clone();
|
||||||
|
let selected_piece = selected_piece.clone();
|
||||||
|
let available_moves = available_moves.clone();
|
||||||
|
redo_button.connect_clicked(move |_| {
|
||||||
|
let mut rd = rd.borrow_mut();
|
||||||
|
if rd.can_redo() {
|
||||||
|
rd.redo().ok();
|
||||||
|
redo_btn_clone.set_sensitive(rd.can_redo());
|
||||||
|
undo_btn_clone.set_sensitive(rd.can_undo());
|
||||||
|
selected_piece.set(None);
|
||||||
|
available_moves.borrow_mut().clear();
|
||||||
|
da.queue_draw();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
// Get the allocation information for the widget.
|
||||||
|
let board_width = SQUARE_SIZE * DraughtsBoard::rows() as f64;
|
||||||
|
let board_height = SQUARE_SIZE * DraughtsBoard::columns() as f64;
|
||||||
|
let board = Rectangle::from_points(Point::new(0.0, 0.0), Point::new(board_width, board_height));
|
||||||
|
let board_with_bar = Rectangle::from_points(
|
||||||
|
Point::new(-board_width / 10.0, 0.0),
|
||||||
|
Point::new(board_width, board_height),
|
||||||
|
);
|
||||||
|
let board_clone = board;
|
||||||
|
let crown_red_handle = {
|
||||||
|
let stream = gio::MemoryInputStream::from_bytes(&glib::Bytes::from_static(CROWN_RED));
|
||||||
|
rsvg::Loader::new()
|
||||||
|
.read_stream(
|
||||||
|
&stream,
|
||||||
|
None::<&gio::File>, // no base file as this document has no references
|
||||||
|
None::<&gio::Cancellable>, // no cancellable
|
||||||
|
)
|
||||||
|
.unwrap()
|
||||||
|
};
|
||||||
|
let crown_white_handle = {
|
||||||
|
let stream = gio::MemoryInputStream::from_bytes(&glib::Bytes::from_static(CROWN_WHITE));
|
||||||
|
|
||||||
|
rsvg::Loader::new()
|
||||||
|
.read_stream(
|
||||||
|
&stream,
|
||||||
|
None::<&gio::File>, // no base file as this document has no references
|
||||||
|
None::<&gio::Cancellable>, // no cancellable
|
||||||
|
)
|
||||||
|
.unwrap()
|
||||||
|
};
|
||||||
|
let xform = new_shared_mut_ref(Matrix::identity());
|
||||||
|
// Set the "draw" function of the drawing area. This callback is called
|
||||||
|
// whenever GTK needs to redraw this widget (for example, on first display or when resized).
|
||||||
|
{
|
||||||
|
let rd = rd.clone();
|
||||||
|
let xform = xform.clone();
|
||||||
|
let selected_piece = selected_piece.clone();
|
||||||
|
let available_moves = available_moves.clone();
|
||||||
|
drawing_area.set_draw_func(move |_widget, cr, width, height| {
|
||||||
|
let screen = Rectangle::from_points(
|
||||||
|
Point::new(0.0, 0.0),
|
||||||
|
Point::new(width as f64, height as f64),
|
||||||
|
);
|
||||||
|
let f = f64::min(
|
||||||
|
screen.width() / board_with_bar.width(),
|
||||||
|
screen.height() / board_with_bar.height(),
|
||||||
|
);
|
||||||
|
let screen_center = screen.center();
|
||||||
|
let board_center = board_with_bar.center();
|
||||||
|
let mut xform = xform.borrow_mut();
|
||||||
|
*xform = Matrix::multiply(
|
||||||
|
&Matrix::multiply(
|
||||||
|
&Matrix::new(1.0, 0.0, 0.0, 1.0, -board_center.x(), -board_center.y()),
|
||||||
|
&Matrix::new(f, 0.0, 0.0, f, 0.0, 0.0),
|
||||||
|
),
|
||||||
|
&Matrix::new(1.0, 0.0, 0.0, 1.0, screen_center.x(), screen_center.y()),
|
||||||
|
);
|
||||||
|
cr.set_matrix(*xform);
|
||||||
|
|
||||||
|
// Loop over rows and columns to draw each chessboard cell.
|
||||||
|
for row in 0..DraughtsBoard::rows() {
|
||||||
|
for col in 0..DraughtsBoard::columns() {
|
||||||
|
let position = match current_player {
|
||||||
|
Player::Red => Position::new(row as u8, (8 - 1 - col) as u8),
|
||||||
|
Player::White => Position::new((8 - 1 - row) as u8, col as u8),
|
||||||
|
};
|
||||||
|
let square = Rectangle::new(
|
||||||
|
col as f64 * SQUARE_SIZE,
|
||||||
|
row as f64 * SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
);
|
||||||
|
cr.save().unwrap();
|
||||||
|
// Alternate colors based on the sum of row and column indices.
|
||||||
|
if (row + col) % 2 == 0 {
|
||||||
|
cr.set_source_rgb(0.8, 0.8, 0.6);
|
||||||
|
} else {
|
||||||
|
cr.set_source_rgb(0.4, 0.4, 0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draw and fill the square.
|
||||||
|
cr.rectangle(
|
||||||
|
square.tl().x(),
|
||||||
|
square.tl().y(),
|
||||||
|
square.width(),
|
||||||
|
square.height(),
|
||||||
|
);
|
||||||
|
cr.fill().unwrap();
|
||||||
|
draw_piece(
|
||||||
|
cr,
|
||||||
|
&square,
|
||||||
|
position.map_or(Piece::NoPiece, |p| rd.borrow().game().piece_at(p)),
|
||||||
|
&crown_red_handle,
|
||||||
|
&crown_white_handle,
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
cr.restore().unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if let Some(selected_position) = selected_piece.get() {
|
||||||
|
let screen_position = match current_player {
|
||||||
|
Player::White => (8 - 1 - selected_position.row(), selected_position.col()),
|
||||||
|
Player::Red => (selected_position.row(), 8 - 1 - selected_position.col()),
|
||||||
|
};
|
||||||
|
let square = Rectangle::new(
|
||||||
|
screen_position.1 as f64 * SQUARE_SIZE,
|
||||||
|
screen_position.0 as f64 * SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
);
|
||||||
|
cr.save().unwrap();
|
||||||
|
cr.new_path();
|
||||||
|
cr.move_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.clip();
|
||||||
|
cr.new_path();
|
||||||
|
cr.set_source_rgb(0.0, 0.0, 1.0);
|
||||||
|
cr.set_line_width((square.width() + square.height()) * 0.035);
|
||||||
|
cr.move_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.stroke().unwrap();
|
||||||
|
cr.restore().unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
let am = available_moves.borrow();
|
||||||
|
if !am.is_empty() {
|
||||||
|
for mv in am.iter() {
|
||||||
|
let end_pos = mv.get_end_position();
|
||||||
|
let screen_position = match current_player {
|
||||||
|
Player::White => (8 - 1 - end_pos.row(), end_pos.col()),
|
||||||
|
Player::Red => (end_pos.row(), 8 - 1 - end_pos.col()),
|
||||||
|
};
|
||||||
|
let square = Rectangle::new(
|
||||||
|
screen_position.1 as f64 * SQUARE_SIZE,
|
||||||
|
screen_position.0 as f64 * SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
);
|
||||||
|
cr.save().unwrap();
|
||||||
|
cr.new_path();
|
||||||
|
cr.move_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.clip();
|
||||||
|
cr.new_path();
|
||||||
|
cr.set_source_rgb(0.0, 1.0, 0.0);
|
||||||
|
cr.set_line_width((square.width() + square.height()) * 0.035);
|
||||||
|
cr.move_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.br().y());
|
||||||
|
cr.line_to(square.br().x(), square.tl().y());
|
||||||
|
cr.line_to(square.tl().x(), square.tl().y());
|
||||||
|
cr.stroke().unwrap();
|
||||||
|
cr.restore().unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
draw_score_bar(cr, &board, rd.borrow().game(), current_player);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
let gesture = gtk::GestureClick::new();
|
||||||
|
|
||||||
|
// Set the gestures button to the right mouse button (=3)
|
||||||
|
gesture.set_button(GDK_BUTTON_PRIMARY as u32);
|
||||||
|
|
||||||
|
// Assign your handler to an event of the gesture (e.g. the `pressed` event)
|
||||||
|
{
|
||||||
|
let drawing_area = drawing_area.clone();
|
||||||
|
let available_moves = available_moves.clone();
|
||||||
|
let window = window.clone();
|
||||||
|
let undo_btn_clone = undo_button.clone();
|
||||||
|
let redo_btn_clone = redo_button.clone();
|
||||||
|
gesture.connect_pressed(move |gesture, _, x, y| {
|
||||||
|
gesture.set_state(gtk::EventSequenceState::Claimed);
|
||||||
|
if let Some(winner) = rd.borrow().game().winner() {
|
||||||
|
MainContext::default()
|
||||||
|
.spawn_local(final_dialog::create_dialog(window.clone(), winner));
|
||||||
|
} else {
|
||||||
|
let xform = xform.borrow();
|
||||||
|
let inverse = {
|
||||||
|
let mut m = *xform;
|
||||||
|
m.invert();
|
||||||
|
m
|
||||||
|
};
|
||||||
|
let p = transform_point(&Point::new(x, y), &inverse);
|
||||||
|
if board_clone.contains(&p) {
|
||||||
|
let p = p - board_clone.tl();
|
||||||
|
// println!("Point: {:?}", p);
|
||||||
|
let position = match current_player {
|
||||||
|
Player::White => Position::new(
|
||||||
|
(8.0 - (p.y() / SQUARE_SIZE)) as u8,
|
||||||
|
(p.x() / SQUARE_SIZE) as u8,
|
||||||
|
),
|
||||||
|
Player::Red => Position::new(
|
||||||
|
(p.y() / SQUARE_SIZE) as u8,
|
||||||
|
(8.0 - p.x() / SQUARE_SIZE) as u8,
|
||||||
|
),
|
||||||
|
};
|
||||||
|
// println!("Selected position: {:?}", position);
|
||||||
|
let piece = {
|
||||||
|
let rd = rd.borrow();
|
||||||
|
let draughts_game = rd.game();
|
||||||
|
position
|
||||||
|
.clone()
|
||||||
|
.map_or(Piece::NoPiece, |it| draughts_game.piece_at(it))
|
||||||
|
// println!("Selected piece: {:?}", piece);
|
||||||
|
};
|
||||||
|
let am = available_moves.replace(Vec::new());
|
||||||
|
let mut move_applied = false;
|
||||||
|
if !am.is_empty() {
|
||||||
|
if let Ok(pos) = position {
|
||||||
|
for mv in am.into_iter() {
|
||||||
|
if mv.get_end_position() == pos {
|
||||||
|
let mut rd_app = rd.borrow_mut();
|
||||||
|
// println!("Applied move: {:?}", mv);
|
||||||
|
rd_app.apply_move(mv).unwrap();
|
||||||
|
// let game_copy = rd_app.game().clone();
|
||||||
|
// thread::spawn(move || {
|
||||||
|
// if let (Some(mv), analyzed_moves) =
|
||||||
|
// game_copy.get_best_move(10)
|
||||||
|
// {
|
||||||
|
// println!(
|
||||||
|
// "Next best move: {:?}, analyzed moves: {}",
|
||||||
|
// mv, analyzed_moves
|
||||||
|
// );
|
||||||
|
// }
|
||||||
|
// });
|
||||||
|
move_applied = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if move_applied {
|
||||||
|
selected_piece.set(None);
|
||||||
|
let rd = rd.borrow();
|
||||||
|
undo_btn_clone.set_sensitive(rd.can_undo());
|
||||||
|
redo_btn_clone.set_sensitive(rd.can_redo());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !move_applied {
|
||||||
|
let position = position.ok();
|
||||||
|
match piece.player() {
|
||||||
|
Some(Player::Red) => selected_piece.set(position),
|
||||||
|
Some(Player::White) => selected_piece.set(position),
|
||||||
|
None => selected_piece.set(None),
|
||||||
|
}
|
||||||
|
if piece.player().is_none() {
|
||||||
|
selected_piece.set(None)
|
||||||
|
} else {
|
||||||
|
let mut am = available_moves.borrow_mut();
|
||||||
|
selected_piece.set(position);
|
||||||
|
if let Some(position) = position {
|
||||||
|
for mv in rd.borrow().game().moves_for_piece(position) {
|
||||||
|
am.push(mv);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
selected_piece.set(None);
|
||||||
|
}
|
||||||
|
drawing_area.queue_draw();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
// Assign the gesture to the treeview
|
||||||
|
drawing_area.add_controller(gesture);
|
||||||
|
window.present();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn on_activate(application: &Application, game: DraughtsGame) {
|
||||||
|
// Initialize GTK before using any GTK functions.
|
||||||
|
if gtk::init().is_err() {
|
||||||
|
panic!("Failed to initialize GTK.");
|
||||||
|
}
|
||||||
|
|
||||||
|
let current_player = new_shared_mut(Player::Red);
|
||||||
|
let dialog = greeting_dialog::create(application, current_player.clone());
|
||||||
|
let application = application.clone();
|
||||||
|
dialog.connect_close_request(move |w| {
|
||||||
|
application.remove_window(w);
|
||||||
|
let rd = new_shared_mut_ref(RDraughtApplication::new(game.clone()));
|
||||||
|
create_game_window(rd.clone(), &application, current_player.get());
|
||||||
|
Propagation::Proceed
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn run(game: DraughtsGame) -> ExitCode {
|
||||||
|
// Create a new application with the builder pattern
|
||||||
|
let app = Application::builder()
|
||||||
|
.application_id("net.woggioni.rdraught")
|
||||||
|
.build();
|
||||||
|
app.connect_activate(move |it| on_activate(it, game.clone()));
|
||||||
|
app.run()
|
||||||
|
}
|
@@ -1,16 +0,0 @@
|
|||||||
[package]
|
|
||||||
name = "rdraught-pi"
|
|
||||||
version = "0.1.0"
|
|
||||||
edition = "2024"
|
|
||||||
authors = ["Walter Oggioni <oggioni.walter@gmail.com>"]
|
|
||||||
license = "MIT"
|
|
||||||
rust-version = "1.87"
|
|
||||||
|
|
||||||
[[bin]]
|
|
||||||
name = "hello"
|
|
||||||
path = "src/hello.rs"
|
|
||||||
|
|
||||||
[dependencies]
|
|
||||||
panic-halt = "1.0"
|
|
||||||
libc = { version = "0.2", default-features = false }
|
|
||||||
|
|
@@ -1,17 +0,0 @@
|
|||||||
#![no_std]
|
|
||||||
#![no_main]
|
|
||||||
|
|
||||||
use libc::printf;
|
|
||||||
|
|
||||||
extern crate libc;
|
|
||||||
extern crate panic_halt;
|
|
||||||
|
|
||||||
#[link(name = "c", kind = "static")]
|
|
||||||
unsafe extern "C" {}
|
|
||||||
|
|
||||||
#[unsafe(no_mangle)]
|
|
||||||
pub extern "C" fn main() {
|
|
||||||
unsafe {
|
|
||||||
printf("Hello world!!\n".as_ptr() as *const i8);
|
|
||||||
}
|
|
||||||
}
|
|
18
rdraught-sdl/Cargo.toml
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
[package]
|
||||||
|
name = "rdraught-sdl"
|
||||||
|
authors.workspace = true
|
||||||
|
edition.workspace = true
|
||||||
|
homepage.workspace = true
|
||||||
|
license.workspace = true
|
||||||
|
repository.workspace = true
|
||||||
|
rust-version.workspace = true
|
||||||
|
version.workspace = true
|
||||||
|
|
||||||
|
# [lib]
|
||||||
|
# crate-type = ["cdylib"]
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
|
||||||
|
[dependencies.sdl3]
|
||||||
|
workspace = true
|
||||||
|
features = ["build-from-source-static"]
|
75
rdraught-sdl/src/main.rs
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
use core::error::Error;
|
||||||
|
use sdl3::event::Event;
|
||||||
|
use sdl3::keyboard::Keycode;
|
||||||
|
use sdl3::pixels::Color;
|
||||||
|
use sdl3::rect::Rect;
|
||||||
|
use std::time::Duration;
|
||||||
|
|
||||||
|
const WINDOW_WIDTH: u32 = 640;
|
||||||
|
const WINDOW_HEIGHT: u32 = 640;
|
||||||
|
const BOARD_SIZE: usize = 8;
|
||||||
|
const SQUARE_SIZE: u32 = WINDOW_WIDTH / BOARD_SIZE as u32;
|
||||||
|
|
||||||
|
fn main() -> Result<(), Box<dyn Error>> {
|
||||||
|
// Initialize SDL
|
||||||
|
let sdl_context = sdl3::init()?;
|
||||||
|
let video_subsystem = sdl_context.video()?;
|
||||||
|
|
||||||
|
// Create window
|
||||||
|
let window = video_subsystem
|
||||||
|
.window("Chessboard", WINDOW_WIDTH, WINDOW_HEIGHT)
|
||||||
|
.position_centered()
|
||||||
|
.build()
|
||||||
|
.map_err(|e| e.to_string())?;
|
||||||
|
|
||||||
|
// Create canvas
|
||||||
|
let mut canvas = window.into_canvas();
|
||||||
|
|
||||||
|
// Set default color
|
||||||
|
canvas.set_draw_color(Color::RGB(255, 255, 255));
|
||||||
|
canvas.clear();
|
||||||
|
canvas.present();
|
||||||
|
|
||||||
|
// Main loop
|
||||||
|
let mut event_pump = sdl_context.event_pump()?;
|
||||||
|
'running: loop {
|
||||||
|
// Handle events
|
||||||
|
for event in event_pump.poll_iter() {
|
||||||
|
match event {
|
||||||
|
Event::Quit { .. }
|
||||||
|
| Event::KeyDown {
|
||||||
|
keycode: Some(Keycode::Escape),
|
||||||
|
..
|
||||||
|
} => break 'running,
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draw chessboard
|
||||||
|
canvas.set_draw_color(Color::RGB(255, 255, 255));
|
||||||
|
canvas.clear();
|
||||||
|
|
||||||
|
for row in 0..BOARD_SIZE {
|
||||||
|
for col in 0..BOARD_SIZE {
|
||||||
|
let color = if (row + col) % 2 == 0 {
|
||||||
|
Color::RGB(240, 217, 181) // Light squares
|
||||||
|
} else {
|
||||||
|
Color::RGB(181, 136, 99) // Dark squares
|
||||||
|
};
|
||||||
|
|
||||||
|
canvas.set_draw_color(color);
|
||||||
|
canvas.fill_rect(Rect::new(
|
||||||
|
(col as u32 * SQUARE_SIZE) as i32,
|
||||||
|
(row as u32 * SQUARE_SIZE) as i32,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
SQUARE_SIZE,
|
||||||
|
))?;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
canvas.present();
|
||||||
|
std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
16
rdraught-ui-common/Cargo.toml
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
[package]
|
||||||
|
name = "rdraught-ui-common"
|
||||||
|
authors.workspace = true
|
||||||
|
edition.workspace = true
|
||||||
|
homepage.workspace = true
|
||||||
|
license.workspace = true
|
||||||
|
repository.workspace = true
|
||||||
|
rust-version.workspace = true
|
||||||
|
version.workspace = true
|
||||||
|
|
||||||
|
[lib]
|
||||||
|
crate-type = ["lib"]
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
rdraught.workspace = true
|
||||||
|
rmath.workspace = true
|
261
rdraught-ui-common/src/geo2d.rs
Normal file
@@ -0,0 +1,261 @@
|
|||||||
|
use rmath::NumericalMatrix;
|
||||||
|
use rmath::SMatrix;
|
||||||
|
use std::clone::Clone;
|
||||||
|
use std::cmp::Eq;
|
||||||
|
use std::cmp::PartialEq;
|
||||||
|
use std::fmt::Display;
|
||||||
|
use std::marker::Copy;
|
||||||
|
use std::ops::Add;
|
||||||
|
use std::ops::Div;
|
||||||
|
use std::ops::Mul;
|
||||||
|
use std::ops::Neg;
|
||||||
|
use std::ops::Sub;
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct Point {
|
||||||
|
x: f64,
|
||||||
|
y: f64,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Point {
|
||||||
|
pub fn x(&self) -> f64 {
|
||||||
|
self.x
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn y(&self) -> f64 {
|
||||||
|
self.y
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn new(x: f64, y: f64) -> Point {
|
||||||
|
Point { x, y }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Add<Point> for Point {
|
||||||
|
fn add(self, rhs: Point) -> Self::Output {
|
||||||
|
Point {
|
||||||
|
x: self.x() + rhs.x(),
|
||||||
|
y: self.y() + rhs.y(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
type Output = Point;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Sub<Point> for Point {
|
||||||
|
fn sub(self, rhs: Point) -> Self::Output {
|
||||||
|
Point {
|
||||||
|
x: self.x() - rhs.x(),
|
||||||
|
y: self.y() - rhs.y(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
type Output = Point;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Mul<f64> for Point {
|
||||||
|
fn mul(self, rhs: f64) -> Self::Output {
|
||||||
|
Point::new(self.x * rhs, self.y * rhs)
|
||||||
|
}
|
||||||
|
type Output = Point;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Div<f64> for Point {
|
||||||
|
fn div(self, rhs: f64) -> Self::Output {
|
||||||
|
Point::new(self.x / rhs, self.y / rhs)
|
||||||
|
}
|
||||||
|
type Output = Point;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Neg for Point {
|
||||||
|
fn neg(self) -> Self::Output {
|
||||||
|
Point::new(-self.x(), -self.y())
|
||||||
|
}
|
||||||
|
|
||||||
|
type Output = Point;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl PartialEq for Point {
|
||||||
|
fn eq(&self, other: &Self) -> bool {
|
||||||
|
self.x.eq(&other.x) && self.y.eq(&other.y)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Eq for Point {}
|
||||||
|
|
||||||
|
impl Clone for Point {
|
||||||
|
fn clone(&self) -> Self {
|
||||||
|
*self
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Copy for Point {}
|
||||||
|
|
||||||
|
impl Display for Point {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
|
write!(f, "Point({}, {})", self.x, self.y)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Point {}
|
||||||
|
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct Rect {
|
||||||
|
tl: Point,
|
||||||
|
br: Point,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Rect {
|
||||||
|
pub fn new(tl: Point, br: Point) -> Rect {
|
||||||
|
Rect { tl, br }
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn from_size(tl: Point, width: f64, height: f64) -> Rect {
|
||||||
|
Rect {
|
||||||
|
tl,
|
||||||
|
br: tl + Point::new(width, height),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn width(&self) -> f64 {
|
||||||
|
self.br.x - self.tl.x
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn height(&self) -> f64 {
|
||||||
|
self.br.y - self.tl.y
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn tl(&self) -> Point {
|
||||||
|
self.tl
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn br(&self) -> Point {
|
||||||
|
self.br
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn center(&self) -> Point {
|
||||||
|
(self.tl + self.br) / 2.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Display for Rect {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
|
write!(f, "Rect({}, {})", self.tl, self.br)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct Xform(SMatrix<f64, 3, 3>);
|
||||||
|
|
||||||
|
impl Xform {
|
||||||
|
pub fn new(xx: f64, xy: f64, yx: f64, yy: f64, tx: f64, ty: f64) -> Xform {
|
||||||
|
Xform(SMatrix::<f64, 3, 3>::new(|pos| match pos {
|
||||||
|
(0, 0) => xx,
|
||||||
|
(0, 1) => yx,
|
||||||
|
(1, 0) => xy,
|
||||||
|
(1, 1) => yy,
|
||||||
|
(2, 0) => tx,
|
||||||
|
(2, 1) => ty,
|
||||||
|
(2, 2) => 1f64,
|
||||||
|
_ => 0f64,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn rot(alpha: f64) -> Xform {
|
||||||
|
let sa = alpha.sin();
|
||||||
|
let ca = alpha.cos();
|
||||||
|
Xform(SMatrix::<f64, 3, 3>::new(|position| match position {
|
||||||
|
(0, 0) => ca,
|
||||||
|
(1, 1) => ca,
|
||||||
|
(1, 0) => -sa,
|
||||||
|
(0, 1) => sa,
|
||||||
|
(2, 2) => 1f64,
|
||||||
|
_ => 0f64,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn scale(x: f64, y: f64) -> Xform {
|
||||||
|
Xform(SMatrix::<f64, 3, 3>::new(|position| match position {
|
||||||
|
(0, 0) => x,
|
||||||
|
(1, 1) => y,
|
||||||
|
(2, 2) => 1f64,
|
||||||
|
_ => 0f64,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn xlate(x: f64, y: f64) -> Xform {
|
||||||
|
Xform(SMatrix::<f64, 3, 3>::new(|position| match position {
|
||||||
|
(0, 0) => 1f64,
|
||||||
|
(1, 1) => 1f64,
|
||||||
|
(2, 2) => 1f64,
|
||||||
|
(2, 0) => x,
|
||||||
|
(2, 1) => y,
|
||||||
|
_ => 0f64,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn xx(&self) -> f64 {
|
||||||
|
self.0[(0, 0)]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn xy(&self) -> f64 {
|
||||||
|
self.0[(1, 0)]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn tx(&self) -> f64 {
|
||||||
|
self.0[(2, 0)]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn yx(&self) -> f64 {
|
||||||
|
self.0[(1, 0)]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn yy(&self) -> f64 {
|
||||||
|
self.0[(1, 1)]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn ty(&self) -> f64 {
|
||||||
|
self.0[(2, 1)]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn invert(&self) -> Xform {
|
||||||
|
Xform(self.0.clone().invert())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for Xform {
|
||||||
|
fn default() -> Self {
|
||||||
|
Xform(SMatrix::<f64, 3, 3>::identity(3))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Mul<&Xform> for Point {
|
||||||
|
fn mul(self, rhs: &Xform) -> Self::Output {
|
||||||
|
Point::new(
|
||||||
|
self.x * rhs.0[(0, 0)] + self.y * rhs.0[(1, 0)] + rhs.0[(2, 0)],
|
||||||
|
self.x * rhs.0[(0, 1)] + self.y * rhs.0[(1, 1)] + rhs.0[(2, 1)],
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
type Output = Point;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Mul<Xform> for Xform {
|
||||||
|
type Output = Xform;
|
||||||
|
|
||||||
|
fn mul(self, rhs: Xform) -> Self::Output {
|
||||||
|
Xform(self.0 * rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Mul<&Xform> for &Xform {
|
||||||
|
type Output = Xform;
|
||||||
|
|
||||||
|
fn mul(self, rhs: &Xform) -> Self::Output {
|
||||||
|
Xform(&self.0 * &rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Display for Xform {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
|
self.0.fmt(f)
|
||||||
|
}
|
||||||
|
}
|
5
rdraught-ui-common/src/lib.rs
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
mod geo2d;
|
||||||
|
mod types;
|
||||||
|
|
||||||
|
pub use geo2d::{Point, Rect, Xform};
|
||||||
|
pub use types::{SharedMutable, SharedMutableRef, new_shared_mut, new_shared_mut_ref};
|
12
rdraught-ui-common/src/types.rs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
use std::cell::{Cell, RefCell};
|
||||||
|
use std::rc::Rc;
|
||||||
|
|
||||||
|
pub type SharedMutable<T> = Rc<Cell<T>>;
|
||||||
|
pub type SharedMutableRef<T> = Rc<RefCell<T>>;
|
||||||
|
pub fn new_shared_mut_ref<T>(obj: T) -> SharedMutableRef<T> {
|
||||||
|
Rc::new(RefCell::new(obj))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn new_shared_mut<T>(obj: T) -> SharedMutable<T> {
|
||||||
|
Rc::new(Cell::new(obj))
|
||||||
|
}
|
@@ -1,96 +0,0 @@
|
|||||||
use std::clone::Clone;
|
|
||||||
use std::cmp::Eq;
|
|
||||||
use std::cmp::PartialEq;
|
|
||||||
use std::fmt::Display;
|
|
||||||
use std::marker::Copy;
|
|
||||||
use std::ops::Add;
|
|
||||||
use std::ops::Div;
|
|
||||||
use std::ops::Mul;
|
|
||||||
use std::ops::Neg;
|
|
||||||
use std::ops::Sub;
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
pub struct Point {
|
|
||||||
x: f64,
|
|
||||||
y: f64,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Point {
|
|
||||||
pub fn x(&self) -> f64 {
|
|
||||||
self.x
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn y(&self) -> f64 {
|
|
||||||
self.y
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn new(x: f64, y: f64) -> Point {
|
|
||||||
Point { x, y }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Add<&Point> for &Point {
|
|
||||||
fn add(self, rhs: &Point) -> Self::Output {
|
|
||||||
Point {
|
|
||||||
x: self.x() + rhs.x(),
|
|
||||||
y: self.y() + rhs.y(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
type Output = Point;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Sub<&Point> for &Point {
|
|
||||||
fn sub(self, rhs: &Point) -> Self::Output {
|
|
||||||
Point {
|
|
||||||
x: self.x() - rhs.x(),
|
|
||||||
y: self.y() - rhs.y(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
type Output = Point;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Mul<f64> for &Point {
|
|
||||||
fn mul(self, rhs: f64) -> Self::Output {
|
|
||||||
Point::new(self.x * rhs, self.y * rhs)
|
|
||||||
}
|
|
||||||
type Output = Point;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Div<f64> for &Point {
|
|
||||||
fn div(self, rhs: f64) -> Self::Output {
|
|
||||||
Point::new(self.x / rhs, self.y / rhs)
|
|
||||||
}
|
|
||||||
type Output = Point;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Neg for &Point {
|
|
||||||
fn neg(self) -> Self::Output {
|
|
||||||
Point::new(-self.x(), -self.y())
|
|
||||||
}
|
|
||||||
|
|
||||||
type Output = Point;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl PartialEq for Point {
|
|
||||||
fn eq(&self, other: &Self) -> bool {
|
|
||||||
self.x.eq(&other.x) && self.y.eq(&other.y)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Eq for Point {}
|
|
||||||
|
|
||||||
impl Clone for Point {
|
|
||||||
fn clone(&self) -> Self {
|
|
||||||
*self
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Copy for Point {}
|
|
||||||
|
|
||||||
impl Display for Point {
|
|
||||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
||||||
write!(f, "Point({}, {})", self.x, self.y)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Point {}
|
|
@@ -1,410 +0,0 @@
|
|||||||
use gdk4::cairo::{Context as CairoContext, Matrix, Rectangle};
|
|
||||||
use gtk4::cairo::Error;
|
|
||||||
use gtk4::{self as gtk, gdk::ffi::GDK_BUTTON_PRIMARY};
|
|
||||||
use gtk4::{DrawingArea, prelude::*};
|
|
||||||
use rdraught::draughts::{DraughtsBoard, DraughtsGame, Move, Piece, Player};
|
|
||||||
use rdraught::position::Position;
|
|
||||||
mod geo2d;
|
|
||||||
use core::f64::consts::PI;
|
|
||||||
use geo2d::Point;
|
|
||||||
use rsvg::SvgHandle;
|
|
||||||
use std::cell::{Cell, RefCell};
|
|
||||||
use std::rc::Rc;
|
|
||||||
|
|
||||||
const SQUARE_SIZE: f64 = 1.0;
|
|
||||||
|
|
||||||
const CROWN_RED: &[u8] = include_bytes!("crown_red.svg");
|
|
||||||
const CROWN_WHITE: &[u8] = include_bytes!("crown_white.svg");
|
|
||||||
|
|
||||||
fn transform_point(p: &Point, m: &Matrix) -> Point {
|
|
||||||
let (x, y) = m.transform_point(p.x(), p.y());
|
|
||||||
Point::new(x, y)
|
|
||||||
}
|
|
||||||
|
|
||||||
trait AugmentedRect {
|
|
||||||
fn from_points(tl: Point, br: Point) -> Rectangle;
|
|
||||||
fn center(&self) -> Point;
|
|
||||||
fn tl(&self) -> Point;
|
|
||||||
fn br(&self) -> Point;
|
|
||||||
fn contains(&self, p: &Point) -> bool;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl AugmentedRect for Rectangle {
|
|
||||||
fn center(&self) -> Point {
|
|
||||||
Point::new(
|
|
||||||
self.x() + self.width() / 2.0,
|
|
||||||
self.y() + self.height() / 2.0,
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn tl(&self) -> Point {
|
|
||||||
Point::new(self.x(), self.y())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn br(&self) -> Point {
|
|
||||||
Point::new(self.x() + self.width(), self.y() + self.height())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn from_points(tl: Point, br: Point) -> Rectangle {
|
|
||||||
Rectangle::new(tl.x(), tl.y(), br.x() - tl.x(), br.y() - tl.y())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn contains(&self, p: &Point) -> bool {
|
|
||||||
self.x() < p.x()
|
|
||||||
&& self.x() + self.width() > p.x()
|
|
||||||
&& self.y() < p.y()
|
|
||||||
&& self.y() + self.height() > p.y()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn draw_piece(
|
|
||||||
cr: &CairoContext,
|
|
||||||
square: &Rectangle,
|
|
||||||
piece: Piece,
|
|
||||||
crown_red: &SvgHandle,
|
|
||||||
crown_white: &SvgHandle,
|
|
||||||
) -> Result<(), Error> {
|
|
||||||
if let Piece::NoPiece = piece {
|
|
||||||
Ok(())
|
|
||||||
} else {
|
|
||||||
let center = square.center();
|
|
||||||
let outer_radius = square.width() * 0.3;
|
|
||||||
let vertical_scale_factor = 0.8;
|
|
||||||
let matrix = {
|
|
||||||
let mut m1 = Matrix::identity();
|
|
||||||
m1.translate(0.0, -(center.y() - outer_radius));
|
|
||||||
let mut m2 = Matrix::identity();
|
|
||||||
m2.scale(1.0, vertical_scale_factor);
|
|
||||||
let mut m3 = Matrix::identity();
|
|
||||||
m3.translate(0.0, center.y() - outer_radius * vertical_scale_factor);
|
|
||||||
Matrix::multiply(&Matrix::multiply(&m1, &m2), &m3)
|
|
||||||
};
|
|
||||||
cr.save()?;
|
|
||||||
cr.set_matrix(matrix);
|
|
||||||
cr.set_source_rgb(0.0, 0.0, 0.0);
|
|
||||||
let thickness = outer_radius * 0.3;
|
|
||||||
cr.arc(
|
|
||||||
center.x(),
|
|
||||||
center.y() + thickness / 2.0,
|
|
||||||
outer_radius,
|
|
||||||
0.0,
|
|
||||||
2.0 * PI,
|
|
||||||
);
|
|
||||||
cr.rectangle(
|
|
||||||
center.x() - outer_radius,
|
|
||||||
center.y() - thickness / 2.0,
|
|
||||||
outer_radius * 2.0,
|
|
||||||
thickness,
|
|
||||||
);
|
|
||||||
cr.arc(
|
|
||||||
center.x(),
|
|
||||||
center.y() - thickness / 2.0,
|
|
||||||
outer_radius,
|
|
||||||
0.0,
|
|
||||||
2.0 * PI,
|
|
||||||
);
|
|
||||||
cr.fill().unwrap();
|
|
||||||
let (color, crowned) = match piece {
|
|
||||||
Piece::NoPiece => return Ok(()),
|
|
||||||
Piece::SimpleRedPawn => ((1.0, 0.0, 0.0), false),
|
|
||||||
Piece::SimpleWhitePawn => ((1.0, 1.0, 1.0), false),
|
|
||||||
Piece::CrownedRedPawn => ((1.0, 0.0, 0.0), true),
|
|
||||||
Piece::CrownedWhitePawn => ((1.0, 1.0, 1.0), true),
|
|
||||||
};
|
|
||||||
let radius = square.width() * 0.275;
|
|
||||||
cr.set_source_rgb(color.0, color.1, color.2);
|
|
||||||
cr.arc(
|
|
||||||
center.x(),
|
|
||||||
center.y() - thickness / 2.0,
|
|
||||||
radius,
|
|
||||||
0.0,
|
|
||||||
2.0 * PI,
|
|
||||||
);
|
|
||||||
cr.fill()?;
|
|
||||||
if crowned {
|
|
||||||
let renderer = match piece.player() {
|
|
||||||
Some(Player::Red) => rsvg::CairoRenderer::new(crown_red),
|
|
||||||
Some(Player::White) => rsvg::CairoRenderer::new(crown_white),
|
|
||||||
None => panic!("This should never happen"),
|
|
||||||
};
|
|
||||||
let m4 = {
|
|
||||||
let mut m1 = Matrix::identity();
|
|
||||||
m1.translate(-center.x(), -(center.y() - thickness / 1.0));
|
|
||||||
let mut m2 = Matrix::identity();
|
|
||||||
m2.scale(0.5, 0.5);
|
|
||||||
let mut m3 = Matrix::identity();
|
|
||||||
m3.translate(center.x(), center.y() - thickness / 1.0);
|
|
||||||
Matrix::multiply(&Matrix::multiply(&m1, &m2), &m3)
|
|
||||||
};
|
|
||||||
cr.set_matrix(Matrix::multiply(&matrix, &m4));
|
|
||||||
renderer
|
|
||||||
.render_document(
|
|
||||||
cr,
|
|
||||||
&cairo::Rectangle::new(
|
|
||||||
square.tl().x(),
|
|
||||||
square.tl().y(),
|
|
||||||
square.width(),
|
|
||||||
square.height(),
|
|
||||||
),
|
|
||||||
)
|
|
||||||
.unwrap();
|
|
||||||
}
|
|
||||||
cr.restore()?;
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn on_activate(application: >k::Application) {
|
|
||||||
// Initialize GTK before using any GTK functions.
|
|
||||||
if gtk::init().is_err() {
|
|
||||||
panic!("Failed to initialize GTK.");
|
|
||||||
}
|
|
||||||
// Create a new window.
|
|
||||||
let window = gtk::ApplicationWindow::builder()
|
|
||||||
.application(application)
|
|
||||||
.title("Rdraught")
|
|
||||||
.default_width(800)
|
|
||||||
.default_height(800)
|
|
||||||
.build();
|
|
||||||
|
|
||||||
// Create a DrawingArea widget where we will draw the chessboard.
|
|
||||||
let drawing_area = Rc::new(RefCell::new(gtk::DrawingArea::new()));
|
|
||||||
// Add the drawing area to the window.
|
|
||||||
window.set_child(Some(drawing_area.borrow().as_ref() as &DrawingArea));
|
|
||||||
|
|
||||||
let draughts_game = Rc::new(RefCell::new(DraughtsGame::default()));
|
|
||||||
let selected_piece: Rc<Cell<Option<Position>>> = Rc::new(Cell::new(None));
|
|
||||||
let available_moves: Rc<RefCell<Vec<Move>>> = Rc::new(RefCell::new(Vec::new()));
|
|
||||||
// Get the allocation information for the widget.
|
|
||||||
let board_width = SQUARE_SIZE * DraughtsBoard::rows() as f64;
|
|
||||||
let board_height = SQUARE_SIZE * DraughtsBoard::columns() as f64;
|
|
||||||
let board = Rectangle::from_points(Point::new(0.0, 0.0), Point::new(board_width, board_height));
|
|
||||||
let board_clone = board;
|
|
||||||
let crown_red_handle = {
|
|
||||||
let stream = gio::MemoryInputStream::from_bytes(&glib::Bytes::from_static(CROWN_RED));
|
|
||||||
|
|
||||||
rsvg::Loader::new()
|
|
||||||
.read_stream(
|
|
||||||
&stream,
|
|
||||||
None::<&gio::File>, // no base file as this document has no references
|
|
||||||
None::<&gio::Cancellable>, // no cancellable
|
|
||||||
)
|
|
||||||
.unwrap()
|
|
||||||
};
|
|
||||||
let crown_white_handle = {
|
|
||||||
let stream = gio::MemoryInputStream::from_bytes(&glib::Bytes::from_static(CROWN_WHITE));
|
|
||||||
|
|
||||||
rsvg::Loader::new()
|
|
||||||
.read_stream(
|
|
||||||
&stream,
|
|
||||||
None::<&gio::File>, // no base file as this document has no references
|
|
||||||
None::<&gio::Cancellable>, // no cancellable
|
|
||||||
)
|
|
||||||
.unwrap()
|
|
||||||
};
|
|
||||||
let xform = Rc::<RefCell<Matrix>>::new(RefCell::new(Matrix::identity()));
|
|
||||||
// Set the "draw" function of the drawing area. This callback is called
|
|
||||||
// whenever GTK needs to redraw this widget (for example, on first display or when resized).
|
|
||||||
{
|
|
||||||
let draughts_game = draughts_game.clone();
|
|
||||||
let xform = xform.clone();
|
|
||||||
let selected_piece = selected_piece.clone();
|
|
||||||
let board_clone = board;
|
|
||||||
let available_moves = available_moves.clone();
|
|
||||||
let get_square_for_position = move |position: &Position, xform: &Matrix| -> Rectangle {
|
|
||||||
let square_size = SQUARE_SIZE;
|
|
||||||
|
|
||||||
let p1 = Point::new(
|
|
||||||
(position.col() as f64) * square_size,
|
|
||||||
((8 - 1 - position.row()) as f64) * square_size,
|
|
||||||
);
|
|
||||||
let p2 = &p1 + &Point::new(square_size, square_size);
|
|
||||||
let square = Rectangle::from_points(&board_clone.tl() + &p1, &board_clone.tl() + &p2);
|
|
||||||
let tl = transform_point(&square.tl(), xform);
|
|
||||||
let br = transform_point(&square.br(), xform);
|
|
||||||
Rectangle::new(
|
|
||||||
f64::min(tl.x(), br.x()),
|
|
||||||
f64::min(tl.y(), br.y()),
|
|
||||||
f64::abs(tl.x() - br.x()),
|
|
||||||
f64::abs(tl.y() - br.y()),
|
|
||||||
)
|
|
||||||
};
|
|
||||||
drawing_area
|
|
||||||
.borrow_mut()
|
|
||||||
.set_draw_func(move |_widget, cr, width, height| {
|
|
||||||
let screen = Rectangle::from_points(
|
|
||||||
Point::new(0.0, 0.0),
|
|
||||||
Point::new(width as f64, height as f64),
|
|
||||||
);
|
|
||||||
let f = f64::min(
|
|
||||||
screen.width() / board.width(),
|
|
||||||
screen.height() / board.height(),
|
|
||||||
);
|
|
||||||
let screen_center = screen.center();
|
|
||||||
let board_center = board.center();
|
|
||||||
let mut xform = xform.borrow_mut();
|
|
||||||
*xform = Matrix::multiply(
|
|
||||||
&Matrix::multiply(
|
|
||||||
&Matrix::new(1.0, 0.0, 0.0, 1.0, -board_center.x(), -board_center.y()),
|
|
||||||
&Matrix::new(f, 0.0, 0.0, f, 0.0, 0.0),
|
|
||||||
),
|
|
||||||
&Matrix::new(1.0, 0.0, 0.0, 1.0, screen_center.x(), screen_center.y()),
|
|
||||||
);
|
|
||||||
|
|
||||||
// Loop over rows and columns to draw each chessboard cell.
|
|
||||||
for row in 0..DraughtsBoard::rows() {
|
|
||||||
for col in 0..DraughtsBoard::columns() {
|
|
||||||
let position = Position::new((8 - row - 1) as u8, col as u8);
|
|
||||||
let square = get_square_for_position(&position, &xform);
|
|
||||||
// Alternate colors based on the sum of row and column indices.
|
|
||||||
if (row + col) % 2 == 0 {
|
|
||||||
cr.set_source_rgb(0.8, 0.8, 0.6);
|
|
||||||
} else {
|
|
||||||
cr.set_source_rgb(0.4, 0.4, 0.2);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Draw and fill the square.
|
|
||||||
cr.rectangle(
|
|
||||||
square.tl().x(),
|
|
||||||
square.tl().y(),
|
|
||||||
square.width(),
|
|
||||||
square.height(),
|
|
||||||
);
|
|
||||||
cr.fill().unwrap();
|
|
||||||
draw_piece(
|
|
||||||
cr,
|
|
||||||
&square,
|
|
||||||
draughts_game.borrow().piece_at(position),
|
|
||||||
&crown_red_handle,
|
|
||||||
&crown_white_handle,
|
|
||||||
)
|
|
||||||
.unwrap();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if let Some(selected_postion) = selected_piece.get() {
|
|
||||||
let square = get_square_for_position(&selected_postion, &xform);
|
|
||||||
cr.save().unwrap();
|
|
||||||
cr.new_path();
|
|
||||||
cr.move_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.clip();
|
|
||||||
cr.new_path();
|
|
||||||
cr.set_source_rgb(0.0, 0.0, 1.0);
|
|
||||||
cr.set_line_width((square.width() + square.height()) * 0.05);
|
|
||||||
cr.move_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.stroke().unwrap();
|
|
||||||
cr.restore().unwrap();
|
|
||||||
}
|
|
||||||
|
|
||||||
let am = available_moves.borrow();
|
|
||||||
if !am.is_empty() {
|
|
||||||
for mv in am.iter() {
|
|
||||||
let square = get_square_for_position(&mv.get_end_position(), &xform);
|
|
||||||
cr.save().unwrap();
|
|
||||||
cr.new_path();
|
|
||||||
cr.move_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.clip();
|
|
||||||
cr.new_path();
|
|
||||||
cr.set_source_rgb(0.0, 1.0, 0.0);
|
|
||||||
cr.set_line_width((square.width() + square.height()) * 0.05);
|
|
||||||
cr.move_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.br().y());
|
|
||||||
cr.line_to(square.br().x(), square.tl().y());
|
|
||||||
cr.line_to(square.tl().x(), square.tl().y());
|
|
||||||
cr.stroke().unwrap();
|
|
||||||
cr.restore().unwrap();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
let gesture = gtk::GestureClick::new();
|
|
||||||
|
|
||||||
// Set the gestures button to the right mouse button (=3)
|
|
||||||
gesture.set_button(GDK_BUTTON_PRIMARY as u32);
|
|
||||||
|
|
||||||
// Assign your handler to an event of the gesture (e.g. the `pressed` event)
|
|
||||||
{
|
|
||||||
let drawing_area = drawing_area.clone();
|
|
||||||
let available_moves = available_moves.clone();
|
|
||||||
gesture.connect_pressed(move |gesture, _, x, y| {
|
|
||||||
gesture.set_state(gtk::EventSequenceState::Claimed);
|
|
||||||
let xform = xform.borrow();
|
|
||||||
let inverse = {
|
|
||||||
let mut m = *xform;
|
|
||||||
m.invert();
|
|
||||||
m
|
|
||||||
};
|
|
||||||
let p = transform_point(&Point::new(x, y), &inverse);
|
|
||||||
if board_clone.contains(&p) {
|
|
||||||
let p = &p - &board_clone.tl();
|
|
||||||
// println!("Point: {:?}", p);
|
|
||||||
let position = Position::new(
|
|
||||||
8 - 1 - (p.y() / SQUARE_SIZE) as u8,
|
|
||||||
(p.x() / SQUARE_SIZE) as u8,
|
|
||||||
);
|
|
||||||
// println!("Selected position: {:?}", position);
|
|
||||||
let mut draughts_game = draughts_game.borrow_mut();
|
|
||||||
let piece = draughts_game.piece_at(position);
|
|
||||||
let mut am = available_moves.borrow_mut();
|
|
||||||
let mut move_applied = false;
|
|
||||||
if !am.is_empty() {
|
|
||||||
for mv in am.iter() {
|
|
||||||
if mv.get_end_position() == position {
|
|
||||||
draughts_game.apply_move(mv).unwrap();
|
|
||||||
move_applied = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if move_applied {
|
|
||||||
selected_piece.set(None);
|
|
||||||
am.clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if !move_applied {
|
|
||||||
match piece.player() {
|
|
||||||
Some(Player::Red) => selected_piece.set(Some(position)),
|
|
||||||
Some(Player::White) => selected_piece.set(Some(position)),
|
|
||||||
None => selected_piece.set(None),
|
|
||||||
}
|
|
||||||
am.clear();
|
|
||||||
if piece.player().is_none() {
|
|
||||||
selected_piece.set(None)
|
|
||||||
} else {
|
|
||||||
selected_piece.set(Some(position));
|
|
||||||
for mv in draughts_game.moves_for_piece(position) {
|
|
||||||
am.push(mv);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
selected_piece.set(None);
|
|
||||||
}
|
|
||||||
drawing_area.borrow_mut().queue_draw();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
// Assign the gesture to the treeview
|
|
||||||
drawing_area.borrow_mut().add_controller(gesture);
|
|
||||||
window.present();
|
|
||||||
}
|
|
||||||
|
|
||||||
fn main() {
|
|
||||||
// Create a new application with the builder pattern
|
|
||||||
let app = gtk::Application::builder()
|
|
||||||
.application_id("net.woggioni.rdraught")
|
|
||||||
.build();
|
|
||||||
app.connect_activate(on_activate);
|
|
||||||
// Run the application
|
|
||||||
app.run();
|
|
||||||
}
|
|
20
rdraught-w4/.cargo/config.toml
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
[build]
|
||||||
|
target = "wasm32-unknown-unknown"
|
||||||
|
|
||||||
|
[target.wasm32-unknown-unknown]
|
||||||
|
rustflags = [
|
||||||
|
"-A", "dead_code",
|
||||||
|
|
||||||
|
# Import memory from WASM-4
|
||||||
|
"-C", "link-arg=--import-memory",
|
||||||
|
"-C", "link-arg=--initial-memory=65536",
|
||||||
|
"-C", "link-arg=--max-memory=65536",
|
||||||
|
# "-C", "link-args=--relocatable",
|
||||||
|
|
||||||
|
# Reserve 2044 bytes of stack space, offset from 6580.
|
||||||
|
# Bump this value, 16-byte aligned, if the framebuffer gets corrupted.
|
||||||
|
"-C", "link-arg=-zstack-size=14752",
|
||||||
|
|
||||||
|
# Not working? https://github.com/rust-lang/rust/issues/46645#issuecomment-423912553
|
||||||
|
# "-C", "link-arg=--global-base=14752",
|
||||||
|
]
|
22
rdraught-w4/Cargo.toml
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
[package]
|
||||||
|
name = "rdraught-w4"
|
||||||
|
authors.workspace = true
|
||||||
|
edition.workspace = true
|
||||||
|
homepage.workspace = true
|
||||||
|
license.workspace = true
|
||||||
|
repository.workspace = true
|
||||||
|
rust-version.workspace = true
|
||||||
|
version.workspace = true
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
wasm4.workspace = true
|
||||||
|
wasm4-sys.workspace = true
|
||||||
|
rdraught.workspace = true
|
||||||
|
|
||||||
|
[lib]
|
||||||
|
crate-type = ["cdylib"]
|
||||||
|
|
||||||
|
[profile.release]
|
||||||
|
opt-level = "z"
|
||||||
|
lto = true
|
||||||
|
|
223
rdraught-w4/src/lib.rs
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
#![no_main]
|
||||||
|
#![no_std]
|
||||||
|
|
||||||
|
use rdraught::{DraughtsBoard, DraughtsGame, Piece, Position};
|
||||||
|
use wasm4::draw::{Color, DrawIndex, DrawIndices, Framebuffer};
|
||||||
|
use wasm4::rt::{Resources, Runtime};
|
||||||
|
// use wasm4 as w4;
|
||||||
|
use core::arch::wasm32::unreachable;
|
||||||
|
use wasm4::sys::DRAW_COLORS;
|
||||||
|
use wasm4::trace;
|
||||||
|
// mod wasm4;
|
||||||
|
|
||||||
|
// use wasm4::{DRAW_COLORS, oval, rect};
|
||||||
|
|
||||||
|
// mod palette;
|
||||||
|
|
||||||
|
// static mut GAME: DraughtsGame = DraughtsGame::default();
|
||||||
|
struct Rdraught_W4 {
|
||||||
|
framebuffer: Framebuffer,
|
||||||
|
game: DraughtsGame,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Runtime for Rdraught_W4 {
|
||||||
|
fn start(rs: Resources) -> Self {
|
||||||
|
rs.framebuffer.replace_palette([
|
||||||
|
Color(0x00edeada),
|
||||||
|
Color(0x00c74634),
|
||||||
|
Color(0x005d8d60),
|
||||||
|
Color(0x00100f24),
|
||||||
|
]);
|
||||||
|
Rdraught_W4 {
|
||||||
|
framebuffer: rs.framebuffer,
|
||||||
|
game: DraughtsGame::default(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn update(&mut self) {
|
||||||
|
let indices = DrawIndices::from_array([
|
||||||
|
DrawIndex::Third,
|
||||||
|
DrawIndex::Fourth,
|
||||||
|
DrawIndex::Fourth,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
]);
|
||||||
|
unsafe {
|
||||||
|
*DRAW_COLORS = indices.into_u16();
|
||||||
|
}
|
||||||
|
|
||||||
|
self.framebuffer.rect([10, 10], [50, 50]);
|
||||||
|
self.framebuffer.oval([50, 50], [10, 10]);
|
||||||
|
let SQUARE_SIZE = 20u32;
|
||||||
|
for i in 0..8i32 {
|
||||||
|
for j in 0..8i32 {
|
||||||
|
let indices = if (i + j) % 2 == 0 {
|
||||||
|
DrawIndices::from_array([
|
||||||
|
DrawIndex::Third,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
DrawIndex::Fourth,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
])
|
||||||
|
} else {
|
||||||
|
DrawIndices::from_array([
|
||||||
|
DrawIndex::Fourth,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
DrawIndex::Fourth,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
])
|
||||||
|
};
|
||||||
|
unsafe {
|
||||||
|
*DRAW_COLORS = indices.into_u16();
|
||||||
|
}
|
||||||
|
let tl = [i as i32 * SQUARE_SIZE as i32, j as i32 * SQUARE_SIZE as i32];
|
||||||
|
self.framebuffer.rect(tl, [SQUARE_SIZE, SQUARE_SIZE]);
|
||||||
|
|
||||||
|
let score = self.game.score_for_player(rdraught::Player::Red);
|
||||||
|
// let msg = format!("{}", score);
|
||||||
|
// w4::trace(msg.as_str());
|
||||||
|
|
||||||
|
let piece = self.game.piece_at(Position::new(i as u8, j as u8).unwrap());
|
||||||
|
match piece {
|
||||||
|
Piece::SimpleWhitePawn => {
|
||||||
|
let indices = DrawIndices::from_array([
|
||||||
|
DrawIndex::First,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
]);
|
||||||
|
unsafe {
|
||||||
|
*DRAW_COLORS = indices.into_u16();
|
||||||
|
}
|
||||||
|
self.framebuffer.oval(tl, [SQUARE_SIZE, SQUARE_SIZE]);
|
||||||
|
}
|
||||||
|
Piece::SimpleRedPawn => {
|
||||||
|
let indices = DrawIndices::from_array([
|
||||||
|
DrawIndex::Second,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
DrawIndex::Transparent,
|
||||||
|
]);
|
||||||
|
unsafe {
|
||||||
|
*DRAW_COLORS = indices.into_u16();
|
||||||
|
}
|
||||||
|
self.framebuffer.oval(tl, [SQUARE_SIZE, SQUARE_SIZE]);
|
||||||
|
}
|
||||||
|
Piece::CrownedRedPawn => {}
|
||||||
|
Piece::CrownedWhitePawn => {}
|
||||||
|
Piece::NoPiece => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
wasm4::main! { Rdraught_W4 }
|
||||||
|
|
||||||
|
// use wasm4::*;
|
||||||
|
// use wasm4_sys;
|
||||||
|
|
||||||
|
// #[unsafe(no_mangle)]
|
||||||
|
// fn update() {
|
||||||
|
// unsafe {
|
||||||
|
// wasm4_sys::rect(10, 10, 32, 32);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// #[unsafe(no_mangle)]
|
||||||
|
// fn start() {
|
||||||
|
// palette::change_palette(0usize);
|
||||||
|
// palette::set_draw_color(2u16);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// #[unsafe(no_mangle)]
|
||||||
|
// fn update() {
|
||||||
|
// // if self.count % 60 == 0 {
|
||||||
|
// // w4::trace("tick");
|
||||||
|
// // self.count = 0;
|
||||||
|
// // }
|
||||||
|
// // self.count += 1;
|
||||||
|
// // let indices = DrawIndices::from_array([
|
||||||
|
// // DrawIndex::Third,
|
||||||
|
// // DrawIndex::Fourth,
|
||||||
|
// // DrawIndex::Fourth,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // ]);
|
||||||
|
// // unsafe {
|
||||||
|
// // *DRAW_COLORS = 0x;
|
||||||
|
// // }
|
||||||
|
// palette::set_draw_color([3, 4, 4, 0]);
|
||||||
|
|
||||||
|
// rect(10, 10, 50, 50);
|
||||||
|
// oval(50, 50, 10, 10);
|
||||||
|
// let SQUARE_SIZE = 20u32;
|
||||||
|
// for i in 0..8i32 {
|
||||||
|
// for j in 0..8i32 {
|
||||||
|
// // let indices = if (i + j) % 2 == 0 {
|
||||||
|
// // DrawIndices::from_array([
|
||||||
|
// // DrawIndex::Third,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // DrawIndex::Fourth,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // ])
|
||||||
|
// // } else {
|
||||||
|
// // DrawIndices::from_array([
|
||||||
|
// // DrawIndex::Fourth,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // DrawIndex::Fourth,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // ])
|
||||||
|
// // };
|
||||||
|
// // unsafe {
|
||||||
|
// // *DRAW_COLORS = indices.into_u16();
|
||||||
|
// // }
|
||||||
|
// let tl = [i as i32 * SQUARE_SIZE as i32, j as i32 * SQUARE_SIZE as i32];
|
||||||
|
// rect(tl.0, tl.1, SQUARE_SIZE, SQUARE_SIZE);
|
||||||
|
|
||||||
|
// // let score = self.game.score_for_player(rdraught::Player::Red);
|
||||||
|
// // let msg = format!("{}", score);
|
||||||
|
// // w4::trace(msg.as_str());
|
||||||
|
// unsafe {
|
||||||
|
// let piece = GAME.piece_at(Position::new(i as u8, j as u8).unwrap());
|
||||||
|
// match piece {
|
||||||
|
// Piece::SimpleWhitePawn => {
|
||||||
|
// // let indices = DrawIndices::from_array([
|
||||||
|
// // DrawIndex::First,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // ]);
|
||||||
|
// // unsafe {
|
||||||
|
// // *DRAW_COLORS = indices.into_u16();
|
||||||
|
// // }
|
||||||
|
// oval(tl, [SQUARE_SIZE, SQUARE_SIZE]);
|
||||||
|
// }
|
||||||
|
// Piece::SimpleRedPawn => {
|
||||||
|
// // let indices = DrawIndices::from_array([
|
||||||
|
// // DrawIndex::Second,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // DrawIndex::Transparent,
|
||||||
|
// // ]);
|
||||||
|
// // unsafe {
|
||||||
|
// // *DRAW_COLORS = indices.into_u16();
|
||||||
|
// // }
|
||||||
|
// oval(tl, [SQUARE_SIZE, SQUARE_SIZE]);
|
||||||
|
// }
|
||||||
|
// Piece::CrownedRedPawn => {}
|
||||||
|
// Piece::CrownedWhitePawn => {}
|
||||||
|
// Piece::NoPiece => {}
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
#[panic_handler]
|
||||||
|
fn panic_handler(_panic_info: &core::panic::PanicInfo<'_>) -> ! {
|
||||||
|
trace("panic error");
|
||||||
|
|
||||||
|
#[cfg(debug_assertions)]
|
||||||
|
if let Some(cause) = _panic_info.payload().downcast_ref::<&str>() {
|
||||||
|
trace(cause);
|
||||||
|
}
|
||||||
|
|
||||||
|
unreachable()
|
||||||
|
}
|
29
rdraught-w4/src/palette.rs
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
use super::wasm4::DRAW_COLORS;
|
||||||
|
use super::wasm4::PALETTE;
|
||||||
|
|
||||||
|
type Palette = [u32; 4];
|
||||||
|
|
||||||
|
pub const W4_DEFAULT: Palette = [0xe0f8cf, 0x86c06c, 0x306850, 0x071821];
|
||||||
|
|
||||||
|
pub const PONG_OG: Palette = [0x1b1b1b, 0xdcdcdc, 0x1b1b1b, 0xdcdcdc];
|
||||||
|
|
||||||
|
pub const ICE_CREAM_GB: Palette = [0xfff6d3, 0xf9a875, 0xeb6b6f, 0x7c3f58];
|
||||||
|
|
||||||
|
pub const HOLLOW: Palette = [0x0f0f1b, 0x565a75, 0xc5b7be, 0xf9fbf5];
|
||||||
|
|
||||||
|
const PALETTES: [Palette; 4] = [PONG_OG, ICE_CREAM_GB, HOLLOW, W4_DEFAULT];
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
fn palette_by_idx<T: Into<usize>>(idx: T) -> Palette {
|
||||||
|
PALETTES[idx.into() % PALETTES.len()]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn change_palette<T: Into<usize>>(idx: T) {
|
||||||
|
unsafe {
|
||||||
|
*PALETTE = palette_by_idx(idx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_draw_color<T: Into<u16>>(idx: T) {
|
||||||
|
unsafe { *DRAW_COLORS = idx.into() }
|
||||||
|
}
|
196
rdraught-w4/src/wasm4.rs
Normal file
@@ -0,0 +1,196 @@
|
|||||||
|
//
|
||||||
|
// WASM-4: https://wasm4.org/docs
|
||||||
|
|
||||||
|
// ┌───────────────────────────────────────────────────────────────────────────┐
|
||||||
|
// │ │
|
||||||
|
// │ Platform Constants │
|
||||||
|
// │ │
|
||||||
|
// └───────────────────────────────────────────────────────────────────────────┘
|
||||||
|
|
||||||
|
pub const SCREEN_SIZE: u32 = 160;
|
||||||
|
pub const FONT_SIZE: u32 = 8;
|
||||||
|
|
||||||
|
// ┌───────────────────────────────────────────────────────────────────────────┐
|
||||||
|
// │ │
|
||||||
|
// │ Memory Addresses │
|
||||||
|
// │ │
|
||||||
|
// └───────────────────────────────────────────────────────────────────────────┘
|
||||||
|
|
||||||
|
pub static mut PALETTE: *mut [u32; 4] = 0x04 as *mut [u32; 4];
|
||||||
|
pub const DRAW_COLORS: *mut u16 = 0x14 as *mut u16;
|
||||||
|
pub const GAMEPAD1: *const u8 = 0x16 as *const u8;
|
||||||
|
pub const GAMEPAD2: *const u8 = 0x17 as *const u8;
|
||||||
|
pub const GAMEPAD3: *const u8 = 0x18 as *const u8;
|
||||||
|
pub const GAMEPAD4: *const u8 = 0x19 as *const u8;
|
||||||
|
pub const MOUSE_X: *const i16 = 0x1a as *const i16;
|
||||||
|
pub const MOUSE_Y: *const i16 = 0x1c as *const i16;
|
||||||
|
pub const MOUSE_BUTTONS: *const u8 = 0x1e as *const u8;
|
||||||
|
pub static mut FRAMEBUFFER: *mut [u8; 6400] = 0xa0 as *mut [u8; 6400];
|
||||||
|
|
||||||
|
pub const BUTTON_1: u8 = 1;
|
||||||
|
pub const BUTTON_2: u8 = 2;
|
||||||
|
pub const BUTTON_LEFT: u8 = 16;
|
||||||
|
pub const BUTTON_RIGHT: u8 = 32;
|
||||||
|
pub const BUTTON_UP: u8 = 64;
|
||||||
|
pub const BUTTON_DOWN: u8 = 128;
|
||||||
|
|
||||||
|
// ┌───────────────────────────────────────────────────────────────────────────┐
|
||||||
|
// │ │
|
||||||
|
// │ Drawing Functions │
|
||||||
|
// │ │
|
||||||
|
// └───────────────────────────────────────────────────────────────────────────┘
|
||||||
|
|
||||||
|
/// Copies pixels to the framebuffer.
|
||||||
|
pub fn blit(sprite: &[u8], x: i32, y: i32, width: u32, height: u32, flags: u32) {
|
||||||
|
unsafe { extern_blit(sprite.as_ptr(), x, y, width, height, flags) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "blit"]
|
||||||
|
fn extern_blit(sprite: *const u8, x: i32, y: i32, width: u32, height: u32, flags: u32);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Copies a subregion within a larger sprite atlas to the framebuffer.
|
||||||
|
pub fn blit_sub(
|
||||||
|
sprite: &[u8],
|
||||||
|
x: i32,
|
||||||
|
y: i32,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
src_x: u32,
|
||||||
|
src_y: u32,
|
||||||
|
stride: u32,
|
||||||
|
flags: u32,
|
||||||
|
) {
|
||||||
|
unsafe {
|
||||||
|
extern_blit_sub(
|
||||||
|
sprite.as_ptr(),
|
||||||
|
x,
|
||||||
|
y,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
src_x,
|
||||||
|
src_y,
|
||||||
|
stride,
|
||||||
|
flags,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "blitSub"]
|
||||||
|
fn extern_blit_sub(
|
||||||
|
sprite: *const u8,
|
||||||
|
x: i32,
|
||||||
|
y: i32,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
src_x: u32,
|
||||||
|
src_y: u32,
|
||||||
|
stride: u32,
|
||||||
|
flags: u32,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub const BLIT_2BPP: u32 = 1;
|
||||||
|
pub const BLIT_1BPP: u32 = 0;
|
||||||
|
pub const BLIT_FLIP_X: u32 = 2;
|
||||||
|
pub const BLIT_FLIP_Y: u32 = 4;
|
||||||
|
pub const BLIT_ROTATE: u32 = 8;
|
||||||
|
|
||||||
|
/// Draws a line between two points.
|
||||||
|
pub fn line(x1: i32, y1: i32, x2: i32, y2: i32) {
|
||||||
|
unsafe { extern_line(x1, y1, x2, y2) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "line"]
|
||||||
|
fn extern_line(x1: i32, y1: i32, x2: i32, y2: i32);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Draws an oval (or circle).
|
||||||
|
pub fn oval(x: i32, y: i32, width: u32, height: u32) {
|
||||||
|
unsafe { extern_oval(x, y, width, height) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "oval"]
|
||||||
|
fn extern_oval(x: i32, y: i32, width: u32, height: u32);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Draws a rectangle.
|
||||||
|
pub fn rect(x: i32, y: i32, width: u32, height: u32) {
|
||||||
|
unsafe { extern_rect(x, y, width, height) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "rect"]
|
||||||
|
fn extern_rect(x: i32, y: i32, width: u32, height: u32);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Draws text using the built-in system font.
|
||||||
|
pub fn text(text: &str, x: i32, y: i32) {
|
||||||
|
unsafe { extern_text(text.as_ptr(), text.len(), x, y) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "textUtf8"]
|
||||||
|
fn extern_text(text: *const u8, length: usize, x: i32, y: i32);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ┌───────────────────────────────────────────────────────────────────────────┐
|
||||||
|
// │ │
|
||||||
|
// │ Sound Functions │
|
||||||
|
// │ │
|
||||||
|
// └───────────────────────────────────────────────────────────────────────────┘
|
||||||
|
|
||||||
|
/// Plays a sound tone.
|
||||||
|
pub fn tone(frequency: u32, duration: u32, volume: u32, flags: u32) {
|
||||||
|
unsafe { extern_tone(frequency, duration, volume, flags) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "tone"]
|
||||||
|
fn extern_tone(frequency: u32, duration: u32, volume: u32, flags: u32);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub const TONE_PULSE1: u32 = 0;
|
||||||
|
pub const TONE_PULSE2: u32 = 1;
|
||||||
|
pub const TONE_TRIANGLE: u32 = 2;
|
||||||
|
pub const TONE_NOISE: u32 = 3;
|
||||||
|
pub const TONE_MODE1: u32 = 0;
|
||||||
|
pub const TONE_MODE2: u32 = 4;
|
||||||
|
pub const TONE_MODE3: u32 = 8;
|
||||||
|
pub const TONE_MODE4: u32 = 12;
|
||||||
|
|
||||||
|
// ┌───────────────────────────────────────────────────────────────────────────┐
|
||||||
|
// │ │
|
||||||
|
// │ Storage Functions │
|
||||||
|
// │ │
|
||||||
|
// └───────────────────────────────────────────────────────────────────────────┘
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
/// Reads up to `size` bytes from persistent storage into the pointer `dest`.
|
||||||
|
pub fn diskr(dest: *mut u8, size: u32) -> u32;
|
||||||
|
|
||||||
|
/// Writes up to `size` bytes from the pointer `src` into persistent storage.
|
||||||
|
pub fn diskw(src: *const u8, size: u32) -> u32;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ┌───────────────────────────────────────────────────────────────────────────┐
|
||||||
|
// │ │
|
||||||
|
// │ Other Functions │
|
||||||
|
// │ │
|
||||||
|
// └───────────────────────────────────────────────────────────────────────────┘
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
/// Copies `size` bytes from `srcPtr` into `destPtr`.
|
||||||
|
#[link_name = "memcpy"]
|
||||||
|
pub fn memcpy(dest: *mut u8, src: *const u8, size: usize) -> usize;
|
||||||
|
|
||||||
|
/// Fills memory at `destPtr` with `size` bytes of the fixed value `value`.
|
||||||
|
#[link_name = "memset"]
|
||||||
|
pub fn memset(dest: *mut u8, byte: u8, size: usize) -> usize;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Prints a message to the debug console.
|
||||||
|
pub fn trace(text: &str) {
|
||||||
|
unsafe { extern_trace(text.as_ptr(), text.len()) }
|
||||||
|
}
|
||||||
|
extern "C" {
|
||||||
|
#[link_name = "traceUtf8"]
|
||||||
|
fn extern_trace(trace: *const u8, length: usize);
|
||||||
|
}
|
3
rdraught-wasm/.cargo/config.toml
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
[build]
|
||||||
|
target = "wasm32-unknown-unknown"
|
||||||
|
|
39
rdraught-wasm/Cargo.toml
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
[package]
|
||||||
|
name = "rdraught-wasm"
|
||||||
|
authors.workspace = true
|
||||||
|
edition.workspace = true
|
||||||
|
homepage.workspace = true
|
||||||
|
license.workspace = true
|
||||||
|
repository.workspace = true
|
||||||
|
rust-version.workspace = true
|
||||||
|
version.workspace = true
|
||||||
|
|
||||||
|
# [lib]
|
||||||
|
# crate-type = ["cdylib"]
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
rdraught.workspace = true
|
||||||
|
rdraught-ui-common.workspace = true
|
||||||
|
wasm-bindgen.workspace = true
|
||||||
|
console_error_panic_hook.workspace = true
|
||||||
|
rmath.workspace = true
|
||||||
|
base64.workspace = true
|
||||||
|
|
||||||
|
|
||||||
|
[dependencies.web-sys]
|
||||||
|
workspace = true
|
||||||
|
features = [
|
||||||
|
'DomMatrix',
|
||||||
|
'CanvasRenderingContext2d',
|
||||||
|
'CssStyleDeclaration',
|
||||||
|
'Document',
|
||||||
|
'Element',
|
||||||
|
'EventTarget',
|
||||||
|
'HtmlCanvasElement',
|
||||||
|
'HtmlElement',
|
||||||
|
'MouseEvent',
|
||||||
|
'Node',
|
||||||
|
'HtmlImageElement',
|
||||||
|
'SvgImageElement',
|
||||||
|
'Window',
|
||||||
|
]
|
27
rdraught-wasm/dist/index.html
vendored
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
|
||||||
|
<head>
|
||||||
|
<meta content="text/html;charset=utf-8" http-equiv="Content-Type" />
|
||||||
|
<style>
|
||||||
|
body {
|
||||||
|
margin: 0px;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
<link rel="modulepreload" href="/rdraught-wasm-1d648b9090e33d1f.js" crossorigin="anonymous" integrity="sha384-T7IqpVlu6X9Lrf6TI9E2mHL6bPl2B4DHWKUGmbtsfGa1QSmnJBFB8IRe7clx0yWb"><link rel="preload" href="/rdraught-wasm-1d648b9090e33d1f_bg.wasm" crossorigin="anonymous" integrity="sha384-v+/7HPNa68RnAHRmXFFl7L7bUCWjUJnc8AGKHfn6l5NJiPANQ7yqdGRb+abf1wyh" as="fetch" type="application/wasm"></head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
|
||||||
|
<script type="module">
|
||||||
|
import init, * as bindings from '/rdraught-wasm-1d648b9090e33d1f.js';
|
||||||
|
const wasm = await init({ module_or_path: '/rdraught-wasm-1d648b9090e33d1f_bg.wasm' });
|
||||||
|
|
||||||
|
|
||||||
|
window.wasmBindings = bindings;
|
||||||
|
|
||||||
|
|
||||||
|
dispatchEvent(new CustomEvent("TrunkApplicationStarted", {detail: {wasm}}));
|
||||||
|
|
||||||
|
</script></body>
|
||||||
|
|
||||||
|
</html>
|
16
rdraught-wasm/index.html
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
|
||||||
|
<head>
|
||||||
|
<meta content="text/html;charset=utf-8" http-equiv="Content-Type" />
|
||||||
|
<style>
|
||||||
|
body {
|
||||||
|
margin: 0px;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
</body>
|
||||||
|
|
||||||
|
</html>
|
27
rdraught-wasm/src/crown_red.svg
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="45" height="45">
|
||||||
|
<g style="fill:none; fill-opacity:0; fill-rule:evenodd; stroke:#ffc837; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(0,0)">
|
||||||
|
<path
|
||||||
|
d="M 22.5,11.63 L 22.5,6"
|
||||||
|
style="fill:none; stroke:#ffc837; stroke-linejoin:miter;" />
|
||||||
|
<path
|
||||||
|
d="M 20,8 L 25,8"
|
||||||
|
style="fill:none; stroke:#ffc837; stroke-linejoin:miter;" />
|
||||||
|
<path
|
||||||
|
d="M 22.5,25 C 22.5,25 27,17.5 25.5,14.5 C 25.5,14.5 24.5,12 22.5,12 C 20.5,12 19.5,14.5 19.5,14.5 C 18,17.5 22.5,25 22.5,25"
|
||||||
|
style="fill:#ffffff; stroke:#ffc837; stroke-linecap:butt; stroke-linejoin:miter;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,37 C 17,40.5 27,40.5 32.5,37 L 32.5,30 C 32.5,30 41.5,25.5 38.5,19.5 C 34.5,13 25,16 22.5,23.5 L 22.5,27 L 22.5,23.5 C 19,16 9.5,13 6.5,19.5 C 3.5,25.5 11.5,29.5 11.5,29.5 L 11.5,37 z "
|
||||||
|
style="fill:#ffffff; stroke:#ffc837;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,30 C 17,27 27,27 32.5,30"
|
||||||
|
style="fill:none; stroke:#ffc837;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,33.5 C 17,30.5 27,30.5 32.5,33.5"
|
||||||
|
style="fill:none; stroke:#ffc837;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,37 C 17,34 27,34 32.5,37"
|
||||||
|
style="fill:none; stroke:#ffc837;" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
27
rdraught-wasm/src/crown_white.svg
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="45" height="45">
|
||||||
|
<g style="fill:none; fill-opacity:0; fill-rule:evenodd; stroke:#776b00; stroke-width:1.5; stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4; stroke-dasharray:none; stroke-opacity:1;" transform="translate(0,0)">
|
||||||
|
<path
|
||||||
|
d="M 22.5,11.63 L 22.5,6"
|
||||||
|
style="fill:none; stroke:#776b00; stroke-linejoin:miter;" />
|
||||||
|
<path
|
||||||
|
d="M 20,8 L 25,8"
|
||||||
|
style="fill:none; stroke:#776b00; stroke-linejoin:miter;" />
|
||||||
|
<path
|
||||||
|
d="M 22.5,25 C 22.5,25 27,17.5 25.5,14.5 C 25.5,14.5 24.5,12 22.5,12 C 20.5,12 19.5,14.5 19.5,14.5 C 18,17.5 22.5,25 22.5,25"
|
||||||
|
style="fill:#ffffff; stroke:#776b00; stroke-linecap:butt; stroke-linejoin:miter;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,37 C 17,40.5 27,40.5 32.5,37 L 32.5,30 C 32.5,30 41.5,25.5 38.5,19.5 C 34.5,13 25,16 22.5,23.5 L 22.5,27 L 22.5,23.5 C 19,16 9.5,13 6.5,19.5 C 3.5,25.5 11.5,29.5 11.5,29.5 L 11.5,37 z "
|
||||||
|
style="fill:#ffffff; stroke:#776b00;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,30 C 17,27 27,27 32.5,30"
|
||||||
|
style="fill:none; stroke:#776b00;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,33.5 C 17,30.5 27,30.5 32.5,33.5"
|
||||||
|
style="fill:none; stroke:#776b00;" />
|
||||||
|
<path
|
||||||
|
d="M 11.5,37 C 17,34 27,34 32.5,37"
|
||||||
|
style="fill:none; stroke:#776b00;" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
61
rdraught-wasm/src/lib.rs
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
use std::cell::Cell;
|
||||||
|
use std::rc::Rc;
|
||||||
|
use wasm_bindgen::prelude::*;
|
||||||
|
|
||||||
|
use web_sys::CanvasRenderingContext2d;
|
||||||
|
use web_sys::MouseEvent;
|
||||||
|
extern crate console_error_panic_hook;
|
||||||
|
|
||||||
|
// #[wasm_bindgen(start)]
|
||||||
|
fn main() -> Result<(), JsValue> {
|
||||||
|
let document = web_sys::window().unwrap().document().unwrap();
|
||||||
|
let canvas = document
|
||||||
|
.create_element("canvas")?
|
||||||
|
.dyn_into::<web_sys::HtmlCanvasElement>()?;
|
||||||
|
document.body().unwrap().append_child(&canvas)?;
|
||||||
|
canvas.set_width(640);
|
||||||
|
canvas.set_height(480);
|
||||||
|
canvas.style().set_property("border", "solid")?;
|
||||||
|
let context = canvas
|
||||||
|
.get_context("2d")?
|
||||||
|
.unwrap()
|
||||||
|
.dyn_into::<web_sys::CanvasRenderingContext2d>()?;
|
||||||
|
let context = Rc::new(context);
|
||||||
|
let pressed = Rc::new(Cell::new(false));
|
||||||
|
{
|
||||||
|
let context = context.clone();
|
||||||
|
let pressed = pressed.clone();
|
||||||
|
let closure = Closure::<dyn FnMut(_)>::new(move |event: web_sys::MouseEvent| {
|
||||||
|
context.begin_path();
|
||||||
|
context.move_to(event.offset_x() as f64, event.offset_y() as f64);
|
||||||
|
pressed.set(true);
|
||||||
|
});
|
||||||
|
canvas.add_event_listener_with_callback("mousedown", closure.as_ref().unchecked_ref())?;
|
||||||
|
closure.forget();
|
||||||
|
}
|
||||||
|
{
|
||||||
|
let context = context.clone();
|
||||||
|
let pressed = pressed.clone();
|
||||||
|
let closure = Closure::<dyn FnMut(_)>::new(move |event: web_sys::MouseEvent| {
|
||||||
|
if pressed.get() {
|
||||||
|
context.line_to(event.offset_x() as f64, event.offset_y() as f64);
|
||||||
|
context.stroke();
|
||||||
|
context.begin_path();
|
||||||
|
context.move_to(event.offset_x() as f64, event.offset_y() as f64);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
canvas.add_event_listener_with_callback("mousemove", closure.as_ref().unchecked_ref())?;
|
||||||
|
closure.forget();
|
||||||
|
}
|
||||||
|
{
|
||||||
|
let closure = Closure::<dyn FnMut(_)>::new(move |event: web_sys::MouseEvent| {
|
||||||
|
pressed.set(false);
|
||||||
|
context.line_to(event.offset_x() as f64, event.offset_y() as f64);
|
||||||
|
context.stroke();
|
||||||
|
});
|
||||||
|
canvas.add_event_listener_with_callback("mouseup", closure.as_ref().unchecked_ref())?;
|
||||||
|
closure.forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
446
rdraught-wasm/src/main.rs
Normal file
@@ -0,0 +1,446 @@
|
|||||||
|
use base64::Engine;
|
||||||
|
use base64::engine::general_purpose::STANDARD as b64;
|
||||||
|
use core::f64::consts::PI;
|
||||||
|
use rdraught::{DraughtsBoard, DraughtsGame, Move, Piece, Player, Position, RectangularBoard};
|
||||||
|
use rdraught_ui_common::{
|
||||||
|
Point, Rect, SharedMutable, SharedMutableRef, Xform, new_shared_mut, new_shared_mut_ref,
|
||||||
|
};
|
||||||
|
use wasm_bindgen::prelude::*;
|
||||||
|
use web_sys::{CanvasRenderingContext2d, Document, HtmlImageElement, MouseEvent};
|
||||||
|
|
||||||
|
extern crate console_error_panic_hook;
|
||||||
|
|
||||||
|
#[wasm_bindgen]
|
||||||
|
extern "C" {
|
||||||
|
// Use `js_namespace` here to bind `console.log(..)` instead of just
|
||||||
|
// `log(..)`
|
||||||
|
#[wasm_bindgen(js_namespace = console)]
|
||||||
|
fn log(s: &str);
|
||||||
|
|
||||||
|
// The `console.log` is quite polymorphic, so we can bind it with multiple
|
||||||
|
// signatures. Note that we need to use `js_name` to ensure we always call
|
||||||
|
// `log` in JS.
|
||||||
|
#[wasm_bindgen(js_namespace = console, js_name = log)]
|
||||||
|
fn log_u32(a: u32);
|
||||||
|
|
||||||
|
// Multiple arguments too!
|
||||||
|
#[wasm_bindgen(js_namespace = console, js_name = log)]
|
||||||
|
fn log_many(a: &str, b: &str);
|
||||||
|
}
|
||||||
|
|
||||||
|
macro_rules! console_log {
|
||||||
|
// Note that this is using the `log` function imported above during
|
||||||
|
// `bare_bones`
|
||||||
|
($($t:tt)*) => (log(&format_args!($($t)*).to_string()))
|
||||||
|
}
|
||||||
|
|
||||||
|
struct PieceDrawer {
|
||||||
|
red_crown: HtmlImageElement,
|
||||||
|
white_crown: HtmlImageElement,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl PieceDrawer {
|
||||||
|
fn new(document: &Document) -> Result<PieceDrawer, JsValue> {
|
||||||
|
const CROWN_RED: &[u8] = include_bytes!("crown_red.svg");
|
||||||
|
const CROWN_WHITE: &[u8] = include_bytes!("crown_white.svg");
|
||||||
|
let red_crown = document
|
||||||
|
.create_element("img")?
|
||||||
|
.dyn_into::<HtmlImageElement>()?;
|
||||||
|
let src = b64.encode(CROWN_RED);
|
||||||
|
let src = format!("data:image/svg+xml;base64,{}", src);
|
||||||
|
red_crown.set_src(&src);
|
||||||
|
let white_crown = document
|
||||||
|
.create_element("img")?
|
||||||
|
.dyn_into::<HtmlImageElement>()?;
|
||||||
|
let src = b64.encode(CROWN_WHITE);
|
||||||
|
let src = format!("data:image/svg+xml;base64,{}", src);
|
||||||
|
white_crown.set_src(&src);
|
||||||
|
Ok(PieceDrawer {
|
||||||
|
red_crown,
|
||||||
|
white_crown,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_piece(
|
||||||
|
&self,
|
||||||
|
ctx: &CanvasRenderingContext2d,
|
||||||
|
xform: &Xform,
|
||||||
|
cell: Rect,
|
||||||
|
piece: Piece,
|
||||||
|
) -> Result<(), JsValue> {
|
||||||
|
ctx.save();
|
||||||
|
let center = cell.center();
|
||||||
|
let outer_radius = cell.width() * 0.3;
|
||||||
|
let thickness = outer_radius * 0.5;
|
||||||
|
let vertical_scale_factor = 0.7;
|
||||||
|
{
|
||||||
|
let p = Point::new(0.0, cell.center().y()) * xform;
|
||||||
|
let xform = xform.clone()
|
||||||
|
* Xform::xlate(-p.x(), -p.y())
|
||||||
|
* Xform::scale(1.0, vertical_scale_factor)
|
||||||
|
* Xform::xlate(p.x(), p.y());
|
||||||
|
apply_xform(ctx, &xform)?;
|
||||||
|
}
|
||||||
|
|
||||||
|
ctx.set_fill_style_str("#000");
|
||||||
|
ctx.begin_path();
|
||||||
|
|
||||||
|
ctx.arc(
|
||||||
|
center.x(),
|
||||||
|
center.y() + thickness / 2.0,
|
||||||
|
outer_radius,
|
||||||
|
0.0,
|
||||||
|
PI,
|
||||||
|
)?;
|
||||||
|
ctx.line_to(center.x() - outer_radius, center.y() - thickness / 2.0);
|
||||||
|
ctx.arc(
|
||||||
|
center.x(),
|
||||||
|
center.y() - thickness / 2.0,
|
||||||
|
outer_radius,
|
||||||
|
PI,
|
||||||
|
2.0 * PI,
|
||||||
|
)?;
|
||||||
|
ctx.line_to(center.x() + outer_radius, center.y() + thickness / 2.0);
|
||||||
|
ctx.fill();
|
||||||
|
|
||||||
|
match piece.player() {
|
||||||
|
Some(Player::Red) => {
|
||||||
|
ctx.set_fill_style_str("#ff0000");
|
||||||
|
}
|
||||||
|
Some(Player::White) => {
|
||||||
|
ctx.set_fill_style_str("#ffffff");
|
||||||
|
}
|
||||||
|
None => {}
|
||||||
|
}
|
||||||
|
let radius = cell.width() * 0.275;
|
||||||
|
ctx.begin_path();
|
||||||
|
ctx.arc(
|
||||||
|
center.x(),
|
||||||
|
center.y() - thickness / 2.0,
|
||||||
|
radius,
|
||||||
|
0.0,
|
||||||
|
2.0 * PI,
|
||||||
|
)?;
|
||||||
|
ctx.fill();
|
||||||
|
ctx.restore();
|
||||||
|
ctx.save();
|
||||||
|
if let Some(player) = piece.player() {
|
||||||
|
if piece.is_crowned() {
|
||||||
|
{
|
||||||
|
let p = Point::new(cell.center().x(), cell.center().y()) * xform;
|
||||||
|
let f = 0.55;
|
||||||
|
let xform = xform.clone()
|
||||||
|
* Xform::xlate(-p.x(), -p.y())
|
||||||
|
* Xform::scale(1.0, vertical_scale_factor)
|
||||||
|
* Xform::scale(f, f)
|
||||||
|
* Xform::xlate(p.x(), p.y());
|
||||||
|
apply_xform(ctx, &xform)?;
|
||||||
|
}
|
||||||
|
let image = match player {
|
||||||
|
Player::White => self.white_crown.clone(),
|
||||||
|
Player::Red => self.red_crown.clone(),
|
||||||
|
};
|
||||||
|
ctx.draw_image_with_html_image_element_and_dw_and_dh(
|
||||||
|
&image,
|
||||||
|
cell.tl().x(),
|
||||||
|
cell.tl().y() - thickness / 1.0,
|
||||||
|
cell.width(),
|
||||||
|
cell.height(),
|
||||||
|
)?;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ctx.restore();
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn apply_xform(ctx: &CanvasRenderingContext2d, xform: &Xform) -> Result<(), JsValue> {
|
||||||
|
ctx.set_transform(
|
||||||
|
xform.xx(),
|
||||||
|
xform.xy(),
|
||||||
|
xform.yx(),
|
||||||
|
xform.yy(),
|
||||||
|
xform.tx(),
|
||||||
|
xform.ty(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn from_ctx(ctx: &CanvasRenderingContext2d) -> Result<Xform, JsValue> {
|
||||||
|
let m = ctx.get_transform()?;
|
||||||
|
Ok(Xform::new(m.a(), m.c(), m.b(), m.d(), m.e(), m.f()))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn map_row(current_player: Player, row: usize) -> usize {
|
||||||
|
match current_player {
|
||||||
|
Player::White => DraughtsBoard::rows() - 1 - row,
|
||||||
|
Player::Red => row,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
trait Agent {}
|
||||||
|
|
||||||
|
struct App {
|
||||||
|
game: DraughtsGame,
|
||||||
|
board: Rect,
|
||||||
|
screen: Rect,
|
||||||
|
xform: Xform,
|
||||||
|
selected_piece: Option<Position>,
|
||||||
|
available_moves: Vec<Move>,
|
||||||
|
main_player: Player,
|
||||||
|
red_agent: Box<dyn Agent>,
|
||||||
|
white_agent: Box<dyn Agent>,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct Human {}
|
||||||
|
|
||||||
|
impl Human {
|
||||||
|
fn new() -> Human {
|
||||||
|
Human {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Agent for Human {}
|
||||||
|
|
||||||
|
impl Default for App {
|
||||||
|
fn default() -> Self {
|
||||||
|
let board = Rect::from_size(
|
||||||
|
Point::new(100.0, 400.0),
|
||||||
|
App::SQUARE_SIZE * DraughtsBoard::columns() as f64,
|
||||||
|
App::SQUARE_SIZE * DraughtsBoard::rows() as f64,
|
||||||
|
);
|
||||||
|
App {
|
||||||
|
game: DraughtsGame::default(),
|
||||||
|
board,
|
||||||
|
screen: Rect::new(Point::new(0.0, 0.0), Point::new(0.0, 0.0)),
|
||||||
|
xform: Xform::default(),
|
||||||
|
selected_piece: None,
|
||||||
|
available_moves: Vec::new(),
|
||||||
|
main_player: Player::White,
|
||||||
|
red_agent: Box::new(Human::new()),
|
||||||
|
white_agent: Box::new(Human::new()),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl App {
|
||||||
|
const SQUARE_SIZE: f64 = 100.0;
|
||||||
|
fn draw(
|
||||||
|
&mut self,
|
||||||
|
ctx: &CanvasRenderingContext2d,
|
||||||
|
piece_drawer: &PieceDrawer,
|
||||||
|
) -> Result<(), JsValue> {
|
||||||
|
ctx.clear_rect(0.0, 0.0, self.screen.width(), self.screen.height());
|
||||||
|
let board = &self.board;
|
||||||
|
let f = f64::min(
|
||||||
|
self.screen.width() / board.width(),
|
||||||
|
self.screen.height() / board.height(),
|
||||||
|
);
|
||||||
|
ctx.save();
|
||||||
|
self.xform = Xform::default()
|
||||||
|
* Xform::xlate(-board.center().x(), -board.center().y())
|
||||||
|
* Xform::scale(f, f)
|
||||||
|
* Xform::xlate(self.screen.center().x(), self.screen.center().y());
|
||||||
|
apply_xform(ctx, &self.xform)?;
|
||||||
|
// let board_center = board.center();
|
||||||
|
// let screen_center = screen.center();
|
||||||
|
// let xlate = -board_center;
|
||||||
|
// ctx.restore();
|
||||||
|
// ctx.translate(-xlate.x(), -xlate.y())?;
|
||||||
|
// ctx.scale(f, f)?;
|
||||||
|
// ctx.translate(screen_center.x(), screen_center.y())?;
|
||||||
|
// console_log!("xform2: {}", from_ctx(ctx)?);
|
||||||
|
let available_moves: Vec<Position> = self
|
||||||
|
.available_moves
|
||||||
|
.iter()
|
||||||
|
.map(Move::get_end_position)
|
||||||
|
.collect();
|
||||||
|
for i in 0..DraughtsBoard::rows() {
|
||||||
|
for j in 0..DraughtsBoard::columns() {
|
||||||
|
let cell = Rect::new(
|
||||||
|
Point::new(
|
||||||
|
board.tl().x() + i as f64 * App::SQUARE_SIZE,
|
||||||
|
board.tl().y() + j as f64 * App::SQUARE_SIZE,
|
||||||
|
),
|
||||||
|
Point::new(
|
||||||
|
board.tl().x() + (i + 1) as f64 * App::SQUARE_SIZE,
|
||||||
|
board.tl().y() + (j + 1) as f64 * App::SQUARE_SIZE,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
if (i + j) % 2 == 0 {
|
||||||
|
ctx.set_fill_style_str("#cccc99");
|
||||||
|
} else {
|
||||||
|
ctx.set_fill_style_str("#666633");
|
||||||
|
}
|
||||||
|
ctx.fill_rect(cell.tl().x(), cell.tl().y(), cell.width(), cell.height());
|
||||||
|
if (i + j) % 2 != 0 {
|
||||||
|
let current_player = Player::White;
|
||||||
|
let position = Position::from_index((map_row(current_player, j), i));
|
||||||
|
let piece = self.game.piece_at(position);
|
||||||
|
if piece.is_present() {
|
||||||
|
piece_drawer.draw_piece(ctx, &self.xform, cell.clone(), piece)?;
|
||||||
|
}
|
||||||
|
if let Some(selected_piece) = self.selected_piece {
|
||||||
|
if selected_piece == position {
|
||||||
|
// console_log!("Selected: {}", selected_piece);
|
||||||
|
ctx.save();
|
||||||
|
ctx.set_shadow_blur(300.0);
|
||||||
|
ctx.set_shadow_color("#ffffff");
|
||||||
|
ctx.begin_path();
|
||||||
|
ctx.move_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.clip();
|
||||||
|
ctx.set_stroke_style_str("#fff");
|
||||||
|
ctx.set_line_width(4.0);
|
||||||
|
ctx.begin_path();
|
||||||
|
ctx.move_to(board.tl().x(), board.tl().y());
|
||||||
|
ctx.line_to(board.br().x(), board.tl().y());
|
||||||
|
ctx.line_to(board.br().x(), board.br().y());
|
||||||
|
ctx.line_to(board.tl().x(), board.br().y());
|
||||||
|
ctx.line_to(board.tl().x(), board.tl().y());
|
||||||
|
ctx.move_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.stroke();
|
||||||
|
ctx.restore();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if available_moves.contains(&position) {
|
||||||
|
ctx.save();
|
||||||
|
ctx.set_shadow_blur(300.0);
|
||||||
|
ctx.set_shadow_color("#0000ff");
|
||||||
|
ctx.begin_path();
|
||||||
|
ctx.move_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.clip();
|
||||||
|
ctx.set_stroke_style_str("#0f0");
|
||||||
|
ctx.set_line_width(4.0);
|
||||||
|
ctx.begin_path();
|
||||||
|
ctx.move_to(board.tl().x(), board.tl().y());
|
||||||
|
ctx.line_to(board.br().x(), board.tl().y());
|
||||||
|
ctx.line_to(board.br().x(), board.br().y());
|
||||||
|
ctx.line_to(board.tl().x(), board.br().y());
|
||||||
|
ctx.line_to(board.tl().x(), board.tl().y());
|
||||||
|
ctx.move_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.tl().y());
|
||||||
|
ctx.line_to(cell.br().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.br().y());
|
||||||
|
ctx.line_to(cell.tl().x(), cell.tl().y());
|
||||||
|
ctx.stroke();
|
||||||
|
ctx.restore();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ctx.restore();
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn main() -> Result<(), JsValue> {
|
||||||
|
let document = web_sys::window().unwrap().document().unwrap();
|
||||||
|
let canvas = document
|
||||||
|
.create_element("canvas")?
|
||||||
|
.dyn_into::<web_sys::HtmlCanvasElement>()?;
|
||||||
|
canvas.style().set_property("background-color", "black")?;
|
||||||
|
document.body().unwrap().append_child(&canvas)?;
|
||||||
|
// canvas.style().set_property("border", "solid")?;
|
||||||
|
let window = web_sys::window().expect("should have a window in this context");
|
||||||
|
let width = window.inner_width().unwrap().as_f64().unwrap();
|
||||||
|
let height = window.inner_height().unwrap().as_f64().unwrap();
|
||||||
|
canvas.set_width(width as u32);
|
||||||
|
canvas.set_height(height as u32);
|
||||||
|
let app = new_shared_mut_ref(App::default());
|
||||||
|
let ctx = canvas
|
||||||
|
.get_context("2d")?
|
||||||
|
.unwrap()
|
||||||
|
.dyn_into::<web_sys::CanvasRenderingContext2d>()?;
|
||||||
|
let piece_drawer = new_shared_mut_ref(PieceDrawer::new(&document)?);
|
||||||
|
{
|
||||||
|
let piece_drawer = piece_drawer.clone();
|
||||||
|
let screen = Rect::new(Point::new(0.0, 0.0), Point::new(width, height));
|
||||||
|
app.borrow_mut().screen = screen;
|
||||||
|
app.borrow_mut().draw(&ctx, &piece_drawer.borrow())?;
|
||||||
|
}
|
||||||
|
{
|
||||||
|
let app = app.clone();
|
||||||
|
let canvas = canvas.clone();
|
||||||
|
let ctx = ctx.clone();
|
||||||
|
let piece_drawer = piece_drawer.clone();
|
||||||
|
let closure = Closure::<dyn FnMut()>::new(move || {
|
||||||
|
let window = web_sys::window().expect("should have a window in this context");
|
||||||
|
let width = window.inner_width().unwrap().as_f64().unwrap() as u32;
|
||||||
|
let height = window.inner_height().unwrap().as_f64().unwrap() as u32;
|
||||||
|
canvas.set_width(width);
|
||||||
|
canvas.set_height(height);
|
||||||
|
app.borrow_mut().screen = Rect::new(
|
||||||
|
Point::new(0.0, 0.0),
|
||||||
|
Point::new(canvas.width() as f64, canvas.height() as f64),
|
||||||
|
);
|
||||||
|
app.borrow_mut().draw(&ctx, &piece_drawer.borrow()).unwrap();
|
||||||
|
});
|
||||||
|
let window = web_sys::window().expect("should have a window in this context");
|
||||||
|
window.set_onresize(Some(closure.as_ref().unchecked_ref()));
|
||||||
|
closure.forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
let app = app.clone();
|
||||||
|
let piece_drawer = piece_drawer.clone();
|
||||||
|
let mouse_click_handler = Closure::wrap(Box::new(move |event: MouseEvent| {
|
||||||
|
let mut app = app.borrow_mut();
|
||||||
|
let xform = app.xform.invert();
|
||||||
|
let board = &app.board;
|
||||||
|
let position = Point::new(event.x() as f64, event.y() as f64) * &xform - board.tl();
|
||||||
|
if position.x() > 0.0
|
||||||
|
&& position.x() < board.width()
|
||||||
|
&& position.y() > 0.0
|
||||||
|
&& position.y() < board.height()
|
||||||
|
{
|
||||||
|
let col = f64::floor(position.x() / App::SQUARE_SIZE) as usize;
|
||||||
|
let row = f64::floor(position.y() / App::SQUARE_SIZE) as usize;
|
||||||
|
let row = map_row(app.main_player, row);
|
||||||
|
if (row + col) % 2 == 0 {
|
||||||
|
let position = Position::new(row as u8, col as u8).unwrap();
|
||||||
|
let selected_move = app
|
||||||
|
.available_moves
|
||||||
|
.iter()
|
||||||
|
.find(|mv| mv.get_end_position() == position)
|
||||||
|
.map(Move::clone);
|
||||||
|
if app.selected_piece.is_some() && selected_move.is_some() {
|
||||||
|
let mv = selected_move.unwrap();
|
||||||
|
app.game.check_and_apply_move(&mv).unwrap();
|
||||||
|
app.selected_piece = None;
|
||||||
|
app.available_moves.clear();
|
||||||
|
} else {
|
||||||
|
app.selected_piece = Some(position);
|
||||||
|
let mut available_moves = Vec::<Move>::new();
|
||||||
|
for mv in app.game.moves_for_piece(position) {
|
||||||
|
available_moves.push(mv);
|
||||||
|
}
|
||||||
|
app.available_moves = available_moves;
|
||||||
|
// console_log!("Clicked at: ({}, {})", col, row);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
app.selected_piece = None;
|
||||||
|
app.available_moves.clear();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
app.selected_piece = None;
|
||||||
|
app.available_moves.clear();
|
||||||
|
}
|
||||||
|
app.draw(&ctx, &piece_drawer.borrow()).unwrap();
|
||||||
|
}) as Box<dyn FnMut(MouseEvent)>);
|
||||||
|
canvas.set_onclick(Some(mouse_click_handler.as_ref().unchecked_ref()));
|
||||||
|
mouse_click_handler.forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
12
rdraught-wasm/src/types.rs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
use std::cell::{Cell, RefCell};
|
||||||
|
use std::rc::Rc;
|
||||||
|
|
||||||
|
pub(crate) type SharedMutable<T> = Rc<Cell<T>>;
|
||||||
|
pub(crate) type SharedMutableRef<T> = Rc<RefCell<T>>;
|
||||||
|
pub(crate) fn new_shared_mut_ref<T>(obj: T) -> SharedMutableRef<T> {
|
||||||
|
Rc::new(RefCell::new(obj))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub(crate) fn new_shared_mut<T>(obj: T) -> SharedMutable<T> {
|
||||||
|
Rc::new(Cell::new(obj))
|
||||||
|
}
|
@@ -13,7 +13,9 @@ name = "rdraught"
|
|||||||
crate-type = ["lib"]
|
crate-type = ["lib"]
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
heapless = "0.8"
|
heapless.workspace = true
|
||||||
|
strum.workspace = true
|
||||||
|
strum_macros.workspace = true
|
||||||
|
|
||||||
[dev-dependencies]
|
[features]
|
||||||
rand = "0.9"
|
std = []
|
||||||
|
@@ -1,6 +1,5 @@
|
|||||||
use heapless::Vec;
|
use heapless::Vec;
|
||||||
use rdraught::draughts::{DraughtsBoard, Piece};
|
use rdraught::{DraughtsBoard, Piece, Position};
|
||||||
use rdraught::position::Position;
|
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
let board = DraughtsBoard::default();
|
let board = DraughtsBoard::default();
|
||||||
@@ -15,7 +14,7 @@ fn main() {
|
|||||||
pieces.push(Piece::CrownedRedPawn).unwrap();
|
pieces.push(Piece::CrownedRedPawn).unwrap();
|
||||||
|
|
||||||
board
|
board
|
||||||
.pieces(&pieces)
|
.pieces(pieces)
|
||||||
.for_each(|pos| println!("({}, {}): {:?}", pos.row(), pos.col(), board[pos]));
|
.for_each(|pos| println!("({}, {}): {:?}", pos.row(), pos.col(), board[pos]));
|
||||||
// println!("{:?}", board[Position::new(0, 0)]);
|
// println!("{:?}", board[Position::new(0, 0)]);
|
||||||
|
|
||||||
|
@@ -1,131 +0,0 @@
|
|||||||
use core::iter::Enumerate;
|
|
||||||
use core::iter::Flatten;
|
|
||||||
use core::ops::Index;
|
|
||||||
use core::ops::IndexMut;
|
|
||||||
|
|
||||||
use super::position::Position;
|
|
||||||
|
|
||||||
pub trait RectangularBoard {
|
|
||||||
fn rows() -> usize;
|
|
||||||
fn columns() -> usize;
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone)]
|
|
||||||
pub(crate) struct Board<TYPE, const ROWS: usize, const COLUMNS: usize> {
|
|
||||||
data: [[TYPE; COLUMNS]; ROWS],
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> RectangularBoard
|
|
||||||
for Board<TYPE, ROWS, COLUMNS>
|
|
||||||
{
|
|
||||||
fn rows() -> usize {
|
|
||||||
ROWS
|
|
||||||
}
|
|
||||||
|
|
||||||
fn columns() -> usize {
|
|
||||||
COLUMNS
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> Default for Board<TYPE, ROWS, COLUMNS>
|
|
||||||
where
|
|
||||||
TYPE: Default,
|
|
||||||
{
|
|
||||||
fn default() -> Self {
|
|
||||||
Self::new(|_| TYPE::default())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> IntoIterator for Board<TYPE, ROWS, COLUMNS> {
|
|
||||||
type Item = (usize, usize, TYPE);
|
|
||||||
|
|
||||||
type IntoIter = BoardIterator<TYPE, ROWS, COLUMNS>;
|
|
||||||
|
|
||||||
fn into_iter(self) -> Self::IntoIter {
|
|
||||||
BoardIterator {
|
|
||||||
it: self.data.into_iter().flatten().enumerate(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub struct BoardIteratorRef<'a, TYPE, const ROWS: usize, const COLUMNS: usize> {
|
|
||||||
it: Enumerate<Flatten<core::slice::Iter<'a, [TYPE; COLUMNS]>>>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a, TYPE, const ROWS: usize, const COLUMNS: usize> Iterator
|
|
||||||
for BoardIteratorRef<'a, TYPE, ROWS, COLUMNS>
|
|
||||||
where
|
|
||||||
TYPE: Clone + Copy,
|
|
||||||
{
|
|
||||||
fn next(&mut self) -> Option<Self::Item> {
|
|
||||||
self.it
|
|
||||||
.next()
|
|
||||||
.map(|(index, value)| (index / COLUMNS, index % COLUMNS, *value))
|
|
||||||
}
|
|
||||||
type Item = (usize, usize, TYPE);
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a, TYPE, const ROWS: usize, const COLUMNS: usize> IntoIterator
|
|
||||||
for &'a Board<TYPE, ROWS, COLUMNS>
|
|
||||||
where
|
|
||||||
TYPE: Clone + Copy,
|
|
||||||
{
|
|
||||||
fn into_iter(self) -> BoardIteratorRef<'a, TYPE, ROWS, COLUMNS> {
|
|
||||||
BoardIteratorRef {
|
|
||||||
it: (self.data).iter().flatten().enumerate(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
type IntoIter = BoardIteratorRef<'a, TYPE, ROWS, COLUMNS>;
|
|
||||||
type Item = (usize, usize, TYPE);
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> Board<TYPE, ROWS, COLUMNS> {
|
|
||||||
pub(crate) fn new<INITIALIZER>(mut cb: INITIALIZER) -> Self
|
|
||||||
where
|
|
||||||
INITIALIZER: FnMut((usize, usize)) -> TYPE,
|
|
||||||
{
|
|
||||||
let values: [[TYPE; COLUMNS]; ROWS] =
|
|
||||||
core::array::from_fn(|i| core::array::from_fn(|j| cb((i, j))));
|
|
||||||
Board { data: values }
|
|
||||||
}
|
|
||||||
|
|
||||||
pub(crate) fn iter(&self) -> BoardIteratorRef<'_, TYPE, ROWS, COLUMNS> {
|
|
||||||
BoardIteratorRef {
|
|
||||||
it: (self.data).iter().flatten().enumerate(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub struct BoardIterator<TYPE, const ROWS: usize, const COLUMNS: usize> {
|
|
||||||
it: Enumerate<Flatten<core::array::IntoIter<[TYPE; COLUMNS], ROWS>>>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> Iterator
|
|
||||||
for BoardIterator<TYPE, ROWS, COLUMNS>
|
|
||||||
{
|
|
||||||
fn next(&mut self) -> Option<Self::Item> {
|
|
||||||
self.it
|
|
||||||
.next()
|
|
||||||
.map(|(index, value)| (index / COLUMNS, index % COLUMNS, value))
|
|
||||||
}
|
|
||||||
type Item = (usize, usize, TYPE);
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> Index<Position> for Board<TYPE, ROWS, COLUMNS> {
|
|
||||||
type Output = TYPE;
|
|
||||||
|
|
||||||
fn index(&self, position: Position) -> &Self::Output {
|
|
||||||
let index = position.to_index();
|
|
||||||
&self.data[index.1][index.0]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<TYPE, const ROWS: usize, const COLUMNS: usize> IndexMut<Position>
|
|
||||||
for Board<TYPE, ROWS, COLUMNS>
|
|
||||||
{
|
|
||||||
fn index_mut(&mut self, position: Position) -> &mut Self::Output {
|
|
||||||
let index = position.to_index();
|
|
||||||
&mut self.data[index.1][index.0]
|
|
||||||
}
|
|
||||||
}
|
|
297
rdraught/src/circular_buffer.rs
Normal file
@@ -0,0 +1,297 @@
|
|||||||
|
use core::mem::MaybeUninit;
|
||||||
|
use core::result::Result;
|
||||||
|
|
||||||
|
#[derive(Debug, PartialEq)]
|
||||||
|
pub enum Error {
|
||||||
|
BufferIsFull,
|
||||||
|
BufferIsEmpty,
|
||||||
|
BufferHasZeroSize,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct CircularBuffer<T: Sized, const SIZE: usize> {
|
||||||
|
buffer: [MaybeUninit<T>; SIZE],
|
||||||
|
front: usize,
|
||||||
|
rear: usize,
|
||||||
|
fill: usize,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T: Sized, const SIZE: usize> CircularBuffer<T, SIZE> {
|
||||||
|
pub fn new() -> CircularBuffer<T, SIZE> {
|
||||||
|
CircularBuffer {
|
||||||
|
buffer: [const { MaybeUninit::uninit() }; SIZE],
|
||||||
|
front: 0,
|
||||||
|
rear: 0,
|
||||||
|
fill: 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn push(&mut self, element: T) -> Result<(), Error> {
|
||||||
|
if self.len() == SIZE {
|
||||||
|
Err(Error::BufferIsFull)
|
||||||
|
} else {
|
||||||
|
self.buffer[self.rear].write(element);
|
||||||
|
self.rear = (self.rear + 1) % SIZE;
|
||||||
|
self.fill += 1;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn push_evict(&mut self, element: T) -> Option<T> {
|
||||||
|
let result = if self.len() == SIZE {
|
||||||
|
self.pop_front()
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
self.buffer[self.rear].write(element);
|
||||||
|
self.rear = (self.rear + 1) % SIZE;
|
||||||
|
self.fill += 1;
|
||||||
|
result
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pop_front(&mut self) -> Option<T> {
|
||||||
|
if self.len() == 0 {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let mut result = MaybeUninit::uninit();
|
||||||
|
core::mem::swap(&mut result, &mut self.buffer[self.front]);
|
||||||
|
self.front = (self.front + 1) % SIZE;
|
||||||
|
self.fill -= 1;
|
||||||
|
Some(unsafe { result.assume_init() })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pop_back(&mut self) -> Option<T> {
|
||||||
|
if self.len() == 0 {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let mut result = MaybeUninit::uninit();
|
||||||
|
core::mem::swap(&mut result, &mut self.buffer[self.rear - 1]);
|
||||||
|
self.rear = (self.rear - 1) % SIZE;
|
||||||
|
self.fill -= 1;
|
||||||
|
Some(unsafe { result.assume_init() })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn len(&self) -> usize {
|
||||||
|
self.fill
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn capacity(&self) -> usize {
|
||||||
|
SIZE
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_empty(&self) -> bool {
|
||||||
|
self.len() == 0
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn iter(&self) -> impl DoubleEndedIterator<Item = &T> {
|
||||||
|
CircularBufferIteratorRef::<T, SIZE> {
|
||||||
|
cb: self,
|
||||||
|
count: 0,
|
||||||
|
count_back: 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
|
||||||
|
CircularBufferIteratorMutRef::<T, SIZE> {
|
||||||
|
cb: self,
|
||||||
|
count: 0,
|
||||||
|
count_back: 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn first(&self) -> Option<&T> {
|
||||||
|
if self.len() > 0 {
|
||||||
|
unsafe { Some(self.buffer[self.front].assume_init_ref()) }
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn last(&self) -> Option<&T> {
|
||||||
|
if self.len() > 0 {
|
||||||
|
unsafe { Some(self.buffer[self.rear - 1].assume_init_ref()) }
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct CircularBufferIterator<T: Sized, const SIZE: usize> {
|
||||||
|
buffer: CircularBuffer<T, SIZE>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T: Sized, const SIZE: usize> Iterator for CircularBufferIterator<T, SIZE> {
|
||||||
|
fn next(&mut self) -> Option<Self::Item> {
|
||||||
|
self.buffer.pop_front()
|
||||||
|
}
|
||||||
|
type Item = T;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T: Sized, const SIZE: usize> IntoIterator for CircularBuffer<T, SIZE> {
|
||||||
|
fn into_iter(self) -> Self::IntoIter {
|
||||||
|
CircularBufferIterator { buffer: self }
|
||||||
|
}
|
||||||
|
|
||||||
|
type IntoIter = CircularBufferIterator<T, SIZE>;
|
||||||
|
type Item = T;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct CircularBufferIteratorRef<'a, T: Sized, const SIZE: usize> {
|
||||||
|
cb: &'a CircularBuffer<T, SIZE>,
|
||||||
|
count: usize,
|
||||||
|
count_back: usize,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, T: Sized, const SIZE: usize> Iterator for CircularBufferIteratorRef<'a, T, SIZE> {
|
||||||
|
fn next(&mut self) -> Option<Self::Item> {
|
||||||
|
if self.count + self.count_back == self.cb.len() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let i = (self.cb.front + self.count) % SIZE;
|
||||||
|
let result = Some(unsafe { self.cb.buffer[i].assume_init_ref() });
|
||||||
|
self.count += 1;
|
||||||
|
result
|
||||||
|
}
|
||||||
|
}
|
||||||
|
type Item = &'a T;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, T: Sized, const SIZE: usize> DoubleEndedIterator
|
||||||
|
for CircularBufferIteratorRef<'a, T, SIZE>
|
||||||
|
{
|
||||||
|
fn next_back(&mut self) -> Option<Self::Item> {
|
||||||
|
if self.count_back == self.cb.len() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let i = (SIZE + self.cb.rear - 1 - self.count_back) % SIZE;
|
||||||
|
let result = Some(unsafe { self.cb.buffer[i].assume_init_ref() });
|
||||||
|
self.count_back += 1;
|
||||||
|
result
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, T: Sized, const SIZE: usize> IntoIterator for &'a CircularBuffer<T, SIZE> {
|
||||||
|
fn into_iter(self) -> Self::IntoIter {
|
||||||
|
CircularBufferIteratorRef {
|
||||||
|
cb: self,
|
||||||
|
count: 0,
|
||||||
|
count_back: 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
type IntoIter = CircularBufferIteratorRef<'a, T, SIZE>;
|
||||||
|
type Item = &'a T;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct CircularBufferIteratorMutRef<'a, T: Sized, const SIZE: usize> {
|
||||||
|
cb: &'a mut CircularBuffer<T, SIZE>,
|
||||||
|
count: usize,
|
||||||
|
count_back: usize,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, T: Sized, const SIZE: usize> Iterator for CircularBufferIteratorMutRef<'a, T, SIZE> {
|
||||||
|
fn next(&mut self) -> Option<Self::Item> {
|
||||||
|
if self.count + self.count_back == self.cb.len() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let result = unsafe {
|
||||||
|
let i = (self.cb.front + self.count) % SIZE;
|
||||||
|
Some(core::mem::transmute::<&mut T, &'a mut T>(
|
||||||
|
self.cb.buffer[i].assume_init_mut(),
|
||||||
|
))
|
||||||
|
};
|
||||||
|
self.count += 1;
|
||||||
|
result
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
type Item = &'a mut T;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, T: Sized, const SIZE: usize> DoubleEndedIterator
|
||||||
|
for CircularBufferIteratorMutRef<'a, T, SIZE>
|
||||||
|
{
|
||||||
|
fn next_back(&mut self) -> Option<Self::Item> {
|
||||||
|
if self.count + self.count_back == self.cb.len() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let result = unsafe {
|
||||||
|
let i = (SIZE + self.cb.rear - 1 - self.count_back) % SIZE;
|
||||||
|
Some(core::mem::transmute::<&mut T, &'a mut T>(
|
||||||
|
self.cb.buffer[i].assume_init_mut(),
|
||||||
|
))
|
||||||
|
};
|
||||||
|
self.count_back += 1;
|
||||||
|
result
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, T: Sized, const SIZE: usize> IntoIterator for &'a mut CircularBuffer<T, SIZE> {
|
||||||
|
fn into_iter(self) -> Self::IntoIter {
|
||||||
|
CircularBufferIteratorMutRef {
|
||||||
|
cb: self,
|
||||||
|
count: 0,
|
||||||
|
count_back: 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
type IntoIter = CircularBufferIteratorMutRef<'a, T, SIZE>;
|
||||||
|
type Item = &'a mut T;
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn it_works() {
|
||||||
|
const SZ: usize = 10;
|
||||||
|
let mut cb = CircularBuffer::<i32, SZ>::new();
|
||||||
|
for i in 0..SZ {
|
||||||
|
let result = cb.push(i as i32);
|
||||||
|
assert_eq!(true, result.is_ok());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Check the buffer is full
|
||||||
|
assert_eq!(SZ, cb.len());
|
||||||
|
|
||||||
|
//The buffer contains the elements that we've pushed
|
||||||
|
for (index, elem) in (&cb).into_iter().enumerate() {
|
||||||
|
assert_eq!(index as i32, *elem);
|
||||||
|
}
|
||||||
|
let result = cb.push(10);
|
||||||
|
//Cannot push in a full buffer
|
||||||
|
assert_eq!(true, result.is_err());
|
||||||
|
|
||||||
|
//Check push_evict returns the first element
|
||||||
|
let result = cb.push_evict(10);
|
||||||
|
assert_eq!(Some(0), result);
|
||||||
|
|
||||||
|
//Check pop_front returns the second element
|
||||||
|
let second = cb.pop_front();
|
||||||
|
assert_eq!(Some(1), second);
|
||||||
|
//Check the buffer is not full
|
||||||
|
assert_eq!(SZ - 1, cb.len());
|
||||||
|
|
||||||
|
//Check pop_front returns the third element
|
||||||
|
let second = cb.pop_front();
|
||||||
|
|
||||||
|
assert_eq!(Some(2), second);
|
||||||
|
//Check the buffer is not full
|
||||||
|
assert_eq!(SZ - 2, cb.len());
|
||||||
|
|
||||||
|
//Replace all the elements with their index
|
||||||
|
for (n, i) in cb.iter_mut().enumerate() {
|
||||||
|
*i = n as i32;
|
||||||
|
}
|
||||||
|
for (n, i) in cb.iter().enumerate() {
|
||||||
|
assert_eq!(n as i32, *i);
|
||||||
|
}
|
||||||
|
for (n, i) in cb.iter().rev().enumerate() {
|
||||||
|
assert_eq!((cb.len() - n - 1) as i32, *i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
rdraught/src/constants.rs
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
pub const BITS_PER_POSITION: usize = 3;
|
||||||
|
pub const POSITIONS: usize = 32;
|
||||||
|
pub const POSITIONS_PER_ROW: usize = 4;
|
@@ -1,7 +1,15 @@
|
|||||||
#![no_std]
|
#![no_std]
|
||||||
mod board;
|
|
||||||
pub mod draughts;
|
|
||||||
pub mod position;
|
|
||||||
|
|
||||||
//use draughts::DraughtsBoard;
|
mod circular_buffer;
|
||||||
//use draughts::Piece;
|
mod constants;
|
||||||
|
pub mod draughts;
|
||||||
|
mod movement;
|
||||||
|
mod piece;
|
||||||
|
mod player;
|
||||||
|
mod position;
|
||||||
|
|
||||||
|
pub use draughts::{DraughtsBoard, DraughtsGame, Error, RDraughtApplication, RectangularBoard};
|
||||||
|
pub use movement::{LoggedMove, Move, MoveDirection};
|
||||||
|
pub use piece::Piece;
|
||||||
|
pub use player::Player;
|
||||||
|
pub use position::Position;
|
||||||
|
269
rdraught/src/movement.rs
Normal file
@@ -0,0 +1,269 @@
|
|||||||
|
use crate::position::Position;
|
||||||
|
|
||||||
|
use crate::{Piece, Player, draughts::Error};
|
||||||
|
use strum_macros::FromRepr;
|
||||||
|
|
||||||
|
#[derive(Debug, Copy, Clone, PartialEq, Eq, FromRepr)]
|
||||||
|
pub enum MoveDirection {
|
||||||
|
NE = 0,
|
||||||
|
SE = 1,
|
||||||
|
SW = 2,
|
||||||
|
NW = 3,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MoveDirection {
|
||||||
|
pub fn is_forward(&self, piece: Piece) -> Result<bool, Error> {
|
||||||
|
match piece.player() {
|
||||||
|
Some(Player::Red) => Ok(matches!(self, Self::SE) || matches!(self, Self::SW)),
|
||||||
|
Some(Player::White) => Ok(matches!(self, Self::NE) || matches!(self, Self::NW)),
|
||||||
|
None => Err(Error::NoPiece),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn compute_end_position(
|
||||||
|
start_position: Position,
|
||||||
|
direction: MoveDirection,
|
||||||
|
is_capture: bool,
|
||||||
|
) -> Position {
|
||||||
|
if is_capture {
|
||||||
|
let direction = direction;
|
||||||
|
match direction {
|
||||||
|
MoveDirection::NE => start_position + (2, 2),
|
||||||
|
MoveDirection::SE => start_position + (-2, 2),
|
||||||
|
MoveDirection::SW => start_position + (-2, -2),
|
||||||
|
MoveDirection::NW => start_position + (2, -2),
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
match direction {
|
||||||
|
MoveDirection::NE => start_position + (1, 1),
|
||||||
|
MoveDirection::SE => start_position + (-1, 1),
|
||||||
|
MoveDirection::SW => start_position + (-1, -1),
|
||||||
|
MoveDirection::NW => start_position + (1, -1),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, PartialEq, Eq)]
|
||||||
|
pub struct LoggedMove {
|
||||||
|
data: u16,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl LoggedMove {
|
||||||
|
pub fn movement(start: Position, dir: MoveDirection, is_pawn_promoted: bool) -> LoggedMove {
|
||||||
|
let mut result = <Position as Into<u8>>::into(start) as u16;
|
||||||
|
result |= (dir as u16) << 5;
|
||||||
|
if is_pawn_promoted {
|
||||||
|
result |= 1u16 << 8;
|
||||||
|
}
|
||||||
|
LoggedMove { data: result }
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn capture(
|
||||||
|
start: Position,
|
||||||
|
dir: MoveDirection,
|
||||||
|
is_pawn_promoted: bool,
|
||||||
|
crowned_capture: bool,
|
||||||
|
multi_capture: bool,
|
||||||
|
) -> LoggedMove {
|
||||||
|
let mut result = <Position as Into<u8>>::into(start) as u16;
|
||||||
|
result |= (dir as u16) << 5;
|
||||||
|
result |= 1u16 << 7;
|
||||||
|
if is_pawn_promoted {
|
||||||
|
result |= 1u16 << 8;
|
||||||
|
}
|
||||||
|
if crowned_capture {
|
||||||
|
result |= 1u16 << 9;
|
||||||
|
}
|
||||||
|
if multi_capture {
|
||||||
|
result |= 1u16 << 10;
|
||||||
|
}
|
||||||
|
LoggedMove { data: result }
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn start_position(&self) -> Position {
|
||||||
|
Position::from((self.data & 31) as u8)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn direction(&self) -> MoveDirection {
|
||||||
|
MoveDirection::from_repr(((self.data & 96) >> 5) as usize).unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_capture(&self) -> bool {
|
||||||
|
(self.data & 128) != 0
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_movement(&self) -> bool {
|
||||||
|
!self.is_capture()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pawn_promoted(&self) -> bool {
|
||||||
|
(self.data & 256) != 0
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn crowned_captured(&self) -> bool {
|
||||||
|
(self.data & 512) != 0
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn multi_capture(&self) -> bool {
|
||||||
|
(self.data & 1024) != 0
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_end_position(&self) -> Position {
|
||||||
|
compute_end_position(
|
||||||
|
self.start_position().clone(),
|
||||||
|
self.direction(),
|
||||||
|
self.is_capture(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, PartialEq, Eq, Clone)]
|
||||||
|
pub enum Move {
|
||||||
|
Movement {
|
||||||
|
start: Position,
|
||||||
|
direction: MoveDirection,
|
||||||
|
},
|
||||||
|
Capture {
|
||||||
|
start: Position,
|
||||||
|
direction: MoveDirection,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Move {
|
||||||
|
pub fn movement(start: Position, direction: MoveDirection) -> Move {
|
||||||
|
Move::Movement { start, direction }
|
||||||
|
}
|
||||||
|
pub fn capture(start: Position, direction: MoveDirection) -> Move {
|
||||||
|
Move::Capture { start, direction }
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_movement(&self) -> bool {
|
||||||
|
match self {
|
||||||
|
Move::Movement {
|
||||||
|
start: _,
|
||||||
|
direction: _,
|
||||||
|
} => true,
|
||||||
|
Move::Capture {
|
||||||
|
start: _,
|
||||||
|
direction: _,
|
||||||
|
} => false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_capture(&self) -> bool {
|
||||||
|
!self.is_movement()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_start_position(&self) -> Position {
|
||||||
|
match self {
|
||||||
|
Move::Movement {
|
||||||
|
start,
|
||||||
|
direction: _,
|
||||||
|
} => start.clone(),
|
||||||
|
Move::Capture {
|
||||||
|
start,
|
||||||
|
direction: _,
|
||||||
|
} => start.clone(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_end_position(&self) -> Position {
|
||||||
|
compute_end_position(
|
||||||
|
self.get_start_position(),
|
||||||
|
self.get_direction(),
|
||||||
|
self.is_capture(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_direction(&self) -> MoveDirection {
|
||||||
|
match self {
|
||||||
|
Move::Movement {
|
||||||
|
start: _,
|
||||||
|
direction,
|
||||||
|
} => direction.clone(),
|
||||||
|
Move::Capture {
|
||||||
|
start: _,
|
||||||
|
direction,
|
||||||
|
} => direction.clone(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::{LoggedMove, MoveDirection, Piece};
|
||||||
|
use crate::Position;
|
||||||
|
|
||||||
|
struct MoveData {
|
||||||
|
piece: Piece,
|
||||||
|
start: Position,
|
||||||
|
dir: MoveDirection,
|
||||||
|
capture: bool,
|
||||||
|
crowned_capture: bool,
|
||||||
|
pawn_promoted: bool,
|
||||||
|
multi_capture: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_from_into() {
|
||||||
|
let move_datas = [
|
||||||
|
MoveData {
|
||||||
|
piece: Piece::SimpleRedPawn,
|
||||||
|
start: Position::new(0, 0).unwrap(),
|
||||||
|
dir: super::MoveDirection::NE,
|
||||||
|
capture: false,
|
||||||
|
crowned_capture: false,
|
||||||
|
pawn_promoted: false,
|
||||||
|
multi_capture: false,
|
||||||
|
},
|
||||||
|
MoveData {
|
||||||
|
piece: Piece::SimpleWhitePawn,
|
||||||
|
start: Position::new(3, 5).unwrap(),
|
||||||
|
dir: super::MoveDirection::SW,
|
||||||
|
capture: false,
|
||||||
|
crowned_capture: false,
|
||||||
|
pawn_promoted: false,
|
||||||
|
multi_capture: false,
|
||||||
|
},
|
||||||
|
MoveData {
|
||||||
|
piece: Piece::SimpleWhitePawn,
|
||||||
|
start: Position::new(6, 6).unwrap(),
|
||||||
|
dir: super::MoveDirection::NW,
|
||||||
|
capture: false,
|
||||||
|
crowned_capture: false,
|
||||||
|
pawn_promoted: true,
|
||||||
|
multi_capture: false,
|
||||||
|
},
|
||||||
|
MoveData {
|
||||||
|
piece: Piece::SimpleWhitePawn,
|
||||||
|
start: Position::new(5, 5).unwrap(),
|
||||||
|
dir: super::MoveDirection::NE,
|
||||||
|
capture: true,
|
||||||
|
crowned_capture: true,
|
||||||
|
pawn_promoted: true,
|
||||||
|
multi_capture: true,
|
||||||
|
},
|
||||||
|
];
|
||||||
|
|
||||||
|
for md in move_datas {
|
||||||
|
let mv = if md.capture {
|
||||||
|
LoggedMove::capture(
|
||||||
|
md.start,
|
||||||
|
md.dir,
|
||||||
|
md.pawn_promoted,
|
||||||
|
md.crowned_capture,
|
||||||
|
md.multi_capture,
|
||||||
|
)
|
||||||
|
} else {
|
||||||
|
LoggedMove::movement(md.start, md.dir, md.pawn_promoted)
|
||||||
|
};
|
||||||
|
assert_eq!(md.start, mv.start_position());
|
||||||
|
assert_eq!(md.dir, mv.direction());
|
||||||
|
assert_eq!(md.capture, mv.is_capture());
|
||||||
|
assert_eq!(md.crowned_capture, mv.crowned_captured());
|
||||||
|
assert_eq!(md.pawn_promoted, mv.pawn_promoted());
|
||||||
|
assert_eq!(md.multi_capture, mv.multi_capture());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
35
rdraught/src/piece.rs
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
use crate::player::Player;
|
||||||
|
use strum_macros::FromRepr;
|
||||||
|
|
||||||
|
#[derive(Debug, PartialEq, Eq, Clone, Copy, FromRepr)]
|
||||||
|
pub enum Piece {
|
||||||
|
NoPiece = 0,
|
||||||
|
SimpleRedPawn = 1,
|
||||||
|
CrownedRedPawn = 3,
|
||||||
|
SimpleWhitePawn = 2,
|
||||||
|
CrownedWhitePawn = 4,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Piece {
|
||||||
|
pub fn player(&self) -> Option<Player> {
|
||||||
|
if self.is_present() && (*self as u32) % 2 == 1 {
|
||||||
|
Some(Player::Red)
|
||||||
|
} else if self.is_present() && (*self as u32) % 2 == 0 {
|
||||||
|
Some(Player::White)
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_present(&self) -> bool {
|
||||||
|
*self != Piece::NoPiece
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_crowned(&self) -> bool {
|
||||||
|
(*self as u32) > 2
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn can_move_backward(&self) -> bool {
|
||||||
|
self.is_crowned()
|
||||||
|
}
|
||||||
|
}
|
5
rdraught/src/player.rs
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
|
||||||
|
pub enum Player {
|
||||||
|
White = 0,
|
||||||
|
Red = 1,
|
||||||
|
}
|
@@ -1,9 +1,12 @@
|
|||||||
|
use crate::Error;
|
||||||
use core::fmt::Display;
|
use core::fmt::Display;
|
||||||
use core::ops::Add;
|
use core::ops::Add;
|
||||||
use core::ops::Div;
|
use core::ops::Div;
|
||||||
use core::ops::Mul;
|
use core::ops::Mul;
|
||||||
use core::ops::Sub;
|
use core::ops::Sub;
|
||||||
|
|
||||||
|
use crate::constants::POSITIONS_PER_ROW;
|
||||||
|
|
||||||
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
|
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
|
||||||
pub struct Position((u8, u8));
|
pub struct Position((u8, u8));
|
||||||
|
|
||||||
@@ -22,8 +25,12 @@ impl Position {
|
|||||||
Position((index.0 as u8, index.1 as u8))
|
Position((index.0 as u8, index.1 as u8))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn new(row: u8, column: u8) -> Position {
|
pub fn new(row: u8, column: u8) -> Result<Position, Error> {
|
||||||
Position((row, column))
|
if (row + column) % 2 == 0 {
|
||||||
|
Ok(Position((row, column)))
|
||||||
|
} else {
|
||||||
|
Err(Error::InvalidPosition)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn row(&self) -> u8 {
|
pub fn row(&self) -> u8 {
|
||||||
@@ -109,3 +116,46 @@ impl Mul<(i32, i32)> for Position {
|
|||||||
))
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl From<Position> for u8 {
|
||||||
|
fn from(pos: Position) -> Self {
|
||||||
|
(8 - 1 - pos.row()) * (POSITIONS_PER_ROW as u8) + pos.col() / 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<u8> for Position {
|
||||||
|
fn from(n: u8) -> Self {
|
||||||
|
// println!("{}", n);
|
||||||
|
let row = 8 - 1 - n / (POSITIONS_PER_ROW as u8);
|
||||||
|
let offset = if row % 2 == 0 { 0u8 } else { 1u8 };
|
||||||
|
let col = n % (POSITIONS_PER_ROW as u8) * 2 + offset;
|
||||||
|
Position::new(row, col).unwrap()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::Position;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_from_into() {
|
||||||
|
let positions = [
|
||||||
|
Position::new(4, 6),
|
||||||
|
Position::new(0, 4),
|
||||||
|
Position::new(1, 3),
|
||||||
|
Position::new(7, 1),
|
||||||
|
Position::new(2, 2),
|
||||||
|
Position::new(5, 3),
|
||||||
|
Position::new(3, 7),
|
||||||
|
Position::new(6, 0),
|
||||||
|
Position::new(7, 7),
|
||||||
|
];
|
||||||
|
|
||||||
|
for p in positions {
|
||||||
|
let p = p.unwrap();
|
||||||
|
let n = <Position as Into<u8>>::into(p);
|
||||||
|
let p2 = <Position as From<u8>>::from(n);
|
||||||
|
assert_eq!(p, p2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|